A waste of time....:( [Archive] - Wizards Community

Post/Author/DateTimePost
Dragen White

03-27-06, 12:50 PM
ok so heres the situation, my gaming group puts aside a whole day once a week just to game, but this new campaign revolves around a sinlge player character, i would like to mention that he is insanly broken to the rest of the party, and is practicly gestalt while the rest of us are normal, we have all takin a pledge to help this character save the world...is it just me or do i feel like the f'n sidekick? would any one else feel the same way? we had no idea the game was going to be like this, until after the first or second session, now several of my group mates feel like just quiting, after all theres no point in helping if all we are are body guards for someone who doesnt need it. Besides who wants to play a campaign were "you" cant be the hero, i dont mind playing group games, dont gt me wrong but this seriosly is bent in the direction of favoritism, how would you guys feel and what would you guys do, i feel a responsibility to sit thru and grit my teeth for two reasons, the player and dm are my freinds and i dont want to bail because im being a baby, and since i live at the gaming location its hard for me not to just not show up or quit when i am already there, but honestly i have no real drive to help the other character become the hero, infact im border line going to murder his character, of course bringing the apocolypse, but would that be a ***** move...but it would end the campaign if not gaining the distdain of the dm and pc...once again what would you guys do r think abou tthis, any suggestions.
KublaiKhan

03-27-06, 01:29 PM
.....so....it's a DMPC campaign?

Just leave. Those never turn out well.
moriarty13

03-27-06, 01:43 PM
It's a single character played by a player? Did he get freebies, bumps, bonuses, more attribute points, special abilities for free? If so, then I would definitely be angry. If the DM has decided beforehand that one character is the focus of the current campaign, that might not be TOO bad as long as the DM still puts in stuff for everyone else (background stories coming into play, stuff for everone to do).

If not, then get the rest of the players together and form a united front of "uhh, this is BS" and talk to the DM.

If the "main" character didn't get anything special to start with, then just make a really good character and make some attempt to take control. Not like a military coup or anything, just always pipe up with suggestions about where to go and what to do.

I dunno, I can imagine how it would be fun if done well (and no one minded), but I would bet that it would turn out to be crap.
Neo-Sapian

03-27-06, 02:25 PM
If you feel like not playing isn't an option then find a way to have fun without being a vital part of the party. I'd suggest picking a weird class/race combo (ie Half-Orc/Bard), feat chain (like Impoved Unarmed Strike and its derivatives), and weapon (spiked gauntlets). Then you could pick some crazy personality to top it all off, like a fanatic or annoying side kick (think Jar Jar Binks). If your character dies then you've either got your way out of the game or a chance to try out a new character. Don't worry about character optimization, just having fun.

If your DM tells you to quit ******* around then tell him that your not having fun with the campaign otherwise.
ToxicWiz

03-27-06, 03:14 PM
This is a tricky issue, but i'd fight fire with fire.

character quirks mentioned by Neo-Sapian seem to be the way to go.

It's based around another PC right?
Force your way forward and make yourself noticed in the party be it your aggressiveness (that was a hostage!) or some other trait, you'll find something.

I'm generally against the concept of leaving, it's doesn't fix the problem, just gets you out of it.
Elbethamore

03-27-06, 03:23 PM
It's hard to say without the critical piece of information: who is playing the uber-character (player or DM).

But really, if you and your fellow players are not having fun, it's time to talk to your DM. Especially if your previous campaigns with this DM have been successful. He may be trying something new, and it may be time to tell him his idea is not working out.
OravennasBrother

