| Post/Author/DateTime | Post |
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| Drausktanchache03-12-07, 06:40 PM | post your best deaths here, I just got one. This just happened before I post this: I am Biggles, a lvl 2 rouge, in a party with a fighter, ninja, cleric, barbarian and 2 sorcerers, (the sorcerers,barbarian and cleric don't matter in the begining) with a rapier that deals 1d3 points of con damage, it was a magic item, (we all got a magic item). I had a bad knee, because I was hit with a throwing knife. I broke the rapier to shoot off at a thri keen, not thinking it'd do too much in the case of AOE. It started to spark violently, and it shot off down the hallway about 100' and grenaded the hilt, which was shooting out flames and electricity as it landed about as far as the blade... The thri kreen bolted after that, so did the fighter and the ninja I was with. They ran around a corner and didn't stop, while I stood at the corner to watch...the first blast went out to about 50' in both directions, the second to 108'. It stopped sparking at this point, so I thought it was done, and went to check it out, but alas, another blast of 400' was about to occur. I was effected as if I was targeted by 16 disintigrate spells, and took damage of about, when I asked the DM, "A WHOLE LOT OF D6s," my party members were, at the time of the third blast, about 270' away, they both took 23 points of damage, and the fighter lost 4 points of con damage, and was put at -5 HP, and the ninja took 2 con damage, and he was put to -8 HP. The energy didn't cause bleeding damage, so they were safe from dying, but my story is a sad one, my soul was destroyed, there is no trace but memories of me, My shadow would have been burnt into a wall, like from WW2 atom bombs, but the wall behind me was gone. The rest of the party, watched as the ground in front of them (they were above us), bubbled and collapsed, they ended up finding the fighter and ninja to administer to their wounds. I asked the DM what lvl I would have been because I killed nearly everything in the hallway, he said lvl 7... |
| Starmage2103-12-07, 08:03 PM | My 12th level Fighter (Fighter 6/Gladiator 6) and party had just gotten out of a random encouter and had to pass through a trap room to move on in the dungeon. The "trap" room was merely a room in which you had to pass through it and make a save, or take some damage(like a gauntlet). We had no rogue, so our first fighter passes through and makes it. Then the wizard, then me. I roll a 1 on my save and take 50ish damage after a near max roll on some damage dice. It reduces me to -10 and my character is chopped up to little bits. My party mates, looking for a way to retrieve my gear and body for resurrection, start looking around for some way to get my chopped corpse. The fighter drops a 20 and finds a switch, he presses it, and the room deactivates =\ Only if they had found it BEFORE I had tried to pass through. |
| Doleth03-12-07, 10:00 PM | One of my friend was playing a mage with a magical device allowing him to transform into a random monster in the fiend folio but with the same hp he had before. We were fighting orcs in a airship when the ship suddenly crashed and the mage falled a bit before, so we assumed that he was killed in the explosion. As we were fighting the orc, a enormous wormlike monster raise from the remain of the ship and let out a terrifying growl. Quite naturally, both us and the orcs decided to team up to defeat the new creature.A magic missile and 12 hp later, the worm return to his original shape, a skinny dead human mage that look familiar. Oups...:P |
| Sybill03-13-07, 12:33 AM | This just happened last session: We were on the flagship of an army, trying to put a rightful king on his throne. All of a sudden, we see these ships approaching with black sails. They turned out to be full of tainted people - the group we're trying to destroy in the long term. Well, my rogue, being both impulsive and bored (we had had a lot of downtime during the session while other characters made fancy speeches and I just sulked in bars trying to glean info with no success) tells the iron golem on our ship to throw her onto the enemy vessel. A nice reflex save later and she's on the ship with the enemy, hacking into them with her artifact level greatsword. Unfortunately, the ship she had been on had gotten into firing position by now, and blasted away with the cannons. Managing to avoid both cannonballs and the shards of wood flung her way, she was now left on a sinking ship full of enemies. As the ship starts to go down, she runs for the highest point, the mast, to try to avoid the water. But then the ship flips, and my poor poor rogue with no ranks in swim is now in the ocean underneath a rather large boat. I rolled a 9 total for my swim check and basically knew what was coming. In the time before I drowned, I lashed my sword to my hand, so that I wouldn't lose it. My party members see a cinematic run up a near vertical tilting ship, my character grabbing on to whatever she can as the ship flips over, taking her underneath it and, knowing that she hates water and can't swim well at all, she is now missing, presumed dead. What they don't know is that my sword can cast True Res. once a month, and that I'm now drifting somewhere in the ocean. |
| Maekrix_Waere03-13-07, 12:45 AM | post your best deaths here, I just got one. This just happened before I post this: I am Biggles, a lvl 2 rouge, in a party with a fighter, ninja, cleric, barbarian and 2 sorcerers, (the sorcerers,barbarian and cleric don't matter in the begining) with a rapier that deals 1d3 points of con damage, it was a magic item, (we all got a magic item). I had a bad knee, because I was hit with a throwing knife. I broke the rapier to shoot off at a thri keen, not thinking it'd do too much in the case of AOE. It started to spark violently, and it shot off down the hallway about 100' and grenaded the hilt, which was shooting out flames and electricity as it landed about as far as the blade... The thri kreen bolted after that, so did the fighter and the ninja I was with. They ran around a corner and didn't stop, while I stood at the corner to watch...the first blast went out to about 50' in both directions, the second to 108'. It stopped sparking at this point, so I thought it was done, and went to check it out, but alas, another blast of 400' was about to occur. I was effected as if I was targeted by 16 disintigrate spells, and took damage of about, when I asked the DM, "A WHOLE LOT OF D6s," my party members were, at the time of the third blast, about 270' away, they both took 23 points of damage, and the fighter lost 4 points of con damage, and was put at -5 HP, and the ninja took 2 con damage, and he was put to -8 HP. The energy didn't cause bleeding damage, so they were safe from dying, but my story is a sad one, my soul was destroyed, there is no trace but memories of me, My shadow would have been burnt into a wall, like from WW2 atom bombs, but the wall behind me was gone. The rest of the party, watched as the ground in front of them (they were above us), bubbled and collapsed, they ended up finding the fighter and ninja to administer to their wounds. I asked the DM what lvl I would have been because I killed nearly everything in the hallway, he said lvl 7... Just some corrections, Josh. A)-We don't know how far the third blast was, we just know it was at least 270' B)-(Not Correction, Clarification) He shot the rapier with his bow, it didn't just fly 100' on its own. C)-The Fighter was at 5 hp, not -5. D)-You weren't hit by 16 disintigrate spells, we (including you) were only told it was, "A whole lot of d6's." E)-The ground didn't "bubble" and collapse, it ballooned and collapsed. Bubbling implies multipule bulges, not just one really, really, really, really, REALLY big one. F)-I only took 1 Con damage, not 2, though I was at -8 hp. if I had taken two, I would have died. (-10 exactly.) G)-We can't really count Mike's character (one of the sorcerors) in the party any more, after all, even IF he is alive, he's still trapped, alone, behind a caved in passageway, and lets face it...if any of Mike's sorcerors even trip, they go down to -1 hp. The odds of him dying are 99.9999999999999999999999999999231576%. Just for the record, the fighter and I were about 270' away when it went off the third time because as soon as he snapped the rapier, and it started to spark, I began running off down the way we came...the fighter (being more self-preserving than Senor Biggles) decided to follow. So for all you forum people-no, we didn't just leave him to fend for himself against a thri-kreen...We left him to fend for himself against his exploding rapier. |
