| Post/Author/DateTime | Post |
|---|---|
| Nephlite04-03-07, 11:17 AM | Okay, while I'm not playing a Cleric another character is. They are apparently escaped prisoners (wrongfully convicted); well, I'm not a escapee. I just joined them after being locked in same dungeon from Cyric (whose no longer the God of Death but has most of his powers). Anyhoo, the Cleric I find can't cure us (she is NE Alignment). I ask why. She says, "Because she is evil". I am like WTF? in my head. But I mention I do'nt se cure spells aligned. THe DM pipes in that in the last game she played in as a player her DM ruled that you couldn't. Any help in proving you can heal when evil? Maybe some NPC WotC has ruled (like in one of their books or something) healed when evil. That would prove it, but I ca'nt remember any at the moment. I believe they are caught up on channeling positive energy is good text. Only good news is the evil clerics we fight won't be healing their buddies (unless undead). |
| Prator_the_Legendary04-03-07, 11:21 AM | Evil clerics CAN cast cure spells... But unlike good clerics, they must prepare their cures in advance. They cannot spontaneously turn a spell of any given level into a cure. This is in the player's handbook under the cleric section. So yeah, you can cure, but you can't cure spontaneously, which is a major pain. |
| Magnus02904-03-07, 11:26 AM | As written, evil clerics can absolutely cast healing spells but as said above they can't do it spontaneously. But of course it is entirely up to the DM to make the call, maybe his campaign has special reasons why they can't (the evil goods may simply not be willing to grant the poor SOB's the power of a cure moderate wounds for some reason.) |
| Pfisiar04-03-07, 11:30 AM | My guess is that the DM has no idea what he or she is doing, has misread the PHB, or suffered under the ignorance of another DM. Or maybe all 3. |
| MightyPotamus04-03-07, 11:41 AM | As far as I know, the only major limitation on what and evil/good cleric can cast is if if has the [evil/good] descriptor. Cure spells aren't the nicest things to be casting when you are using it to bolster the ranks of a group of bandits while they are sacking a village. |
| Toloran04-03-07, 12:08 PM | What he might be thinking is this line: A cleric casts divine spells, which are drawn from the cleric spell list. However, his alignment may restrict him from casting certain spells opposed to his moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells, below. A cleric must choose and prepare his spells in advance (see below). He might be assuming that cure spells are "Good" spells (because healing is good for you :) ) but they aren't. They are non-aligned spells so they are perfectly ok to cast. You just can't cast things like Bless Water which do have the good descriptor. |
| couchmonkey04-03-07, 12:18 PM | If your DM won't budge there's a quick fix. In Libris Mortis there is a feat that allows you to heal yourself with Inflict spells. Take that and have your group take it if possible. Its called Tomb Tainted Soul. |
| ShadowDragon868504-03-07, 12:38 PM | Here's a thought: Don't play Evil! |
| Pangeon04-03-07, 01:23 PM | Here's a thought: Don't play Evil! Here's a thought: Try and be helpful! Your DM, as the others have noted, is wrong; evil clerics can cast cure spells, just like good clerics can cast inflict spells. Perhaps he meant that the cleric had no cures prepared, and couldn't spontaneously cast them? |
| Nephlite04-03-07, 01:32 PM | Here's a thought: Try and be helpful! Your DM, as the others have noted, is wrong; evil clerics can cast cure spells, just like good clerics can cast inflict spells. Perhaps he meant that the cleric had no cures prepared, and couldn't spontaneously cast them? No he meant ever: even with a wand of CLW. The Cleric didn't prepare because she was told by her (female DM) that they couldn't. |
| CzarGarrett04-03-07, 01:43 PM | I'm going to echo most everything that's been said here. Yes, Evil clerics can cast Cure spells. I'd go so far as to say that Evil clerics can even cast spells with the [good] alignment description from time to time. So long as there's a scroll, wand, or time to prepare a Cure spell, any cleric can cast it. |
| Onikani04-03-07, 01:44 PM | Taking away the ability to use the wand is going a bit far... Sorry man, that DM is totally wrong. unless, this is completely justified in the campaign, but it seems to be that this DM rules this across the board. :/ |
| breizh2304-03-07, 02:46 PM | Does the DM disallow the heal skill for the evil cleric as well? IMHO being evil just expands a cleric's options beyond the preservation of life. It doesn't make much tactical sense for evil (gods or otherwise) to ban healing; Else I don't see villains lasting well beyond 4th level. Or maybe they have cabals of captured healers that they force to cure them. Hmm... If that ruling doesn't change, I'd suggest Tomb-Tainted Soul should be free for evil clerics, or that the cleric play good/neutral. |
