| Post/Author/DateTime | Post |
|---|---|
| DarkDewDrop10-17-06, 08:52 PM | Well this week DM told me he wants me and some other players to start making up missions for ourselves and DM one of the up coming games; so that we can create missions with a more history about each of characters. This whole thing I would like to say is to create a “get together series” since our characters have been mostly just killing things and every character I actually vary secretive of their past (Two charicter will not even tell thair names). So since they aren’t willing to exactly tell we are making campaigns ware they have to tell own past. So I want to accomplish this without killing all the characters and not using some weird charm or other item. So far I have only made a few good dungens and controled monster combat but not mutch else. Also what are some major things to avoid doing when heading my own mission? |
| CharlieRock10-17-06, 09:03 PM | Scour the character sheets and remove obstacles they have no chance of beating (unless the point of it is in fact to be unbeatable). Like, don't put the magic shard they need to escape the dungeon in a room with a DC30 lock if their highest pick lock is +2. If somethings are still going to be a challenge (like a cr8 giant octopus when the team is level 4) plant the "keystone" item they will need (high powered charm monster wand). That'll keep them on thier toes ;) p.s. what is a BM? edit: Also, using a characters past as a keystone for the dungeon means you are going to have to know each characters story. natch. :) |
| Keevo_Darkwood10-18-06, 12:57 AM | p.s. what is a BM? It's what someone does repeatedly and often, after getting Ex-Lax slipped into his/her coffee. :D |
| KurenaiYami10-18-06, 01:01 AM | It's what someone does repeatedly and often, after getting Ex-Lax slipped into his/her coffee. :D:rimshot: |
| DarkDewDrop10-18-06, 12:01 PM | p.s. what is a BM? BM = Beast Master I often fight for the npc's |