| Post/Author/DateTime | Post |
|---|---|
| yellowdingo03-29-07, 11:36 PM | If We can get a full list we can submit it to Dragon... (1)Granite Block Description: 8 cubic foot Weight: 1 Ton Value: 2 GP |
| Regular_K03-29-07, 11:37 PM | 2) Human Finger, wiggles when touched. Price, 3 cp. |
| Raiden Drake03-30-07, 12:25 AM | 3) Masterwork Silverware It have a skull motive... Weigth: 1 lb Cost: 10 gold |
| Sotha_syl03-30-07, 01:02 AM | 4) A poop. Description: Small. Brown. Weight: 1/2 lb. Value: None. At all. |
| Raumz03-30-07, 02:05 AM | 5) A small mouse in a cage. Decription: The cage has a skull and cross bones on it. Weight: 5 pounds. Value: 1 silver |
| Slightly_Unscrewed03-30-07, 04:51 PM | A thick book of lost Geometrical Theorems by a famous mathematician. Weight: 2lb Price: `1sp to the average Joe, 100 gp to a university or similar. |
| Sathery04-16-07, 10:29 PM | 7. A spoon. Description: Concave/convex with a handle. Wooden Cost: 1 copper. 8. A torn cloak. Description: A leather cloak torn at the bottom which instills madness in the wearer. Cost: 2 copper to a commoner, 15,000 gold to the right person (think of the possibilities! Put it on an enemy and there goes their empire!) 9. A leather bound, steel covered notebook. Description: Inside the locked notebook (with what seem to be are magical runes unknown to the magic users of the group), are caricatures. Cost: 5 copper. 10. Headband of Illusion Description: This headband, of a dirty looking wool, makes it so the wearer appears to be headless. It only works on the head of the person wearing it and only works on a head whether dead or alive, severed or attached. Cost: 2,750 gold |
| Holy_Beholder04-16-07, 10:44 PM | 11. Flaming crown. Description: A headband that glows with fire, grants fire resistance 5, and has an illusory crown. Price: 15000 gp Weight: Negligible 12. Adamantium foil. Description: Thin adamantium, can coat weapons and armor. Price: 200 gp Weight 2 pounds. |
| Sathery04-16-07, 11:05 PM | 12. Adamantium foil. Description: Thin adamantium, can coat weapons and armor. Price: 200 gp Weight 2 pounds. :heehee: Reynold's Wrap casing and all? |
| Raymond_Luxury_Yacht04-16-07, 11:31 PM | 13. Yo Momma Weight: So fat she has an event horizon. Price: 5 cp |
| Mock2604-17-07, 12:17 AM | 14. Letter of Credit. Present this letter to the Gilded Sword Merchant Company clerk and the bearer will be paid the sum of 1,000 GP. To make this truly mischievous, have the Gilded Sword Merchant Company on the other side of the planet! |
| Zorminster04-17-07, 12:29 AM | 15. Art Supplies Treat as masterwork artisan's tools- 50gp. Odd? Yea; but the goblin was going to fingerpaint if you hadn't done went and lopped off his head! |
| Mogarth_Warheart04-17-07, 01:39 AM | 16) A boot (just one) Ratty brown leather boot Price: 1cp |
| ArchonJohn04-17-07, 02:01 AM | 3/10ths of a chicken. (Still alive and clucking - somehow) Price - You're joking, right? Why would you sell this! (And who would buy it?) Small miniature models that - when held - transform to look exactly like their owner. They also come with rule sheets that happen to look a lot like the character sheets the players are holding. Price - 100 gp |
| kshade04-17-07, 02:23 AM | 18) Prop fruit Description: A fake apple or pear, made from wood Weight: 1/2 lb Value: 2 CP 19) Abacus Description: This small calculating device consists of 100 beads on wires in a wooden frame. Weight: 1/2 lb Value: 1 SP |
| Adolph_Kheebler04-17-07, 03:35 AM | Ok this one actually happened to me in game. In a cave there is a locked chest. When we open it we have to make fort saves for the smell. Someone had stuffed a large size beholder corpse into a medium size chest and left it there for many years. So... 20) Beholder Corpse Weight: Wait you actually want to carry it? Price: Someone is offering money for this? |
| Cthulhu312504-17-07, 04:54 AM | 21). A cubic block of Osmium, of side 1 metre. Weight: 22.61 tons Value: 150,000,000 gp |
| areschoug04-17-07, 07:18 AM | 22) A jar of cheap hangover. Gives drinker -12 on his FORT save. Guarantees hangover even for a Dwarf! Found in a Dwarven mine where its hard to transport a big amount av alcohol. 1 lb 150 gp |
| metamind04-17-07, 10:58 AM | http://farm1.static.flickr.com/49/150932479_028d07370f_s.jpg 23: A shiny-looking rock. Descriptionses: It like, shines, and stuff. Has pet rock potential. Weight: na Value: why would you want to get rid of a shiny rock? |
| Zorminster04-17-07, 11:40 AM | 18) 19) Abacus Description: This small calculating device consists of 100 beads on wires in a wooden frame. Weight: 1/2 lb Value: 1 SP Dude... a random number of those beads should definately be beads from a necklace of fireball or beads of force.... you definately dont want to drop that! "lessee here you owe me...2,3,4,5,6,7,8,9...." /impatient patron swats the abacus to the side with a hand full of money *KABOOOOOOOOM* |
| Psychoword04-17-07, 11:43 AM | 24. A small sack of paperclips. Useful in those situations where you need to use sound to distract guards, or where you really want to keep your parchment together! Weight: 1/2 lb (for whole sack) Price: 1sp (who really wants paperclips, anyway?) |
| Holy_Avenger_44104-17-07, 11:59 AM | 25. A jar of goblin blood (my very first time playing i left the dungeon with two jars full) Weight: 3/4 pound. price: ... maybe 1 cp to a vampire but who else buys blood. |
| Sathery04-17-07, 12:09 PM | 26. Goblet of Nothingness Description: Much like the Bag of Holding, this metal goblet appears to never hold liquid. That is quite on the contrary, the liquid does disappear from the inside of the goblet, but it re-appears in someone else's drink furthering their alcoholism. The Goblet of Nothingness only works with alcohol and does not hold it but transports it to another goblet/glass/liquid container used for alcohol consumption somewhere else in the world. Putting one's hand within the Goblet of Nothingness and nothing happens. Water, blood, juice and the like may be contained in the Goblet of Nothingess Cost: Eh. Not so much given it's an annoyance to you and a dream come true for others. 200 gold. |
| MightyPotamus04-17-07, 12:17 PM | Price: 1sp (who really wants paperclips, anyway?) What do you mean, "Who really wants paperclips?" I always carry one in my wallet, and it has saves my kiester a time or twice. Anyway here's my submission; from a campaign I'm currently building 27. Musical Skeleton Description: This is a small cage containing the skeleton of a pixie wielding two felt mallets. Upon closer examination, the cage is actually a series of bell chimes that the skeleton will strike in a pre-specified order upon being commanded by its controller. The controller may change the melody, but teaching a skeleton anything can be time consuming and frustrating, so most controllers don't bother doing this very often. Weight: 10 Lbs. Value (to anyone willing to buy undead): 150gp--includes cost of MW instrument |
| Eerongal04-17-07, 12:20 PM | #28 Amulet of bling description: a large, golden necklace with a very gaudy looking charm at the end. User can wear more than one at once Effect: If worn for too long, turns the users skin (where in contact) green. If 5 or more of these are worn at once, causes the character to call other people 'Foo' and 'Pity' them. Weight: .5 Pounds Cost: Without appraise check: 120 GP. With successful appraise check: 2 CP |
| RobbyPants04-17-07, 12:32 PM | 29) Healing hammer Description: A magial +1 Warhammer that has a 1-in-3 chance of healing the amount of damage rolled instead of dealing bludgeoning damage. Weight: 8 lbs. Cost: 2,000 gp Used this one in my current game. Saw use agaisnt skeletons, and not much else :P |
