Adding a feat to a magic weapon [Archive] - Wizards Community

Post/Author/DateTimePost
Monoculus

10-27-06, 05:14 PM
I can't seem to find how much it costs to add a feat to a magic weapon.

I'd like to add Improved Sunder to an adamantine longsword. Can someone point out where I can find this? Or just post it here, that would be great thanks :)
Hella_Tellah

10-27-06, 06:22 PM
I spent countless hours a while ago trying to figure out a feat -> gp conversion for a wondrous item I was making. It's a fruitless endeavor, because not all feats are created equal. If you find a real ruling on it, please post, but you can take my suggestion in the meantime if you like.

3000 gp for a feat, + 2000 * (number of prerequisites for the feat)^2.

I used this to make a cape that granted improved feint (sort of a matador thing going on), and it didn't break my game.