Best 32 point-buy Summoner [Archive] - Wizards Community

Post/Author/DateTimePost
Passivearmada

01-26-08, 12:59 PM
I ususally Dm for my group, but now a player has taken initiative (so to speak) and has bought Cormyr: the Tearing of the Weave, and will be DMing it. Now, for my first character in about a year now, I've decided to play a summoner. We're using 32 point-buy system, and I was wondering what's best. I think I'm going to go cleric, if only because of the healing spells.
If anyone can help, I have access to the following:
all the core 3.5 books
FRCS
Complete Warrior, Arcane, Adventurer, and Scoundrel
Cityscape
Arms & Equipment guide
Expanded Psionics Handbook 3.5
DMG 2

Oh, and this guy loves Unearthed Arcana and will be using this character trait thing where you get certain skill penalties and bonuses, and he wants each of us to choose two traits, to encourage roleplaying.
If there's any book that'd be majorly helpful to this build, then I can probably get my hands on it, as long as it's at the local Borders.
I can change this, but I'd really like to be Dwarf, as I think they are my favorite core race (in general), and he wants us to try to remain core race and PHB3.5 classes to begin with.
I'm sure you geniuses can help somehow (I've seen Pun-pun, not to say I want a Pun-pun, but...).
Thanks :)
Droma

01-26-08, 02:34 PM
Check out this thread for a great summoner as well as the links to some guides if your playing a summoner.

http://forums.gleemax.com/showthread.php?p=13677754#post13677754
Silvercrys

01-26-08, 03:05 PM
You should check the Character Optimization forum. They're the people to go to for character builds.
Passivearmada

01-27-08, 10:06 AM
Okay, thanks guys.
And thaks, Silvercrys for correcting my error of thread placement. :)
happy_fuzzy

01-27-08, 06:50 PM
Wizard is probably your best bet as a class, and if you want prestige classes malconvoker from C Scoundrel is pretty good, (theres a handbook for it on CharOp boards) and Thaumaturgist is ok. Also, Alienist from C Arcane might be interesting, since your summons would all be pseudonatural.
eamon

01-28-08, 08:05 AM
Don't forget to consider Druid, who's summons aren't half bad, and, importantly, can

The PHB2 Imbue Summoning Feat can be interesting, since it can apply a spell to multiple summoned creatures, and is essentially a free quicken.
Augment Summoning is obviously not bad.
The druid's Animal Growth spell makes summons (and his animal companion) much more powerful, as well.

I play in Eberron, but maybe you can reinterprete the following stuff:

In Races of Eberron, there is a racial replacement level for the first level of druid which costs you your animal companion but grants you summoning as a standard action (!) instead of full-round (and more), which is very interesting for a summoner - of course it's not really Faerun, but it's definitely right up your alley.

In the Eberron Campaign Setting there's the interesting Ashbound feat for druids, which doubles the duration of summons and gives them a luck bonus to attacks - and it can also be role-playing fun (though that would apply differently in Faerun.

There's a sickenly powerful (for low-to-medium-levels, anyhow) Forgotten Realms which grants the Greenbound template to all your (animal) summons. That's really powerful, but it changes type so things like Animal Growth no longer apply. It's in Lost Empires of Faerun. It qualifies as potentially broken though, so you might want to show it to the DM first. If he doesn't like it, he'll be all the more happy to grant you the more reasonable Eberron feats.

Summoner Stuff:
http://forums.gleemax.com/showthread.php?t=883099

Druid Stuff:
http://forums.gleemax.com/showthread.php?t=733400