1001 ways to make your party hate you... [Archive] - Wizards Community

Post/Author/DateTimePost
annalivvie

10-12-04, 07:02 AM
There are always those things in a game that really gets under the skin of all the other characters, and usually the players as well. Anyone ever have the character that you couldnt stand to be in the same party with? Here's the place to talk about it.

1.) Take a vow of nonviolence.

2.) Stop everytime someone dies to search them for loot even if you are in the middle of combat, while the rest of the party stands and taps their feet and gets horribly annoyed.
EX: Party invades elven tree kingdom to take it back from the evil inside. (over two hundred enemies) Encounter 1: Party drops the 7 elite guards.
Barbarian: I search the bodies.
Druid: No, you dont.
DM: Are you really searching the bodies?
Barabarian: Yes I search the bodies. I have a 21 on search.
DM: You find **flips through the DMG and spits out a few weapons and gold**
Barbarian: That's it? Are you kidding me?
DM: Well that, and you see three clerics... everyone make three reflex saves...
Party: GREAT!

3.) Let the BBEG surrender multiple times, even after he keeps coming back to kill you.

4.) Fight a fight that everyone else in the party is against, and b**** because you dont get healed.

5.) Kill everything in front of you because it is an NPC, even if it has valuable information and is unrelated to the real adventure.

6.) Yell at the spellcaster for always running away.

7.) Make up reasons for your character to get temporarily angry with the party to go and earn more experience points and get a solo adventure.

8.) Try to use magic to seduce a party member that is married and has a bond that physically wounds her when anything like that happens.

9.) Never really roleplay.
Sphyre

10-12-04, 07:28 AM
10) Play a wizard... but go into combat like a barbarian! "I scream and charge him... does a 9 hit?"

11) Play a wizard... and prepare only prestidigitations... "because it's so cool it can do anything"

12) Druid wildshape into a hawk and explain how you want to "peck the tendriculous' eyes out." When the party tells you to wildshape into something effective you respond with "Like what?"*

13) Go off on your own all the time and say it's because you're roleplaying your character who's a loner.*

14) Refuse to go into combat when your allies are dying "because you have no reason to really attack it."

15) Challenge NPCs in a bar to a jumping contest because you maxed out your ranks in jump.*

16) Attack every NPC you see. So much for making ANY allies.

17) When your party is trying to negotiate a deal, or deal with a person of authority, blurt something completely rude, offensive and otherwise insult the person to remove all hope of peaceful negotiations

18) play a rogue and always always always be ready to steal from or attack someone. Always sneak off and get in flanking position.

19) play with cha as your dump stat.... and role play it perfectly.

20) play with int as your dump stat... and role play it perfectly.


* Done by one of my friends :rolleyes:
Board_Rider

10-12-04, 04:12 PM
21) Always save your own butt in combat by hiding.
niesl

10-12-04, 04:41 PM
22) make a fully optimized character that is able to wipe out a whole day of encounters on his own and refuse to engage in battle

23) make a very badly built character that almost dies at every fight and constantly whine about the lack of healing in the party.
Black Kitten

10-12-04, 05:18 PM
24) Make a fully flavor character who has all the stats, skills and feats he doesn't need. Such as:
Lvl 1 fighter with all his ranks in profession, the feats Enimal Affinity, Nimble Fingers and Magical Amplitude (if human) and let him fight with his bare fists. His highest stat is charisma, followed by intelligence and then Wisdom. Dex and Str are dumpstats.

"My fighter has always loved to work, such as cleaning an old wizard tower, his stables, learning tricks from nobles who came there. I don't like to fight with weapons since I consider them a burden and I simply don't like to fight. Does anyone want a hamburger? I have a +6 on that skill."
Arrowhen

10-12-04, 05:19 PM
24) Engage in any activity that you have to defend by saying, "But I was just playing my alignment!"
Aluroon

10-12-04, 05:53 PM
25) Rule's Lawer everything.

