1001 Things you wish your players/dm hadn't done [Archive] - Wizards Community

Post/Author/DateTimePost
Githrex_Fraymoon

01-26-06, 09:38 PM
Just put up things you wish your players/dm hadn't done. Can be comical or serious :D

1. Invited three demented players to join your campaign

2. Having your best player be a rule-lawyer

3. Having a sorcerer cast detect magic on the evil artifact
Crimson_Concerto

01-26-06, 09:49 PM
4) Ended the last two campaigns we've played prematurely.

5) Using certain house rules so often that people just naturally assumed I was going to use them in my campaign when they were definitely in no way on my house rules list.

6) Used third party material without my permission.
Phase

01-26-06, 10:10 PM
7) Invented Purple fairy dust - turns you gay, so save, no SR, and no way to avoid it

8) A fellow player inventing the "dwarven rolling contest" - none the less, took about 2 sessions of adventureing time total
seto

01-26-06, 10:23 PM
9: Let my players get into a sap contest, only to my dismay it lasted for a half hour (real time!)
celtredleg

01-26-06, 10:50 PM
10. Use a fireball into a crowd as part of an assaination. There were the children of a couple of close allies in the crowd who did not save. The party was convinced they were tough enough to take on all comers, rather than try to make ammends. One TPK later they decided maybe they should have take one of the several negotiation hooks I threw thier way.
Andrew_980

01-27-06, 01:07 AM
Using/allowing the use of Unearthed Arcana and BoED

Using/allowing obnoxious races/template stack that make no sence
Merlain

01-27-06, 01:59 AM
Dm made a hose rule. Bag O' Holding in Bag O' Holding creates galaxy destroying explosion. We destroyed every level of hell in an hour (realtime) starting with the realms of the most powerful creatures. We were level 12. End of the day we were EPIC X EPIC^2. ruined all the fun.
Moon-Lancer

01-27-06, 08:09 AM
no kidding... you dont say :)

Wished fellow player would read the rules and not want every single defensive roll to involve his reflex save. just make that strangth check or fort save.... grahhhhhh

Wished he wouldent have *****ed about meld into stone during a tornement, saying its way to powerfull after he blasted me with a fireball, and i retreated into the arena itself (it was made of stone), and I wish he wouldnt have made that face when i told him unless he had x spells or could do x damage to the stone he wasent doing jack to me. I then told him that i was melded into the stone and he was going to have to do enuff damage to the arena to expell me (thus distorying arena... think roman). He then wanted to do touch of idocy on me while I was in the stone and the look on his face as he thought of it was revolting and painfull to watch... I wish he would have just realized it was a defensive spell and their was nothing he could do insted of trying to find a way to cheat... Basicly he had no way to kill me untill i reveled myself. Thus i healed myself and buffed. and he wanted to know the spells i was casting, becuse he felt it was too unbalanceing, so he convinces the dm that he can hear me through the rock. He takes no listen penalty and dident even make any check to hear me.

Just accept the spell and what it does insted of bullying the dm into ways of letting you cheat.

I then later find out the rope trick is like meld with stone only a level lower and can work anyware (he was a wizard).... boy you bet i was alittle angery at all his fussing.