| The_Ryan03-13-07, 12:53 AM | It would have to be my only character death I guess. However it is still the best out of the group I game with. It was my old 2nd ed elven thief. We were in a cave full of bugbears, everyone was all friendly. We had to deliver some items to them and once we did, they invited us to stay for a meal. What did I learn that day? The stew from the third pot, was poisoned. I died that day, not in the heat of battle, not in sacrifice so that others will live. No, I died that day because my character thought the stew smelled good. Ryan |
| TheDarkLord03-13-07, 01:11 AM | The One I get ribbed about all the time was a Wizard I was playing. We were on the 2nd floor of a tavern and the window was open so I had my wizard sit on the window sill. A PC and NPC who were brothers got into a brawl in the room. Well the rest of us just sat there and laughed when the PC did a bull rush maneuver and pushed me and the NPC out the Window. I fell to my death. My almighty 5 hitpoints at first level was not enough to withstand the 2d6 falling damage I took, and the added damage of the NPC falling on top of me. And apparently the Cleric thought it was funny and couldn't get to me in time to cast a cure spell. After that, I was never without Featherfall again. |
| TyWebb03-13-07, 02:37 AM | Back in the 2e days, our party got attacked in the middle of the night by stirges. Lots and lots of stirges. My 5th level thief was asleep at the time, and had the pleasure of waking up with about 6 of the things attached to him, happily draining away his blood. Oh yeah, and I was unarmored at the time, due to having been asleep. And down some hit points from the day's earlier combat. So after a couple of rounds of fantastic damage rolls by the DM and rather abysmal attack rolls on my part, I was reduced to -7 hp and still had one of the things on me. Luckily (or so I thought at the time), the party druid had killed off her share of the beasties and was coming to my aid. I was unable to act, and the stirges were before me in initiative, but she was before them, so she could presumably kill the beasties and save me before they drained me to -10. The DM, feeling generous, ruled that since I was lying so still, being nearly dead and all, that the stirge on me made an easy target, and all the druid had to do was NOT ROLL A 1 on her attack roll to kill it. Soooo.......she rolled a 1. So she hit me instead of the stirge. And she rolled max damage.:rolleyes: Funny thing was, the druid's player only played very occasionally ...she was my roomate at the time, and had picked up enough of the rules from watching our group play at the kitchen table to be able to sit in from time to time as a recurring character. Didn't stop her from having a good laugh over the whole thing, though... |
| Mijitdragun03-13-07, 09:41 AM | The party was walking along (for Forgotten Realm players) the equivalent of the Spine of the World, basically a large mountain pass. I was playing as a Zen Archery Cleric me and my friend Marc made (along the lines of the 1st level Elf Cleric Archer) at level 5. Our Rogue decided (Was "suggested") to explore a lower cavern and see if it led to our target, which was an Orc Fortress. Our Barbarian who had some decent ability to Hide/Move Silent decided to tag along for defense. So it ended up being me and the Two Weapon Ranger who had to find the fortress and go in the front way ourselves (since we figured they'd end up inside). On the way up we see a Red Dragon near the outside of the Fortress, this of course leads to saving against Fearful Presence. As a house rule, if you Natural 1 a save that has different penalties based on HD (or scores or whatever), you take effect below your current HD's effect. In this case, since I Nat1'd my save, I was Panicked rather than Shaken for 4d6 rounds (18 Rounds). I do what any panicked creature would, drop my weapon and run away as efficiently as possible, right toward the Fortress. Since they heard yelling from me panicking, and since it took 3 turns of running, and since I had to cower by a rock, AND the Orc Soldiers were leveled in Fighter/Ranger/Barbarian, I was cornered and beaten to a bloody pulp. On that same adventure we DID have a fifth party member (Scout), but he shot a baby Giant to clear our way and the mother smashed him with a HUGE critical on top of previous damage (he was ahead of us and didn't stop for heals, stupid) he was smashed down to -26. Laughs were had. |
| AndrewD203-13-07, 10:00 AM | I've had two deaths, the first was my 12th level character (Sorceror 7, Exalted Arcanist 5) who died of drowning because a monster had an emination effect that hit him, really crappy fort save. We later found out that I would have stopped drowning if someone had closed the window. The second time was a 3rd level character playing under a fairly new GM. He was a powergamer by nature and he even powergamed making monsters for battle against PCs. We got killed by a Grell, and advanced one. The DMs response "I only put them at the max hit die without making them go up another CR" Might I add, this was a TPK and this GM was quickly becoming known for them (had happened in the two other games he ran) |
| Drausktanchache03-13-07, 11:10 AM | A)-We don't know how far the third blast was, we just know it was at least 270' B)-(Not Correction, Clarification) He shot the rapier with his bow, it didn't just fly 100' on its own. C)-The Fighter was at 5 hp, not -5. D)-You weren't hit by 16 disintigrate spells, we (including you) were only told it was, "A whole lot of d6's." E)-The ground didn't "bubble" and collapse, it ballooned and collapsed. Bubbling implies multipule bulges, not just one really, really, really, really, REALLY big one. F)-I only took 1 Con damage, not 2, though I was at -8 hp. if I had taken two, I would have died. (-10 exactly.) G)-We can't really count Mike's character (one of the sorcerors) in the party any more, after all, even IF he is alive, he's still trapped, alone, behind a caved in passageway, and lets face it...if any of Mike's sorcerors even trip, they go down to -1 hp. The odds of him dying are 99.9999999999999999999999999999231576%. A) Listen to the DM he actuaslly said it went out 400' B) Yeah it was cool! C) The fighter never counted his loss of hp from his con damage. D) Again listen to the DM he said that weas the effect. E) Same concept... F) Then you're dead, he said you took 2. G) Even though he is trapped he's still in the party... |
| Callista03-13-07, 03:32 PM | See my Sig. Hundreds of stories in that thread. |
| Plinglebob03-13-07, 05:10 PM | I was a level 1 or 2 bard in a game about 3 years ago. We had to regain control of a warehouse from a group of NPC's. The entire group charged in. 1st shot by the enemy got a critical hit with max damage. Ended up scewered to a wall by my eye :( |
| Chrono Nexus03-13-07, 05:57 PM | My ranger character was standing atop the roof of a barricaded house in an abandoned village. It was night, and only slightly overcast, the frail beams of the full moon making a colorless ring in the sky. The party had spent most of the prior day preparing for the assault. That night... A huge number of mongrel men (about 100) ran to my ranger and the party from the forest. The party, being barricaded inside (I opted not to be) were quickly overcome as the doors of the building were slowly beaten down. My character stood strong, but even they were too much for his skill. He retreated into the chimney, but they followed him down. He kept fighting though... He died, literally drowned in the blood and corpses of his enemies.:) |
| Maekrix_Waere03-13-07, 11:25 PM | A) Listen to the DM he actuaslly said it went out 400' B) Yeah it was cool! C) The fighter never counted his loss of hp from his con damage. D) Again listen to the DM he said that weas the effect. E) Same concept... F) Then you're dead, he said you took 2. G) Even though he is trapped he's still in the party... A) Maybe he said it while we were rolling our saves...remember, you didn't have to take any...you don't have 40 hp, so either way they went, you died and turned to dust...if only you had hobbled away...then you would have had the opportunity to try and survive... B) Yes...shooting sparking pieces of magical metal at enemies and waiting for them to blow up is indeed cool. C)You're right...3 hp, then. (30-23-(2x2)*)=3 *4 Con damage, 2 levels. D)No, he just said, twice today, that it was 2 disintigrate spells. E)Kinda-sorta-not-really-but-almost. F)No, he said 1, I remember being very happy about that because it meant I survived (yay for an odd numbered Con score). G)Trapped and not coming back until after soccer season...darn sports.... |
