Airships, for fun and profit. [Archive] - Wizards Community

Post/Author/DateTimePost
Journeyman Samwise

09-07-07, 11:05 AM
So, I am running a Skies of Arcadia/Steamboy variety steampunk game, and I am hard-up for rules/stats for airships. I'm looking for rules that will accomidate large, cruiser-types, small one-man crafts, ZEPPELINS, auto-gyros, ornithropters, pretty much anything that isn't Spelljammer. Yeech.

Thoughts, anyone?
heffroncm

09-07-07, 11:07 AM
I'd suggest treating them as essentially statless. Airship battles are better off as a cinematic thing than a tactical experience.
_Jayne_Cobb_

09-07-07, 12:07 PM
I'd suggest treating them as essentially statless. Airship battles are better off as a cinematic thing than a tactical experience.

Ditto seagoing ship battles IMO.
Journeyman Samwise

09-07-07, 02:08 PM
After thinking about it long and hard, I've decided to forego number-crunching madness in favor of a cinematic style, too.

Thanks guys!