Blessed feilds of Elysium [Archive] - Wizards Community

Post/Author/DateTimePost
Robert_Fox_Kitsune

09-01-06, 06:07 PM
Due to some rather outladish circumstances (Player foolishness, bad rolls, and unwillingness to spend that 10 gp for a longsword) a third level druid, has found his way to the sacred feilds of Elysium

Quick note- those here to say this was bad dming, and basicly argue with us, please stay away.

Basicly, we need to know what kind of encounters (combat or otherwise) a third level might expect here. Nothing overpowered, as we know its a rather high powered plane. He will meet another party member there, so comes another question. What should this aasimar class as to help the druid out for what will undoubtedly be a tough game to play and run

Thanks in advance for any help
Kaligrad

09-01-06, 06:52 PM
Elysium (http://www.planewalker.com/encyclopedia/encyclopedia.php?intEntryID=164), or at least a somewhat better description than the one in the DMG 3.5. Note that your party will have to get this guy back out in under a week, otherwise he'll have to start making saves to avoid being trapped by his own pleasure. (I think it starts at Will 12 and goes up by 1 per week). Keep in mind that unless your druid is a mean SOB, any level encounter will result in a creature far more likely to help than stab him.