Can't think of class for this character: Help Please [Archive] - Wizards Community

Post/Author/DateTimePost
Soichiro Arima

04-16-05, 02:20 PM
As my title suggest I cannot think of the class for my next character to be. I've already desigend their back story and personality but I cant put it to a class easily, I know they are Human and woun't be a Spell Caster but thats it.

He grow up on a small island (tropical) and is currently 16. He is strong willed but acts without thinking of reprocutions. He hates injustice and to him that includes, taxes, conscription, poverty, any form of goverment with any member have more power than others, abuse of animals (unless they are ugly, or chickens becuase he likes betting on **** fights). He enjoys fishing and is a really good cook. He is in no way underhanded.

He was banished from his village for opposing the Head of the assembly (Dircet Democracy) on a policy that would remove slaves limited rights. Normally someone would not be kicked out for this but he attacked nearly killing the Head of assembly when he was walking home after a meeting. His island doesn't have a death penalty and they dont have enouph room or a jail so they just sent him off on the next ship.

He meets the other PCs in the port that ship goes to.


Some notes about the campaign world:
1. The PCs are not heros, they are people who live in a fantastic world and do fantastic things (theres a differnce).
2. Alignment rules are not part of the game.
3. The Planes are not part of the game.
4. Gods do not derectly interact with the world, they may not even exist.
5. We get 1 virtual commoner level (skill points and class skills) to represent our lives before we stopped being so common.
6. Character creation is 26 point buy then roll a 1d6. You get +2 to an ability score based on the result of the roll (Srt = 1, Dex = 2, etc.)

About any class in print is allowed but I have already disided not spell casting, and in this campaing rangers dont have magic.
Eliza_Stormwhisper

04-16-05, 02:45 PM
Well, I'm not so sure about a class... Ranger or Barbarian perhaps (probably moreso with the Ranger, although it has a bit of spellcasting)... but alignment, definitely C/G (but you probably knew that already).

Personally, I'd go with Ranger. Or Fighter, maybe, but not one of those plate-armored sword-swinging stereotypes.
wordserpent

04-16-05, 02:45 PM
[edit] Eliza stormwhisper beat me to the punch...

Consider a Ranger who is geared for a nautical campaign. Ask your DM if you can take Skill: Seamanship and knowledge: Navigation as skills instead of Wilderness survival and tracking.

Since you don't want spells (and I can't say I blame you) switch over to Fighter before you are allowed to cast spells. Try your best to maintain you seamanship skill.

If you decide you like the Nautical Ranger, conider a sealion as an animal companion...or maybe a dolphin.

Play a rogue.

Play an expert (found in the DM's Guide).
Marcus Majarra

04-16-05, 07:25 PM
Barbarian, hands down. The class fits your character's temperament quite well, and enjoys a complement of skills that fall in well with what you want your character to dabble in.
Big Tom

04-16-05, 08:12 PM
One of the Dex based classes might be good:

Rouge
Finnesse Fighter
Ranger maybe with the Ranged combat style
Barb would be good for the skill choices, but the rage doesn't feel right in this case to me.
Fargren

04-16-05, 09:03 PM
Maybe a duelist....
If not, go for ranger or warrior. And consider taking that pirate PrC on complete advenurer wich's name i can't recall
twad

04-16-05, 09:41 PM
rogue all the way, with that many skills you can build any concept you want.
siegezug

04-16-05, 10:23 PM
He seems chaotic neutral as far as alignments go, or leaning towards chaotic good but attacking the guy doesn't seem like the best way to go about doing things. (**Oh, just now read the whole No Alignment thing, DUR)

He's only 16, so it doesn't seem like he's had any formal training, so I don't think Monk or Fighter really suit him. He does seem to have a more natural, inner strength approach to doing things.

I think a Ranger seems the most appropriate, since he attacked the guy when he was walking home. Seems stalker like, or at least understanding of the enemy, and so I'd say Ranger.
Anthus_Longblade

04-17-05, 07:11 PM
There's not really a character concept there, just a background. It's loose enough to the point where you could play any class you want.

Based on the little information given, I'd suggest playing one of three classes:

A bard or barbarian, as despite using a no-alignment system, this character's actions are exceedingly nonlawful.

A rogue, as the only real on-the-sheet information you have has to do with skills, and rogues are exceedingly good at skills.
Dauntless

04-18-05, 11:28 PM
rogue or ranger I would say
fallabel

04-19-05, 08:42 AM
Make him a bard, and give him the Perform(culinary) skill!
legowarrior

04-19-05, 09:18 AM
Swashbuckling Goodness is what you need.
crazymonkdude

04-19-05, 11:58 PM
I thought bard when I read the background. Talk out problems, blah, blah, blah. Fighters would've started something. No "underhandedness" so no rogue. No monestry or sensei so no monk. If it was a barbaric society, then barbarian but it seemed a small island village to me. So go bard.
Anthus_Longblade

04-20-05, 11:34 AM
I thought bard when I read the background. Talk out problems, blah, blah, blah. Fighters would've started something. No "underhandedness" so no rogue. No monestry or sensei so no monk. If it was a barbaric society, then barbarian but it seemed a small island village to me. So go bard.

I love how you apply stereotypes to classes in your considerations. There's _nothing_ in the PHB that says bards have to solve things diplomatically, fighters have to be hungry for combat every mnute of their lives, or that rogues have to be "underhanded."
Insane Pixie

04-20-05, 11:41 AM
He grow up on a small island (tropical) and is currently 16. He is strong willed but acts without thinking of reprocutions. He hates injustice and to him that includes, taxes, conscription, poverty, any form of goverment with any member have more power than others, abuse of animals (unless they are ugly, or chickens becuase he likes betting on **** fights). He enjoys fishing and is a really good cook. He is in no way underhanded.

There is no government unlike this.

Small villages?

Tribal elders. More power than everyone else.

Without a leader, you have a civil war.

With a leader, you have an organized civil war.

Take a pick.
11d7

04-20-05, 11:52 AM
Their is one form of goverment that you are not aware of capable of this. A Concordian style goverment has no such leader. But it assumes they memebers are not human to take out the curuption factor, in D&D this is possable becuase you can make a uncourrupt race.
Goat Face

04-20-05, 12:52 PM
A Barbarian is what leaps most to my mind. As the others have said, the character definately seems chaotic. The rage may very well account for his reckless, and emotional, attack on the assembly leader. To me his philosophy would not seem to fit well into ANY society, as there will always be the more privledged members...thats life. He is also interested in survival type skills, such as Fishihng, and Cooking, which falls nicely into the Barbarian skill set. Again, as mentioned above, his power seems to come from within, and not a learned or structured thing.

I dont really see him as a Ranger because of his admited willingness to abuse "ugly" animals, and participate in their death for sport (...this is not a personal attack on such activities...it just does not seem like somthing that a ranger would participate in). Not to mention this class, to me, is one of tactical practicality...not a strength of any emotion based personality.

Bard...maybe

Rogue...perhaps

Fighter...nah

IMHO Barbarian suits this description the best.