3 adventures/3 DMs advice please [Archive] - Wizards Community

Post/Author/DateTimePost
Lillandra

12-20-04, 11:26 AM
I normally share DMing duties with another DM in our group. She does a few months, then I do a few and so on (although she probably does longer than I do). Anyway I have three players in the group who would all like to give DMing a go, but don't want to commit to anthing too time demanding.

The idea we came up with was that each of them would run a premade adventure, one after the other. We wanted pretty much to guarantee to level up after each adventure by one level, and we wanted to start again at first level.

What I was looking for from you guys was recommendations for 1st, 2nd and 3rd level adventures that are enjoyable but also fairly straightforward for newbie DMs, either PDF or print, that pretty much guarantee to give enough experience by the end to level up, and are generic enough to be slotted in together. I would also welcome any comments.

For example:
1st: The dungeon of doom, WOTC (gory but fun)
2nd: Elven glade, Green Ronin, (faeries and stuff, but good intrigue)
3rd: Ship of fools, PDF, (undead circus - deadly)
Comments: Lillandra, let the players do their own adventure finding, the lazy *****
Dragonspirit

12-20-04, 06:10 PM
I don't know of any free ones (though a quick google search should help you out I'd imagine) but if you all chip in a buck you can get a Dungeon magazine from your local bookstore.

Also, WotC has a series of adventures that are pretty good. I remember Forge of Fury being one of them [the second one in that series] (ran it, it was really good). Each module in that series generaly would level you up about twice though, so it's close but maybe not a perfect fit.
masterofmayhem

12-20-04, 11:19 PM
These adventures (http://www.wizards.com/default.asp?x=dnd/oa/20030530b) might help. Give them a read; some are pretty cool.
KevlarKnight

12-21-04, 01:07 AM
Burning plague is a good start ( see above post for link ).
tackleberry

12-21-04, 12:04 PM
The Sunless Citadel is a not bad dungeon crawl and easilly adapted for 1st - 3rd level play.
olshanski_home

12-21-04, 12:12 PM
You might try "Adventures 1" by AEG. These were origionally released as 20 small stand-alone adventures for version 3.0. They have been combined in a large book, expanded, updated to 3.5, and have notes on how to run these adventures together.

The adventures are small, usually 1 to 2 sessions.. sometimes 3. They are about worth 1 level each, though some are a little less.

I think that this would be an oustanding book for what you describe... small generic adventures that slot together. The adventures are all in version 3.5. The treasure and opponents are appropriate to the levels. There is a mix of city, wilderness, dungeon, and investigative adventuring.

I personally prefer the longer adventures that last for several levels, but If I were to work on small adventures that fit together... this is exactly where I'd go. I have the book and I think the adventures are fine for what they are... that is, small, portable, rules accurate, creative adventures. There aren't any grand schemes that evolve over several months... but by design you cannot have that type of adventure in small episodic adventures.
Lillandra

12-23-04, 06:36 AM
Thanks for the advice, I'll be checking those out over the next few days, and I'll let you know how I got on. The only problem is that I have to be careful how much I read as I'll be playing them.