Alternative game, what would you do for fun? [Archive] - Wizards Community

Post/Author/DateTimePost
DarkenDivine

05-22-07, 02:13 PM
So we basically have a 3 session to do whatever until our next campaign.

We threw the idea of all being vampires trying to take over a town, celestial types on a grand scheme, evil characters just going crazy.

Any random things out there to keep a group busy for a few sessions?
darkneolink

05-22-07, 02:16 PM
I have a Resident Evil campaign is quite fun
You could try a week in the eyes of Commie the communist commoner
Or "Teh bards" a campaign about charisma and perform
KoraktheBarbarin

05-22-07, 02:18 PM
How about a group of thief/lieutenants fighting over control of a powerful thieves guild after their Guildmaster turns up dead.;)
Millennium

05-22-07, 02:40 PM
Zealots of Pelor have found a way to make permanently make the sun shine 24 hours a day. Stop them from enacting the rites before the world gets a lot less hospitable to your kind.
PenderGrass

05-22-07, 03:43 PM
1. Everyone plays a gelatinous cube in a maze-like dungeon. Into the dungeon is dumped a bunch of goblins, the cube player that eats the most goblins wins.

2. Everyone makes a bunch of gladiator type characters and one massively fierce and horrifying critical hit chart. Play out some combats with randomly chosen critical hit charts. Also, the critical threat numbers are now reversed (e.g., a weapon that normally only crit'd on a natural 20 now crits on everything except a natural 20).

3. Run a game where the objective is to make it to the shiny red button of glory (which obviously destroys the universe when pushed).

4. If you are old enough, play drunken D&D trivial pursuit. One player is allowed to ask another player a certain question (e.g., "how many times per day can a 15th paladin cure disease?"). Incorrect answers earn a drink and several hits from a wooden ruler.

5. Go outside and do something.

:dragon:
****
Nundahl

05-22-07, 03:57 PM
I love the Gelatinous Cube idea!
mearrin69

05-22-07, 03:59 PM
Oh that's easy...Planet of the Orks.
n3ro

05-22-07, 08:07 PM
1. Everyone plays a gelatinous cube in a maze-like dungeon. Into the dungeon is dumped a bunch of goblins, the cube player that eats the most goblins wins.

2. Everyone makes a bunch of gladiator type characters and one massively fierce and horrifying critical hit chart. Play out some combats with randomly chosen critical hit charts. Also, the critical threat numbers are now reversed (e.g., a weapon that normally only crit'd on a natural 20 now crits on everything except a natural 20).

3. Run a game where the objective is to make it to the shiny red button of glory (which obviously destroys the universe when pushed).

4. If you are old enough, play drunken D&D trivial pursuit. One player is allowed to ask another player a certain question (e.g., "how many times per day can a 15th paladin cure disease?"). Incorrect answers earn a drink and several hits from a wooden ruler.

5. Go outside and do something.

:dragon:
****

Ohhh GOOD ONES! Lemme try!

1) Players compeate in Olympic games-style competition against eachother

2) Find a gnome wagon with all sorts of funky un-identifiable potions (forced to play russian roulet with them somehow?)

3) fall down the rabbit hole into wonderland (could just be the effects of those potions...)

4) Players wake up with no equipment in modern times (magic works)

5) Go camping (no LARPing please)
Millennium

05-22-07, 10:29 PM
1. Everyone plays a gelatinous cube in a maze-like dungeon. Into the dungeon is dumped a bunch of goblins, the cube player that eats the most goblins wins.
Two words: Gelatinous Tetris.
DX2052

05-22-07, 11:06 PM
Do an epic (not nessesasarly level) battle where you allow the PCs to use any material that is printed before hand, with the players being characters with stupidly broken stuff (such as infinate hit builds or archers with bows better then sniper rifles)
Dethro

05-22-07, 11:28 PM
Have a game where the players aren't allowed to use the Player's Handbook classes.
Everything from EVERY other book out there is allowed, but no PHB classes.
-------
Run the World's Largest Dungeon... with 20th-level Gestalt characters.
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Have everyone make a 40th-level character and go god-hunting.
DX2052

05-22-07, 11:44 PM
Play out the movie Seven Samurai.
Comus

05-23-07, 12:54 AM
Call of Cthulhu... using BESM rules and characters.
Kazeofwinds

05-23-07, 01:34 AM
My group did this one session when our regular DM was absent.