| Lady_Dragon03-14-07, 01:44 AM | Eh, all the deaths of my own characters that I actually remember are mostly due to ANOTHER player. Not that impressive. I decided to play a human in a drow campaign and during an adventure and was abandoned as the entire party teleported/went etheral/shadowalked in the face of a Shadow Dragon. I did some fast talking. "So you want to get some magic item from opposing family's vault for you? OK" Dragon *teleport* Me - *suddenly facing party* Uh, hi Player - Still alive? *stab* Me - *death* Another time a character, an Iijitsu Master, played by the same player, became temporarily insane, stripped naked and started running through town. My newly-resurrected druid self in the form of a fairy dragon, decided it would be a good idea to chase him down and subdue him before he got arrested. As I approached he rapidly whirled around....sliced me in half....and kept running. NOW - the truly good deaths were not mine, but I hope immortalizing them here will in the spirit of honoring them. One of our players had one of the shortest in-game lifespans ever. As we were storming the castle of the evil fey king, we rescued his character, who he had just rolled up. We finally reach the evil king's throne room, which is trapped, naturally. His bright idea is to cast grease on himself and launch himself, slip-and-slide style, down the room in the hope of evading the traps. Unfortunately he triggered a series of fireball spells, which he had no chance of avoiding. The charred and smoking lump of his corpse slid all the way to end of the room where it thudded against the dais where the king stood. The best death however, goes to my dear brother, who I goaded into sitting in on our one-shot high-level monster campaign. As we enter the Abyss we immediately encounter a literal ARMY of 50 Balor. One player, a Death Slaad, retreats to a safe distance via a fly spell and carries the Mummy cleric (my brothers' char) with him. He then implodes one Balor and serverely damages those surrounding him. Then, the Girallon monk proceeds to tear another Balor apart, which sets of fa chain reaction of exploding Balor's that rivals a nuclear meltdown. The Slaad and the Mummy are not far enough to avoid this and the Mummy, who of course takes double damage from fire, takes approximately 800 points of damage. Even his dust is incinerated. Consequently, the Girallon uses his evasion and is found untouched at the epicentre of the explosion. |
| shadowoftreefrog03-14-07, 02:16 AM | The death my party always harasses me about..... level 12ish tempermental elf wizard. we haven't rested in a while and some of us are roughed up. we get in a encounter and this evil wizards disintigrates our cleric, and then tries to get me, I make my save. The rest of us end up killing the bad guy, I'm mad at him and jokingly say out loud "I kick him in the face!" the dm replies with... "make your attack" I of course roll a 1, we use a critical fumble system, no biggie I still have like 22 hp or something, okay roll on the critical fumble table, I slip in the baddies blood and fall down, take a d4 of damage, no biggie I've still got like 18 hp, so then were looting the bad guys room and I see his spellbook, so I pick it up, which promptly explodes doing 5d6 of damage, the dm rolls and gets a 28. which makes everyone else at the table (even the dead cleric, who had just been realy ****** about the whole disintigrate thing) crack up laughing. I hear about this probably every other gaming session. It's been like 4 years.... This second one isn't mine but is too good to pass up. I'm dm'ing a campaign and somewhere I created this little ring that should the bearer die would roll back time 30 seconds and the wearer would have the memory of what happend. Now I should have put in a clause about it only working once or something but I forgot. So my players are in a mega super huge tower and they get stuck on a puzzle and decide to climb the outside of the level that the mage would spiderwalk up and tie a rope and they would climb up to the next window. no biggie except the fighter wearing his full plate with no ranks in his climb skill, the one wearing the ring, Fell. he hits the ground, goes explody and tries again. he does this like 5 times, and then one of the other players chimes in, "hey didn't you say this tower was flying and that we were like 1000 feet up?" well yeah I had mentioned that. then he's like "Well that'll take more than 30 seconds to fall that far" and we did the math, and yeah it would. So the fighter therefore became stuck in a infinite death loop... and time forever stopped for that world. effectivly ending the campaign. (we didn't actually stop the campaign, but I told the guy playing the fighter he broke the world) |
| shadowoftreefrog03-14-07, 02:34 AM | One of our players had one of the shortest in-game lifespans ever. I can beat that actually, my samuri dies at the end of a gaming session, not the end of the world we were actually protecting a caravan and he was getting bored so I can make a new guy and have him just be another member of the caravan, so I roll up my new minotaur spirit shaman thing while I'm hanging out with the DM after gaming and give it to him. Next sesssion I get a flat tire and I call them to say I'm going to be late, and ask them to just take my new char with them into the uber evil undead pyramid thing they were heading into. okay no prob. So as I show up and walking down the stairs. I hear "oh god, your hear" and I come sit down. turns out that before they made it into the pyramid thing they had to camp, and on the first watch the got random monsters, and nobody saw it and the zombie ogre thing was just about to attack my sleeping form. Okay I can do this, I sit down and say (stupidly in hindsight) "do your worst" DM (rolling in the open) rolls a quad critical. then rolls incredibly close (but not quite) max damage. BAM, I'm dead. shortest character life ever.... he made not one attack, not one skill check, he rolled one save for massive damage, and failed. |
| Fmu7803-14-07, 02:49 AM | My favorite death didn't happen to a player but rather his mount. A group of fives pcs is set upon by a draco-lich. It sweeps through and scatters the group on its first pass. They get off a few ineffectual attacks before the paladins turn. The paladin, who rides a hippogriff charges the draco-lich sword held high. I mention to the player that it has reach and will have a AOO but she decides it is worth it. The Draco-lich lashes out, I roll 20, 20, 20, the Draco-lich grabbed the head of the hippogriff and bit down hard its teeth tear the head clean off as the neck swings violently. The head gives way and the limp body carrying the paladin falls to the ground with a dull thump. It was pretty exciting, for the players and I except for the paladin. |
| obrysii03-14-07, 09:32 AM | My favorite death was when the entire party (level 5 or 6 at the time) was attacked by a level 12+ wizard. We fought him hard, and my character was one of two left after the initial attack. We fought the wizard nearly to a stand-still, dropping him to very close to death before my character, a Bullywug with 100+ hp, was Charmed. Being chaotic evil, he turned on his friend. Ultimately, we all died. But that was the official "start" of the campaign. |
| booze03-14-07, 09:58 AM | the funniest and weirdest death surely was in RttToEE... we were in one of the 1st dungeons, on some kind of lift when a grell attacked us and grappeled our melee fighter. the grell flies away and our archer of cours fires at it... natural 20... grell dead fighter falls and falls and hits the ground. Dm rolls dice and the fighter is dead when we finally arrive the ground we find some water that feels wired on touch, so we think why not test it, the fighter is dead anyway and threw him in yay undead fighter attacks us and we slaughter or former party member the funniest about it is that we the left the corpse rotting in front of the nearest town and all that happened on a day when the guy who played that character wasn't even around... HAH |
| Critalondel03-14-07, 10:01 AM | If anyone's got five or ten minutes -- I write a lot, but I promise it'll be a fun read -- check this (http://forums.privateerpress.com/index.php?showtopic=89187) out. It's an amusing tale from last year's Gencon Indy, when I got to play in an Iron Kingdoms d20 (kind of a fantasy-plus-steampunk setting, for lack of a better term) game, run by an Iron Kingdoms setting developer (with another developer peeking over his shoulder the whole time). Ah, good times. |
