Brand Spanking new to DnD [Archive] - Wizards Community

Post/Author/DateTimePost
rayne_neophyte

06-26-04, 11:49 PM
I'm brand new to DnD, so I don't quite know what to do/make with my character. Here's what I have so far.

race: Aasimar
gender: female
alignment: lawful good

plus all the other aasimar stuff that comes with it

My question is what class does this make me or what should I do with this character?

If this post is too unclear, im me at kimberleighe.

Thanks
Ssussunriyh

06-27-04, 12:47 AM
The obvious choice would be paladin (that's the Aasimar's favored class, but that only matters if you make a multi-classed character.) Other than that, the only real restriction is alignment:

Barbarians must be non-Lawful.

Bards must be non-Lawful.

Druids must be Neutral in some aspect.

Monks must be Lawful (no problem there.)

Paladins must be Lawful Good (which fits perfectly!)

All other base classes may be of any alignment. There are trends and tendecies for a class to favor some alignment over another, but no set-in-stone rules or restrictions. In short, you are limited only by your own imagination and creativity. The core rules are not intended to pigeonhole your character concept for you.
Matrixy

06-27-04, 01:42 AM
Post us a short background.

Stuff like "This character is a 54 year-old roguish charmer who lies like a rug. Seriously, he could spin a yarn ten feet long. Six hundred years ago, a curse was placed upon his family that left his grandfather's grandfather's grandfather and all his kin unable to speak the truth more than five times in a given day. He is fond of long walks on the beach, is a Taurus, and his idea of a romantic evening is singing his lover serenades in Elvish over a candlelit dinner."

Then we can tell you "You want to take the Charlatan feat, wield a rapier or a foil, and take a level or two of wizard or rogue. Also, skill focus:bluff is a good idea, as is putting a 14 or 16 in Charisma and Intelligence."


More information lends to more results.
Anthor Del Niera

06-27-04, 02:04 AM
Some combination of monk and paladin would be neat. It would be best to post some more about who she is as a person to get more help.

Your DM probably rules, just so you know.
rayne_neophyte

06-27-04, 02:14 AM
Ok, here goes nothing. She still has no name. I am in the process of thinking one up. Am accepting suggestions.

This character is a 27 year old born to high-class parents. She is well-educated among her peers. She is quiet, saving her words until coming across a subject that holds a great deal of interest to her. Her loyalty lies to those that earn it, giving her wits and talents to them whole-heartedly. She abhors darkness, always keeping a light on where ever she goes.

There's the beginning. The DM and I have rolled for some of the traits already. I know she got a high roll on Intelligence. She also uses both fists and spells. Hope this helps!
Shifting Master

06-27-04, 08:14 AM
Start out with levels in Wizard or Sorcerer (only Sorcerer if your Charisma is high, too). Then multiclass to monk. There also may be a few interesting prestige class choices for a wizard/monk or sorcerer/monk, so look for those, too.
Chewbacca's LightSaber

06-27-04, 11:45 AM
If you have a decent wisdom I'd go with cleric. Maybe multi class as fighter or monk later.

Anthor Del Niera is right your DM does rule! Getting to play an Aasimar is way cool:D.
SmiloDan

06-27-04, 12:03 PM
You might want to consider playing any of the classes with more than one Knowledge skill. This includes Cleric, Paladin, Ranger, Wizard. Both Clerics and Wizards can cast light spells.
There is also a Prestige Class called Loremaster which is kind of like a Scholar or Sage spellcaster. Ask your DM if it will be available. It's more for Wizards than Clerics, but it wouldn't be too bad for a cleric.

What role do you see your character having in the party? Will she be a frontline warrior that engages foes in melee? Will she blast her foes with spells? Will she be stealthy and sneaky? Will she be a stalwart healer and leader?

If you want to be in the background, but still contribute a lot to the party, I would recommend a cleric. You could even choose the Knowledge and Sun domains! That would seem to fit your character concept. Clerics are very versatile, which is useful if you don't really have a plan on what you want to do.

An intelligent cleric with the Knowledge domain could put a lot of skill points in all the various knowledge skills. Does she focus on one branch in particular, or does she have a broad but shallow selection of fields of study?
Anthor Del Niera

06-27-04, 12:41 PM
In my experience it is not always wise to play a spellcaster for your first character, and I wil advise against it; just my thoughts on the matter. They are distinctly more complex that a typical physical combat oriented individual.

Depending on your level distribution and total character level, paladins will have the ability to cast spells at higher levels. Nothing very powerful, just supplementary things.

