| Post/Author/DateTime | Post |
|---|---|
| SquibThePirate01-31-08, 02:54 AM | How do you roll a d3 for damage? |
| Cuindless01-31-08, 03:00 AM | Roll 1d6 and divide by two or roll 1d6 and 4, 5 and 6 = 1, 2 and 3 respectively. |
| Sinfire Titan01-31-08, 03:23 AM | Or you can use a home-made spinner. Or open up a dimensional vortex to a world that actually has d3's, steal one, roll it, then pocket it. |
| David01-31-08, 03:29 AM | I've got a d3, and a d2. |
| Jutter01-31-08, 03:34 AM | How do you roll a d3 for damage? Buy one. I recently bought 4 6-sided dice with two 1's, 2's and 3's on it. Roll a d6 and divide by 2 (round up). Roll a d12 and divide by 4 (round up). Roll a d4 and reroll 4's. Roll a d20, divide by six (round up), and reroll 19's and 20's. Roll a d100 and reroll any 4 or higher. There are lots of ways. Some are more time-consuming than others. |
| Tusalu01-31-08, 03:35 AM | The d2 is called a "coin". If you really don't wanna calculate the roll when using a d6, the easy solution is to take an ordinary d6 and glue small pieces of paper with the numbers 1, 2 and 3 on to the sides. :D |
| M-bark01-31-08, 03:35 AM | I've got a d3, and a d2. Ah, but do you have a d1? Or even a d0? Or a d-1? |
| Kamin_Majere01-31-08, 03:38 AM | You can Buy d3's from a few diffrent places but the easiest way is (as others have said) roll a d6 where 1-2 = 1, 3-4 = 2, 5-6 = 3 (or what ever variant you want to use) |
| Cuindless01-31-08, 03:45 AM | Ah, but do you have a d1? Or even a d0? Or a d-1? I have a D0, but it always disappears when I roll it. I also have a D1. No D-1 here, but I do have a Di |
| DrMorganes01-31-08, 08:08 AM | lol +10 points for using i in a D&D dice reference! |
| runestar01-31-08, 10:21 AM | The d2 is called a "coin". What happens if it lands on its edge?:D |
| jage01-31-08, 10:46 AM | I have a D0, but it always disappears when I roll it. I also have a D1. No D-1 here, but I do have a Di I have a d0. It has a bell inside and my cat likes to play with it. |
| Orenmir01-31-08, 10:55 AM | http://www.rpgshop.com/product_info.php?products_id=36734& or http://shop.rpg.net/product_info.php?products_id=38653& or http://www.chessex.com/Dice/Specialty%20Dice/3_sided.htm |
| Orchomenos01-31-08, 11:48 AM | A d2 is called a cent. A d-2 is called a penny. :twocents: |
| _Jayne_Cobb_01-31-08, 11:51 AM | What happens if it lands on its edge?:D Same as any die: it is lands on an edge or point you total all the faces. I have a d1. It is a perfect sphere. You roll it as normal. When it stops rolling, it counts as 1. |
| gametaku01-31-08, 12:45 PM | Same as any die: it is lands on an edge or point you total all the faces. I have a d1. It is a perfect sphere. You roll it as normal. When it stops rolling, it counts as 1. So what's it's value well it's rolling? |
| CryoSilver01-31-08, 12:48 PM | I use a Mobeus strip as my d1. If you want to prevent the coin landing on edge, use a Dremel tool to sand down the edges into curves. |
| mtbOgre01-31-08, 01:03 PM | So what's it's value well it's rolling? That's a Schrödinger's roll. You character is neither dead nor alive while the die is rolling, it's in a probabilistic state. It's the same with any die roll. Wait... maybe it's both dead and alive while it's rolling. Do you have a radioactive element controlling the outcome of your die rolls? |
| DiegoDraw01-31-08, 01:14 PM | That's a Schrödinger's roll. You character is neither dead nor alive while the die is rolling, it's in a probabilistic state. It's the same with any die roll. Wait... maybe it's both dead and alive while it's rolling. Do you have a radioactive element controlling the outcome of your die rolls? I use radioactive elements for ALL of my die rolls. Makes them more suspenseful. I have a D0, but I can't use it anymore. The first time I rolled it, it just never stopped rolling. We counted it as a zero on the roll anyways... ~D-Draw |
