Can a black pudding destroy magical weapons? [Archive] - Wizards Community

Post/Author/DateTimePost
Unluckylukey

08-19-07, 10:18 AM
Can a black pudding destroy magical weapons?
Shaggy_Shaggs

08-19-07, 10:24 AM
Yes. Attended (wielded) magic weapons use their own saves or their wielder's, whichever is higher.

You're a fledgling killer DM, aren't you? You've got two posts in quick succession and one includes an assumption that would hurt PCs, the other is about whether or not something that can only hurt PCs works.
StSteven

08-19-07, 10:29 AM
Yes, the magic item gets a saving throw with it's save bonus being equal to 2 + half the caster level. You can let the characters replace their reflex save bonus if it is higher, but I can't find the rule that says that is ok right now.
Shaggy_Shaggs

08-19-07, 10:33 AM
PHB page 166.Magic items always get saving throws. A magic item's Fortitude, Reflex, and Will save bonuses are equal to 2 + one-half its caster level. An attended magic item either makes saving throws as its owner or uses its own saving throw bonus, whichever is better. (Caster levels of magic items are covered in the Dungeon Master's Guide.)
Unluckylukey

08-19-07, 10:40 AM
[QUOTE=You're a fledgling killer DM, aren't you? You've got two posts in quick succession and one includes an assumption that would hurt PCs, the other is about whether or not something that can only hurt PCs works.[/QUOTE]

HahAH you are on to me. My PCs have had too good for too long. I think it is time to up the anti....just a little
Shaggy_Shaggs

08-19-07, 10:45 AM
Yeah, stop that, not funny. Providing challenge is good, having a DM vs players attitude is bad.

DMs like you make players like me. Players like me make sane DMs cry. Better for all involved to just play a friendly game.
Unluckylukey

08-19-07, 11:02 AM
Yeah, stop that, not funny. Providing challenge is good, having a DM vs players attitude is bad.

DMs like you make players like me. Players like me make sane DMs cry. Better for all involved to just play a friendly game.

You have me all wrong buddy. I AM making the game challenging by introducing a black pudding. It is an opponent that they are not used to and will do well at providing a hurdle different from the norm, the characters have survived to 10th level with one fatality so far, any DM can easily kill a party that would be stupid and very short sighted, however a game that is too easy is often boring. I can assure you it is all about balance, thus all my player thoroughly enjoy my adventures.

My series of threads, are questions that I have thought about over several months not days or hours.
Shaggy_Shaggs

08-19-07, 11:05 AM
Fair enough. The evil villain laughter perhaps added the wrong tone to your post. :P

Have you been running single powerful enemies against your party, or groups of lower powered enemies?
Unluckylukey

08-19-07, 11:11 AM
I have had a bit of trouble with this group. They were subject to doing some really stupid things at lower levels like separating half way through a battle which they were losing I might add in search of treasure?

So I have spent some time designing dungeons against more single powerful enemies which has taught them to work as a group.

Now they are working as a team and doing a bloody good job of it with the occasional stupid action but hey who doesn't make mistakes. However tomorrow night when we play again they will be up against multiple weaker opponents to challenge them.
Shaggy_Shaggs

08-19-07, 11:23 AM
Good call. Single big enemies tend to fail spectacularly because they're outclassed in the actions per round department. The attack of the goblin worg cavalry, on the other hand, that can be pretty brutal if they're coordinated carefully (flanking, aid another actions, arranging their threatened spaces to make 5' steps and safe withdrawal impossible, etc).
Unluckylukey

08-19-07, 11:41 AM
I like,

I might give that a crack. I working on tomorrows outing now before i go to bed i might throw that in or something similar.

cheers