| Sathery04-17-07, 04:24 PM | 30. Feathers of Goofiness Description: These feathers, if worn in the hat, grant the user two things randomly. 50% chance (rolled by the Dungeon Master) of becoming sexually attracted to a party member no matter what sex. 50% chance of calling everything they encounter macaroni. Cost: 2 Gold pieces. |
| kshade04-17-07, 05:10 PM | Dude... a random number of those beads should definately be beads from a necklace of fireball or beads of force.... you definately dont want to drop that! "lessee here you owe me...2,3,4,5,6,7,8,9...." /impatient patron swats the abacus to the side with a hand full of money *KABOOOOOOOOM* That'd be a cursed abacus of stock explosion*, right? :D 31) Strainer Description: This fine sieve has a long handle and can be used in cooking. Weight: 1/2 lb Value: 2 SP * sorry, just had to |
| Necrosis04-17-07, 05:43 PM | 32) Barrel of Squid Tenectles Descriiption: These delcious tentecles come in 2 varties either still wriggling, or pickled in vinger. Weight: 10lb Value: 1gp |
| nlentz8804-17-07, 05:44 PM | 33) Bag of Coal Description: This burlap sack contains several dozen small pieces of coal. The bag features a rough cartoon of a man wearing a crown crossing a river. Weight: 15 lbs. Value: 5 sp |
| Azerian04-17-07, 05:59 PM | A slip of paper that that says: "Guess what I prepared this morning?" *see other side And on the other side it says... "MORDENKAIN'S MANIFICENT MANSION!" (1/day) Weight: Negligable Price: Too lazy to look up price for 6 level spell 1/day. Make it up. EDIT:OOTS makes everyones life better. |
| Sathery04-17-07, 09:22 PM | 35. One Gold Piece Description: This gold piece has magic to it. It feeds off of other gold pieces. There are three ways to get rid of the gold piece; give it to someone else with more gold than you yourself have, bury it, melt it down. Under no circumstances should you cut it in half. Then you have created to gold pieces the exact same size and weight. Cost: 15,000 gold. Ironic, no? |
| theodorus maximus04-17-07, 10:56 PM | 36: gimp mask( dont ask.. it was late and the PC's were on a looting frenzy) description: a black leather mask with strings on the eyes and mouth to seal them shut cost: i dont know... none of them have wanted to sell it |
| Saytr04-18-07, 12:57 AM | 30. Feathers of Goofiness Description: These feathers, if worn in the hat, grant the user two things randomly. 50% chance (rolled by the Dungeon Master) of becoming sexually attracted to a party member no matter what sex. 50% chance of calling everything they encounter macaroni. Cost: 2 Gold pieces. ..and don't go around thinking nobody got the macaroni joke. It's really just too bad to comment on. (present comments excepted) ~ |
| Sathery04-18-07, 01:32 AM | ..and don't go around thinking nobody got the macaroni joke. It's really just too bad to comment on. (present comments excepted) ~ Well naturally. Who really doesn't know that limerick thing? |
| Saberus04-18-07, 01:40 AM | a Vial of concentrated goat urine Description: It's goat urine, it's concentrated, it's in a vial. cost: 1 cp never underestimate the power of goat urine. |
| RobbyPants04-18-07, 10:15 AM | a Vial of concentrated goat urine Description: It's goat urine, it's concentrated, it's in a vial. cost: 1 cp never underestimate the power of goat urine. Reminds me of Beerfest. The market price might be higher for those guys during their draining season :P 38) Corpses After fighting the bandits, you loot them and find - corpses! Despription: These corpses resemble living bandits that are bloodied, cut, bruised, and quite dead. Weight: 160 - 180 lbs. Market Price: 1 cp, 5gp to necromancers. |
| rubermavors04-18-07, 11:06 AM | i like this, most of these are really good 39) club +X Description) a magic wooden club Weight) 5lbs cost) 25g 40) javelin +X Description) a magic javelin weight) 4lbs cost) 25g come on, when has anybody willingly used these 2 weapons 41) frosty mug description) this mug will keep any beverage in it cold indefinitely weight) 1/2 lb cost) 10g to a drunken dwarf 100g |
| Mock2604-18-07, 09:57 PM | 42. Gold ore. These chunks of rock contain bits of gold within them. The rocks must therefore be smelted at a proper smelting facility to extract the gold. For every 5 pounds of ore that is smelted the players will recover 1 gp. For fun, give the group 15,000 pounds of ore which will generate a mere 3,000 gp. Well, that's assuming if the group is capable of doing the smelting themselves. To have to smelted by others there is sure to be something like a 5-10% fee! |
| metamind04-19-07, 02:01 PM | 43) Ye Flask Description: It is ye flask! Weight: Thou can not weigheth ye flask for it be bolteth to thy wall Value: 3cp, to Thy Dungeonman 200 gp |
| stackmachine04-19-07, 02:18 PM | 44) kit with silvered shaving utensils 45) necklace with three shrunken heads: one elven, one orc, one dwarven skull 46) decorative pottery, to hang on a wall 47) an apparatus to cut and polish precious stones 48) two small coloured glass-windows with golden inlays 49) precious dyed silks 50) rough sketches of how to cross-breed owls and bears :D |
| Lardking04-19-07, 04:20 PM | 51) Pimp outfit, hat and all. 52) Brick of straight flying. 53) Rat flail |
| Sathery04-19-07, 04:21 PM | 50) rough sketches of how to cross-breed owls and bears :D *Shudders at the thought.*:thinks: |
| theodorus maximus04-19-07, 09:58 PM | i like this, most of these are really good 39) club +X Description) a magic wooden club Weight) 5lbs cost) 25g 40) javelin +X Description) a magic javelin weight) 4lbs cost) 25g come on, when has anybody willingly used these 2 weapons 41) frosty mug description) this mug will keep any beverage in it cold indefinitely weight) 1/2 lb cost) 10g to a drunken dwarf 100g actually i have a character that uses a javelin... and ironically.. its backup weapon is a club... |
| PwnageLlama04-19-07, 10:30 PM | 54:Smiley Faced Ball: A yellow ball with a sunny smiley face always towards the watcher. Weight: Negligable Price: A couple coppers for most, yet is very valuable for its ability to cheer up depressed people. 55:Ballon: This red ballon never deflates. Weight: -1 ounce Worth: All of this weeks allowance 56:Floating Ballon: The ballon first appears to be a normal ballon when taken out of the highly magical chest from whitch it was sealed but becomes lighter and lighter as time goes on. Comes with Unbreackable string tied to the ballon. Will eventaully bust through any thing that contains it. Weight: Ever decreasing Worth: Ever decreasing 57:Air bag: This is in a chest. When the chest is opened the air bag pops out, pushing who ever opened the chest back. Has a cheery smiley face on it. Worth: 0 Weight: YOu cannot remove it from the chest 58:World Destruction Air Bag Same as previos, except it cannot be punctured and conties to expand slowly. Worth: 1000 pp to a BBEG Weight: The chest it is in + 10000 pounds |
| stackmachine04-20-07, 08:28 AM | 59) false legstump, rotting - enhance your performance as a beggar-impostor 60) bed-pan - half full and smelly 61) a bawl of roasted chicken-wings - crispy and delicious 62) burn-iron with insignia - to mark horses and cattle with a royal crest 63) 2 small kegs with dwarven ale - fit to be tied onto a mule, complete with mugs on ropes dangling from it - for merry refreshment while travelling 64) gutting-knife and manual on how to preserve the pelts of wild animals 65) masterwork spare wagon-wheel 66) gloves made from snake-skin |
