| Post/Author/DateTime | Post |
|---|---|
| RealMad03-23-07, 05:59 PM | Any DMs out there have ideas for plausibly moving a party from an FR setting into Eberron? Are there any guides to accomplish this? Or would it simply be better to just have everyone make new characters? |
| Prator_the_Legendary03-23-07, 06:01 PM | Plausibly, your PCs could get sucked into a planar rift, and Eberron is where they end up. Alternately, the PCs can discover by accident that the Astral Plane can be used to reach other multiverses as well as other planes of existence. |
| Comus03-23-07, 07:11 PM | Spelljamming ship. They're loads of fun. |
| Eric88803-23-07, 07:21 PM | the nice thing about them keeping the charcters they had is that if they don't know ebberon that well, they won't have a hard time playing a native. the bad thing is that since none of the charecters worship ebberon gods, have the special ebberon abilities or classes, and still remember their home, it may not feel much like you are playing an ebberon game. and at high levels thew players may try to use magic to get back home. those are the advantages and disadvntages to weigh. starting with new charecters is easier and has no real drawbacks. the transition itself isn't very important. magic spell gone awry, githyanky pirates kidnap them and thei ship crashes in the wrong plane, a god, cleric, or wizard of ebberon needs new champions and uses a wish spell which somehow makes you appear, anything will do. |
| Elemental_Elf03-23-07, 07:31 PM | Eberron has a completely different feel compared to FR. In my opinion it would lessen the experience of Eberron to simply port your characters over from FR. The biggest problem is how culturally different FR and Eberron are. On FR Gods are real, magic is pervasive, technology is more advanced and the whole feel of FR is geared towards Medieval Europe. Eberron by contrast has no real gods, Magic is technology (rather than the two being separate concepts) and the setting is geared towards a totally different time period with the trappings of Medieval culture. In my opinion these differences are large enough that simply taking your PCs and putting them into Eberron wouldn't do the setting Justice. Have everyone make new characters; trust me it will make everything easier. |