A Few Artifacts... [Archive] - Wizards Community

Post/Author/DateTimePost
Jarlaxle_The_Rogue

04-27-05, 02:12 PM
Justin, if you're reading thios, get out now.

Alright, I'm making a few artifacts, these will be the most powerful items in the world, by far. They grant immunity to Salient Divine Abilities and anyone wielding them can kill a god (an otherwise impossible task for mortals). They're the basis for my entire campaign.

Anyway, I have some ideas and I wanted some comments.

The Sacred Light
This +6 Holy Keen longsword is engraved with golden runes and is excessively sharp, when wielded it provides the wielder with a +4 sacred bonus to AC. The hilt is made of silver carved in the shape of a hand, which is grasping a large spherical diamond. At the wielders will the diamond can produce light as per the spell daylight, cast by a 25th level sorcerer.

Dhe's Gem
This once holy relic was long ago twisted by the rampant magic in the Chamber of Dhe. The Arch-Priest Ludent, ordered the artifact placed in the Chamber of Dhe shortly after it was found (which spawned the Gem war when the finders refused to relinquish the artifact). The gem was eventually placed at the bottom of the Chamber of Dhe, where it was tainted by the magics that infused the chamber. Dhe's Gem is an intelligent amulet (NE Int 13, Wis 11, Cha 12) it's only form of communication is Empathy, it's a golden chain supporting a pitch black stone. The wearer can produce an antimagic field once per day, this antimagic field acts as though it were cast by a 25th level sorcerer.When worn the amulet provides a +6 Profane bonus to AC, a +4 bonus to every stat. Ray of Annihilation: three times per day the wielder can remove the amulet and use it to produce a red ray of energy as a full round action. This ray acts as a ranged Harm spell as though it were cast by a 25th level cleric, the ray disintigrates it's target as per the disintigration spell, this ray has a range of 300 feet. Once per day the wielder can produce a much more powerful ray of annihilation. The ray is much bigger (about 6 inches around) and can be used as a sweeping effect, hitting anything within a 50X10 foot area, it can hit any partiular strip of land within the users line of sight, if the user chooses to focus the ray on one person rather then sweeping, the ray deals 300 damage as opposed to 150. When the user uses the greater ray of annihilation they are reduced to -1 HP unless they make a DC 25 Fortitude saving throw, if they make the throw they are reduced to half of their remaining HP, the user can not stabalize on their own after using this ability. Both rays emit an eerie whistle when they are used. *Is this one too powerful (in comparison to the others)?

I'll post more later...