| Castegyre04-20-07, 08:50 AM | 67) Non-combatants Weight: Varies Worth: None, but cost per day for supplies increases by x1 for each non-combatant possessed Well, after you go and kill all of those goblins, bugbears, or whatever someone has to take possession off those 100 non-coms left behind or they will just lay around until they rot and clutter up the place. |
| Sathery04-20-07, 04:17 PM | 68. "Silly Putty" Description: Much like today's Silly Putty, this ball of goo will not bounce though, it does, however, take a nice impression of whatever parchment it is pressed upon. Cost: Negotiable. Adult: 1 CP, Child: 1 GP, BBEG which is fascinated with odd trinkets: Priceless. |
| phoen77704-20-07, 05:44 PM | 69. "Dollar, the Magical Talking Beer Mug" Description: Appears to be an ordinary glass mug. In actuality, it is an Intelligent magical item, created long ago by a demented dwarven bartender. Dollar has Int 10, Wis 10, and Cha 14. It can speak Common in a voice that sounds very much like Cheech Marin, and is forever attempting to convince its owner to "Get wasted!" Dollar's sole purpose for existing is to get whoever owns it to drink tremendous amounts of alchohol, and to this end it is has the power to magically fill itsself with cold, frosty ale of the highest quality, and grants the owner a +4 bonus on Fortitude saves to resist the effects of intoxication. Despite the boons of owning such a cup, Dollar rarely finds a master willing to keep it, as it is rude and abrasive, and enjoys convincing drunken people (particularly the owner) to perform stupid and dangerous stunts, humiliate themselves publicly, and sleep with ugly members of the opposite sex. Many fed-up owners have attempted to dispose of the mug over the centuries, but (in some way no one has yet been able to figure out) Dollar was made 100% indestructable. It can be used as a +1 Weapon if desired, and in the hands of a character with the Drunken Master prestige class (Complete Warrior, if I am not mistaken) its enhancement bonus becomes +5. Weight: 1 lb. Cost: Depends on the buyer, but more likely than not they will eventually want their money back! I actually created this for one of my games, as one of my PCs was fond of asking every NPC he encountered for a dollar, and had a habit of drinking himself into unconsciousness every night at the tavern. So one day, when he inevitably asked someone for a dollar, they shoved the mug into his hands, yelled "It's yours now, sucker!" and ran off. :D |
| TwiddleStootch04-20-07, 06:37 PM | 70) Very Large Bag of Cheddar Cheese Description: A Very large bag of Cheddar Cheese. Weight: 375 Lb value: 75 GP and yes, I did use this :D |
| Sathery04-24-07, 11:16 PM | 71. Bag of Gold-Colored Rocks Description: A bag of rocks in the shape of gold coins much like the ones the PCs may have. Though the figures on the coins do not represent any figure that they know, they may assume that the figure is old. If a player rolls a Knowledge History check at a DC 18, they know that the gold coins are actually rocks created by some young mason apprentice. Price: Nothing. |
| DarthMarasmus04-25-07, 12:57 AM | 72) A 12-ton stone idol with the inscription "WordHomeyG-DoggFunkMoneyCuz" on it. |
| Sathery04-25-07, 02:21 AM | 73. Treasure Chest Description: A wooden, empty treasure chest used for holding riches. Cost: 10 gold |
| Hydryh04-25-07, 01:14 PM | 74) Rod of the Lightning Mount Normal-looking rod; comes in a variety of colors. WHen gripped horizontally in both hands, provides the user with a land speed of six (6) miles/round, but each round the user must make a Reflex save (DC 20 if going straight, DC 30 if turning) or die horribly: http://www.youtube.com/watch?v=WTqE7RXAL-c Also featured, 75) Rod of the Compensatory Behemoth. |
| Psychoword04-28-07, 07:54 AM | 75. A pile of Bedsheets. Weight: 3lb. Price: 1sp. You wouldn't believe how many things sheets are useful for. Just ask one of my PCs, whose primary mission in life is to acquire sheets atfrom every inn she stays at. And she actually uses them. :eek: |
| rubermavors05-01-07, 12:51 PM | played in a second edition planescape setting where our group stumbled upon a gas/convenience store and managed to loot the entire thing while the mage distracted the clerk. in another game a newbie thief decided to steal a goblin. thats right not what the goblin had, she took the goblin itself:eek: |
| Sathery05-04-07, 05:02 PM | 77. Bowl of Ointment Description: Much like Vasoline. Used as a lubrication in most cases. Price: 2 copper 78. Red Ink Description: The ink appears to be a scribe's vial of ink colored red. Although, his "ink" is actually an evil mage's blood. If the "ink" is used for writing anything, he scribe takes 50% for a -1 to all intelligence rolls. The negative effects stack. Each time it is used to write something, the scribe has a 50% chance for receiving a -1 to intelligence rolls. The -1's are permanent unless a Wish or Remove Curse spell is used. Price: 1 gold appraised as ink DC: 10, 1,000 gold appraised as magical ink. DC: 25 |
| Alcari Ambaron05-04-07, 06:40 PM | 60) bed-pan - half full and smelly Could be half-empty to. 79. Dark matter. Description: This super dense alien excrement could be used for anything, from giving 200% efficiency to engines to throwing at your enemies. Weight: one pound of Dark Matter weighs appoximatly 10,000 pounds. Price: 100gp/lbs |
| neilthrun05-04-07, 06:58 PM | Could be half-empty to. 79. Dark matter. Description: This super dense alien excrement could be used for anything, from giving 200% efficiency to engines to throwing at your enemies. Weight: one pound of Dark Matter weighs appoximatly 10,000 pounds. Price: 100gp/lbs 1 pount equals 10,000 pounds? Is it a pound or 10,000? Any way 80. Arrow of transportation when this arrow is fired the archer and target switch places. This effect can be used on any creature or unattended item. If fired at an enemy, the enemy is given a DC 20 will save to resist the effect. |
| Pandaemoni05-04-07, 06:58 PM | 81) Handful of magic beans Description: a handful of dark read beans of unidentified species. Effect: If planted and left over night, they grow into a monumentally tall beanstalk. If you climb the beanstalk you find nothing. What, do you think the giant and his cloud castle just hover around up there, waiting for beanstalks and then parking next to them? If the players spend a full week searching the beanstalk, they can collect enough beans for a second handful. Weight: Nil GP value: 100 gold. |
| DonThelonious05-05-07, 04:54 AM | #82 +1 Fortune Blade This beutifully crafted magic sword acts as a +1 long sword. When a natural 20 is rolled the blade breaks open dealing no damage. Inside the blade is a small strip of paper with trange symbols on one side and the words "DM:Insert your own fortune cookie line here". Weight Half of regular long sword. GP Value Unknown, though creative oriental looking salesman could pass it off for +1 weapon or give it away after a meal. -- Gave this to one of my PCs who kept whining that he couldn't find any good magic items. He thought it was vorpal:evillaugh |
