| Post/Author/DateTime | Post |
|---|---|
| BaronVonCP08-04-05, 12:18 AM | Party around level 5. Ok I haven't planned a couple of outdoor encounters well enough because Briar web has pretty much won the encounter for the party a couple of times. What are some ways to get around some of the effects without having the monsters overpowered? Also my party is fond of summoning. Which isn't soo bad, it just seems that if one of the key enemies gets tripped, the tides of battle are greatly swung in the parties favor. just to be clear, i'm not trying to kill the party, or nerft the druid; i just need ideas on how to help challenge the characters. |
| monkeywrench08-04-05, 01:22 AM | Briar web them right back. Then light the briar web on fire with a flame strike. It worked for my party on a pair of clerics and a paladin |
| moustache guy08-04-05, 01:29 AM | Hmmm...Well, first I'd like to ask why a 5th level druid has a dire wolf as an animal companion. Other than that, it's easy to get past a briar web. Have enemies space out. I like to think of the classic "highway men" ambush as a nice wilderness encounter. 6 or so archers hide in the brush; 3 men on each side of the road; each man roughly 20 feet apart from the next man on his left or right. Also, don't forget that the plants from briar web provide cover for every 5 feet of plant material between them and an opponent. Thus, 20 or more feet of plant material provide total cover to entangled enemies. It's easy to get total cover with this spell given that the area is a 40ft radius spread. With full cover, it's very easy for someone to simply stand still and not take any damage. Lastly, let's not forget the particulars about the point of origin of a spell You must have a clear line of effect to the point of origin of any spell you cast. It can be difficult to fufill this requirement in the wilderness. Lighting conditions and thick brush can keep the caster from seeing where he wants to cast the spell. Then light the briar web on fire with a flame strike.Ummm...That doesn't actually work. Fire spells don't actually set anything on fire unless the spell description actually says it does. Not to mention if they couldn't see the entraped enemies, then they can't target them with the area spell. |
| ILL34GL308-04-05, 01:29 AM | Spread your NPC combatants out significantly to foil Briar Web. Summon Nature's Ally takes a round to cast. Try to get some hits in on him during casting to force concentration checks before he gets it off. NPC's with tumble should do the trick. A fifth level druid can summon a dire wolf, it's probably not a companion. |
| monkeywrench08-04-05, 01:34 AM | Ummm...That doesn't actually work. Fire spells don't actually set anything on fire unless the spell description actually says it does. Not to mention if they couldn't see the entraped enemies, then they can't target them with the area spell. Maybe it wasn't a flame strike. Somehow we set the Briar Web on fire and torched those two. But you don't have to target them. You can just target the Briar filled area. And since when does Briar Web give the entrapped people concealment? |
| moustache guy08-04-05, 01:42 AM | Maybe it wasn't a flame strike. Somehow we set the Briar Web on fire and torched those two. Perhaps, however, I would not give more fire damage than the web spell: 2d4. It would also burn at the same rate as the web spell: 5 ft per round. But you don't have to target them. You can just target the Briar filled area. First, you can only target what you can see. So you could target the first 5 ft of a briar web area. However, briar web has a 40 ft radius. That is a lot of briar web area to hit. Furthermore, the burned plant material grows back for the duration of the spell. And since when does Briar Web give the entrapped people concealment? Briar web gives cover, not concealment...and it's in the spell description. I'm looking at it now |