| Magnus02904-03-07, 02:50 PM | Or maybe they have cabals of captured healers that they force to cure them. Hmm... Now that might be fun to do as a PC :schemes: |
| Airos04-09-07, 02:27 AM | Wow, I can just feel the love for the OP's DM...:rolleyes: Okay, while I'm not playing a Cleric another character is. And my first question after reading your post is does the player of the cleric have a problem with any of this? What about the rest of the group? They are apparently escaped prisoners (wrongfully convicted); well, I'm not a escapee. I just joined them after being locked in same dungeon from Cyric (whose no longer the God of Death but has most of his powers). You've just joined them... You as a player have just begun playing with this group of people? Your character has just joined the other PCs? If you've never played with this group before, then it's little surprise you've discovered a house-rule that someone may have forgotten to tell you about ahead of time. Anyhoo, the Cleric I find can't cure us (she is NE Alignment). I ask why. She says, "Because she is evil". This appears to be you quoting the player of the cleric. She gives you a reason as to why she can't heal you. She's evil. Not, "the DM doesn't understand the rules", not "the DM's a jerk", not even "because of a stupid house-rule". She seems to be accepting of the rule. How do the other players feel about this? I am like WTF? in my head. But I mention I do'nt se cure spells aligned. THe DM pipes in that in the last game she played in as a player her DM ruled that you couldn't. Right. The DM has decided that evil clerics can't cast Cure spells as a house-rule. At no point did the DM say "because it says so in some book, on such and such a page". The DM isn't trying to base her rule on some misunderstanding of the rules laid out in any book, but instead is adopting a house rule that her DM implemented. Any help in proving you can heal when evil? Maybe some NPC WotC has ruled (like in one of their books or something) healed when evil. That would prove it, but I ca'nt remember any at the moment. I believe they are caught up on channeling positive energy is good text. Only good news is the evil clerics we fight won't be healing their buddies (unless undead). Instead, try this; Talk to your group, DM included. Trying to "prove" your DM wrong is not going to make things better. Explain to your group that you think the house-rule, (as I firmly believe the DM in question understands it to be), is a serious drawback to the group by limiting the availability of healing to the group as a whole, a benefit that the PHB, DMG and MM assume you have available in order to overcome the challenges presented to you. If the DM, as well as the rest of the group, feel that the house-rule should stand, (perhaps the DM has created her own world, with homebrew gods/goddesses that take a more hands-on approach to granting their followers spells, and the cleric in question follows the path of an evil god that refuses to grant the powers to heal the sick and wounded, even their own followers), then ask about how the DM is prepared to insure that game balance remains. Is the DM willing to make Cure potions more readily available to make up for the lack of healing from within the party? Since the party does not have 100% of the resources that the DMG and MM assume you would have, will XP rewards be higher for overcoming challenges? Will you be facing encounters of a lower EL? Monsters of a lower CR? As long as your DM, and the rest of the group, are confident that this is a fair and balanced house-rule, I see no reason to try and force the issue. If you don't like it, I don't really know what else to tell you, however, I do point to a quote of myself I have included in my signature. Don't go in trying to prove your DM, or any other player for that matter, "wrong", as it will create tension and distrust between you and the rest of the group. Just my rather lengthy :twocents: |
| Khoran04-09-07, 03:20 AM | Evil Clerics can cast Cure spells, however, unlike good and some neutral clerics, they cannot cast them in exchange for other spells they had prepared. Try to explain this to your DM, if he refuses to listen, ask him to re-read the cleric section in the PHB and indicate where it says evil clerics can't prepare heal. I think your DM just hasn't read the rules properly. |
| CaptainPicard04-09-07, 04:02 AM | If you want "proof" beyond Cure spells not being aligned, they are on the Blackguard spell list. But I agree with figuring things out with your group rather than trying to prove a group you just joined "wrong". |
| CaoSlayer04-09-07, 04:02 AM | If you use a cure X spell for healing a serial killer who is about to die, is a good action? |
| Cartigan04-09-07, 08:04 AM | No he meant ever: even with a wand of CLW. The Cleric didn't prepare because she was told by her (female DM) that they couldn't. DM competence = 0 |
| Nova Fujit04-09-07, 09:48 AM | SO that is why evil loses all the time!!! /sarcasum off anyways it's the DM's rules but in standard D&D it is just as stated before evil clerics can cast healing spells just not spontainiously...they instead can cast cause wounds spells spontaniously. |