| Orbb_was_railed_by_God05-05-07, 09:29 AM | #83 The Cursed Idol of Yanaexinia Description: The Idol has a message carved into it. It is in an ancient form of abyssal, DC30 to identify as "Yanaexinia sees you very well!". The idol is made of silver and does nothing. If the players do not identify the message carved onto the idol, and the idol is discarded or lost, the next time you would assign them treasure, there is a 50% chance of being the Idol, with what appears to be a different message scrawled on the side. Each translation says the original message. If the Idol is destroyed, the chance of the players finding it as their next assigned treasure is 100%. If the players sell the Idol, then the Idol's curse transfers to the new owner. If it is given away, the next time they find treasure there is a 50% chance that it is the Idol. When the Idol is the only treasure the players possess, it opens, revealing 50,000gp of diamond dust. This dust is in a pocket dimension, and is only accessable when the Idol opens, not when it is broken. Weight: 5lbs Value: 15gp |
| Alcari Ambaron05-05-07, 10:59 AM | 1 pount equals 10,000 pounds? Is it a pound or 10,000? looks like someone needs to work on their Geek cred. For those not getting it... (http://en.wikipedia.org/wiki/List_of_fictional_devices_in_Futurama#Da rk_matter) |
| Holy_Beholder05-05-07, 12:16 PM | I think what he meant was that its density was 10,000 times as high as of human excrement, so enough human crap to make 1 pound(volume wise) is enough to make 10,000 pounds. |
| alangriffith05-05-07, 06:47 PM | So its a futurama quote. It still makes no sense. **** A can of spam Description: A strange metallic object, with a key If broken open or opened, this tin contains spam (counts as 1/3 of a day's trail trations) Value: 1sp If the characters dance around it while singing the spam song from monty python.... they will look silly |
| somethings9005-05-07, 09:44 PM | 85: 5,000,000 cp. |
| Holy_Beholder05-05-07, 09:57 PM | 86: A saddle bag with a frying pan(note:players will use to kill BBEG), utensils, dry rations, and other gear. |
| Ralvuimego05-05-07, 10:06 PM | 87: A singing bunny At face value, this is simply a bunny that can sing. In reality, it is a malicious little beast that forms an empathic link with whatever being claims it as his (or hers), and will absolutely refuse to sing when it's owner wishes it to, and will, without fail, burst into song (and possibly dance) when it is least wanted (Situations of extreme stealth, Moments of extreme seriousness, etc). To break the empathic link with the creature, simply stop claiming it to be yours, and the rabbit will attempt to attract a new owner with it's remarkable singing talent. Weight: Varies on the size of the rabbit Value: If you can prove it can sing, 3000 gp, otherwise, 2 cp. |
| Forgotten_Warrior05-06-07, 12:23 AM | 87: A singing bunny At face value, this is simply a bunny that can sing. In reality, it is a malicious little beast that forms an empathic link with whatever being claims it as his (or hers), and will absolutely refuse to sing when it's owner wishes it to, and will, without fail, burst into song (and possibly dance) when it is least wanted (Situations of extreme stealth, Moments of extreme seriousness, etc). To break the empathic link with the creature, simply stop claiming it to be yours, and the rabbit will attempt to attract a new owner with it's remarkable singing talent. Weight: Varies on the size of the rabbit Value: If you can prove it can sing, 3000 gp, otherwise, 2 cp. Can it eat my Skittles? 88. Dentures Description- a set of dentures fitted for a human mouth. Weight- negligible Value- To most people, they don't want to touch it. To the guy that lost them, one-hundred gold pieces. |
| Raumz05-06-07, 12:42 AM | Originally posted byRalvuimego 87: A singing bunny .... LOL! Im gonna dd this to a treasure horde the next gaming session. MY players always try and sell EVERYTHING they find that isnt amor or weapons made for them. (if something like this wasp osted before, sorry I hadnt had a chance to read all the posts) #89.Painting of Insanity This painting look like a normal paint of a (insert random scene). However once someone looks away from it the next time they look at it they may notice it is slightly diffrent (spot check DC of 10). When this happens they must roll a will save of 1, add another 1 to that will save for every time they look at the painting after. If they fail the will save they go insane. If once they have saw the painting has changed slightly 5 or more times and they stare at the picture there is a 50% chance for something in the picture to move slightly (such as a character in the painting winking at them). If this happens then they must make a will save of 15 + the number of times they have noticed the painting change. Cost: anywhere from 1-500 gp Weight: Depends on size of painting |
| SkippyDawg05-06-07, 01:01 AM | 90. A bag of salt water taffy (weighs about 1/2 lb. and sells for 1gp). 91. A very furry lemon (weight: n/a, sells for 1cp). 92. A 2007 edition 20 ounce Pepsi (weight: n/a, sells for 1sp). 93. A poke ball, with a random poke'mon that leaps out [the poke'mon is demented, violent, and strong] and attempts to murder the PCs (weight 1/2 lb., sells for 1sp). 94. Gatorade!!! (weight n/a, sells for 10sp) because gatorade is necessary to refuel and reenergize a growing boy--I mean a growing PC. |
| yellowdingo05-06-07, 01:29 AM | 95. A Large Silvered Mirror (seven tons) worth 1,568sp of strippable silver. |
| calprinicus05-06-07, 01:37 AM | 82) close jar of orc toenail clippings description: a clear glass jar full of yellow tinted toenail clippings. weight: .5 pounds gold: best offer at merchant |
| SkippyDawg05-06-07, 01:41 AM | 82) close jar of orc toenail clippings description: a clear glass jar full of yellow tinted toenail clippings. weight: .5 pounds gold: best offer at merchant Don't you mean...96? 97. A character sheet. Yes, allow your players to play dnd IN dnd. OMG...that leads to the next item... 98. DnD Start set: Player's Handbook, DMG, MM1. 99. Any other DnD book, novel, etc. 100. DnD minis with stats (so the PCs know about the monsters and can collect enemies ^_^). I'll leave 101 for somebody else... |
| Onikani05-06-07, 02:28 AM | 101 A list of 101 unusual treasures that you should be gald you didn't get instead of the list. :D |
| calronmoonflower05-06-07, 03:22 AM | 87: A singing bunny At face value, this is simply a bunny that can sing. In reality, it is a malicious little beast that forms an empathic link with whatever being claims it as his (or hers), and will absolutely refuse to sing when it's owner wishes it to, and will, without fail, burst into song (and possibly dance) when it is least wanted (Situations of extreme stealth, Moments of extreme seriousness, etc). To break the empathic link with the creature, simply stop claiming it to be yours, and the rabbit will attempt to attract a new owner with it's remarkable singing talent. Weight: Varies on the size of the rabbit Value: If you can prove it can sing, 3000 gp, otherwise, 2 cp. I though it was that frog that sings. 102. A pile of bones of different creatures. It can be used to make 1d6 HD of skeletons. |
| atomictophat05-06-07, 04:29 AM | 103: A coupon for a free ice cream cone at McKobolds. Description: A small red and yellow piece of paper with the McKobolds logo and a picture of an ice cream cone on it. It reads 'Get one free ice cream at McKobolds!.' Effect: Trade this at any McKobolds and get a free ice cream cone. Value: One ice cream cone. 104: Goblin Jeff's 101 fun facts for those stuck guarding a chest in a 10 by 10 room. Description: A book filled with fun facts to help anyone who's stuck in a dungeon room pass the time. Effect: You're no longer bored. Value: 5 silver. More if you're bored. 105: An orc's love letter to his wife. Description: A beautiful love letter written by the orc you just killed and robbed. It says that he's taken some time off from this dungeon job and will be seeing her and the kids real soon. Effect: You now feel really bad about killing him, jerk. Value: It would of been priceless. |