26) Argue with a dm while rules lawering.
Example:
Rules Lawer: You cant do that!
Player: why not?
Rules Lawer: Because of .....
DM: I say he can do it.
Rules Lawer: BUT IT SAYS RIGHT HERE IN THE DM"S GUIDE THAT HE CANT DO THAT!!! STOP HOUSE RULING EVERYTHING!

27) Play a dragon disciple...after 10 levels of sorcerer...

28) Whin about needing to rest to reprepare your spells...you've cast 1 magic missile...

More later...


Aluroon
Sphyre

10-12-04, 06:20 PM
27) Play a dragon disciple...after 10 levels of sorcerer...

:rofl: Sad isn't it? One of the few sorcerer prestige classes... and it's terrible for that class (at least not until epic levelrs)
Nylkran

10-12-04, 06:35 PM
29) Roleplay an arrogant character very well.
ImmortalBlueMage

10-12-04, 07:19 PM
30) Carry around a portable hole and a bag of holding everywhere you go. Anytime something doesn't go your way, whip them both out and loudly and violently threaten to wipe a square mile off the face of the gaming world.
Aluroon

10-12-04, 08:42 PM
30) Carry around a portable hole and a bag of holding everywhere you go. Anytime something doesn't go your way, whip them both out and loudly and violently threaten to wipe a square mile off the face of the gaming world.

This one is great!

31) Use fireball in the middle of a forest, then wonder why everyone glares at you.

32) Play a druid that likes to wildshape/melee... this wont annoy all of the party, but it WILL give the fighter fits.

33) Sell there souls to a devil in exchange for a staff of the magi.

more later...


Aluroon
porygandrew

10-12-04, 09:04 PM
:mymy:

I have a player who has done most of these things >.<

34?) Sell other player's souls to the devil for anything (a 10-foot pole is best gotten in this situation :D )


EDIT: Anyone ever think of making a printable checklist with all of these things on? I'd like to take these ideas to my games and see just how many we all pull off
Coran

10-12-04, 09:35 PM
35) Play a rogue that is a cleptomaniac.

36) Everyother word out of your chars mouth is mine and you role play it.

37) be a CN telepath who uses Dominate as the answer to all problems this includes PC arguments.

38) Cast Fireball in an inclosed area only really harming you and your allies.

39) Have a spell that can get you miles in seconds but make the party hoof-it with no explaination.

40)Teleport the BBEG and the most Injured partymember 100 miles away with the excuss "I Didn't mean to"
Aerunation

10-13-04, 01:27 AM
47.) Form relationships with the villians
Erelamar

10-13-04, 01:53 AM
48.) Play a wizard that stays in his tower and never does anything with the party save teleporting in when there's combat or treasure to be had.

49.) Play a Cleric that only fights in combat using uber buffing on himself, and never heals in combat, only after, because he would miss out on attacking.

50.) Playing the same exact thing in every single game you play (especially if its with the same group of people)...and make sure all of your characters names are like one letter off from one another.

51.) Being a high level spellcastor and waiting till your action before you start thinking about what spells you are going to cast.
darczero

10-13-04, 03:51 AM
52) Play a Kender

53) Play a fighter with Blind Fight and always fight with your eyes closed

54) Play a spellcaster and make the stat that fuels your spellcasting your dump stat (works especially well with Clerics!)
PalainVII

10-13-04, 02:49 PM
55.) Play a character with multiple personalities and a penchant for spastic halucinations. Trust me, this will anger party members to no end.
CuCulain42

10-13-04, 03:21 PM
56) Play a character who refuses to speak in a language theat anyone in the party can understand.

57) Play a cleric. Be evagilistic. Try to convert they party to your faith. When they don't convert constantly tell them how they are on the wrong path and doomed to the Abyss.

58) Play a tinker gnome. Be helpful. "Here, let me fix that." :D
LukiLoki

10-13-04, 04:32 PM
59. Hoard potions and charges on wands, saying stuff like, "Hey, you never know when this is going to come in handy!"

