Anyone else not use coins <1gp? [Archive] - Wizards Community

Post/Author/DateTimePost
RecycledDM

08-25-06, 12:23 PM
I don't bother with coins less than a gp (i.e., sp, cp). Just seems too much bookkeeping to me. When my players want to buy things that cost less than a gp, they're essentially free (unless they buy tens or hundreds of such items...then I deduct gp).

My players also appreciate carrying 10 gp (0.2 lb) out of a dungeon, rather than, say, lugging out 1,000 cp (20 lb).

My players have never asked, "so what do commoners buy things with?"

Any other DM's play this way?
atog_eater

08-25-06, 12:28 PM
My group uses the same method as you do once we get to a decent level, at low levels we still bother with silver.
Tharin G'tal

08-25-06, 12:28 PM
Pretty much do the same tho sometimes i'll include silver. Mainly just gold, like you said its easier on the players and myself to say one gp will cover a nights food and board.
SnowSage

08-25-06, 12:36 PM
I never give out anything truely free... if you want something too cheap to use GP, either go to silver peices or owe some NPC a favor he'll be happy to collect if you don't feel like deducting silver... that's the way my PCs have to work.
Frugal

08-25-06, 12:40 PM
In my group, we don't tend to track small amounts of sp or cp. I mean there's been the odd time when we've found huge caches of silver and then we track it but other than that, not really. It's assumed we have some but it's just not worth really tracking (IMHO). What we then tend to do is not track upkeep costs, or similar costs. So if you go into a bar and buy a couple drinks (for a few sp), no big deal. Stay at an inn? No problem. Restocking your iron rations? And so on.

It's not so much that they're getting stuff for free, it's just that some stuff is such a minimal cost when compared to what the party is earning by adventuring that it just doesn't make sense to track. Now sure, if someone wanted to buy a huge number of iron rations, or buy drinks for a whole bar for the night, that's another matter.
Amon_WinterfallIV

08-25-06, 02:04 PM
I use CP, SP, and GP. I have also developed the next two coins above GP as JP (Jeweled Pieces) and DsP (Dragonscale Pieces).

Really, CP is just another digit on the amount of money you have. I can't get around the commoners, but I could see a dragon hoarding CP so that it looks like much more money...
Blacksword

08-25-06, 02:09 PM
personally i use cp and sp coins.... ill even use wierd coins like Electrum... though the only reson i do is on of my plays is a micromanager int he extream sence so its somthing to keep him out of trouble more then make his life difficult.

Also giving oddball money drops is fun

me;"there are roughly two thousand coins in the chest!"
party: "woohoo!'
me:"Copper coins, but coins none the less!"
party: "We hate you"

also if they want to convert that copper into gold, they have to find a money lender to do it, and pay for it... i find it also helps to keep money in check for the PCs
AnonymousInternets

08-25-06, 02:16 PM
As a DM, I'll let them do that, usually around the double-digit levels.

As a player, I usually write down gold with .## afterwords (like dollars and cents). 5.41 gold is 5 gold, 4 silver, and 1 copper.
Echodork

08-25-06, 02:22 PM
I use silver and copper to represent "wealth that exists that is too cumbersome for you to steal." Players who think they're clever by breaking into the coffers of a mid-sized town are almost always dismayed to learn that commoners really do use copper, and that "15,000 gp max wealth" is about 90% copper.
Crystal Monk

08-26-06, 09:57 AM
my party's only level 3, and I think I stopped counting coppers and silvers during level 2. by the time they're finding over 100 gold pieces for treasure, it gets kind of pointless to start worrying about how much silver and such there is. I agree with Frugal here - if the party's staying at a normal inn and restocking their food supplies and such, just saying a gold piece covers their expenses is much, much easier than adding up every copper piece.

one thing I do is that, when they find a large amount of coinage, I'll give them the total in gold pieces, but remind them that it's not all gold - say something like "2000 gold worth of assorted coins, mostly gold and silver." they know how much they have, but they also know that it's not all gold. of course, I don't worry about how much money weighs, which works out well 'cause two of my party have a negative STR bonus.

I think the only time I'd deliberately have them find, say, silver or copper coins is if they're part of an ancient treasure from another time period. for example, in my campaign world, there was an elven empire that literally stretched from shore to shore on the main continent. if the party found a particularly old or something like that, with a bunch of really old coinage, I'd point it out. "it's about 500 silver pieces, but... (some kind of skill check) ...that's not mint of anywhere you know. you know Elvish? it says "(name of empire here)." that sort of thing makes just plain money more interesting, and those coins would be worth a lot more than just a silver piece to a collector. :D
Furious D 18

08-26-06, 10:31 AM
I played a rogue once that wanted to be known as "The Copper Piece Thief." Whenever he stole something, he left a copper piece in its place.

Another thing I liked doing was casting light on a copper piece and rolling it down a dark hallway.

Copper... it isn't even money.
Cthulhu3125

08-26-06, 10:53 AM
Out of convenience (laziness?) all money from treasure rolls in my group is gp or pp. Any art items rolled are immediately converted to gold equal to their value, because who wants to waste time trapsing all the way back to town to sell 17 chandeliers and a wall tapestry?
Burgundy Lotus

08-26-06, 01:27 PM
One of my players played a character with a high Slieght of Hand Mod and would go around towns adding a few copper pieces to peoples money pouches. I think his mod at the time was in the 20s so he had practically no chance of failing against the commoners.