| Holy_Beholder05-06-07, 10:58 AM | 105: An orc's love letter to his wife. Description: A beautiful love letter written by the orc you just killed and robbed. It says that he's taken some time off from this dungeon job and will be seeing her and the kids real soon. Effect: You now feel really bad about killing him, jerk. Value: It would of been priceless. I am so using that. |
| machuchang05-06-07, 11:46 AM | 106. Some creepy old guy. Description: Some creepy old guy you found in a treasure chest. He has bad breath, a dead eye,and no hair and constantly mumbles to himself. Effect: A really freaky and annoying old guy. Weight:Why would you want to carry some creepy old guy? Value: I think it's illegal to sell old people... 107. Shards of broken glass. Description: A lot of broken glass. Maybe you shoudn't have jumped through that window after all... Effect: You could cut yourself, or other things for that matter. Weight: N/A Value:Who buys broken glass anyway? 108. A cook book. Description: It's a cook book with a nice, hard cover that has a picture of a tasty looking meal on it. Effect: You get +4 on all your Profession(cook) checks for as long as you have the book. Weight: 2 pounds. Value: 20 gp. |
| PwnageLlama05-06-07, 02:17 PM | 109: 10 cubic meters of copper. Weight: Alot.] Value: No ones gonna actully try to move that thing, are they? Can be smelted for 1,000,000 copper pieces. |
| Wurgoth_the_White05-06-07, 06:10 PM | 108. A cook book. Description: It's a cook book with a nice, hard cover that has a picture of a tasty looking meal on it. Effect: You get +4 on all your Profession(cook) checks for as long as you have the book. Weight: 2 pounds. Value: 20 gp. Reminds me of an item in one of my games "Cooking with Kobolds" a cookbook written by a crazy gnome |
| FaithlessOfLux05-06-07, 06:31 PM | 110) Mysterious Doll of Resemblance Description: This mysterious doll strikingly resembles you if you look at it despite the fact everyone you meet says it looks like them perfectly. This doll made of cloth and straw rags takes the true persona of you if you look at it. It is an illusion and can be identified as an enchanted piece of cloth around ordinary straw with a detect magic and true seeing spell. Weight: N/A Value: 30gp. 111) Mysterious Doll of Unveilment Description: This doll strikingly resembles its last humanoid holder. If two people touch it at the same time it is revealed as a piece of cloth(Enchanted) wrapped around some straw. This doll reveals your true form, a changeling holding this would not see his current form but his pale changeling form. It is an illusion and can be identified as an enchanted piece of cloth around ordinary straw with a detect magic and true seeing spell. Weight: N/A Value: 60gp. 112) Mysterious Doll of Desire Description: This doll strikingly resembles itself as a humanoid you desire. It may take th form of a dead family member, a significant other or even a persona of yourself only more attractively. It is an illusion and can be identified as an enchanted piece of cloth around ordinary straw with a detect magic and true seeing spell. Weight: N/A Value: 75gp. 113) Mysterious Doll of Trickery Description: Chooses one random humanoid form for each holder. This doll has no significant value. When held by more than one holder it is identified as a piece of cloth(enchanted) wrapped around straw. It is an illusion and can be identified as an enchanted piece of cloth around ordinary straw with a detect magic and true seeing spell. Weight: N/A Value: 30gp 114) Mysterious Doll of Murder Description: Takes the form of the last humanoid creature you murdered. if more than one holder grabs it it appears as a piece of cloth wrapped around straw. It is an illusion and can be identified as an enchanted piece of cloth around ordinary straw with a detect magic and true seeing spell. Weight: N/A Value: 110gp. *Not mentioned in all of them. When it says take a form it means looks like a doll version of made from cloth and straw. Used in unisonor any combination they can drive a player insane. |
| rubermavors05-08-07, 11:05 AM | mancatcher +5 |
| Saberus05-11-07, 12:00 AM | 105: An orc's love letter to his wife. Description: A beautiful love letter written by the orc you just killed and robbed. It says that he's taken some time off from this dungeon job and will be seeing her and the kids real soon. Effect: You now feel really bad about killing him, jerk. Value: It would of been priceless. :clap: You want to join the ERM? |
| Toloran05-11-07, 12:54 AM | 116) Masterwork Waffle Iron Description: This tool is made of cast iron and is about 5' by 5' across with a 6 inch handle wrapped in alchemically treated leather (to prevent fire damage). Effect: Waffle Mix can be poured in to the large end and placed over a fire for 2d6 minutes to create a cooked waffle. 1 Lb of waffle mix (once mixed with water) creates 1d4 waffles (because you always spill some, it is hard to make an exact amount). Price: 50g Weight: 1 Lb 117) Waffle Mix Description: A slight brown powder contained in a small container. A 6 inch tall, 4 inch diameter container holds about 2 lbs of waffle mix. Effect: Can be used with a water and a waffle iron to make waffles. Price: 5sp Weight: 2.5 Lbs. I had a kender in dragonlance who would constantly make waffles. Good thing she was a warlock with that one invocation that gives +5 on saves vs poison. I think she almost killed a BBEG once who ate one of her waffles. |
| Hydryh05-11-07, 10:45 AM | 105: An orc's love letter to his wife. Description: A beautiful love letter written by the orc you just killed and robbed. It says that he's taken some time off from this dungeon job and will be seeing her and the kids real soon. Effect: You now feel really bad about killing him, jerk. Value: It would of been priceless. You, sir, win this thread. I'm so using this... :devil: |
| BluPlague05-11-07, 06:14 PM | 106) A deed to the material plane, granting full ownership to its bearer. price: a lot weight: none worth noting 107) A ticket from the board of planes for not keeping up with plane ordinances and the council code. price: cutting all the trees back to 100 ft, mowing the entire material plane, and being forced to pick up all the litter and garbage found through out the world. |
| Adrez Nesnsid07-09-07, 06:25 PM | 120.) Remember that guy that was so pretentious that you said that "he acts like his crap is made of gold"? Well it turns out that it is. This is his chamber pot.... |
| Calilove07-09-07, 06:44 PM | Numbers are getting funny, but i think we're up to... 118) Comb of Immaculate Grooming Weight: 7 oz. Value: 800gp Description: A small (4") comb carved of a rich brown wood, generally indistinguishable from a normal comb, save for the feeling of masculinity, virility, and authority you feel upon handling it. Within one day of use, the wearer will growa moustache that will be the envy of all who view it. Thick and full, with a dark sheen and a faint musk, this moustache sits resplendant, like a hairy emperor upon the throne of your upper lip. All ladies who look upon you are intrigured, all men feel slightly inadiquate. The comb must be used on a daily basis to maintain the moustache. Effect: + 2 Persuade, +2 Diplomacy, +2, Intimidate, +4 Profession (law enforcement) |