60. Never buy food (I have done this, it's hilarious)

61. Fall asleep on watch, repeatedly
Aluroon

10-13-04, 05:11 PM
61. Fall asleep on watch, repeatedly

Dont do this... It give the dm a field day (well, atleast my dm)

62) Play a Vampire.

63) Play a character using the savage speices character levels. (there terrible)

64) Make 3 spot chects everytime you dm asks for one.

65) Search everyroom 20 times.

66) Dont read the full description of your spells and make a mistake. (Guilty, see below)

67) Play a very lawful monk who never breaks the law, never does anything wrong, never agrues with those in power.


As for the spells, here's an example. The party is trudging though the woods at night (on a path) when we are ambushed by goblins (who had 3 class levels each as it turns out). After getting beat up fairly bad by 1 (I'm a level 5 mage...with less then 30 hp and an ac of 11) I decided to take a 5ft. step back and cast web, thinking it only affected 4 5ft. squares. Dm asks for a concentration check from me (I'm at like 4 hp) which I role a 1 on. Dm rules spell is off target by 5ft in my direction. Well web doesnt affect just 4 5ft. squares. its a 20 ft radius, and with the failed check I caught the entire party in the web spell. We spent the next 35 minutes on an encounter that should have lasted 5-10 minutes at max. In the end we used up all our healing magic when the cleric got hit by a charging minitar (a player acutally who charged into the web, fell, hit the cleric (and on a d6 with only 6 on gore) gored him. Then triped getting up, falling on him agian (its a long story but the cleric was at -3 by the time the minitar finally pulled himself and the Half/ogre (wierd party) off of him.

More later...


Aluroon
The_EvilDungeon_Master

10-13-04, 08:12 PM
15) Challenge NPCs in a bar to a jumping contest because you maxed out your ranks in jump.*

:eek:
I have a player that does this EVERY SINGLE GAME!
No, really.


Guru, if you're reading this, you know it's true.
YaoiGoddess

10-13-04, 08:25 PM
68) Have a mage that's immune to fire that loves to wait for the enemy to get with in 10' of the party. Then cast FIREBALL at your own feet. I did this with a 16th level invoker....

69) Have a CN Teifling Enchanter from Limbo that ending up on Prime while trying to get to Pandemonium for vacation through a cubic gate she bought and doesn't have light or any useful spell in her book. Also keep spouting stuff like "reality is what you make it!" and means it! or denies the party really exists because she thinks they dress tacky. :D
kliate

10-13-04, 10:06 PM
70) Speak like a Slaad, act like a Slaad, do like a Slaad, live like a Slaad...take LG alignment.

71) Have your character's background include being hit by an insanity spell that was never removed.

72) When the party is sneaking, use Ventriloquism to create the apparant sound of a scout patrol (Hey, did you hear that? It sounded like some adventurers sneaking around!)
Zangalas

10-13-04, 10:22 PM
73) Be "that guy" who ruins the game by choosing all 18s when the DM says, "it's okay, I trust you guys to pick your own stats."
Rancorpit

10-31-04, 03:42 AM
74) Make an uber-optimized killing machine character (preferably with broken items you designed yourself) and then constantly whine because he hasn't got anything to do apart from killing things. And then, when it's time for the actual role-playing, whine because you instead want to go and kill things.

I wish I didn't know the guy who did this :embarrass
Kiri Sittori

10-31-04, 04:46 AM
What not to play?

75. Drow.
76. Half-vampire.
77. Any race that the DM says "does not exist in my campaign."
78. Necrophilic evokers with eye-socket fetishes.
79. Characters that don't speak Common.

And what not to do?

