| Post/Author/DateTime | Post |
|---|---|
| Epicweaver01-09-06, 01:36 PM | I've found that I'm having problems challenging my Gestalt party effectively. They are a party of 4 consisting of: elf druid/ranger (Complete Warrior non-casting variant Ranger) -Relies on fighting from a range, using archery and pet for combat. -Most of his magic is spent on long term benefictial spells on himself. human fighter/ranger (Complete Warrior non-casting variant Ranger) -Melee fighter, wields a two-bladed sword. -Generally the guy who always charges in first. -Highest average physical damage -Highest HP elf sorceror/rogue -Favored tactic involves being invisible, casting fireball within 20 ft, and uses his very high Reflex and evasion to easily avoid the blast. -Probably the most unbalanced/overpowered of the player characters. -His AC is almost always the highest, between good Dexterity, arcane buffs, and a few magic items.. Frequently even CR can only hit him 40% of the time. -Planning on tossing more "Grapple" opponents at some point. -lowest HP half-elf bard/cleric -Generally plays the support role. -Doesn't fully use all her options (probably because she has too many to choose from). -Usually sings, buffs, heals, and turns undead. I'm tentatively creating a Gestalt reoccuring-BBEG human (lich) hexblade/warlock who uses cohorts... What types of monster/Gestalt combinations might give the party a serious challenge? |
| kliate01-09-06, 01:51 PM | I think this is a job for...Goblin Ninja Team! Use the ninja class from complete adventurer, and build the goblins with a strong focus on stealth, initiative, mobility and poison. Things of note: -The goblins should never be clumped together, but an attempt at chasing after one for melee should force an opponent into fighting two or three more -Use poisoned shuriken. It doesn't have to be high DC poison - if you hit enough times, someone will fail a save. -Use poisoned shuriken with sudden strike. Ouch. -The ninja should probably have some manner of simple trap or established terrain advantage. When it comes to pursuits, they should aim to lead their opponents into disadvantage. -Don't overlook the usefulness of the feat "Stealthy". Because these goblins aren't gestalt, they call for a CR reduction (I'd be in favor of a -2, since their poison and stealth tend to suffer significantly vs gestalt). So a goblin Ninja 3 would be treated as CR 1 against the Gestalt team. Four Goblin Ninja 3's would be an EL4 encounter for the party. I've greatly enjoyed the Bard/Fighter class when it came to gestalting. This could make for a frightening Cohort. Also, try Wizard/Rogue sometime. Focus on ranged touch spells. Scary! |
| Tolby01-09-06, 01:57 PM | A good gestalt is for the BBEG is Marshall/Ranger. Cohorts could also be numerous if your comfortable with running 8-10 baddies at once. The Gerstalts have very limited number of actions. With 8-10 actions plus the marshall abilities you should be able to challenge them effectively USe BBEG for ranged attacks and auras. |