| icuall03-14-07, 02:05 PM | The saddest death ever was with my first char, a Half-Orc fighter. This is way back in 1e. I don't remember why, but I wanted/needed to eliminate another fighter. My target was in a bath house, I tracked him down, snuck into the bath house, bluffed my way to his private bath room, once in the bath room (like a steam room with a roman sunken hot bath) my target is in the bath tub, of course naked. I am in my armor and bastard sword drawn. I say " I am here to kill you because...", don't remember the rest. I think it was some honor thing. Anyway, I have two attacks by the time he reaches his clothes and weapon. Of course he is going for his weapon to defend himself. I miss in both rounds and he has his weapon. We fight for at least seven more rounds. I just could not hit the naked guy, no armor! He crits me twice! I only hit him once! I die falling into the bath. A naked man killed the half orc armored fighter. DM and other players could not believe it. They were offering me their dice to try and give a little luck. I rolled so bad!!!!!! It was so sad,:weep: not it's funny. |
| FntsyWlkr03-20-07, 11:51 AM | Just last session: (SHORT VERSION) My character had "actuallized" and transformed into a full Earth Elemental, dropping his INT to 4. He had a STR of 28+ During the battle, he grabbed a creature by the head. This creature was a homebrew creature that drained magic and special abilities within a 120ft radius. My character grabbed him by the head and stormed over to a weakened god and hit the god with him like a club. Once. And then stared at the God. Everyone else teleported away as the god imploded like a star. My character was the hero. |
| DrLambda03-20-07, 01:54 PM | My favourite deaths are the first deaths which happened in our playgroup. We got a party of about 6 Level 1-2 PCs and were exploring a mage tower, where we had to fight with some very small elementals of each element. Because of some teleport trap, me and two friends are teleported right next to an earth elemental standing on a stone bridge in a dark room. I played a lv 2 half-orc barbarian, while my friends each played a lv 1 spell-slingers. So, the elemental turns to one of my friends and slaps him in the face. He was damaged before, so he dropped on the ground with like -4 hp. The other friend freaked out and tried to run away, but while passing the elemental, it hit her. Triple Critical hit for close to full damage resulted in a total of 28 damage. She looked at her sheet... "How much do i take?" - "28." - "I got like 4." The DM got a can of coke, pointed at it and said "That's you." Then he pointed at his foot and said "That's the golem." and stomped the can. This was the point where i looked at my hp and realized that around 28 damage would easily kill me (especially since the DM didn't mention it was a critical) and ran away... over a stone bridge... in complete darkness. I realized my mistake when i started to fall. |
| Sguss03-21-07, 06:12 PM | The following scenarios didn't happen to my character but did happen to my group's characters when I was DM'ing: The Tale of a Halfling and a Worg: So the party is trying to find a pair of Worg's that have been terrorizing the local countryside. The Worg's see them first and set up an ambush, jumping out of them from higher ground. The Halfling Rogue sees them and attacks, hitting one of the Worgs with an arrow. The Worg jumps on the halfling and squashes the halfling in an unlucky (for the Rogue) roll of the damage dice. A local boy in memory of the Halfing, renames his dog after the Halfling... A Sorcerer Vs. 2 Wyvern: Ever see the second D&D movie? Remember when the Cleric, jumps out form hiding to cast his spell in the face of the dragon, whi then obliverates him? Well same setup. The party sees the 2 Wyvern coming towards them (they have been hunting them for - yep you guessed it, terrorizing the local countryside) and takes up defensive positions and concealment. The Wyverns make a fly over, spotting a couple of characters and having start their attack formation... The Sorcerer, who up until this point is under complete concealment steps out in between the Wyverns and fires off a Ray of Enfeeblement. Makes a good hit, but now both Wyverns see him and he is the closest thing to attack. The Wyverns land on either side of him, flanking him and as the other characters rush into save him, gets speared by both Wyverns tails. He survives this miracously, only to be rendered the next round as he is literally ripped and pulled apart between the great beasts. The local community started a charity for "Widows of Spellcasters Who Stand Alone". |
| malignor03-21-07, 06:34 PM | Round 1: Wyvern attacks a party member. Kodo, my Knight Protector charges up and whacks it, doing 30% of its damage. Round 2: Wyvern snatches me up and flies as high as it can. Kodo slashes it more, while still in its claws, and it's almost dead. Round 3: Wyvern drops me to my death. Immediately after, the Wyvern loses its last few hitpoints to an arrow. = = = = = = = State: PC-A is trapped in a Resilient Sphere. Glibbin (my Bard) is next to him. We are at the top of a massive clocktower. Druid-B and PC-C are in the tower itself, battling in mid-air against an advanced flying Naga. Druid-B has summoned a bunch of hippogriffs to help in the fight, and the Naga has created a Blade Barrier above the battle, separating me and PC-A from the fight in the vertical shaft down below. The Naga is winning. Glibbin (my bard) looks through his bag of holding. He has a scroll of Antimagic Field, and a 100' rope in there among his stuff. He pulls out the rope and scroll. He uses the scroll. He walks toward PC-A, canceling out the sphere, and hands him an end of the rope. Then he ties the other end around his waist and runs toward the shaft. As he steps away from PC-A, the sphere re-creates. It's too big to fit down the hole, so it can act as an achor. Glibbin (my bard) jumps down the hole. The antimagic field around him cancels out the blade barrier as he falls past it. It cancels out even the summoned hippogriffs as he falls past them. It cancels out the Naga's flight as he grabs onto it, and they fall, Glibbin (my bard) surfing the Naga down. The antimagic field stops canceling out the blade barrier, as he passes, and the spinning blades shred the rope. I should have thought one more step ahead. Glibbin (my bard) and the Naga fall to our deaths. The party is saved. |
| Saraqual03-21-07, 07:13 PM | it was at the end of an all-night session in a cabin, where we was playing the endmatch of our campain, the whole night through we had been fighting a collosal battle for the fate of all the world. it was us and our allies against the limitless hordes of chaos. the cassualties counted in the millions, and we had finaly broken into the courtyard where the chaosbeasts where spawning from, when chaos incarnate decided to make its apperance. a horrible blob with 100ft long tentacles whitch would destroy anything it touched exept the chaosbeasts. we had a shorsword that could actualy harm chaos incarnate, but for the character who had it to be able to use it he would have to fight through the last 100ft of beasts, before chaos incarnate could make one swipe of its tentacles. my bard Pastolio, made a decision, he had the power of flight, and picked up Ryld, the character with the sword and flew a kamikaze run at the heart of chaos itself. of course he got an attack of oppurtunity against him, which was expected. throwing Ryld the last few feet before he himself got struck by certain doom, he was instantly destroyed, leaving only his crystal guitar. Ryld managed to strike true, and the world was saved from oblivion. at the cost of Pastolio's destruction, body and soul.:weep: okay! he came back to life as a deity later, but he was dead for several millenia so i think it should count. |
| johnwhitmyre03-28-07, 05:47 PM | Well, this happened 2-3 weeks ago in the "Return to the Temple of Elemental Evil" We were on a pully platform 60 ft above a pit(my Human Sorc4, Wendigo Barb2, Centaur Ranger2, and a Drow Bard2) when we were attacked by a Grell(flying ugly beat that grapples then paralyzes with its tentacles). It grappled my Sorceror and paralyzed me only to be killed by my party. The Grell procedes to fall the 60 ft with me still grappled(yes no one made the successful touch attk to grab me from the Grell) and we both fall 60 ft. and I die from the fall damage. Its cool now. I have a Human female 6th level bard. And we are doing ok. The group now contains: Human Female Bard6 Male Elf Ranger6(was a centaur but we limited the +2 lvl adjust.....yeah right! the centaur is not a +2 lvl adjust. at a 4th lvl, he had the BAB of +10. and others, the centaur is too powerful for +2 lvl adj) Male Wendigo Barbarian4 Human Male Ninja6 Male Drow Bard4 |
