| Post/Author/DateTime | Post |
|---|---|
| Monoculus10-27-06, 05:14 PM | I can't seem to find how much it costs to add a feat to a magic weapon. I'd like to add Improved Sunder to an adamantine longsword. Can someone point out where I can find this? Or just post it here, that would be great thanks :) |
| Hella_Tellah10-27-06, 06:22 PM | I spent countless hours a while ago trying to figure out a feat -> gp conversion for a wondrous item I was making. It's a fruitless endeavor, because not all feats are created equal. If you find a real ruling on it, please post, but you can take my suggestion in the meantime if you like. 3000 gp for a feat, + 2000 * (number of prerequisites for the feat)^2. I used this to make a cape that granted improved feint (sort of a matador thing going on), and it didn't break my game. |