| Alltat07-09-07, 09:10 PM | I guess that means it's up to 119... 119. Whatever of Whatever. Description: Like any scroll, wand, or rod, except it's neither a scroll, nor wand, nor rod, but rather a chair or lamp or dead beaver. Behold the Footstool of Cure Light Wounds and the Doormat of Fireballs! Weight: About as much as the object it is. Value: Probably less than if it was a scroll, wand, or rod. Think about it, why waste space on keeping shiny sticks around when you were going to have a footstool anyway? It's obviously more fun the more useful/expensive the effect and the more unwieldy the object. Fear the Fishing Boat of True Resurrection! |
| Sci_fi__Messiah07-09-07, 10:35 PM | 120) the Helm of Blasting Description: At first glance it appears to be a cardboard Burger King crown. Effect: When the wearer concentrates on one person they explode into a pile of fine ash. Wt: a few ounces maybe? Cost: It's free on a little rack thingy over by the fountain drinks. 121) Hot Pockeeeeeeets!!! Description: A small microwavable meat-filled pastry. Effect: When consumed the victim has 10 minutes to find a restroom. If they do not they must make a Will Save DC 50 each turn or poop themselves. A victim may only take one 5ft step per turn due to the crippling stomach pain and is treated as being nautious. Wt: a couple ounces of tender,flaky, crust. Cost:Like $3 a box!!! 122)Graph paper of doodling Effect: the player will pay no attention to anything happening. Cost: Too damn much for paper. 123) Get out of Jail Free card Description: Orange card depicting a man imprisoned. Effect: The user may get out of trouble without penalty only once. Cost: there really isn't one, you can just dig out your old Monopoly set and xerox a crap-load! |
| BattleofEvermore07-09-07, 10:39 PM | 120. ball of limitless thread description: a ball of thread Effects: it never runs out of thread Uses: cats love it. Cost: 10 GP |
| He Who Is07-09-07, 10:58 PM | 121.: Drum Kit Description: A unwieldy looking device made of metal, animal skin, wood, and several unidentified materials. It includes a metal and cloth stool, two wooden sticks, and a big black box attached to miniture wands by a some form of rope, which seem to amplify the sound made when the animal skin or metal disks are stuck. Weight: Each piece weighs between 1 ounce and 5lbs Cost: Between $300.00 and $3000.00 depending on quality. |
| He Who Is07-09-07, 11:02 PM | 122.: Batman Description: Adult Human Male, appox. 25 to 35 years of age, dressed in leather and latex Bat Motif outfit. includes yellow Belt with several gadgets, and boy sidekick dressed as a target. Weight: Batman - 225lbs, Boy Target - 50lbs. Cost:: $876,000,000.00USD (roughly) |
| Selandril07-09-07, 11:16 PM | 123: Bag of Bolding All scrolls and maps are magically transmutated to bave bold text. A must for those with bad vision! |
| Sci_fi__Messiah07-09-07, 11:23 PM | 124) Tool CD Description: On touch the owner can feel the awesomeness begin to flow through their veins. Accompanied with the intense musical rush spewing forth from the disc's rotation. Effect: The listener becomes endowed with awesome and can kick ass at will. This ability continues for days after listening to the CD, for the songs tend to get stuck in the listener's head. Cost: $13-15. |
| He Who Is07-10-07, 12:13 AM | 124: Mastworks Lock Description: - A lock of superb quality. May include one or more keys. Weight: Depends on size, between 1 and 10lbs Cost: Depending on size, between 100 and 500gps 125: Rusty Dagger Description: A Dagger with rust Weight: 4oz Cost: 1cp 126: Star-Spangled Shield Description: A concave disk 2.5 feet in Diameter. The shield has great aerodynamic properties: it is able to slice through the air with minimal wind resistance and deflection of path. Its great overall resilience, combined with its natural concentric stiffness, enables it to rebound from objects with minimal loss of angular momentum. It is virtually indestructible: it is resistant to penetration, temperature extremes, and the entire electromagnetic spectrum of radiation. The only way it can be damaged in any way is by tampering with its molecular bonding. Weight: 12 pounds Cost: Who can put a price on the priceless? |
| Damuna07-10-07, 01:15 AM | 31) Strainer Description: This fine sieve has a long handle and can be used in cooking. Weight: 1/2 lb Value: 2 SP 2sp? But surely it grants a +1 bonus to Profession (Cook) checks? :confused: :D 127. Clown face kit When used, this item provides a +2 bonus to intimidate checks. In addition, you automatically make intimidate checks against everyone you talk to. Once applied, it may only be removed via the use of break enchantment, limited wish, miracle, remove curse, wish, or a spell with the fire descriptor*. Price: 70gp *This has an 80% chance of failure. If it fails, the intimidate bonus increases to +3. |
| Alltat07-10-07, 08:29 AM | 128. Ornate Golden Pillar Description: A finely decorated pillar made of solid gold in the center of the room or cave. Weight: Pretty much, but you could probably take it with you if you managed to get it loose and everyone in the party helped carry it. Value: Priceless, since it's the only thing keeping the ceiling from collapsing. |
| He Who Is07-10-07, 05:46 PM | Since we have 2 124s 130: Treasure Map Description: Drawn on a scrap of paper, or piece of cloth, and drawn in blood, this hastily scribbled map is painted with dried blood, and indicates the path to a vaguely described pile of treasure. The only location identified by the characters is the name of a faraway city for them to start this journey from Weight: Physically: N/A, Greed-Wise[/b]: 100,000,000gp Cost: A couple free drinks at the local dive or pub. |
| Bigoaks07-10-07, 05:57 PM | 131: A collection of pottery figures of monsters in nonsensical positions, e.g an orc with a huge batlleaxe having a tea party with pixies or a beholder painted black and white like a football being kicked around by hill giants =P 132: Suspicious white powder, call it that and see what lengths your PC's go to too prove that it is drugs, make it something like flour or ground up bones and describe graphically what happens when one of them inevitable trie to snort it =D |
| mtbOgre07-10-07, 06:29 PM | 128. Ornate Golden Pillar Description: A finely decorated pillar made of solid gold in the center of the room or cave. Weight: Pretty much, but you could probably take it with you if you managed to get it loose and everyone in the party helped carry it. Value: Priceless, since it's the only thing keeping the ceiling from collapsing. I can just see the party using their swords and daggers to whittle this down as much as possible, sweeping the flakes into their bag of holding. All while wondering how much more they can whittle before the ceiling collapses on them. |
| Emissary66607-10-07, 11:00 PM | 133. James Bond Desciption: A Young/Old man of ever canging hair color, bone structure, and accent Weight: What the hell are you doing?! Thats a living person. Effect: He teaches you the recipe to the perfect martine. Cost: 007,007,007 PP to BBEG or MI5. 200 gp to a female. Getting arrested for slave trade otherwise. 134. A Unborn Goblin Fetus Description: It is small and gross. Weight: 1 ounce (Then again, why are you holding it?) Effect: Your now longer lawful good mister all-goblins-are-evil paliden Cost: About everything to those goblins you just killed. 135. A Grue Effect: You die |
| GrondGala07-11-07, 02:24 AM | i like this, most of these are really good 39) club +X Description) a magic wooden club Weight) 5lbs cost) 25g come on, when has anybody willingly used these 2 weapons Me. Current campaign. Check out the Spikes spell in Complete Divine, THEN tell me it's a crap weapon ;) |