80. If you kill an Elder Orb Beholder in one blow, pound the table and yell "Smasher!!" scattering the dice everywhere.
81. Look over at the adventure module being run, and when interrogated about it, claim that you were only looking at the pretty pictures.
82. Write a Prestige Class, particularly if you wrote the character background around it before its approval.
ck2001wendt

10-31-04, 08:48 AM
83. Forget what items you are carrying with you that might potentially save the party.
84. Once the party makes a consensus on where to go next tell them you don't want to, because "my character would never do that."
Doug McCrae

10-31-04, 09:48 AM
85. Cheat.
nyysjan

10-31-04, 10:02 AM
86. take the first watch empty the potions of healing and fill them with urine.
YaoiGoddess

11-01-04, 09:37 PM
87) Play a kender rogue and take a VoP. Steal from the rich, the party, EVERYONE and give to the poor....
YaoiGoddess

11-01-04, 09:40 PM
What not to play?

75. Drow.
76. Half-vampire.
77. Any race that the DM says "does not exist in my campaign."
78. Necrophilic evokers with eye-socket fetishes.
79. Characters that don't speak Common.

And what not to do?

80. If you kill an Elder Orb Beholder in one blow, pound the table and yell "Smasher!!" scattering the dice everywhere.
81. Look over at the adventure module being run, and when interrogated about it, claim that you were only looking at the pretty pictures.
82. Write a Prestige Class, particularly if you wrote the character background around it before its approval.
What about a necrophiliac half-vampire drow with a eye socket fetish that only speaks kobold? :D
GlasticTect

11-02-04, 12:43 AM
88) Steal from other party members (this really annoys me)

89) play the "loner" in the party

90) be the DM, make a character, and claim he is a special NPC, but play him as a party member (this can be really annoying)

91) become so obbsessed with your character you won't let people give criticism, constructive or otherwise.

92) don't back down when a dm ask you to stop something

93) hog all the attention and roleplaying form others

My first group was made up of 3 people who tried to do the 92, and 93, one of which did 88 and the DM who did 89, 90, 91, and 93.
YaoiGoddess

11-02-04, 01:17 AM
90) be the DM, make a character, and claim he is a special NPC, but play him as a party member (this can be really annoying)

I had a DM that would do that in every game he ran. It got to be a running joke in the group (unknown to him) that the main target was the NPC and we would all come up with inventive ways to kill them and make it look like an accident!
"Oh! I'm sorry! I didn't realize he was in line of disintergrate spell! He better roll a save...I hope he makes it! I thought it was a targeted spell that didn't hit what was in the way....."
Clandestite

11-02-04, 01:54 AM
# 94 Play a relative of one of your previous characters, all the time.
# 95 Hoard knowledge, and then have such a great bluff that nobody knows you're doing it.
YaoiGoddess

11-02-04, 06:40 AM
96) Name your character something totally unpronounceable and yell at the party when they 'say it wrong'.
Count Arioch the 28th

11-02-04, 07:50 AM
I take it you don't aprove of Gzzzzzxatlikchotchki, my human rogue?
Insane Pixie

11-02-04, 11:17 AM
97. Make all of your PCs related, so when one dies, s/he, your next PC gets all the "family heirlooms".
Eagle1993

11-02-04, 01:41 PM
1.) Take a vow of nonviolence.


98. Take a vow of violence.

99. Name your character Jim the Strong, Eric the Wize, or Tim the Nimble and make the described stat you dump stat.

100. Waste number 100.
Insane Pixie

11-02-04, 05:33 PM
101. Always make a Bluff check on your enemies, trying to convince them that they're actually on your side.

101. Try and use Cleave every round.

102. Hide during every battle, for the whole battle, and hoard all the treasure.

103. Appraise anything and everything you encounter during your adventure.
CuCulain42

11-02-04, 05:44 PM
# 94 Play a relative of one of your previous characters, all the time.

Hey we've got one of those in our group...funny thing doesn't matter what world we're playing on.
twad

11-02-04, 08:03 PM
-104: go see the bad guys and tell them the plans of the party, how to hurt them the most ($ and hp), give them the key of theirs rooms in the inn so they can steal the party stuff.

