| Post/Author/DateTime | Post |
|---|---|
| Ransolot01-05-08, 02:14 PM | Does anyone else have a problem with people trying to rely on organizations in thier campaign? Always trying to fall back on them for help and not end up being the heros? This is why I ask, I will explain my campaign in a nutshell. In my world I have made, there are 7 temples around the world. They are known as the Seven Temples of Light. They are devoted followers of Heironeous. The main NPC, a Paladin of one of these Temples, has been with my players (LG party) and he has been given a few missions from his order to do the standard D&D stuff. Kill the BBEG, go investigate, etc... So, as a example, the quest we ran last night: They met a Elf who has put them through these series of tests (Them not knowing that that is was was going on untill he made this apparent after the fight with the dragon) explained to them that he needed them to go look into a possiable situation that could be very bad. (Evil Clerics looking to make a Demi-God) Typical feedback in one of these situations from a couple of my players: "If this is such a important matter, why doesnt the Temple of Light look into it?" So, my final question to you is: Is it better to leave out these type of organizations so players don't always try to fall back on these organizations? Or, if you have had similar situations and have found a good way to work around this, please leave some feedback. I'd really hate to have to wipe out the Temples with someone who has a Orb of Dragonkind :D Thanks everyone!!! |
| Some Like It Hot01-05-08, 08:50 PM | I actually had quite a similar experience in a recent game. The game centered around a sort of "Hall of Heroes": some of the most powerful people in the world (read: old, epic characters) who executed plans to make the world a safer, better place. The characters were offered a sort of junior membership (them being only 6th level). When asked by one of the characters why he didn't just work these things out for himself, he replied thusly: "I am powerful and well known. Wherever I go, the forces of evil watch and either congregate, if they are powerful, or disappear, if they are weak. By using you, I act discreetly, hiding my influence and my intentions." The basic premise is similar to the reason that the BBEG sends mooks against the PC's before appearing himself: you don't respond to every challenge with overwhelming force, especially if you might be trying to act discreetly. Hope this helps. |
| wizarddog01-05-08, 08:59 PM | I usually have a good reason why a organization asks for help from the PC's. In this case it doesn't hurt to stroke the Pc's ego. "I have heard of the deeds you have performed before..." "We need experts in this investigation..." "Are involvement in this matter may endanger the citizens of the area..but with you working on it..." As long as the organization can provide resources the PC's should be happy. ;) |
| DastardlyDan01-06-08, 12:18 AM | The temples might be doing something to take care of the situation, but their forces are occupied elsewhere. The PCs could be used as kind of a "special operations" group going to spy on the enemy, while the bulk of the organizations forces are tied up in military matters elsewhere. |