| Cuindless01-31-08, 05:04 PM | lol +10 points for using i in a D&D dice reference! I'm glad someone appreciated it. A fellow nerd! |
| Narthon01-31-08, 10:53 PM | I'm glad someone appreciated it. A fellow nerd! In a D&D forum? Naw. |
| Mock2601-31-08, 10:58 PM | Have one of your fellow players stand on the other side of the room (preferably with nothing fragile behind them), pick up three heavy books, close your eyes, hurl said heavy tomes at once at your three friends. The number of books that hit your friend is your d3 number. If not books hit repeat until you generate a number between 1 and 3. Or, open a window, stick your head out, and yell at the first person walking by, "Hey! Pick a number between 1 and 3." This option doesn't work very well late at night or out in the middle of nowhere. Or, call some customer service number and ask the person who answers the phone to pick a number between 1 and 3. Or, roll a d9 and divide by 3. Or, roll 30d6 and divide by 60, rounding up. |
| jage01-31-08, 11:07 PM | Or, call some customer service number and ask the person who answers the phone to pick a number between 1 and 3. 1.735! Technically you could never get 1 nor 3 this way. |
| DiegoDraw02-01-08, 01:22 AM | Or, call some customer service number and ask the person who answers the phone to pick a number between 1 and 3. That's brilliant. I think the next time we need a d3 rolled, we'll call Domino's pizza and ask them to give a number from 1 to 3. Awesome. Now, I just need to figure out what to do if it calls for a d5, d7, or d11... ~D-Draw |
| Mock2602-01-08, 01:25 AM | That's brilliant. I think the next time we need a d3 rolled, we'll call Domino's pizza and ask them to give a number from 1 to 3. Awesome. Now, I just need to figure out what to do if it calls for a d5, d7, or d11... ~D-Draw Call Pizza Hut, Little Ceasars, and some other delivery place! |
| BoringInfoGuy02-01-08, 01:55 AM | I've got a couple a D3's. Yes, it's really a couple of 6 sided dice with the sides marked 1, 2, 3, 1, 2, 3. As a joke try slipping one or two of them to a player trying to roll up a character and see how long it takes them to notice. |
| DiegoDraw02-01-08, 02:14 AM | Call Pizza Hut, Little Ceasars, and some other delivery place! I think I might just start specifically calling pizza delivery places to determine ALL of my dice rolls. "Hello, Papa John's Pizza, what would you like to order." "Pick a number from 1 to 20." "Uhhhh...Twenty?" "CRITICAL HIT!!! WE JUST KILLED THE DRAGON! WOOOOOOO--" *click* ~D-Draw |
| Cuindless02-01-08, 02:41 AM | Have one of your fellow players stand on the other side of the room (preferably with nothing fragile behind them), pick up three heavy books, close your eyes, hurl said heavy tomes at once at your three friends. The number of books that hit your friend is your d3 number. If not books hit repeat until you generate a number between 1 and 3. I protest the randomness of this method as it relies more on the skill of the thrower to hit objects with his eyes closed than upon the statistical probability of 1 - 3 being generated. |
| SquibThePirate02-01-08, 02:48 AM | Thanks everyone for all the suggestions. Though I now have the difficult choice of hurling books at my friends, freaking out the delivery guy, or using the repeating D6 (more and likely what I will use.). |
| narack02-01-08, 08:16 AM | lol +10 points for using i in a D&D dice reference! Usually people use X as variable using i shows that this guy is a Programmer and program loops :D |
| Cuindless02-01-08, 09:35 AM | Usually people use X as variable using i shows that this guy is a Programmer and program loops :D Hmm... you must be talking about i as an index variable matrix. I was using i in reference to the imaginary unit in mathematics [often expressed as √-1 ≈ i or i^2 ≈ -1], thus I was claiming to have a (presumably) non-platonic solid with i sides. |
