| Post/Author/DateTime | Post |
|---|---|
| sanzo the space worm01-04-07, 10:34 PM | For the CA Ninja, is catfolk the best race? if so do you know which book Catfolk is from? a ninja is going to be my backup character for my DM's upcoming Ebberon campaign. |
| turalisj01-04-07, 11:40 PM | Catfolk isn't worth it. An elf with one of the feats from complete arcane (the one that gives you mage hand) is better. Not only do you have the longsword prof. of the elf, but you have the free alertness feat and bonus to dex. :D |
| Deekin01-04-07, 11:54 PM | Catfolk get Catfolk pounce. Full Attack after charge. TWF+ SS = PILES of Damage. |
| Salla01-05-07, 01:38 AM | Catfolk Ninjas are cool because you can name yourself Shurikitten. |
| Morka01-05-07, 01:23 PM | Catfolk get Catfolk pounce. Full Attack after charge. TWF+ SS = PILES of Damage. A Ninja can turn invisible as free action, and then make his full attack adding Sudden Strike on each attack, so being able to pounce is not mandatory, except perhaps on the surprise round. Instead, a ninja benefit from a great Wisdom (to turn invisible more often), and suffers from Level Adjustment (like Monks). However, a Scout needs to move at least 10' to have his skirmish bonus damage, so being able to make a full attack after moving more than 5' becomes wonderful! |
| DarkDewDrop01-09-07, 12:23 PM | The catfolk comes from Races of the Wild and I have played as a catfolk ninja and the results were above expectations. I actualy recomend the race for many non caster-clases |
| ravenshrike01-10-07, 06:18 PM | Catfolk w/o LA buyoff is good, catfolk anything with la buyoff is freaking sweet. 1000 XP is nothing to a long running character. Especially as you will slowly make that up. LA buyoff, making LA+1 races more than playable. |