| icuall11-07-07, 02:06 PM | bump... I know there are more out there! |
| Ivan_Ironskull11-08-07, 12:01 AM | This was recent, in fact we just ended the session 1/2 an hour ago. well, my dwarven barbarian died for the first time today, and it was as heroic and unforgettable as anything... well maybe not but it was pretty cool, if not saddening (we held an OOC funeral for Ivan) heres how it went. The Group: Ivan Ironskull - Barbarian 20 Thorik Bronzetooth - Ranger 10/Fighter 10 Rik'Raen - Wizard 15/Archmage 5 Gregor Blackscowl - Rogue 10/Asassin 10 Grumgum the Goblin - Bard 20 (20 levels of awesome) The Story: Well, the group was planning and plotting and preparing for an uncoming raid on a major dwarf city that was captured by deugar, their forced was amasses at well over 600, mostly lvl 10-15, with several lvl 18-20's mixed in, and from former encounters their boss is some deity-like mage, and really freakin' evil. So anyway, with 600 vs. 5, odds were not in our favor, but hey they never are. so we split in 2 groups, the dwarves (ivan and thorik) would make a sprinting charge and clear as much as they could to make way for the walking nuke (Rik') and the otto's irrisistable dance happy goblin (Grummy), our rogue as always would dissapear, then take all the credit with a devastating sneak attack at our main enemy.. So ivan and thorik somehow fight their way through the amassing horde of gray dwarves, and ivan, dear sweet loving ivan, goes into a berserking deathless extended improved bloodlusting death run, thorik covers with a magical longbow enchanted with several things, so ivan rushes the main guard (3 animated statues made of adamantine) of the BBEG, the following battle goes on like so. Ivan: BY ME UNCLE BURNBARK'S TWIGGY NOSE HAIRS!! Guards: :eek: DM: ...what? Ivan: by me uncle burnbarks twiggy nose hairs... DM: okay so ivan charges screaming some foreign praise to his uncles nose hair, and meets the onrushing guards. Ivan: okay, i charge, bring up an underhand swing, followthrough with an overhand spiral, and use the force from that to bring an underhand vertical strike up and around to thrust through it if it still lives.. DM: Make the appropriate rolls for them... Ivan: (proceeds to roll more 20's then you've ever seen) okay, so ivan crits x18 for each hit DM: :eek: okay, so ivan rushes through the living mountains of pure adamantine, each weighing over 15 tons, and turns them to dust... DM: (secretly rolls several dice) Ivan, the Deity-like god-wizard sees you, and is severely outraged that you broke his statues... Ivan: I look him squarely in the face and recite the following... I am Ivan Ironskull, son of Bruenor Ironskull, heir of the throne of the Adamantine halls of this city, you, who have invaded the home of my ancestors and disgraced it by turning it into nothing more than a military outpost for you wretched abominations to the dwarven species, I am Ivan Ironskull, a king, a mercenary, a barbarian, i cry the howl of chaos, i am the dogs of war... I have seen men die, i have seen them reborn, I am Ivan ironskull, and I am you Doom... Dm: okay so you clearly see the wizard preparing a spell, you dont know what but- Ivan: (rolls 20 on knowledge arcana) Dm: okay so you see him casting maximized lightning bolt, fireball, magic missing, scorching ray, and several other offensive spells, you realize you only have a few rounds to act. and you notice that the rest of the group has caught up to you, there's not much time. Ivan: How much time do i have? Dm: 2 rounds... Ivan: I take out my barrel... The Whole Table: :gah: History lesson... Ivan's barrel was only ever used once, it produces a contained explosion that will obliderate anything and everything in a 20' square around it, everything. Ivan: For Ironskull! The Group: :weep: Grumgum: For Ironskull! Ivan: I charge and jump on the mage. DM: okay, ivan jumps towards the wizard and explodes in a fiery hellstorm, sitting in the middle of the crater the only thing to survive the horendous explosion, is ivan's axe, the heirloom of the ironskulls, ivan's most precious memory... Thus ends the legacy of Ivan... nothing was left of him, the explosion rips apart the soul of the people trapped within, leaving no chance of ressurection, but Ivan died happy, he knew his friends were safe, and his clan finally at peace, and noone could disturb that now... Thanks for Reading... |
| Napoleon_the_Clown11-08-07, 03:31 AM | Best death I've ever had: I'm a level one rogue. The DM has the group in a room filled with various magic mirrors, each showing something unique. Mine views one and sees himself getting tossed into a different mirror and being "absorbed" into it. Five minutes later, everyone else gets the idea to throw him into a mirror in attempt to escape. I shrug and don't even try to struggle. So my character ends up dying. I found it amusing, to say the least. |
| sirdanile11-08-07, 09:10 PM | This happened on a saturday, it was a level 10 printable adventure involving drow and other spidery things. The party sorceror who always acts irrationally despite being moderately smart with 14 int but very low wisdom. A trap early on effectively blocked a passageway, it was a magical swarm of beetles, the wizard decided to be brilliant and set HIMSELF on fire and ran down the stairs through the bugs. While the bugs saved and didnt catch on fire, aooed him repeatedly and he died by the flames and lost his friends(who wasnt playing that session) spellbook to the flames.(LOL) In an adventure I made i had a lich and a rot reaver fighting over territory, we found the lichs phylactery after an amazing series of coincidences(roll reflex save to avoid being chopped in half.... oh a 20...etc.) The sorceror taking infernal heritage feats used infernal howl causing loose pillars to collapse the room effectively killing the cleric:weep: and the sorceror as well as forceing the ranger and the other spellcasters to dig the fighter out.... it was a mess. After that death we all joke about it and disallowed infernal heritage feats. If you didnt notice the sorceror is crazy. |
| Goon_for_Hire11-09-07, 08:15 AM | I really don't get to play that much; I'm almost always the DM for my groups. The most glorious character death I've had was back in 1988, but oh, what a death it was. We were playing a game of Basic with a few rules imported from the AD&D1E PHB to make things a little more interesting. Our characters were planning a raid against a fotress of an evil warlord in a very perilous mountain range. It was slow going, and the warlord was onto us. We'd already mashed his Ogre thugs and human soldiers, and so he decided to send his great secet weapon against us: a Large Red Dragon Dragons came in far fewer flavours in BD&D, and only in three age categories: Small Medium and Large (I'll take a Venti Green Dragon with a Hazlenut flavour shot). And when they say "Large" what they really mean is "blot out the sun and cause sandstorms with its wings. The beast strafed us, trying to knock us off the narrow pass we were on and into a ravine, but only got a well-loved hireling, which it dove after and snapped up in a single bite. Most of the other players started unloading (ineffectively) with arrows and spells, but Grall, my 8th level Dwarf stood fast, as he couldn;t hit the broad side of a barn anyway. Thankfully we'd imported useful deay action rules. The Dragon climbed back up the cliffside and popped his head over to use it's breath weapon. That we survived was a miracle, but good old Grall had saving throws so good that he could ignore amost anything hurled at him. The others started fleeing in terror. Grall knew that if the dragon wasn't killed, it would simply hunt them across the mountainside, and if they fought, the PCs were were as good as dead. "Save yourselves!" He screamed, and then, ploughed headlong at the dragon shield first and warhammer upraised howling "For the Mountain Lords!!" and dove straight into the dragon's throat. Once into the beast's gullet he dug his heels in and wedged his shield hard against the esophagus. The dragon started choking on him immediately. It tried everything it could, turning it's throat into an inferno (as much as it could given that dragons only got three uses of their breath a day in BD&D) and covering Grall with acid, but it simply couldn't do enough to kill Grall and remove him. Burning, melting, drowning in fire, and being crushed in the Dragon's throat, Grall managed to hang on long enough to choke the dragon to death, saving his party, and killing the warlord's greatest ally. The fellow PCs cut him out of there and made a shield of dragonhide to carry him home to his clan on... which became the ancestral shield of his replacement character. |