Everyone made level 20 characters, and we ran Tarrasque fights and other high CR stuff we never get to fight in regular campaigns. (with the explicit stipulation that things against the spirit of the session were banned, so no instawin tactics or anything)
nytemare3701

05-23-07, 02:06 AM
I recently coined the phrase "rubber dungeon" a while back. It spawned from this EXACT predicament.

I ended up running a dungeon mad COMPLETELY of rubber. electricity attacks failed, one of the rooms were full of hasted kender with a caffeine high, and the players could play anything they wanted.

One was a hyperactive kobold that had to bite EVERYTHING it saw.

the other was Predator.
PenderGrass

05-23-07, 02:28 AM
I recently coined the phrase "rubber dungeon" a while back. It spawned from this EXACT predicament.
Wouldn't that preclude the possibility of populating it?

:dragon:
****
Ace the Dead

05-23-07, 03:57 AM
Play out the movie Seven Samurai.
I have done this in a similar situation. It was ****ing sweet.

For those of you unfamilar the plot goes something like this: a town is being extorted by some evil power, and hires a group of powerful individuals to put a stop to it. It involves defending a town against an incoming army, quite likely arming the commoners for their own defense.

Works really well if the hired PCs have some unique power such as magic or psionics.
DX2052

05-23-07, 04:12 AM
wait I thought it was bandits who wanted the villages rice for themselfs.
geekling

05-23-07, 07:23 AM
For the party, stat up the A-team... Then run a seven samurai scenario.
Kraleck

05-23-07, 07:44 AM
Get-rich-quick-or-die-trying campaign.
- Lower starting gold - They can have anything they can purchase with it except magic items/weapons/armor, but they can purchase consumable magic items (potions, oils, scrolls, and the like). Automatically get class specific gear (instruments, holy symbols, etc.)
-Have a huge debt they must pay off - Somebody saved the world but broke lots of stuff in the process and used the PCs' names instead of their own.
- Explore heavily trapped dungeons (one of the inspirations for the thread in my signature) and take everything including the kitchen sink. - They're poor and this is the best source of income.
- Fight debt collecting thugs periodically - Debt collectors are their BBEGs.
RedRory

05-23-07, 01:32 PM
Well a game I've always thought of trying but never have goes like this:

The PCs are a party of apprentice adventuring chefs that work in the fanciest restaurant in Sigil. Their boss, the illithid chef is always seeking the finest ingredients and dishes. PCs are sent across the planes to bring back the ingredients (purple worm steaks, fried flumph, roasted arrowhawk anything). Make it high level and ridiculous.

Otherwise I recommend Paladins In Space. A party of 20th level Paladins with incredibly low intelligence run amok in a Spelljammer like setting.
Ilikan Holyaxe

05-23-07, 03:50 PM
Poker, with in game gold. My party does this occasionally to represent the effects of downtime on our vast and incredible wealth (wink)

Paladins in space sounds cool.
darkdragonk

05-23-07, 05:41 PM
A group of 20th level CN Gesalt CharOp players on a quest to eat one of every enemy on earth/ebberon/whtevr
darkdragonk

05-23-07, 05:42 PM
A group of 20th level CE Gesalt CharOp chacters on a mission to destoy EVERYTHING!!!!!!
DX2052

05-24-07, 02:05 AM
How many players? if you have a normal/small group (4 or less) you could play out a high fantasy battle royale.

for spells make some of the weapons magic items that have charges.
Johnny_Angel

05-24-07, 02:21 AM
1) Everybody is in prison; the pcs must escape their cells and escape - Wolfenstein style.

2) Play D20 Oregon Trail - The PCs have a wagon which they need to get from point A to point B; along the way they have to make sure they have enough food by hunting for buffalo, try not to die of disease, and various other challenges.