If you do decide to play a caster, I would recommend a sorcerer. Aasimar charisma bonus is nice, and paladin/ sorcerer makes an interesting combination, especially with a few levels of monk thrown into the mix.

The second reason for the sorcerer suggestion is simply less spells to keep track of. Rather than prepare a huge variety of spells, you select a few and cast them a number of times per day.

Again, just my thoughts and a few suggestions.
SmiloDan

06-27-04, 02:52 PM
If you aren't married to Lawful Good alignment, I would suggest a bard. They get some spells, they have a lot of skills, they have some nice class features that would help the party out, and they're really versatile.

And I have to agree with Anthor Del Niera. Playing a spellcaster as your first character is probably a bad idea, since there are a lot of spells to choose from. Sorcerer is probably the easiest spellcaster to play.

Maybe your best bet would be a paladin. You can put all your skills in Knowledge (nobility and royalty) and Knowledge (religion) and if you're smart enough, other skills, like Diplomacy, Sense Motive, Ride, Heal, Concentration, and Handle Animal.

Paladins are good at bashing things over the head with their swords, have some nice class abilities, eventually get a few spells, have a nice skill selection, and fit really well into the aasimar state of mind.
Eslake

06-28-04, 03:41 AM
What you've described sounds very much like a Paladin by default.

The possible exception being
"Her loyalty lies to those that earn it, giving her wits and talents to them whole-heartedly."
which, in the strictest of sense, is not "lawful" so much as neutral on the Social axis, as a "lawful" character's loyalties lie foremost with the established and accepted ruling hierarchy.

Of course, as a DM I would not count that as a nature that would shift a character's alignment to Neutral/-moral- unless it came into direct conflict with the established system(s) in a major way.

The downside, of course, to choosing paladin as your first class, is that once a paladin takes a level in any other class, they can no longer progress as a paladin. So chosing an alternative class first might be a good idea.

In the end it will depend primarily on which classes your DM allows, and what (if any) special conditions beyond those given in the books, he or she applies to taking those classes.

My advice is to consult with the DM(s) and fellow Players you will be gaming with to get a better idea of what sort of character classes will be best suited to the game settings you'll be using. :)
bradipus

06-28-04, 04:38 AM
Originally posted by rayne_neophyte
Ok, here goes nothing. She still has no name. I am in the process of thinking one up. Am accepting suggestions.

This character is a 27 year old born to high-class parents. She is well-educated among her peers. She is quiet, saving her words until coming across a subject that holds a great deal of interest to her. Her loyalty lies to those that earn it, giving her wits and talents to them whole-heartedly. She abhors darkness, always keeping a light on where ever she goes.

There's the beginning. The DM and I have rolled for some of the traits already. I know she got a high roll on Intelligence. She also uses both fists and spells. Hope this helps!

Well, if your DM allows you to choose which dice roll assign to each stat, you could try a Cleric.
There is a bit of work to do, because it's a spellclassing class, so a brief knowledge of the spells you'll use is advised.
Maybe you could try asking to one of your fellow games which spells are more effective and/or useful.

I don't know why, i don't imagine your character as a militant zealot of sort, but rather as a compassionate person.
My idea, is that of a person dedicated to others, her way of fighting darkness is usually by helping people easing their sufferings, walking inside disease infested zone, or war zones etc..
A sort of "emergency doctor" in the Dnd world..
If you plan on fighting unarmed, maybe your char could dislike the use of weapons, because she doesn't like violence (except self-defence of course).

I hope this will help,

Bradipus.
GoodTeletubby

06-28-04, 01:05 PM
Originally posted by bradipus
I don't know why, i don't imagine your character as a militant zealot of sort, but rather as a compassionate person.
My idea, is that of a person dedicated to others, her way of fighting darkness is usually by helping people easing their sufferings, walking inside disease infested zone, or war zones etc..
A sort of "emergency doctor" in the Dnd world..
If you plan on fighting unarmed, maybe your char could dislike the use of weapons, because she doesn't like violence (except self-defence of course).

I hope this will help,

Bradipus.

ah, the medic/doctor, i'm working on one of those right now, a shugenja of the gentle rain from complete diving, all healing and protective spells, nothing offensive, but that's another thing altogether

i agree that cleric would probably be the way to go, you get excellent access to spells, and if you're willing to sacrafice a bit of the spellcasting power, you could multiclass as a monk, though i'd only reccomend it if you rolled a lot of high stats, as the monk is very ablility-score intensive, though lvl 2 cleric buff spells could help there a bit