03-27-06, 04:14 PM
If the character were like Bren Cameron the translator who is central to C.J. Cherryh's "Foreigner" series - a critical person in a critical plce without whom everything will go to ruin, and the rest of the party are like Jago and rest of his highly trained killer bodyguards (who hwile able to toss Bren over their shoulder and run cannot perform his critical translation and ambassadorial function) and if the campaign has enough for everyone to fell they have a place, then you can have a group of characters who are bodyguards to a central PC OR NPC and have a good campaign (I own an excellent adventure module for the French Musketeer era whee the PC's are bodyguards to an NPC ambassador so I know it CAN work). HOwever, you indicate that the PC Guards are fairly superfluous. This can range from slightly sub-optimal to very bad. If the Robin brigade has plenty of opportunity to perform tasks on thier own, and if Batman cannot be everywhere at once, then the Robins can feel a sense of accomplishment. If you prefer the more mundane hero, it can even be more satisfying than playing Superman. However if Batman does everything except boring legwork, legwork that might be accomplished by a trained monkey, and the Dark Knight is present for, and dominates, every single fight, then it is time to let the DM know that the current arrangement is not satisfying. Make a list of events from an evening - include everything, including things you enjoyed - and tell him what you liked, and where yuo would have preferred a change. I know that it can be tough to run a campaign in whihc the roles are very different - one Sci Campaing I ran had a PC moneyman who decided the "missions" for the party; but when the fire came in the crew engineer (a riot of a guy who always ducked combat and made non-combat encounters more memorable) would grab mr. Money, pull him down behind cover and wait for the other party members (all MUCH better at small unit combat than either the engineer or the Moneyman) to finish the enemy. I thought everything was fine, everyone enjoying their role, then Mr. Money complained that he never got to fight. Well of course the other characers were protective of their meal ticket. We compromised and he got a combat charater similar to that enjoyed by the other PC's and the engineers player took over the mission selection process, acting as a negotiator for the NPC moneyman. The same sort of thing might be happening here - the DM may believe that everyone is having a good time, and he will work with you to change what needs to be changed. But if you start accusing him of favoritism he may get his hackles up and tell you off.
Dragonsnack

03-27-06, 10:19 PM
Would it be considered in bad taste if I suggested you drive a stake through your DM's undead heart?

I played in a situation very much like this and I can not emphasize enough how dull, pointless, and even degrading it was to play a PC who contributed practically nothing. Your DM might have a good story concept in mind, but his gaming concept is atrocious; this is no way for a group to have fun. Maybe your DM doesn't realize it but he is wasting your time AND ruining time you (and the others) set aside to have fun with friends, is he totally oblivious, or a jerk? I think you have two viable options;
1 - play a very role-playing intensive character, a bard or apostolic cleric maybe, and dominate the interaction of the game while playing a support role in combat.
2 - forget it. Tell your DM it's not working, either try to get him to change the campaign, or quit the stupid thing.
Man in the Funny Hat

03-28-06, 03:26 AM
Unless the DM has advised EVERYONE ahead of time that one player and his character would be singled out for special treatment and ALL of you agreed to it there is no reason in the world that any of you should put up with this. All players should be held to the SAME limitations in character generation. You should all be given equal treatment; an equal amount of the DM's attention, and no single PC should be figuring into the ongoing events of the campaign to the exclusion of other PC's. This sort of thing is certainly POSSIBLE but it's damned inconsiderate for the DM and player in question not to be upfront about it rather than just assume they can dominate the game this way on a whim and make the enjoyment of all the OTHER PC's a secondary consideration. But don't go ballistic and make more of this than it already is. Don't make the situation worse by trying to fight fire with fire.

Your DM and the other player are out of line with this arrangement - but they obviously don't realize it. If they did, are they really obnoxious enough to do this anyway? Probably not. And do they know how to read minds? Probably not. They don't psychically know how you feel. You need to TELL THEM. COMMUNICATE.

Noone can take advantage of you without your permission so don't let them. Talk to them and tell them EXACTLY what you told us here - that you feel like your character is not a hero, but just a sidekick or supporting character for one other PC that is being given unfair, special treatment to the EXCLUSION of the other PC's, and that this is NOT what you signed on for. Tell them it needs to stop and possibly that the game needs to start over - this time with fair and equitable treatment for ALL players at the table.

If they refuse this reasonable request THEN you can go ballistic - but only if you want to act no more considerately than they are. You say the other players feel the same way you do - if so then you can bring the whole fiasco to a screeching halt by refusing to play until the issue is worked out. If the DM and player in question have only themselves at the table they'll undoubtedly decide that it's better to be more considerate and PLAY as a proper group than to be inconsiderate and just play one-on-one.

Remember that you don't need to be overly angry, snotty, or vengeful about this - you just need to stand up for what's fair and appropriate. You can do that without needing to lose your temper or the like.
FreeTheSlaves

03-28-06, 04:29 AM
1) Ask to play D&D by the books. Once (& only once) a DM has proven they can run a campaign by the books should they get fancy.

2) The DM reading the DMG is not optional, especially the chapters that advise how to structure & run a good game.

3) If the above will not be done please promote your old DM to player status & demote the next player in line.
jaydubyadub

03-28-06, 11:08 AM
Always, always, always, always TALK TO YOUR DM.

DM's sometimes do odd things, and yes, incompetancy is one possibility, but story taking top priority is also possible.

For example, this uber character is probably higher level or has templates or something that adds to his ECL, perhaps items far stronger than Wealth-by-level guidelines, perhaps stats that are well beyond average... if this is the case, he gets less xp than the rest of the party and it will eventually even out.