| Adrez Nesnsid07-11-07, 09:03 AM | 131: A collection of pottery figures of monsters in nonsensical positions, e.g an orc with a huge batlleaxe having a tea party with pixies or a beholder painted black and white like a football being kicked around by hill giants =P 132: Suspicious white powder, call it that and see what lengths your PC's go to too prove that it is drugs, make it something like flour or ground up bones and describe graphically what happens when one of them inevitable trie to snort it =D :heehee :rofl: :rofl: |
| Zousha_Omenohu07-11-07, 05:15 PM | 136. Rubber Ball Description: A small rubber ball about the size of your fist. Weight: Negligible Effect: It's one of those super-bouncy balls that can bounce around a room at high speeds for hours. Perfect for inscribing Symbol of Insanity on. Price: 2 cp 137. Dam Description: A large stone wall that holds back the water behind it. Weight: It's a dam. Price: ...It's a dam. 138. Troll House Cookies Description: A plate of chocolate chip cookies fresh from the oven! Surprisingly delicious, considering they were made by trolls. Weight: A few extra pounds...Oh wait! That's the weight you'd gain, not the weight of the cookies. Effect: They are absolutely delicious! Just like mommy used to make! Price: 10 gp. They're that good. |
| gogolo07-11-07, 05:20 PM | 139: A mature adult gold dragon from an ancient red dragons hoard wt: acouple tons price: alot. |
| TheAnthroDM07-11-07, 08:47 PM | 140: The DMs Coffee Mug Allows a metagame moment 1/day after sipping from the coffee mug, as long as the fourth wall is broken in a humorous way. Weight: Heavier than your character sheet Cost: Your immortal soul |
| Imreallyagreatredwyrm07-11-07, 10:31 PM | 141:Any worthless object. Example: Polished orc skull Effect:none (unless you have a really good bluff skill). Weight: 1/2 a pound. Sale Price:depends on what magical abilities you can bluff the buyer into thinking it has. |
| germpod07-13-07, 04:23 PM | Bag of healing dirt Heals 1d4 hit points every 48 hours. (rub some dirt on it). Refill dirt once used and wait two days before using again. Description: Small leather sack with dirt in it. Weight: 1lb Cost: 300gp |
| Vastiel07-13-07, 08:06 PM | 143. Scroll of Flaming Kittens. Description: Cast spell "Flaming Kittens", kittens rain down from the sky and shock anyone whom is not desensitized within 90 ft. Your a Monster, and a bad person for casting this. (Side effect, makes people like you less) Weight: >1lb Cost: 1cp 144. Batsignal (Summon Batman). Description: Point on any pyschotic clown to witness the most dramatic one hit kill of your life. Tends to brood. For further description see #122 above. Lasts 1d6+2 rounds Weight: 500lbs Cost: 575USD |
| EvanFrostheart07-31-07, 04:52 PM | I once gave my PC's: A Chain of Salames Description: There are twenty, large, linked salames. It weighs a considerable amount and none of the links have rotted. Weight: 30 Pounds Price: 2 sp per link, 40 sp total. |
| TiwazTyrsfist07-31-07, 06:48 PM | So its a futurama quote. It still makes no sense. Yes, It wasn't supposed to make sense. That was the joke. You have now killed it. If English is your native language, I recommend lying about that fact to avoid the embarrassment. If English is not your native language, I forgive you for not getting the joke. That aside. 146> The Sword of Reincarnation. This +1 sword is enchanted with the spell, Reincarnation. Anyone killed by the sword is immediately subject to the reincarnation spell, instantly coming back to life as a new race/species. Personally, I use the 2nd ed table, because it's more fun that way. Crit! You die. Roll. You are now a badger! Value: Rough estimate ~80,000 gp, Plus cost of masterwork sword used. |
| rubermavors08-02-07, 01:14 PM | 147 treasure map i recently gave my players a map to a large treasure found under a large rock that is 15 paces from the oak tree. thats all that was on the map. leaving the deep dragons lair where they found it they see an oak beside the cave entrance. |
| raalynthslair09-07-07, 12:25 PM | 148 - A silver (or plat.) ring with a small pink heart on it. Magical, when worn it does one of the following: 1) Polymorphs the wearer into a human female child (about 7-9 years old) in the cutest, most frilly and adorable clothing; or 2) (if the person is female) simply makes them THINK they're a child that likes said clothing - (In #1 there's nothing that makes the person think they like anything other than what they would). The ring is intelligent and aware and will only halt the effect (otherwise permanent - Remove Curse or Greater Restoration (or in the case of #1 a polymorph cast to turn the person back) if the person asks to be returned to normal, using the phrase "Pretty pretty please with sugar on top" as part of their plea. 149 -The reciprocal of the ring above, it is silver (or plat.) with a small blue gemstone shaped like a heart on it. This does the same as above, but changes the person into a small human male child (about 7-9 years old) wearing a cute "sailor collar" school uniform with shorts and knee-high socks (like Angus of AC/DC but without the jacket and with a "sailor collar" (Japanese school uniform style thing) shirt instead). The alternate is the same, for male characters, which is to make them THINK they are said age and enjoy said uniform/style. -- Same ways to remove and/or reverse. -- Special - If either one of these effects multiple people in the same area (eyesight of each other) the children will want to play tag or hide-and-seek (or any kids game you can think of). If both rings are in effect in the area the same will occur, but it'll likely be boys-vs-girls if there are multiples of both, otherwise they play as any other child. ((Those are something a GM threw in some loot at a table I played at once to screw with a pair of very greedy players/player characters in the party - it was a riot for the rest of us, who they constantly hid trinkets and gems from by getting to the loot first, darned sneaky untrustworthy rogues!)) 150 - Something totally useless in most instance, but life saving if actually needed -a thick belt of yellow material that feels like soft leather (it's a rubber-like stuff actually). If the wearer is suddenly plunged into deep water (anything 50% deeper than they are tall) the belt magically inflates into a floatie (a dinosaur with a head in the front and tail in the back) that will float the wearer as long as needed and anyone that can hold onto the wearer or floatie while in the water. It can float up to 450 lbs as long as needed and will revert to it's normal shape/size when the wearer can stand and lift his/her waist out of the water (once the floatie leaves water it instantly reverts). It has only three charges however, even this dinosaur will soon be extinct. |
| Emissary66609-07-07, 05:59 PM | 151. The Larch: This tree is easily indentifible from quite long ways away |
