| Post/Author/DateTime | Post |
|---|---|
| Crono12-27-03, 02:55 PM | Alright, I want to make the BBEG of my campaign half dragon. The question is, how exactly do templates work? Do you just add it with no level penalty? Er, what I mean is, say you make an aasmair character, you have to start at level 2 with 1 class level.. So, if you add the half dragon template to a human, should he have to start at say, level 5? Thanks in advance Edit: Level adjustments, that's what their called ^_^ |
| Kalidor12-27-03, 03:14 PM | Level Adjustments only apply to characters, not NPCs. In most cases, there will be a CR adjustment to add to the NPC in question. In the case of the Half Dragon, its Challenge Rating: Same as the base creature + 2 (minimum 3). So a 15th level Half-Dragon human Wizard will be a CR 17 creature |
| Crono12-27-03, 04:23 PM | Thanks alot! ^_^ But what if one of my players wants to run a Half-Dragon? What would the level adjustment be? +2? |
| Herr Doktor12-27-03, 04:55 PM | The level adjustment would be +3, if you have the Monster Manual flip to the half-dragon template and check out the end of that section. It lists the LA and CR Modifier. |
| Crono12-27-03, 05:06 PM | Hmm, thanks for the info, but in my 3e MM it only lists CR, are you using 3.5? |
| Kalidor12-27-03, 06:37 PM | Yeah, LA is really a concept that has been refined in 3.5 and is a bit more clunky in 3.0 Best thing to do is check the SRD for monsters and/or get the Savage Species book if you're unsure. If you are really that unsure, I wouldn't allow it for players until you're more comfortable with it. |
| Crono12-27-03, 09:10 PM | Thanks for all the help guys! :) I was thinking about picking up Savage Species anyways |
| Lord_Apollyon12-27-03, 09:34 PM | SVG Species games are really tough to run by the books, such as DMG. A lot of templates can really break characters beyond what was intended. For example, half dragons and half fiends can shred orcs and goblins without breaking a sweat. |