| Post/Author/DateTime | Post |
|---|---|
| Tago07-27-03, 09:50 PM | I was working on my campaign setting and was looking at making Sound (Sonic Energy) and Lightning(Electricty) their own domains. I just hoping to get some opinions on the ideas I had. Replace Air Domains 6yh lvl spell Chain Lightning with Wind Walk. I am also not sure what Granted Powers to give clerics who chose these domains accouple ideas I had were. +X to sv. vs. spells of that deceptor (thinking 4) +1 spell casting level lightning/sonic resistance 5 Let me know what you think of these changes haven't done to much of this before. Thanks |
| Xalxika07-28-03, 02:06 AM | Sounds like a plausable idea. I mean, if they have a fire domain, why not an ice. The same with air and earth, lightning and sonic, or even a shadow (for negative energies) and a light (for positive energies. Go for it. I was eventually going to do this myself, but decided not because the Deities in my campaign have very detailed history with their own domains. Which reminds me, if you do this, you have to change it for some deities, or create some new ones. Good luck, and it sounds like you're on the right path. |
| shadowelf07-28-03, 05:15 AM | Not perhaps quite the same thing, but there was a Thunder domain in Dragon. I take it the +1 caster level is only for appropriate spells. You're on the right lines, I think. Go for it. |