-105: always attack the others players for good reasons, such as "he looked at me!!" or "he talk too much"
Insane Pixie

11-02-04, 10:09 PM
106. Always speak moi sophisticoto...with 3 Intelligence and Wisdom.
Insane Pixie

11-02-04, 10:25 PM
107. Always make your characters Half-Dragon Half-Celestial.
Psyker Nel'Restynn

11-03-04, 02:36 AM
108. Constantly petition X-God to heal your wounds and then turn you into an avatar and when someone steps to you, you tell them to fcuk themselves or you'll stab them in their face.

109. NOT ROLEPLAYING, WRITING ANY SORT OF BACKSTORY, PLAYING SOLEY GENERIC CHARACTERS AND MAKING YOUR VERY GRACIOUS DM DO IT ALL AND THEN SAY YOU DONT LIKE DUNGEONS AND DRAGONS AND QUIT.

110. the aformentioned dm grabs the nearest handful of D4 and throws them at the lame a$$ player who didnt want to anything yelling "DEATH BY DIE FOUR!! ROLE PLAY THIS FOOL"

(sorry, if I have ever thrown d4 in your face)
ThatOneMonk

11-03-04, 10:52 AM
111. Play a teifling monk with strength as a dump stat, insisting the feat iron fist will make up for it.

112. Playing a monk (possibly the one previously mentioned) and insist on being a tank.

113. Shoot an aproaching giant with a crossbow from the distance, even though he wasn't doing anything at all, and claim he had a bad look to him.

114. Hide the fact that you are a half-vampire for as long as possible.
Joziv

11-03-04, 12:49 PM
115. play a chaotic evil drow assasin with an elven thin blade. Die. roll up another chaotic evil drow assasin with an elven thin blade.
Insane Pixie

11-03-04, 03:34 PM
116. Always talk like you're Spanish.

117. Always talk like you're German.

118. Always talk like you're Dutch.

119. Always talk like you're mentally impaired.

120. Always talk like you're a mentally impaired German-Dutch Spaniard.
eudas

11-03-04, 06:38 PM
121. (this one shamelessly stolen from Penny Arcade): Insult people with inexplicable insults. "What are you, some kind of Mexican Jew Lizard?"

eudas
YaoiGoddess

11-03-04, 07:17 PM
122) Roll up a CE Ghostwise Halfling rogue that's purpose in life is to ressurect Bhaal. Die. Erase the name on the sheet, rename and play the characters brother.

123) Talk the DM into not using level adjustments. Play a CE Half Fiend/Pixie Monk 10/Rogue 5/Assassin 2 with a ring of fire resistance. So you have an insane murderer that's ALWAYS invisible, flies, is nearly impossible to hit and ALWAYS backstabs and team up with the half red dragon/troll. Then set the woods on fire.
IceFractal

11-03-04, 10:25 PM
124) Play a cultist of a god of insanity, and constantly do stuff like:
* Rolling a die to determine who to attack (including you and the rest of the party)
* Taking everybody's stuff and burrying it, and claim it was cursed
* Go berserk and attack random townfolk/important allies
* If a mage, determine randomly which spell to cast and who to target ... every single time.
* At night, switch the contents of every single container, so the healing potion bottle has water, the canteen has poison, and the wizard's spell component pouch is full of field rations.

125) When that character dies, decide he was part of a very large order of cultists, and another one just like him takes his place.
kliate

11-03-04, 10:48 PM
126) Play a rogue and CDG the party after taking first watch. Leave with their stuff, sell it and retire.

127) Play a rogue and DON'T CDG the party after taking first watch. Leave with their stuff, sell it and retire with a new identity.
darczero

11-05-04, 12:14 AM
128) Play a Cleric of a God of Death, and Coup de Grace everyone who falls below 0 HP, including Party Members, claiming it's "Following the Teachings of the Faith".

129) Perform #128 and Animate slain Party Members.

130) Play a Cleric of Yourself. Complain when the DM says you can't grant yourself Domains.

131) Play a N Cleric of "Balance" and take two diametrically opposed Alignment Domains (such as Good and Evil). Take 6 levels of Contemplative to get the other two.

132) Buy only 3.5 books and complain that "This was better in 2nd edition."