| Sathery10-24-07, 06:35 PM | 152. Item: Pouch of Tobacco Description: This tobacco is not harmful to yourself, only to those around you. They must make fortitude saves each time it is used for smoking. Weight: .25 lbs. Cost: 5 silver 153. Item: Kitten...of Doom! Description: This cute-looking kitten seems very nice, however, it is a blood thirsty carnivore which attacks the juggular (SP?) or spleen automatically. Reflex Saving throw of 30. Weight: However much cuteness weighs!* Cost: Worth its weight in cuteness.* (Weight and Cost go hand in hand. The cuter, the more it weighs and thus the more it costs. Vice versa for lack of cuteness.) Disclaimer: (The cuteness of the kitten can never be under a 7 on a scale of 1-10. A 1 being 5 pounds. After each adjustment of cuteness, it grows in weight exponentially, though not in size.) 154. Item: 500 Copper Coins Description: The size, shape, and look of normal copper coins. The coins, however, have been subject to a transformation spell. They are actually Platinum Pieces. Weight: Um, whatever the weight is for 500 PP. Cost: 500 PP. |
| Death-Knight10-24-07, 08:48 PM | A magic slappin wet fish Desription nd stuff... a wet fish, that when touched floats up and slaps the person who touched it, DC35 ref save, or take 1 damage. (activated once per person) weight: 3lb value: 50gp |
| Black Kitten10-25-07, 04:02 AM | 156 - Book of Channeling. Weight: 4lbs Cost: You can't really sell it Special: Whenever it's touched by a non-Moon Elf, the wearer is required to make a DC17 fortitude save. On failure, the creature undergoes a change of race (use the reincarnation table) and is placed in a particularly emberassing situation (such as being stripped of all clothing and being bathed in red light). On success, only the race-changing occurs. Half-Moon Elves can touch this book without concequences as well. 157 - Arenea fangs Weight: 1lb Cost: Ehm... :S 158 - Scroll of Explosive Runes Special: Activates on identification |
| Zousha_Omenohu10-25-07, 10:21 AM | 159. Item: A watch. Description: It's a watch that you found in the middle of the desert, in surprisingly good, working condition. For some reason its presence in the middle of the desert seems to imply the existence of a watchmaker. Weight: Negligible Cost: Free. You found it in the middle of the desert. Although it may be worth more to you should you come up with some new phiosophical arguments for the existence of the gods. |
| Sathery10-25-07, 11:59 AM | 160. Item: Key Description: Much like any other key found in a dungeon, gnarled, skeleton like, old. This key, however, "unlocks" the BBEG's heart.:love: Weight: Negligible. Cost: To the right person; priceless. 161. Item: 10' Canoe Description: A canoe which is ten feet long found in the lowest depth of a dungeon. Apparently from a Robe of Useful Things. Weight: 150 pounds Cost: 30 gold 162. Item: Hobo Description: A dirty hobo. Weight: 150 pounds Cost: A few copper. 163. Item: Hair Description: Someone's hair which has been cut for unknown reasons. Spooky! Weight: 10 pounds (it's a lot of hair.) Cost: Free |
| Drinkie10-25-07, 01:19 PM | 5) A small mouse in a cage. Decription: The cage has a skull and cross bones on it. Weight: 5 pounds. Value: 1 silver This sounds more like the beginning of one of those :eek: encounters than a treasure. I mean, c'mon! The cage has a skull and cross bones on it, if someone decides to play with it anyway, I have no sympathy. |
| icuall10-25-07, 02:05 PM | 161. Item: Set of seven pair of plush wool socks, with gold thread at the edge of the stocking. Very stylish. Weight 1 lb for the set Cost 1 gold 4 silver |
| Sidar Jabari10-25-07, 11:26 PM | item 162: Elvish Wooden Statue description: This is an ornately carved wooden statue inlaid with gold and copper leaf. Curiously, it does not have a flat edge so that it will stand up. Value: You could sell it to a gullible human as artwork for up to 10gp. Attempts to sell it to an elf will result in humiliating laughter as he points out that it is a stick of firewood that they burn by the cord where he comes from. Effect: The feathery carved texture makes it ignite easily and the metal foil makes it burn pretty colors. (Explanation: My game world emphasizes the alienness of the elves. Elves waste a lot of time, since they have much more of it compared to the short-lived races. They create no permanent art and do not hoard gold, being more aware than others of the temporary nature of material things. Think Tibetan monks.) |
| 12Shark10-26-07, 03:17 AM | 163)Erwin's Mystery Box You hold in your hands a large carved wooden box. A Search Check reveals a small hinge extending inside the box on one face, while a Detect Magic spell (or similar effects) shows the presence of strong transmutation and abjuration magic. A disable device check (DC 40) can disable the mechanism within. Opening the box collapses the spell within, and there is a 50% chance of a cat jumping out, and a 50% chance of a dead cat being found within. If the mechanism has not been previously disabled, opening the mystery box to a dead cat releases burnt othur fumes in a 5ft radius, forcing a DC 18 save or take 1 Con damage and 3d6 Con damage 1 minute later. If the cat is alive when the box is open, it is automatically friendly to the person who opened the box, and will follow the person around where possible. There is also a lump of sickstone within, which crumbles to dust when the box is opened. Schrodinger’s Cat CR 1/2 TN Tiny Magical Beast Init +2; Senses Low Light Vision. Scent Languages None AC 14, touch 14, flat-footed 12 hp d8 (4hp) DR 1/magic Fort +2, Ref +4, Will +1 Speed 30 ft. (6 squares) Melee 2 claws +4 melee (1d2-4) and bite -1 melee (1d3-4) Space 10 ft.; Reach 10 ft. Abilities Str 3, Dex 15, Con 10, Int 4, Wis 12, Cha 7 SQ Thought Experiment Feats Stealthy, Weapon Finesse Skills Balance +10, Climb +6, Hide +16, Jump +10, Listen +3, Move Silently +8, Spot +3 Thought Experiment (Su): When killed, a Schrodinger’s Cat has a 50% chance of reappearing in the spot it was killed in 1d4+1 rounds. A Schrodinger’s Cat always chooses to accept resurrection. Weight: 20lbs closed, 5lbs opened Price: 2300gp closed (Burnt othur fumes are expensive!), 5gp opened 163)Rod of Haste The Rod of Haste was created by an adventuring wizard tired of villianous monologuing, and created this rod to counteract it. Since then, the design has seen extensive use among all people with money, from adventurers to bored nobles. Pointing the rod at someone and pressing the button on it causes their speech to suddenly speed up to breakneck speeds, causing whatever it was that was so tremendously important to be said within six seconds. However, this use horribly mangles whatever they were trying to say and ruins any spell with a casting time longer than a full round action. A will save DC 25 can be made to resist the effect. Other variations include higher save DCs, for use by higher level adventurers. Moderate Transmutation, CL 15th, Haste, 5000gp (DC 25), 25000gp (DC 30), 55000gp (DC 40) |
| Sidar Jabari10-26-07, 09:09 AM | Item 165: Painting Sand description: The dungeon has a tunnel cut through a rare, but generally useless mineral vein. The floor is coated with fine sand that is a consistent, bright color. You could sweep it up and keep it dry and bring it to the surface. value: To most, 0gp (it's just dirt). To the right monks, 2d10gp per pound. effect: I don't know, do sand mandalas have magical effects in your campaign? Treat as a material component. |
| Adrez Nesnsid10-26-07, 02:59 PM | Item 165: Painting Sand description: The dungeon has a tunnel cut through a rare, but generally useless mineral vein. The floor is coated with fine sand that is a consistent, bright color. You could sweep it up and keep it dry and bring it to the surface. value: To most, 0gp (it's just dirt). To the right monks, 2d10gp per pound. effect: I don't know, do sand mandalas have magical effects in your campaign? Treat as a material component. You could probably use one as a summoning circle or something... |