Aargh.. Pirates! [Archive] - Wizards Community

Post/Author/DateTimePost
reepicheep

03-17-06, 03:57 PM
I'm going to be running a pirate campaign, set inthe carribean in 1715, and will be using the rules in the Green Ronin supplement 'Skull & Bones'.

Two questions, if anyone has ever used these rules, do they work? and is there a WotC supplement that deals with pirates in a realistic Carribean setting?