3) All of the PCs are 10th level commoners who have been kidnapped. They must fight to the death for the entertainment of the evil tyrant who rules the kingdom.

4) All of the PCs are members of a Caveman tribe. They must fight for survival in an unforgiving world. One of the catches is that they aren't very intelligent {1d6+3 rolled for int}. They don't even have a language at first and must communicate using grunts and hand guestures until they learn how to speak to one another. The only classes available are Fighter, Barbarian, Rogue, the Ranger variant in complete warrior that doesn't have spellcasting, commoner, and expert.

5) Play monopoly using a D20
Kaldric

05-24-07, 02:30 AM
Play under Order of the Stick rules.

Your characters, while not actually aware that they are fake characters, are completely cognizant of the rules that govern the game.

Anytime you say anything, it's what your character says. Including completely OOC comments. It's surprisingly funny. Your PC knows what an AC is, fighters get together over drinks and compare Fort Saves and BAB, and brag about how one time they knocked 57 hp off a dragon in one crit.

It's surprisingly gooflarious.
neilthrun

05-24-07, 03:32 AM
The gelatinous cube would be great. But instead of controlling the cubes, you control a PC controlling the ooze from above. It'd be some kind of stadium sport. Like robot wars in combination with snake.
Soluphobe

05-24-07, 10:46 AM
Is it just me, or does the gelatinious cube idea sound a lot like Pacman? You could put in ghost wizards with the Oozepuppet spell and pellets of Antimagic Field...

Anyway, I propose an arena fight between twelve point buy goblin monks, duskblades, bards, and paladins with filth fever. Each character either a) has no equipment, b) is under the effect of Bestow Curse, or c) is blind and deaf. Roll 2d20/2 for your level.

That should be fun to watch.
Vharuck

05-24-07, 11:16 AM
2) Play D20 Oregon Trail - The PCs have a wagon which they need to get from point A to point B; along the way they have to make sure they have enough food by hunting for buffalo, try not to die of disease, and various other challenges.

I like this one.

Mary has contracted Mummy Rot. Rest or continue?
Sotha_syl

06-01-07, 06:39 PM
I like this one.

Mary has contracted Mummy Rot. Rest or continue?

:rofl:

Ohh... hahaha...

Anyway... here's a couple ideas my group has come up with

1. The "very weak and misguided adventurers" idea. Roll 4d6 for stats and take away the highest one, making an attempt to get low stats. Then, proceed to make the worst character you possibly can, giving yourself idiotic stats, and very poorly chosen feats, skills, and combinations of classes. Starts at level 5 (How these poor adventurers levelled, no one will know) with a max of 2 classes, with no multiclass penalties. The DM is supposed to write normal material for a party of that level, normal CRs and Traps and Encounters and things, and the players are genuinely trying to get through them. Variants exist, like first to die wins (obviously direct and concious indirect suicide is forbidden, no stabbing yourself or throwing yourself onto a sword or a spike trap or something. Roleplaying and player integrity is a must.) Our group had a blind human monk who thought he was amazingly perceptive, an illiterate kobold barbarian/wizard with a 6 int who "want read bookmagic" and used the book as a weapon, an elven barbarian with anger problems who could rage for one round, and an orc bard with 3 charisma who "relly want make purty music" and plays a tambourine, because every other instrument is too complicated.

2. The characters are in the direct center of a massive metropolis, in the highest tower of the emporer's palace, the tallest and centermost point in the circular city. It's a lavishly furnished room, with large windows looking out into the city. A woman is screaming, she appears to be the empress. Why? Because one of the PCs is holding the Emporer's head, the others all have blood on their weapons (or fists, or the emporer is scorched from a fireball, or filled with arrows, depending on whos in the party. Basically, incriminate the entire party.) Any alignment goes, any class goes, and they start at level 10. The PCs are immediately assaulted by the royal guard, and have virtually the entire city after them. They have a massive price on their heads, and everyone knows their faces within a few hours. Basically, its a one shot adventure in which the players must escape from a very hostile metropolis. A friend and I are still working on it, and I will probably post it all eventually on this site.