| Post/Author/DateTime | Post |
|---|---|
| Faeirlyte09-26-06, 07:28 PM | If you are creating a character, you usually get their language (i.e. Elven) and Common tongue, plus a few others. Also, as you move up or find a scroll, etc., you can attain more. So, in the various campaigns you have been in, which languages do you find most useful and best to have? Thanks! I am especially looking for what an Grey Elf Wizard, 5th level could have. |
| VrecknidjX09-26-06, 09:16 PM | Languages that are spoken by your enemies. Dave |
| secher_nbiw4509-26-06, 09:26 PM | My group is currently in a FRs campaign and not one of us can speak Undercommon. Frustrating considering we've spent the last 4 weeks in game chasing drow and duergar around. |
| Krompt09-26-06, 09:58 PM | I always make it a Point to get Elven, Undercommon, Draconic, and Celestrial (Abyssal if i'm evil). Basically 1 language that has a different alphabet from all the others. (granted Elven and undercommon are both Elven). Basically Get Elven, Draconic, Dwarven, and Infernal/Celestrial. Then you have all your basic Alphabets set so you can get past no reading most languages |
| Darkuwa09-26-06, 10:00 PM | I go in this order depending on the number of starting languages I get. Elven Dwarven Orc Draconic |
| Tarvok09-26-06, 11:14 PM | For me, the need to read Draconic seems to show up more often than any other language. It helps that Kobolds (and a few others) speak Draconic. |
| epifreak09-26-06, 11:35 PM | I've always been a fan of grabbing the good and evil outsider languages (celestial, infernal, abyssal). This is for 2 reasons. The first is that no matter who I play with, everyone seems to grab stuff like elven, dwarf, etc, which is a good thing, since they're relatively common; however, encounters with elves or dwarves are rarely the kind of "oh ****!" encounters that an encounter with, say, a devil or demon might be. As such, I like to show such entities the proper "please don't kill me" level of respect, and speaking in their language is a part of that level of respect. |
| steenan09-27-06, 10:47 AM | Celestial - you want to be able to talk with creatures you summon. Also, many books with information about monsters and their weaknesses will be in celestial. Draconic - most books about arcane magic are written in it. Infernal - for talking with summoned creatures. Also, it's the most precise language if you need to write any kind of contract. at least one ancient language (ie. netheresse in FR) for making your notes hard to decipher and to allow your DM for interesting plot hooks. |
| Morka09-27-06, 11:29 AM | Discuss with your friends so everyone knows the same obscure, but common language your foes won't bother to learn: Halfling, Gnome or Gnoll might be good for that. This way, you can discuss your plan in the next tavern and have few chances it'll fall in the wrong hears. Ignan or Terran might be better if you feel paranoid, more than Auran and Aquan, since there is many non-outsiders who speak this language. |
| CrossBlade09-27-06, 11:47 AM | Languages that are spoken by your enemies. Dave FEAR THE ALL MIGHTY WORDS IN THE STRANGE LANGUAGE OF DAVE! Sorry, couldn't resist. |
| CPAtheFat09-27-06, 01:41 PM | English |
| Romtos09-27-06, 04:09 PM | English Why? :P [...] Infernal - for talking with summoned creatures. Also, it's the most precise language if you need to write any kind of contract. [...] Cool, how do you favor this advantage compared to common? :) |
| Ryusage09-27-06, 04:18 PM | Well... Dwarven is nice, since a lot of languages use its alphabet... same goes for elven and common (if you play a strange race that doesnt get common...) |
| kelvinaw27309-27-06, 04:32 PM | Draconic is always handy! |
| Pangeon09-27-06, 09:13 PM | I'm personally a fan of Undercommon, Draconic, and Infernal. |
| AZNsupermarket09-27-06, 09:29 PM | the ones I always pick up - 1. draconic 2. elven 3. orcish |
| Kurtulmak09-27-06, 09:59 PM | Draconic, by FAR, has come up in our two-year campaign more than any other language, save Common. Dragons speak it. Kobolds speak it. Just about every magical text or arcane rune is written in it. And there are a LOT of arcane runes. After that.. Undercommon is occasionally handy. And I'd suggest trying to learn whatever language it is your enemies are speaking, although that means you probably won't have it at creation. |
| MortalPlague09-28-06, 04:05 AM | Here's three that I'm surprised nobody has mentioned. Giant - language of giants, ogres, and a host of other big creatures. Almost like common among big critters. Goblin - spoken by goblins, hobgoblins, bugbears, and sometimes orcs and their ilk. Many creatures speak goblin in one form or another. This one seems like common for weaker critters. Sylvan - the tongue of fae, and all sorts of woodland magical beasties. |
| babysamurai09-28-06, 05:11 AM | My favourite languages are Jannti (the language of genies) and Chun. |