| Nephlite04-09-07, 12:56 PM | If you want "proof" beyond Cure spells not being aligned, they are on the Blackguard spell list. But I agree with figuring things out with your group rather than trying to prove a group you just joined "wrong". Thanks, that is the proof I need. I'm glad someone did find an example that proves it. But thanks all for the comments. |
| Droma04-09-07, 01:48 PM | The spells must expressely state alignment in order for them to not be able to used. Evil cant use good aligned spells Good cant use evil aligned spells. This came up in my game when i was trying to figure out if my CG cleric could cast inflict spells. |
| Zherog04-09-07, 03:10 PM | I'd go so far as to say that Evil clerics can even cast spells with the [good] alignment description from time to time. No, an evil aligned cleric (or a neutral cleric of an evil deity) can not ever cast a spell with the [Good] descriptor (even from a wand or scroll) because those spells are removed from the character's spell list. The same is true of a lawful cleric and [Chaotic] spells. And the inverse of each instance is also true. |
| daggeroflath04-09-07, 05:41 PM | No, an evil aligned cleric (or a neutral cleric of an evil deity) can not ever cast a spell with the [Good] descriptor (even from a wand or scroll) because those spells are removed from the character's spell list. That's not entirely true. The Use Magic Device skill will allow them to make an attempt and it's still on their spell list IIRC, just not available for casting. |
| Zherog04-09-07, 05:51 PM | and it's still on their spell list IIRC, just not available for casting. Incorrect. Those spells are removed completely from their spell list. I'm short on time and couldn't find the reference to it on a quick search. I'll see if I can find it later, if nobody else posts it up. |
| Shatteredtower04-09-07, 06:09 PM | This seems to go back to 1st and 2nd Edition, when there were occasional references to clerics only casting beneficial spells if good and their reverse if evil -- unless they were approved (by deity or representative of said deity) to use the reverse form. This never seemed to stop evil clerics in the module from having a few cure spells prepared, though, suggesting one rule for PCs and another for NPCs. The current system tends to be much more clearly defined that way. If the blackguard list isn't convincing enough, by the way, it might help to point out that evil bards and rangers can cast cure spells but can't cast inflict spells. This doesn't prove anything specifically for clerics, but it does add weight to the point that cure/inflict spells themselves aren't actually aligned. |
| daggeroflath04-09-07, 06:15 PM | Incorrect. Those spells are removed completely from their spell list. I'm short on time and couldn't find the reference to it on a quick search. I'll see if I can find it later, if nobody else posts it up. Page 33 of the PHB 3.5, cleric class listing, where it discusses alignment restrictions on spellcasting only says "A cleric can't cast spells of an alignment opposed to his own or his deity's" not that they are removed from the spell list. Page 180: Divine spells also makes no mention of them being removed. Page 213 of the DMG 3.5, spell trigger magical items, doesn't mention it either. Page 238, talking about scrolls reveals that alignment restrictions don't come into it. Page 243, talking about staffs doesn't imply any alignment restrictions on those either. Page 245, wands, doesn't either. So, I think you're wrong. Maybe you're thinking of an Errata or a house rule? But nothing in the core books that I can find, even suggests that it was the designer's intent that evil clerics couldn't cast good spells from a wand, staff or scroll. |
| EyeHunter04-09-07, 06:21 PM | If you use a cure X spell for healing a serial killer who is about to die, is a good action? I'd rule it's not evil for DnD*, but some that many good-AL NPC still don't like it. (inculding, possilbly your deity:eek: ) Also the serial killer may not be thankful. :ghosted: *This is just for DnD, has no bearing in Real Life |
| Plactus04-09-07, 11:34 PM | If you want/need further proof, Chapter 5 of DMG2 has some sample NPCs, including three evil clerics. All three have cure spells prepared. |
| danielinthewolvesden04-10-07, 11:30 AM | Of course the real issue is why a newbie DM is letting his players play Evil PCs. Evil PCs should be limited to games with experienced and mature folks. |
| Frugal04-10-07, 11:39 AM | Well as many have already said, they can do it as long as they prepare it. Flavour-wise? I can totally picture an evil cleric using cure spells as a way to keep his intelligent undead in line (damages them). |
| lancean04-10-07, 12:36 PM | Heck, I can picture an evil cleric using Cure spells to keep HIMSELF in line... like as in healing? Why is this thread continuing? The question has been answered over a dozen times with the same answer... :confused: |