Any good sewer modules? [Archive] - Wizards Community

Post/Author/DateTimePost
DonnyDM

06-24-07, 04:42 AM
Just ran my group thru a module called Rumble in the Wizards tower by Goodwin games. Basicly some crazy warrior is setting up shop in the tower to take over this kingdom. His 2nd in command is the wife of the ruler of the kingdom. And she has officially gone missing.Well the player look for her and take out the bad guy. So she fled with some of his men into the sewers.
Hoping someday to get revenge.

Now I need a module with a good sewer layout. Looking for something besides kobolds. Maybe lizard people or ratmen. Any help would be awesome.
penchant

06-24-07, 07:25 AM
Giant alligators. It has to be giant alligators.

Sewers aren't like traditional dungeons, in that they aren't mazes constructed with cunning traps and diabolical monster encounters. Its easy to kitbash yourself. Just draw a gridwork of tunnels that all interconnect. Then collapse some tunnels to make for a few dead ends and draw some rooms inside the grid that represents forgotten basements of buildings that harbor rogues, morlocks and mutant reptiles (ninja's of course). Getting through the maze is not the challenge, but finding the right fugitives while not fighting too many of the sewer's inhabitants.
Alltat

06-24-07, 08:41 AM
Make sure to include plenty of interesting sewer 'terrain' features as well. Waterfalls, pipes you'll have to swim through, collapsed bridges, varying width of the canals, dried up parts, etc. What you can squeeze in depends a lot on how old and how big the city is. If the city is big enough and you want to make the sewers more interesting, you could always squeeze in a secret cult or two ;)

To make things a bit more interesting you could have the whole thing take place during very heavy rainstorms, meaning the water level would slowly be rising in some parts of the sewers. And as mentioned above, there are obviously giant alligators in the water.
DonnyDM

06-24-07, 11:20 AM
It did rain the day before they went in. The party will be an entire day behind.
The bad guys they wanted to sell their loot. Report to the temple. Identify
items.
I just want a module or to with good floor plans so I don't have to draw it myself. If nothing else I have a good idea what a sewer should look like from playing D&D online.
DonnyDM

06-24-07, 11:56 AM
I guess i should post what i'm looking for.
1. I need a group of people that have a good reason for these to countries to go to war. Maybe another country or a bandit group.
2. I want some ruins in the sewers of a past ruined civilivation long forgotten for them to explore. Try and get them side tracked. For the bad girl to get away.
3. Some challenges for the players to get past.
superjesusfromthefuture

06-24-07, 04:41 PM
Well, if any of you know about free Rpg Day (http://www.freerpgday.com/) one of the modules that goodman games sent was the sequel to that adventure; Wicked fantasy factory- Temple of blood. A bunch of kobolds were taking women to the sewers for a ritual sacrifice. I read it and (was going to run it but rpg day turned out to be a big flop near me) it was pretty good. If you search the internet for it im sure you can find it somewhere.
Angus Cotton

06-24-07, 06:33 PM
For the storyline, try this:

Undercity Sewers (http://www.wizards.com/default.asp?x=dnd/vv/20050715a)

It is off the wizard's website. I used it, and it worked really well.

As far as sewer maps, the wizard's website also has a lot of good, even big sewer maps archived in the Map-of-the-Week archive. Check it out.
DonnyDM

06-25-07, 03:06 AM
Found a sewer module from Goodman Games called Revenge of the Rat King DDC #27. Also in Monty Cook's Ptolus an 808 page book he had 4 page area about sewers with a 3 page module. Also grabbed #1: Idylls of the Rat King (3.5 edition) back story for module #27. Figure with all this I should be good.
Plus the WoC free sewer write up.

Thanks for the help
sleepydeath

06-25-07, 03:58 AM
NINJA TURTLES!
DonnyDM

06-28-07, 12:36 AM
Ok now that I got the encounters for the adventure. I need a giant generic sewer map. Think like an undermountain map lvl size.