Chaotic Good in a Chaotic Neutral party [Archive] - Wizards Community

Post/Author/DateTimePost
Cariyaga

07-29-07, 12:05 PM
I'd like to know how you would handle it. The CG character is the one in my sig.

A l'il information.

He escaped from an assassin's guild, along with someone we'll call "George". As he went out, he encountered a group, who grappled him. (as if they care) He used his +5 dex to do an untrained Escape Artist check, as well as a SoH to pull a dagger from the ranger's ear. (Don't ask) After that, George attacked, being Rapid Shotted by the Ranger. They discussed a bit, and decided that it would be safer to bring me with them. (They're 'pirates'. Really, they aren't. They just loot caves and crap) Rei decided to go with them, as he had nothing better to do at the time, and figured it would be a bit of fun. Little did he know that they were pirates. Not pirates. Whatever. So, we go on, do crap, and he keeps some gold from them momentarily, and they go psycho on him. They drag him back to their ship, where they take him belowdecks and beat him with a whip. (D****t, he doesn't have Nat. Armor +3) We do other crap, nothing really important from then on.

Kind of a crappy introduction to the PC pirates, but eh, no matter. How would you handle this?

A funny little tidbit as a side note. He had ten daggers hidden all over him at the time, when they searched him. It was quite entertaining.

R: What the heck? What're all these knives?
Me: Be careful, they're poisonous.
R: *drops it* What the--
Me: Or, at least, it'll make you bleed.
R: *tightens the rope binding me more*
FRRC

07-29-07, 12:10 PM
CG in a CN party, huh?

You might try to persuade them to follow your causes and mission with the promise of anarchy and profits.
Cariyaga

07-29-07, 12:14 PM
Not a chance. Sad to say, but there's nary a chance that I could persuade them of anything. The Cleric's CG, but really, he's CN. And he won't heal me. In fact, I have yet to see him heal anyone. V_V
Drodain

07-29-07, 12:42 PM
You can not be loud about your chaotic goodness. Be sneakier about it. You don't have to be obvious about how good you are to be chaotic good. Doing something good and getting help by pretending to be neutral isn't bad or neutral. Nothing evil about having an agenda if its a benevolent agenda.
navar100

07-29-07, 05:36 PM
I have learned the hard way that being the only Good character in an otherwise non-Good party just sucks. You, the player, will need a real strong personality to get the other players to see things your way. Any NPC you want to help, however minor the NPC or the help, will be blocked by the rest of the party. They are only interested in what's in it for them. It's a constant frustration.

As a side anecdote, the rogue player in my group for every campaign always insists he's going to play a Neutral character. He likes playing thieves. He does it well enough, but he can't help himself. He ends up being Good, certainly not Lawful Good, but Good regardless. He held out longer this campaign than previously, but I'm seeing it in his play now. He's not even a thief anymore, having multiclassed into ranger for eventual DM home-made warrior prestige class. He still insists he's Neutral, but his strong liking for helping strangers wills its way out of him.

At least it can work both ways.
Horseshoe_Hermit

07-29-07, 08:13 PM
Appeal to their emotions (their 'humanity', unless they're not human, but you get the idea). The Chaotic (Neutral) are driven most by their passions. When they feel something in their chest, they go for it.

All you have to do is make the virtue argument for your morality. Convince them (at any one encounter), that what you want them to do will make them feel good; the eudaiemonia (sp?) of having done right. Ask them to think about how the family and friends of those in their path will feel. Ask them about how angry they would be if someone did [something you don't want them to do].

The Chaotic don't have constant principles, but you can still give them the strength of conviction. Paint the target and watch them get the job done.
Do not try to tell them how to do it, though; then you will not succeed. You must be tolerant, nay, accepting, of the means.

*Eudaiemonia, if I recall correctly, is a word Aristotle used to mean happiness coming from a good [moral] life.
Ash2Dust

07-29-07, 09:59 PM
I swear, sometimes, as a good character, it's harder to deal with neutral in the party than evil in the party. At least if they're evil you can kill them.

What makes them so hard to persuade? Is it just that you can't get the players to do anything they don't think sounds fun, and what sounds fun is beating and looting? If so, I don't know that there's much you can do except show yourself useful in a fight and try to do good on your own when you can. Either that or leave the party and bring in a new character that better fits, though that's not a very fun alternative for you, I would think.
Cariyaga

07-30-07, 02:48 AM
I swear, sometimes, as a good character, it's harder to deal with neutral in the party than evil in the party. At least if they're evil you can kill them.

I know what you mean. Of course, being Chaotic Good, I probably could kill them, with them being pirates, and me being chaotic, as well as good.

I am quite useful in a fight. It's not that, it's just their neutralness. I'll try some of your suggestions next game. We haven't had one over the summer, though.
kelvinaw273

07-30-07, 03:40 AM
Frankly it sounds to me a bit like the old "Chaotic Neutral means I can act like a total asshat and get away with it" type of party.
Max_Graeves

07-30-07, 05:48 PM
I read and reread your post four times, and I still can't figure out what your point is...or what exactly you're asking. Why don't you elaborate and give us a little more info to work with.
Cariyaga

07-30-07, 09:59 PM
Oops. I meant to put something in about that, but my short-term memory is horrible.

What I want to know is what your character, if he was chaotic good, would do in response to a party such as that, as well as tips for dealing with a party such as that.