| Stickboy232311-09-07, 10:15 AM | This didn't happen to me but to a player in a game I was DMing. My players were on a quest to retreive a holy artifact that had been stolen by a death cult dedicated to Nerull. The artifact in question had the power to cast True Resurrection but without the 10 years per caster level constraint which mattered greatly as they were trying to bring back the Paladin who had founded their order and who had died well over 3000 years before. They needed the Paladin because it was said that he was the only one who knew the true name of the arch-devil who was trying to destroy the order and the only way to defeat the arch-devil was to say his true name in his presence. Anyways, after making their way though the death cult's fortress (which entailed fighting hordes of undead and a few other unspeakable evils) the party found the chamber in which the artifact was being kept. They knew, through the use of commune spells, that the only person able to retrieve the artifact was "one willing to sacrifice his life". This was because the altar on which the artifact was sitting was trapped to dominate anyone who touched the artifact and then command them to fling themselves into the very deep pit that surrounded the altar. Any memeber of the party was able to retrieve the artifact as long as they made their will saves. Another detail of the room was it's guardians. At first look it seemed empty but when anyone crossed the threshold into the room a Marut would be summoned and would then proceed to attack the intruder. One Marut for each character that entered. So, the party entered the room and four Maruts were summoned and started to attack. Three of the party members fled the room realizing that they would need time to rethink their strategy but the fourth member assumed that the clue of "one willing to sacrifice his life" meant that he needed to not fight to be worthy of retrieving the artifact. So, he stood there and let the Marut beat him death. And then he was dead. End of story. |
| Lionhearted11-09-07, 11:33 AM | sitting in the middle of the crater the only thing to survive the horendous explosion, is ivan's axe, the heirloom of the ironskulls, ivan's most precious memory... Thus ends the legacy of Ivan... nothing was left of him, the explosion rips apart the soul of the people trapped within, leaving no chance of ressurection, but Ivan died happy, he knew his friends were safe, and his clan finally at peace, and noone could disturb that now... Thanks for Reading... Oh how i love heroic sacrifices, rest in peace Ivan ironskull, King |
| cptevil11-09-07, 12:03 PM | ironicly my farlang worshipping level 3 cleric of domains travel and protection fell in lava while running away from lava oozes or what ever they were |
| CheesieM0nkies11-09-07, 12:11 PM | Aright Our dwarf wanted to use his stability, so we tied a rope to his leg and tried to climb down it, down a 1000ft shaft into a kobold mine Last thing me charcacter heard was by the DM: "You rolled a 1 for your stability check" Our cleric of nerull rolled a 1 on his spot check for notcing he was in a temple to pelor. Last line: "All hail the god of death!" Las thing our ranger ever said: "I eat my wolf" Another character when up to an NPC gnome wizard and stepped on him Our dwarf got vorpal biten 3 times in a row by the same famine spirit Our sorcer bumped him head on the wall and died (level 1) Our fighter was starving to daeth and rolled a 1 on his con save when he tried to eat a rock A kobold crited our wizard with a scythe An owlbear flung the swordsage off a tree like a catapult Our barbarian was locked in a cage by a familiar (cat) and chainlighnined to death Our rogue searched for traps, failed, got hit by 6 black lotuses. He knew he codulnt make the saves, so he made all the rolls at once, hoping high. Some consider a natural 1 high, but I dont know any of them A paladin sumo jumped off a buildling and sqaushed our monk Our tank knocked out the high preist for not healing him, was dominated to think he was a pig for teh rest of his life Someone decided to play a silver dragon, and got hit by his teamates bouncey ball with 100 expolosive runes drawn on it We had a gargoyle flying over an ocean, dominated to freeze for one year, rolld his save a one All these stories are true ALL of them |
| Shadowshimmer11-20-07, 03:06 PM | I believe this was in 2nd edition and I was playing a Paladin for the first time it was the module Keep on the Borderlands and we had just left the main fortress when my Paladin and party hears a woman screaming in the woods. I dismount and charge into the woods to help. My party decides to stay back and wait and to this day I don't know why but anyway, I run into the woods and no damsel in distress. A lacoda attacks me and I fight it to the death. I wounded it but at 1st level it was just to much by myself and that was it. I was playing a halfling rogue and we were out in the middle of a field when a land shark attacks the party. The elven monk is able to outrun it, the gnome wizard levitates, the cleric had a ring of flying and I tried to climb up a tree but the land shark bit my leg on the way up and dragged me down and killed me. |
| Lord_of_Vain11-20-07, 03:25 PM | Twice now as two different characters I've been killed by these retarded skeletons that if you get knocked unconcious out of spite they'll kill you. One time the skeleton missed me twice and i was half on the floor, I thought I was going to live, but he stabbed a third time right before he ran away. Then I failed two saves and some weird soul half took over me and my friends poured this weird gray liquid down my butt, I don't even know man... |
| russdm11-20-07, 03:40 PM | My lvl 1 Half-orc Barbarian crited a gnoll in one hit, killing it. Then the other gnoll crited my barbarian, killing him. FUnny thing is, if the Barbarian had been raging the 30 dam wouldn't have killed him. |
| Vallestar11-20-07, 03:55 PM | Im a level 5 ranger /4 assassin vampire. my companion and brother is a level 6 ranger/1 wizard/ 2 arcane archer /1 cave stalker. we are fighting through a city full of demons, with an army at our backs. hezruss, glabrezu, retrievers, bebeliths some of those little minors ones like manes and some vrocks, also some evil humans. at the end of killing all these guys we reach a marilith. shes tearing apart any who come close (our rabble solider fodder) she even kills a commander of our army. anyways long story short - i have a demon bane long sword and do massive damage to the thing. it dies, my companion who has basically taken no damage all game has been pumping it with arrows. after it dies 2 angels appear and sweep my companion away, something happens between the three. im just standing there, a bright light (sun light spell) seeing how im a vampire i burst into flames, cant gas myself so i try to run out of the effect, i make it but another one goes off. dead. wake up in the after life talk to a fellow vampire, get called back to material world, no longer a vampire and ive lost a level ( for the 4th time). i find out who killed me, my companion ( who has so far killed me twice and not ressurected me, imprisoned me for a year) my companion is now ahalf angel and i ask him why he killed me, he says " im good now, cant be running witha vampire"...many other deaths in this campaign but i wont mention them yet |