133) Intentionally ignore any notation that says anything resembling "This does not stack with X" and complain that your character is underpowered.
rbingham2000

11-06-04, 12:43 AM
32) Play a druid that likes to wildshape/melee... this wont annoy all of the party, but it WILL give the fighter fits.
Got two words for ya: Flanking Buddy.

134) Play an Assassin, and accept a contract on one or more of the other PCs.

Is it just me, or has this turned into "1001 Ways to Make Your PLAYERS Hate You?"
Piff

11-06-04, 03:09 PM
135) When ever you enter a bar always start a bar fight and get your group kicked out of town.
DaveReaves

11-07-04, 03:08 AM
71) Have your character's background include being hit by an insanity spell that was never removed.
:blush: This was one of my first characters. When the incident occured I was a rogue. After joining the party I managed to emulate my companions and before my insanity was cured I was a Rogue, Wizard, Barbarian, Fighter, Bard. :D

and of course, ways to make a party hate you...
136: Lie about the magic nature of identified items.
137: Claim to make magic item, buy similar looking item at shop in town, say its magic, and sell it to unsuspected NPC (Or PC if you so choose)
138: Cow Familiar
139: Use your (very) low charisma to be a bard, and select a (very) annoying instrument.
140: Tie said (very) annoying instrument to a cow in such a way it makes noise as the cow walks.
141: Build a catapult with the help of the local gnome NPC. Knock down a local businessman’s door with it. Run away with your catapult really fast and take it to the back of the inn your staying at. Dismantle the catapult and reassemble it in the room of the half-orc that smashed your prize possession (An accordion). Tell the cops you know who knocked down the door and you know where the proof is.
142: Actualy take feats out of the "Munchkin Players Handbook"
Lord_Anthrax

11-07-04, 11:39 AM
143: Buy a mount and spend the entire session trying to come up with a good name.
144: Suicide your character and bug the DM incessantly when he doesn't let you make up a new character.
145: Suicide your character and spend the rest of the session trying to come up with a name for your new character.
146: Sing badly and loudly ALL THE TIME, claiming "My character loves to sing but he's terrible at it, I'm just trying to get into character."
147: Pick a demeaning nickname for everyone else's character and ALWAYS call them by it. If anyone tries to attack you, whine at the DM.
148: Go into excruciating detail on your actions, turning everything into a soliloquy.
149: Ask the DM inane questions constantly, i.e. "How many mud puddles are there in the road? How big are they?" etc.
150: Try and hire as many NPC's as you can, promising them big chunks of loot if they come along and carry torches, equipment, cook meals, pitch tents, etc.(and make sure everyone has a different job).
The_one_wit_a_reason

11-07-04, 02:42 PM
151. play a bard and right when a big important event is about to happen like a fight the night before take all your stuff including all neccessary items you payed for leave explain your actions as" im a bard i felt the need to wander so i took my stuff and left"

152. play a 3 halves character

153. summon a familiar and have steal stuff from the party
YaoiGoddess

11-08-04, 08:56 AM
152) Have your bard sing nothing but lewd, raunchy songs about the Paladin's god's sexual preference. ie--Torm and his mount....Tyr and what REALLY happened to his hand....
Rancorpit

11-08-04, 12:44 PM
15...5?) Make complex, detailed plans on how to kill the other party members. Let the other players know this.
Ambli Ironcutter

11-08-04, 02:56 PM
156) Convince the enemies of your village to make peace with you, then, on the eve of the treaty, slaughter them all mercilessly. Works even better when your a follower of the God of Second Chances......
157) Constantly think and act like you are superior to everyone else in the world.
158) Frame them for theft and murder, collect reward, bust them out of prison, and repeat 10 times.
159) Act paranoid. Always assume the party's out to get you. Remember, you aren't paranoid if they really ARE after you......
160) Use this as your wizard/sorceror's philosophy: There's no such thing
as overkill.
YaoiGoddess

11-08-04, 09:43 PM
161) Pull your punches/hits in every combat and act like your character is about to die so the rest of the party underestimates you. Then pick fights with them.