| Zombie_Babies02-01-08, 09:52 AM | Or, call some customer service number and ask the person who answers the phone to pick a number between 1 and 3. But....isn't the only number between 1 and 3....not sure here, but I'll guess....2? Not very random. IMO. |
| Eldritch_Lord02-01-08, 10:00 AM | But....isn't the only number between 1 and 3....not sure here, but I'll guess....2? Not very random. IMO. The only integer, yes, but 1.2837452, e, and 2.9328451 are all numbers between 1 and 3.... |
| Zombie_Babies02-01-08, 10:18 AM | The only integer, yes, but 1.2837452, e, and 2.9328451 are all numbers between 1 and 3.... That is understood. However, we are talking about a D&D damage roll. Integers are required. Any decimals are rounded. So the only possible answer to the question posed in this circumstance is 2. Unless there is some UA variant for damage I am unaware of.... or it's some new 4.0 rule I haven't heard of yet... I do suppose that some smart assed pizza jockey could give a reply of 2.875694423 to vent the frustrations accumulated through his day-to-day activites at his service industry job. If this happens I would suggest to round the number, using D&D rounding, of course. So I believe the result would still be 2 as you must round down for damage in D&D. Of course, said pizza jockey could also then state 1.8547758 or something else equally obnoxious. That result would then be 1, of course. In summation, the method is possibly more random than I previously stated. If you prefaced the choosing by stating that the "choose-ee" must not use an integer, then I suppose you would be ok. But you do risk the possibility that the pizza jockey in question may not understand what you require of him. If he doesn't understand what you mean when you exclude integers, assume the response is 2. ***No pizza jockeys were harmed during the creation of this response.*** |
| jage02-01-08, 12:19 PM | Usually people use X as variable using i shows that this guy is a Programmer and program loops :D I thought it was square root of a negative number type i. (edit) ah yeah, I just read the next post (/edit) Also the 3.5 PHB says you round up all fractions so technically with "between 1 and 3" you could only get 2 and 3.... 1.1 becomes 2, 1.756 becomes 2, 2.05 becomes 3, 2.999 becomes 3 etc. Also I bought 3 dice which are 6 sided having 2 1s, 2 2s and one 3. The 6th side is a lightning bolt, but it is a lot easier to remember that the lightning is 3 rather than which method I'm using for translating a 1d6. |
| Darkmatter2002-01-08, 12:40 PM | Ah the D3 a non-existant die that still gets more use than the D12. |
| TimelordSimone02-01-08, 01:05 PM | I think I might just start specifically calling pizza delivery places to determine ALL of my dice rolls. "Hello, Papa John's Pizza, what would you like to order." "Pick a number from 1 to 20." "Uhhhh...Twenty?" "CRITICAL HIT!!! WE JUST KILLED THE DRAGON! WOOOOOOO--" *click* ~D-Draw Sigged. :D |
| Fatalis_90202-01-08, 03:30 PM | Usually people use X as variable using i shows that this guy is a Programmer and program loops :D I thought he meant the square root of -1. |
| DiegoDraw02-01-08, 03:45 PM | Usually people use X as variable using i shows that this guy is a Programmer and program loops :D Or a mathematician. i is most likely a reference to a non-real number. For example x/0 ~D-Draw |
| Zog_Jakome02-01-08, 03:50 PM | nope i is the imaginary number. we kids learn these kinds of things in geometry now in high school. (im 23 now) and to solve the problem of the calling-random-guy-on-phone picking a decimal ask him to pick a WHOLE NUMBER between 1 and 3. but 2 is in between 1 and 3 it is the only one. yes but if someone asked to pick a number between 1 and 10 you can choose 1 or 10 as well. now I do the roll a d6 1, 2, 3, 4, 5, 6 = 1, 2, 3, 1, 2, 3 respectively. |
| jage02-01-08, 06:32 PM | Or you could say that's too much of a spread and it unbalances the game for damage so everyone gets a 1 point buy on a starting value of 1. |