| Belkar11-20-07, 05:00 PM | About a year ago, I'm a level 10 elf scout in a homebrew setting... and I rock. (No, I don't say that lightly...). I like to play the scout as his namesake - and focus much more on the "scouting," "sneaking," and "skirmishing" than the trap-monkey angle (meh... we had a rogue...). So, our party decends into the depths of the earth over several sessions, in search of an ancient giant relic that we need to stop an evil BBEG hobgoblin overlord archmage (yeah... I know...). Plus (dum, dum, duuuum...) the gobs are trying to retrieve the artifact too! Deeeep under an active volcano, after a heated battle with goblin forces, we find our destination: a ruined city of fire giants - which, much to our chagrin, still has some fire giant inhabitants. We end up hiding out in an abandoned stone "building" in this underground fire giant city, which is built on a precipice overlooking a lava flow. The plan is to rest, recover spells, heal, etc... but I'm at full HP, only need to trance for a couple hourse, and thus decide it's my duty to scout the area out beforehand, and secure the scene. The party wizard is spell-less, so I rely on my Hide and Move Silent checks to creep about the building, and I eventually spot a bugbear sentry (wounded, mind you...) nearby, who doesn't notice me. Getting the bright idea to skirmish him to death - I run out to fire a "shaft 'o skirmish" at him, when a trio of fire giants tromps out from behind another building and pastes him, then they turn to me... and growl. I squeal like a 6 year old girl and fire my arrow at the nearest, backing up as I go, launching more arrows as they close in... until I come to a stop at the precipice edge, about 75 feet to glowing lava below. My party emerges from hiding after hearing my screams, just in time to see the fire giant (which I had, by then, heavily damaged), charge and bull-rush my elven butt out and over the ledge... soaring gracefully as I screamed like a ninny and landed in a sea of lava. This did not kill me. I endured three rounds of burning lava before the rogue used a magic item to fly down and haul my blackened, charred body out, at -7 HP. Of course (of course, of course...), all my items and magical goodies were now ash - and my naked body was deposited before the cleric who used a CLW scroll to bring me up to 1 HP. Helping me stand - I smiled - and then died as a javelin hurled by the hobgoblin assailants following us plunged through my back. The resulting fight (fire giants vs. hobgoblin NPCs vs. the party) was pretty cool. Wish I could've taken part in it. The party escaped in the confusion, and returned to get the artifact. [sigh]. My poor elf. :bigeyes: |
| metalmayhem8011011-21-07, 12:38 AM | One of our players had one of the shortest in-game lifespans ever. As we were storming the castle of the evil fey king, we rescued his character, who he had just rolled up. We finally reach the evil king's throne room, which is trapped, naturally. His bright idea is to cast grease on himself and launch himself, slip-and-slide style, down the room in the hope of evading the traps. Unfortunately he triggered a series of fireball spells, which he had no chance of avoiding. The charred and smoking lump of his corpse slid all the way to end of the room where it thudded against the dais where the king stood. I can beat that... It wasn't my character though, I was GM'ing it. The party found an object that an assasin used to scry upon. They knew people who had the object usually died. The assasin also had an ability to teleport the bolt of his crossbow 5ft from it's target. Well they took this gem out into a clearing (They didn't know this was how it was used). The clearing was near some woods (Awesome, barbarians live in woods!) The barbarian came out of the woods to find them. He asked what they were doing... The druid told him "We're looking for an adventuring friend, and we're paying people with that gem". The barbarian went over, picked it up. (The part new it activated at midnight) Well, he picked it up right around when midnight happened. He had a bolt of death hit him, 1 min and 30 seconds after he was introdcued to the game... |
| Dawnshadow11-21-07, 09:49 AM | Homebrewed world, my fighter/paragon of a savage human homebrew race and most of his party were fighting an ancient wyrm fang dragon. We'd done fairly well, no casualties, but we were getting really, really beat up. So was the fang dragon. In the end, it came down to the fighter (not in the greatest of shape, but not terrible.. 100 some hp), and the rest of the party less sorceror surrounding it on 3 sides. It's either going to full attack the fighter, or run and heal.. The cleric and spellthief pull away, they can't take more than a hit. The sorceror throws a spell, fails to get through spell resistance. The dragon goes 'that arcanist is still in the fight'.. and starts to pull back. The fighter drops his sword and grabs the dragons tail, getting pulled into the air when it takes off. He starts climbing up it's back, until he can draw his backup weapon.. and then the dragon, some 400 feet up, whips around him, looping up and full attacking. They plummet, fighter goes down to the negatives from the power attack damage.. and gets 'We die together, warrior' and a toothy grin. SMASH! And they both wound up very, very dead.. the warrior cradled in claws of the very, very broken fang dragon. |
| Cornelius11-21-07, 02:59 PM | <snip>.....then one of the other players chimes in, "hey didn't you say this tower was flying and that we were like 1000 feet up?" well yeah I had mentioned that. then he's like "Well that'll take more than 30 seconds to fall that far" and we did the math, and yeah it would. So the fighter therefore became stuck in a infinite death loop.....<snip> Actually, it only takes approximately 7.9 seconds for an object to fall 1000 feet, assuming standard earth gravity. Well that's the amount of time it would take to fall 1000 feet in a vacuum. But even factoring in air resistance, it generally takes skydivers 10 to 12 seconds to fall the first 1000 feet after they jump. It would be towards the higher end of that range if they are in the spread eagle position to maximize air resistance....but still, it is well under 30 seconds. So, assuming the fighter died immediately upon impact with the ground, the magical ring actually would've transported him back to a point in time 18 to 20 seconds before he fell. The fall would have needed to be about 5000 to 6000 feet before it would've taken longer than 30 seconds and therefore caused an infinite loop. |
| Talisman11-21-07, 07:04 PM | This happened at a Con game... I'm playing a paladin. We're looking for this ancient paladin who's apparently returned from the dead. Funny thing is, his castle is crawling with demon-thingies. We eventually find him...only he's become a blackguard and a servant of Orcus, and a half-fiend! He's got the Rod of Orcus set up like a trophy. We lay into him. As we fight (tough fight), the shadowy form of Orcus his-own-damn-self starts to appear around his Rod. Oh, crap. We can maybe take Mr. Fiend; we cannot take Orcus. My paladin breaks off from combat with the blackguard (taking an AoO) and runs for the Rod. I grab it, roll a Fort save, and get crap. I'm slain in an instant. But as I die, I pour about 60-70 points worth of holy lay on hands power into the Rod. Orcus screams and vanishes. Party butchers blackguard. ________________________________________ _________ This was a friend in a non-D&D game. Setting is post-apocalyptic survival. We're in the world's last real city (such as it is), trying to stop this maurading monster that fights inside a bubble of acidic water. It later turns out to be an insane, corrupted water nymph. One guy's playing a mutated bug-guy who fights with a shotgun and a handful of grenades, made by my character. He gets too close to the water-critter, gets grappled by long, watery tentacles, and gets pulled into the bubble of water. He's now drowning, being acid-ized, and being clawed to death. We can't reach him in time. He goes to "dead," and asks the GM for a dying act. GM says "sure." He pulls the pins on the five grenades strapped to his chest. Bye-bye water monster. |
| Barticus11-22-07, 02:14 AM | Hiding in a building from shadows.... Hide check 45.... move silently 35.... and then i had to sneeze..... |
| dungeon_dude11-22-07, 02:34 AM | Well, this one wasn't actually a permanent death, since it was just a combat test. Me and my friend failed miserably twice in the test. Here's the setup: There is a table in the middle of the room. A large double door is at the end. 3 Poison dusk Lizardfolk are in the room. My character is a warforged fighter, and my buddy's a human cleric. Both are lvl 1. Attempt #1 I immediately run up and try to flip the table over onto the first lizardfolk. However, I fail the strength check miserably. While I strained to lift the table, the lizard I hoped to crush came up and tried flipping the table also. He succeeded, and our combined strength sent the table over my head, and towards the cleric. It would have hit him, but he was close to the wall, and it merely pinned him there by leaning against the wall with him crouched under it. A battle ensued, a few arrows let loose, and one more lizardfolk came through the door. I was knocked out, and one arrow from a lizard accidentally hit another lizard. My friend crushed the skull of one fallen lizard with his mace, but was quickly brought down by the 2 remaining lizards. We die. Attempt #2 I try to flip the table again, and succeed. But the DM is save happy, and the lizard dodges backward, sustaining only a smashed toe. I run up after a few turns, and this is where things start to go wrong. As I said, the DM was check and save happy. I failed the dexterity check to naturally step over the 1 inch ledge the fallen table created, and fell flat on my face. We proceeded to die, rolling even worse attack rolls than last time. I thought the funniest death was with me tripping over the table. |