You did omit something very important as well - if this is a DM-PC, the chances are he wants to shelter your party from the worst of what the campaign world can hit you with. An example of this would be if you were playing Star Wars, and you were a level one Jedi Guardian padawan with your friends and contacts doing a simple mission, but when a high level bounty hunter comes after you, your level 10 Guardian / Weapon Master comes to the rescue - eventually the mentor / protector will die or be separated from the group, and that's when the gloves come off.

If this is one of the other players, then that wreaks of favoritism, but we also lack information about whether or not he's getting less xp than the rest due to his uberness, and also, importantly, if he deserves favoritism. If a player does an undue amount of work and planning and provides other GM aid, he earns a bit of favoritism in my book. Although that usually just carries over into one unreasonable story request, i.e. something that requires me to rework my campaign plans but is fairly cool and works within those guidelines.

This is a story staple, honestly, going through a million different narritives. There's only one Paul Atreides, but that doesn't make playing Gurney Halleck any less fun or relevant. There's only one Rand al'Thor, but he'd be dead without Perrin Albaya and Matrim Cauthon at his back. In a straight fight, Luke Skywalker would wtfpwn Han Solo, but who's the man most people would rather be...? Solo, without question.

Although this sounds more like Yuna and her Guardians from FFX, to be honest, as if Yuna had her sphere grid nearly completed at the start of the game. :rolleyes:

I really don't know what to say beyond TALK TO YOUR DM, and DO SO WITH AN OPEN MIND. If he can't assuage your doubts that this is just bad DM'ing, if he can't give a straight answer, if he can't promise you that this is an issue he's got under control, then you're probably right to be angry / frustrated / want to stop playing.
Rivelstraz

03-28-06, 12:01 PM
Being the sidekick is not always that bad. It's like being Xena's Gabrielle, Batman's Robin or Frodo's Sam. It opens a window to more RPing and all that.

Now, if that main character is insanely good, there's something wrong. And yes, always talk to your DM.
Dragen White

03-28-06, 12:01 PM
yeah its not him i dont think, its just what he has in mind for the story, in more detail, he did tell us thatthe story was practicly going to revolve around that PC, which i didn't mind so much, i could run around, and even if they wanted to be the leader, im not a control freak i just want to have fun, I play a Feral Barbarian and the other PC in question started as a cleric, i already am wishy washy about clerics because they already are a powerful class to play in my opinion, but since we needed a more fighter based class in the group and i wanted a break from spell casting i choose to be a barbarian. The first session went fine as we all got settled into our characters, and its obvios the PC and DM are budy buddy, passing notes of secret things hes doing, like casting spells, which i can understand i would rather not know for meta gaming purpos's, but its that kind of situation, then the second session hit, and bam the PC's character goes from Cleric to Feral Barbarian....yes he took my idea, and my character role....ohh and thats just the icing on the cake, turns out he is like insane know due to the DM's intervention of story line, and he technically is two people as one, gestalting it all the way. On top of that apparently the only way we could procede was being backed into a corner and pledging to protect his PC so that he can save the world from utter destruction. So basicaly we have this powerhouse, like demi god PC with what i would like to call my self and the others his maggots, trying to make sense of the campaign, while he enjoys being able to have things like a +20 to strength??? Im not joking, somthings up and thats why im ******, not only did he steal my idea he was alowed to break the rules to use my idea to be better than me, and even though he cant control when he changes and thats up to the DM it bothers the hell out of me, that i know have no place in the party other than just another meat sheild.
Bruunwald

03-28-06, 01:17 PM
Like most questions on the boards, this can be answered with a "talk to the DM."

Choose one of you to represent all of you and make sure you all agree and will back each other up. Then have the representative go to the DM - alone - and tell him what you've all discussed about not wanting to back Joe Hero up in the Joe Hero Show, but wanting to play a fair campaign with the focus on all of you in turn. Remind him that you all give up time to his game (not just Joe Hero), but that the return on your investment is not really a good or fair one. Also, let him know that you would be glad to continue if he can make it a more fair and group-involving exercise.

That's the best you can do. After that, if this continues, you need to consider just sitting it out. No sense making yourself more and more resentful by subjecting yourself to the situation further.

Fairness and equal treatment are the Prime Directive of the DM. These supercede everything - even a good knowledge of rules. If a person can't be fair and treat all the players equally, he simply should not be the DM.
deadcows

03-28-06, 01:22 PM
there doesn't seem like an intresting story line anyway seeing that the only purpose for the other charaters is to protect the one charater so he can rule the world. If that is the only purpose for the other charaters then what is the point of playing.