| AZNsupermarket09-28-06, 07:27 AM | Goblin - spoken by goblins, hobgoblins, bugbears, and sometimes orcs and their ilk. Many creatures speak goblin in one form or another. This one seems like common for weaker critters. I once had a DM ubsessed with the goblin language. We started on an island where everyone spoke goblin. One of the players happpened to have chosen goblin as their language, but he explained taht the people of the island spoke west goblin, while the player spoke east goblin |
| Cifer09-28-06, 08:17 AM | I always make it a Point to get Elven, Undercommon, Draconic, and Celestrial (Abyssal if i'm evil). Basically 1 language that has a different alphabet from all the others. (granted Elven and undercommon are both Elven). Basically Get Elven, Draconic, Dwarven, and Infernal/Celestrial. Then you have all your basic Alphabets set so you can get past no reading most languages I take it that you know the alphabets as soon as you know one of the languages using them. I mean, do you know Latin? You're reading its alphabet at the moment... |
| Need_A_Life09-28-06, 08:24 AM | Infernal (love LE), Abyssal (know your enemy), Celestial (well, always nice to be able to ******** them in their native language), Undercommon (Lovely), Dabus (planescape fan). Basically, my character knows every language I can find in the Monster Manual, players handbook or anywhere else that might be appropiate... I took the feat 'Master Linguist' that gives me extra languages (okay, so I needed to fill a feat slot) |
| babysamurai09-28-06, 08:32 AM | Dabus (planescape fan). It’s kind of hard to speak a language that consists of glowing Sigils (pun intended) that float above your head. ...Maybe an Illumian could pull it off. |
| Chrono Nexus09-28-06, 08:37 AM | Sylvan. Nothing aside from nymphs and a few leprechauns speaks it, it is a good secret language. |
| babysamurai09-28-06, 08:42 AM | Sylvan. Nothing aside from nymphs and a few leprechauns speaks it, it is a good secret language. ...And: satyrs/dryads/pixies/grigs/quicklings/spriggans/bookas/killmoulis/buckawns/uldra/dusklings/centaurs/unicorns/korreds/jermalaines/sylphs etc. |
| Cifer09-28-06, 09:22 AM | Celestial (well, always nice to be able to ******** them in their native language I'm not even sure it's possible to ******** in Celestial, whatever ******** means. |
| epifreak09-28-06, 03:18 PM | I remember a bard I made once. I reserved at least 4 skill points/level for languages. By 6th level, I just erased everything I had written and replaced it with "all". |
| Telhuine09-28-06, 04:04 PM | For me, it is an RP decision for each character I'm rolling up. If I'm a caster, I'll usually take draconic, undercommon, goblin, elven, (unless I'm an elf, then I take dwarven). If I'm a cleric, I try to make sure I know celestial as well as infernal and any elemental (auran, aquan, etc.) languages I think may be useful As a fighter, I try to pick up languages of as many enemies as I can... orc, giant, goblin, undercommon, etc. Druid should have sylvan and any elemental languages that would be useful... You get the idea. You can hardly go wrong with knowing orc, goblin and giant for any of the classes. Just MHO |
| RevIron09-28-06, 04:08 PM | My current character speaks Chinese, simply because he's the son of a person from China. He also speaks English because that's the common tounge. As I usually play Ravenloft I wouldn't normally bother with common and would instead use various "domain languages" - as the many tounges of man are known in that setting. |
| Balseraph09-28-06, 04:42 PM | My Eberron character speaks Common and Daelkyr... No, of course I'm not interested in unlocking the secrets of Xoriat and unleashing madness upon the world. Why do you ask? :P |
| nimrodii09-28-06, 04:59 PM | I recommend picking up Druidic, it's a bit difficult if your not a Druid, because first you have to find a druid, then torture him until you can get the language out of him. Then you also run into the problem of the druidic circles after you, because you have learned their secret language. |
| tharivol26609-28-06, 09:55 PM | personally i recomend esperonso (sp?) |
| babysamurai09-29-06, 04:42 AM | Ebonics. |
| Tiefling_Warlock10-02-06, 04:04 PM | As my DM would say: Draconic is the new common. As all of the characters we ever play all have draconic but never use it. |
| Psionx10-02-06, 09:10 PM | 1. draconic & common Reasons: If they don't speak common and it's a community you are trying to communicate with, as long as they have a spellcaster, s/he (it) will speak draconic. Its like the universal language since wizards almost always learn to speak it. |
| User512710-03-06, 09:32 AM | Polygot at epic. there. now i speak and read all laguages! HA! |
| Chrono Nexus10-03-06, 01:42 PM | Polygot at epic. there. now i speak and read all laguages! HA! Except for languages that cannot be read or spoken. Blam! |
| Psionx10-03-06, 01:46 PM | Except for languages that cannot be read or spoken. Blam! seconded with Sha-zam! Does it allow druidic? |