Ankheg question? [Archive] - Wizards Community

Post/Author/DateTimePost
Dryder

05-03-04, 05:36 AM
Just prepared the next session a bit and stumbled upon a question in the ankheg description in Monster Manual 3.5, p. 14 and 15:

In the Listing it's written:
... +1d4 acid damage

In the Combat Section it's written:
... +4d4 acid damage

Can anybody tell me which is the correct value?! Thanx in advance...
Rilion

05-03-04, 07:37 AM
I don't know for sure. Maybe it helps to look in Monster Manual 3.0. Anyway, I would rule it is 4d4 as (1d4 plus Reflex save for half) would be rather pathetic.
Silimaure

05-03-04, 07:55 AM
I believe +1d4 acid is talking about it's bite, while +4d4 is talking about a special spit acid attack that it can use.
jokotoko

05-03-04, 08:09 AM
True the 1d4 is extra acid damage from its bite, the 4d4 is acid spit!

ANKHEG
Large Magical Beast
Hit Dice: 3d10+12 (28 hp)
Initiative: +0
Speed: 30 ft. (6 squares), burrow 20 ft.
Armor Class: 18 (¡V1 size, +9 natural), touch 9, flat-footed 18
Base Attack/Grapple: +3/+12
Attack: Bite +7 melee (2d6+7 plus 1d4 acid)
Full Attack: Bite +7 melee (2d6+7 plus 1d4 acid)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab, spit acid
Special Qualities: Darkvision 60 ft., low-light vision, tremorsense 60 ft.
Saves: Fort +6, Ref +3, Will +2
Abilities: Str 21, Dex 10, Con 17, Int 1, Wis 13, Cha 6
Skills: Climb +8, Listen +6, Spot +3
Feats: Alertness, Toughness
Environment: Warm plains
Organization: Solitary or cluster (2¡V4)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 4 HD (Large); 5¡V9 HD (Huge)
Level Adjustment: ¡X
The ankheg is a burrowing monster with a taste for fresh meat. An ankheg has six legs, and some specimens are yellow rather than brown. It is about 10 feet long and weighs about 800 pounds.
An ankheg burrows with legs and mandibles. A burrowing ankheg usually does not make a usable tunnel, but can construct a tunnel; it burrows at half speed when it does so. It often digs a winding tunnel up to 40 feet below the surface in the rich soil of forests or farmlands. The tunnel is 5 feet tall and wide, and from 60 to 150 feet long ([1d10 + 5] xƒn10).
COMBAT
An ankheg usually lies 5 to 10 feet below the surface until its antennae detect the approach of prey. It then burrows up to attack. (Treat this as a charge, even though the ankheg does not need to move 10 feet before attacking.)
Clusters of ankhegs share the same territory but do not cooperate.
Improved Grab (Ex): To use this ability, an ankheg must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If the ankheg is damaged after grabbing its prey, it retreats backward down its tunnel at its land speed (not its burrow speed), dragging the victim with it.
Spit Acid (Ex): 30-ft. line, once every 6 hours; damage 4d4 acid, Reflex DC 14 half. One such attack depletes the ankheg¡¦s acid supply for 6 hours. It cannot spit acid or deal acid damage during this time. The save DC is Constitution-based.
An ankheg does not use this ability unless it is desperate or frustrated. It most often spits acid when reduced to fewer than half its full normal hit points or when it has not successfully grabbed an opponent.
Dryder

05-03-04, 11:18 AM
Dho!

Thanx guys! In germany we have a saying which, translated into english would be:

Those who can read clearly have an advantage! :rolleyes:

Next time I will read thinx two times over, promised!:D
Edymnion

05-03-04, 02:28 PM
Originally posted by Dryder
Next time I will read thinx two times over, promised!:D Thats okay, you just rolled a natural 1 on your search check. No harm, no foul ;)
Remnant

05-03-04, 04:39 PM
Dryder, if you are using ankegs in a campaign, and have not already done so, I heartily suggest this (http://boards1.wizards.com/showthread.php?s=&threadid=215440) thread, which is part of ChaoticGod's series on monster tactics.