| Eldritch_Lord02-01-08, 07:25 PM | That is understood. However, we are talking about a D&D damage roll. Integers are required. Any decimals are rounded. So the only possible answer to the question posed in this circumstance is 2. Unless there is some UA variant for damage I am unaware of.... or it's some new 4.0 rule I haven't heard of yet... I do suppose that some smart assed pizza jockey could give a reply of 2.875694423 to vent the frustrations accumulated through his day-to-day activites at his service industry job. If this happens I would suggest to round the number, using D&D rounding, of course. So I believe the result would still be 2 as you must round down for damage in D&D. Of course, said pizza jockey could also then state 1.8547758 or something else equally obnoxious. That result would then be 1, of course. In summation, the method is possibly more random than I previously stated. If you prefaced the choosing by stating that the "choose-ee" must not use an integer, then I suppose you would be ok. But you do risk the possibility that the pizza jockey in question may not understand what you require of him. If he doesn't understand what you mean when you exclude integers, assume the response is 2. ***No pizza jockeys were harmed during the creation of this response.*** Well, if you ask someone to roll a die, than yes, integers are required. But if you ask someone for a number, without stating that the "choose-ee" must use an integer, you can get any number. Heck, at my school, asking for a random number is 100% guaranteed to get you either pi, e, Avogadro's number, the gravitational constant, or Coulomb's constant. |
| Mock2602-01-08, 08:09 PM | But....isn't the only number between 1 and 3....not sure here, but I'll guess....2? Not very random. IMO. Ah, but generally speaking, when you ask the average person to pick a number between X and Y it is assumed that it is inclusive in regards to X and Y. And if not, you can at least be assured of an average result! =================================== OK, it is "I am" not "i is." Come on people, proper grammar! We have standards to maintain in this thread! :D |
| narack02-02-08, 08:31 AM | The only integer, yes, but 1.2837452, e, and 2.9328451 are all numbers between 1 and 3.... Who cares D&D round down or up :P |
| Cuindless02-02-08, 02:39 PM | That is understood. However, we are talking about a D&D damage roll. Integers are required. Any decimals are rounded. So the only possible answer to the question posed in this circumstance is 2. Unless there is some UA variant for damage I am unaware of.... or it's some new 4.0 rule I haven't heard of yet... I do suppose that some smart assed pizza jockey could give a reply of 2.875694423 to vent the frustrations accumulated through his day-to-day activites at his service industry job. If this happens I would suggest to round the number, using D&D rounding, of course. So I believe the result would still be 2 as you must round down for damage in D&D. Of course, said pizza jockey could also then state 1.8547758 or something else equally obnoxious. That result would then be 1, of course. In summation, the method is possibly more random than I previously stated. If you prefaced the choosing by stating that the "choose-ee" must not use an integer, then I suppose you would be ok. But you do risk the possibility that the pizza jockey in question may not understand what you require of him. If he doesn't understand what you mean when you exclude integers, assume the response is 2. ***No pizza jockeys were harmed during the creation of this response.*** All this can be avoided by replacing words to the pizza guy with this simple non-linear formula: If N(X)≥1 and N(Y)≤3, N(X|Y)=[(1)(3)|⅓] for all N(X/Y). Or this slight change in grammar: "Give me a whole number from 1 to 3." |
| Cuindless02-02-08, 02:55 PM | I thought it was square root of a negative number type i. That's it! Here's one for you: How can you tell is a sailor is also a mathematician? Instead of "Aye aye, Captain!" he says, "Negative 1, Captain!" |
