| Post/Author/DateTime | Post |
|---|---|
| skrap-san02-08-08, 06:48 AM | I'm thinking about implementing taint in one of my Eberron campaigns. And I was wondering if someone out there had any experiences to share about this. My idea is to use it with manifest zones and the likes. Sort of to make it a bit more costly to go bad places like the demon wastes. I really want it to be a special moment when it starts affecting them, so I'm not going to over use it. Just wondered if someone had anything to share concerning the rules and such. |
| Edymnion02-08-08, 12:38 PM | You should try asking on the Eberron boards, you'll get a better answer there. http://forums.gleemax.com/forumdisplay.php?f=502 That said, the two big areas for taint in Eberron are generally considered to be the Demon Wastes and the Mournland. |
| spectralphoenix02-08-08, 02:31 PM | Khyber might also be a prime spot for some taint. That said, you do want be careful with taint because heavily tainted areas can take apart a character fast. |
| skrap-san02-08-08, 05:23 PM | To Eddy I have asked the Eberron forum as well, just thought maybe someone out here to might see it, as it seems more people read this part of the forums than the Eberron section. And thanks for the advice both of you, and no i do not intend for them to be in a tainted spot more than 24hours. I actually want to use it as a motivation for them to leave faster. |