| dungeon_dude11-23-07, 01:50 AM | I really don't get to play that much; I'm almost always the DM for my groups. The most glorious character death I've had was back in 1988, but oh, what a death it was. We were playing a game of Basic with a few rules imported from the AD&D1E PHB to make things a little more interesting. Our characters were planning a raid against a fotress of an evil warlord in a very perilous mountain range. It was slow going, and the warlord was onto us. We'd already mashed his Ogre thugs and human soldiers, and so he decided to send his great secet weapon against us: a Large Red Dragon Dragons came in far fewer flavours in BD&D, and only in three age categories: Small Medium and Large (I'll take a Venti Green Dragon with a Hazlenut flavour shot). And when they say "Large" what they really mean is "blot out the sun and cause sandstorms with its wings. The beast strafed us, trying to knock us off the narrow pass we were on and into a ravine, but only got a well-loved hireling, which it dove after and snapped up in a single bite. Most of the other players started unloading (ineffectively) with arrows and spells, but Grall, my 8th level Dwarf stood fast, as he couldn;t hit the broad side of a barn anyway. Thankfully we'd imported useful deay action rules. The Dragon climbed back up the cliffside and popped his head over to use it's breath weapon. That we survived was a miracle, but good old Grall had saving throws so good that he could ignore amost anything hurled at him. The others started fleeing in terror. Grall knew that if the dragon wasn't killed, it would simply hunt them across the mountainside, and if they fought, the PCs were were as good as dead. "Save yourselves!" He screamed, and then, ploughed headlong at the dragon shield first and warhammer upraised howling "For the Mountain Lords!!" and dove straight into the dragon's throat. Once into the beast's gullet he dug his heels in and wedged his shield hard against the esophagus. The dragon started choking on him immediately. It tried everything it could, turning it's throat into an inferno (as much as it could given that dragons only got three uses of their breath a day in BD&D) and covering Grall with acid, but it simply couldn't do enough to kill Grall and remove him. Burning, melting, drowning in fire, and being crushed in the Dragon's throat, Grall managed to hang on long enough to choke the dragon to death, saving his party, and killing the warlord's greatest ally. The fellow PCs cut him out of there and made a shield of dragonhide to carry him home to his clan on... which became the ancestral shield of his replacement character. :eek: That. Is. The. Most. Epic. Death. EVAR. That, sir, is something that could have come out of an award winning fantasy novel. Your dwarf's display of courage and selflessness actually touched me. |
| my_appendix_blew_up11-25-07, 11:06 PM | i dont know why i love hearing about other players dieing. lol. (this was the 3rd time i had ever played d&d) best death i have is when i was a lvl 3 gnome wizard, my party member got caught trying to steal another wizard's spell book for me so he was in jail. i made acid to melt the bars of his cell window and i was using mage hands to give it to him and he dropped it out of the window. because i had nearly killed myself making it (another funny story) i tried to catch it in a moment of confusion (instead of catching it with mage hands) and the vial smashed in my hands because i made a crappy reflex save, it burned my hands into little shriveled black spindles. i was then heard screaming by the jail's guards, they took my remaining 4 hitpoints with an arrow to the leg because i couldnt cast spells anymore because my hands wherent functional, i was unconscious so they coup de graced me in the face because of their "no tolerance policy". later, they caught my friend trying to pick a lock in his cell by smashing it repeatedly with a wooden bowl and held him down and slit his throat. our dm was in a bad mood that night lol. |
| my_appendix_blew_up11-25-07, 11:10 PM | :eek: That. Is. The. Most. Epic. Death. EVAR. That, sir, is something that could have come out of an award winning fantasy novel. Your dwarf's display of courage and selflessness actually touched me. me too >< |
| Shadowshimmer11-26-07, 12:30 PM | I had a high level character and was an expert swordsman/dualist and would seek duels out to the death. My character would only challenge or opponents who had vorpal weapons or weapons of slicing and this went on for about a year in real time. I would always roll thunder when in a duel but alas at the end of a year, my character was killed by a high level Drider and his mighty vorpal axe. Still one of the best times I have had playing D&D and loved the character. |
| Arelia11-26-07, 08:36 PM | The DM decided it was time for the campaign to end. Party at 4th level. -Me, a Druid -The Generic Rogue -Mr. I'm-obsessed-with-armor-spikes Cleric -Very nice, benevolent Other Cleric -Commodore Mitch, the Fighter who wants a Gelatinous Cube as a mount. x (Ranger Rick was already dead from being thrown into a Gelatinous Cube and subsequently cut in half. Guess who did it.) So, we're sent into this dungeon underneath the city we're in. The paranoid, rolls-too-many-search-checks rogue searches the first door for traps. He finds none. The trap was on the floor in front of the door. The floor crumbles, and he falls into a pit of spikes. He is just about to say, "Ha! I have a Ring of Featherfalling!" when part of the ceiling falls and crushes him into the spikes. So, a friendly NPC raises him, and we get the hell out of that dungeon. But, the city is under attack by a massive horde of hobgoblins. Most of the party makes a mad dash for our boat*, but Rogue and I are smarter than that, and sprint for the edge of town NOT under attack, because, you know, Commodore Mitch is the one steering. And he's crazy. Team We're On The Boat manages to start sailing away without a single hobgoblin boarding it, but, you know, they've got bows. And burning arrows. The boat is peppered with fiery arrows of doom, and Mitch ignores them. Screw putting out the fires. Armor-Spikes Cleric decides that, if the boat's going down, he'd better take off his Full Plate so he can swim. He looks over at Mitch, who shakes a greatsword menacingly at him. They don't get along too well. The next few seconds go like this: "Hmm. I'm keeping my armor on, beca-" "I push him into the ocean." For good measure, Mitch shoves the other heavily-armored cleric off the ship as well. Did I mention yet that the ship's crew is not in the ship? Mitch is alone on his boat. His burning, uncontrolled boat. -Meanwhile! Rogue and I escape the city. Yeah, we're that awesome. We encounter ten hobgoblins. We put up one hell of a fight, and actually win! Ten more show up just as the first group is nearly gone. -Mitch looks over the side of the boat. ArmorSpikesMan drowned? Check Nice Cleric drowned? Wow. She's actually swimming in full plate, and doing a good job of it. Mitch hurls his Greatsword at her, scoring a critical hit and killing her in a single shot. His boat continues burning, but miraculously is heading straight towards an island! I bet you wish you had his luck. The boat sinks just as it reaches the island, and Mitch walks off unharmed, with as much ale as he can carry. And an oar. Because his greatsword is deep underwater. He is immediately set upon by Dire Bears, and dies trying to force-feed them ale as a distraction. A bear steals his commodore's hat and returns several campaigns later. -Meanwhile, the rogue and I are bleeding to death, in an undramatic, not even funny way. I was the last to die, which has to be worth *something* Really, this story was all about Mitch. He knows how to end a campaign well. :P |