| squidyak02-02-08, 03:23 PM | Instead of "Aye aye, Captain!" he says, "Negative 1, Captain!" That's one of the most horribly unfunny jokes I've ever seen. Why am I laughing? |
| Cuindless02-02-08, 05:27 PM | That's one of the most horribly unfunny jokes I've ever seen. Why am I laughing? Oh, I have a ton of horrible math and physics jokes! Two physicists are discussing their herb gardens, when one says, "I want to track mine in four dimensions. The first will be parsley, second will be sage, third will be rosemary and fourth will be oregano." "Wait, wait, wait!" Says the second physicist, "Shouldn't the fourth dimension be thyme?" |
| mustafathered02-02-08, 05:43 PM | My brain thinks it is easier when rolling a d6 to simulate a d3 to just consider the cyclic group {1, 2, 3} rather than doing the 2 or 3 operations involved in the divide by 2 approach (first operation, the division, second operation, logic - do I need to round?, third possible operation - the rounding). |
| Exposed_Wires02-02-08, 06:58 PM | "Shouldn't the fourth dimension be thyme?" Thats fantastic! http://www.lardfork.com/archives/schrodinger.png |
| Fatalis_90202-02-08, 07:48 PM | Thats fantastic! http://www.lardfork.com/archives/schrodinger.png WOOHOO! Schrödinger for the win! |
| Xavon02-02-08, 09:39 PM | Now, I just need to figure out what to do if it calls for a d5, d7, or d11... ~D-Draw I've had d5 and d7 for years. Two of each. The d5 doesn't seem to have the best average ratio, but the d7 does very well. If I need a d11, I'd just roll my d22 and divide by 2 (round down). |
| Mock2602-03-08, 03:37 AM | Thats fantastic! http://www.lardfork.com/archives/schrodinger.png Schrodinger certainly thought outside of the box! |
| Eldritch_Lord02-03-08, 09:38 AM | Another physics joke: What do you get if you cross a pirate with a ninja? (pirate)(ninja)sin(θ)! Vectors FTW! |
| jage02-03-08, 10:21 AM | If I need a d11, I'd just roll my d22 and divide by 2 (round down). And they say D&D teaches math. |
| Eldritch_Lord02-03-08, 10:56 AM | And they say D&D teaches math. Hey, if you have enough weird dice that you have a d22 just lying around, math is irrelevant. :D |
| jage02-03-08, 11:07 AM | The point was that dividing the result of a d22 by 2 and rounding down doesn't give you the results of a d11 any more than a d20 plus a flipped coin would give you the results of a d22. |
| squidyak02-03-08, 01:28 PM | The point was that dividing the result of a d22 by 2 and rounding down doesn't give you the results of a d11 any more than a d20 plus a flipped coin would give you the results of a d22. Ok, somebody isn't getting it. I'm not sure who it is though. |
| Xavon02-03-08, 02:49 PM | And they say D&D teaches math. I know full well the this results in values of 0-11, with 0 and 11 having half the chance of 1-10. I was being phesisious(sic), there is no d22. |
| Eldritch_Lord02-03-08, 07:40 PM | The point was that dividing the result of a d22 by 2 and rounding down doesn't give you the results of a d11 any more than a d20 plus a flipped coin would give you the results of a d22. I know my basic probability, thank you; I was just making a snarky comment. I think by "divide by 2" he meant to say he treats 1-11 as 1-11 and 12-22 as 1-11. I know full well the this results in values of 0-11, with 0 and 11 having half the chance of 1-10. I was being phesisious(sic), there is no d22. It's "facetious"--and there might be a d22 out there somewhere; I've seen stranger. |
| Xavon02-03-08, 10:46 PM | It's "facetious"--and there might be a d22 out there somewhere; I've seen stranger. True. Let's say then, that I own a d5 and d7 but do not own, and never have seen or heard of a d22. |
| Eldritch_Lord02-04-08, 06:29 PM | True. Let's say then, that I own a d5 and d7 but do not own, and never have seen or heard of a d22. Granted. |