| Post/Author/DateTime | Post |
|---|---|
| Jeremiah DeathFist04-17-05, 10:08 PM | When you are describing something to your players do you use analogies? |
| Fixxxer04-17-05, 10:57 PM | Sometimes. "As your mace connects with his fleshy head, it explodes with the same sound and flare as would an over-ripe melon." Is this what you're talking about? |
| Lord Ian Stark04-17-05, 11:21 PM | Sometimes. "As your mace connects with his fleshy head, it explodes with the same sound and flare as would an over-ripe melon." Is this what you're talking about? ::getting back into chair, catching my breath:: That was good. |
| Fixxxer04-17-05, 11:30 PM | ::getting back into chair, catching my breath:: That was good. Well...I did stay at a Holiday Inn Express last night. |
| Dash Branaghan04-18-05, 12:10 AM | Well...I did stay at a Holiday Inn Express last night. What, no analogy to what staying there was like? Dash |
| Fixxxer04-18-05, 01:17 AM | What, no analogy to what staying there was like? It was like.....warm apple pie. |
| Dash Branaghan04-18-05, 02:02 AM | It was like.....warm apple pie. *groans* Dash |
| High Octane04-18-05, 02:39 AM | When you are describing something to your players do you use analogies? All the damn time. Best way to have a player understand something is to relate it to a real world equivelant. |
| Faithless the Wonder Boy04-18-05, 03:09 AM | I try not to, for personal reasons. I'm a writer by profession, and while I find analogies to be good for quick comparisons to unknown things, I think that ultimately I can convey a much more powerful and personal image without them. Of course, that's because of a personal style in speech and writing, not because I think there's something wrong with analogies... |
| Kaligrad04-18-05, 03:49 AM | Why wouldn't you? It seems that somethings involved with magic would need a comparsion to be understood. Of course, some descriptions (A giant meteor flies out of the sky and explodes on impact, dealing blah blah) don't need it. |