character problems [Archive] - Wizards Community

Post/Author/DateTimePost
Revan54115110

05-14-07, 07:30 PM
Ok I have a new campaign coming up on a 32 point build and I always wanted do make a character like Riddick and this is driving me nuts any recommendations ?
NightBreeze

05-14-07, 07:39 PM
Umm...level? Books allowed?

As for the Riddick character....it's more a mindset than a build....any strong character who doesn't rely on weapons, skill point in escape artist, intimadate, move silently and hide, survival and track feat will do.
CowMasterTrojan

05-14-07, 07:49 PM
You'll quickly find that whenever you base a character of a work of fiction, especially movies or anime, 9 out of 10 times its dissappointing.
Tempest Stormwind

05-14-07, 08:12 PM
Riddick is just a high-level human rogue in a society that is essentially entirely human and doesn't have an awful lot of high-level characters. Literally.

1) Stealthy. First and foremost, Riddick is stealthy, able to kill others without being seen himself. Rogues have Hide and Move Silently and have been relying on this tactic since they were called "thieves".
2) Deadly in combat, especially if his foe is unprepared for him or if he's against a single foe. Passable pugilist, but he works best with a shiv. If he's surrounded or spotted, things get very difficult indeed (play Escape from Butcher Bay to see for yourself). Rogues do this *perfectly*. Just give him Improved Unarmed Strike (and possibly Superior Unarmed Strike from the Tome of Battle; it's that or a very high Strength score) and you've got him in a nutshell. He's not a master of unarmed combat unless he fights really dirty, which is a common rogue strategy -- especially with a concealed dagger.
(I'd suggest giving him Death Blow or Death Attack from assassin levels to truly capitalize on this, but that's optional. In a world where most everyone is less experienced than you, like Riddick's, a high-level sneak attack is as good as a death attack. Anyone Riddick gets the drop on in the movies or the game is essentially a mook anyway.)
3) Accomplished in a variety of unusual traits, ranging from escaping bonds (Escape Artist), threatening others (Intimidate), cheating others (Bluff), seeing through deception (Sense Motive), concealing weapons (Sleight of Hand) piloting (doesn't exist in D&D; Pilot is a class skill for roguelike classes in games with ships, though), hearing incoming trouble (Listen), and so on and so forth. Everything I listed here is a rogue class skill.
4) He can see in the dark, which is his one truly exceptional trait. See below on that one.
5) ...I really can't think of anything else he needs that's mechanical. A huge part of what makes Riddick Riddick is his personality, reputation, line delivery, and projected sense of danger; any character class can do that (it's something the player has to manage, not the character, to get it to stick in the other players' heads). To facilitate this, consider your ability scores carefully, and don't dump Charisma.

His one and only defining characteristic that requires any form of special rule outside of what a rogue already provides is his vision -- and that's just simply a trait (I'd suggest Shined Eyes: Has Darkvision out to 30', but has Light Sensitivity as an orc (dazzled in bright light). I'm basing the 30' on the first-person scenes from the films and Escape from Butcher Bay. Riddick wears mundane tinted goggles most of the time to negate the light sensitivity; Races of Eberron details "shaders" which are the fantasy equivalent.).

Since he seems to be relatively gear-independent, and the Riddick universe doesn't seem to favor armor, he's likely using a few variant campaign rules -- It's You, Not Your Gear is a simple one (reduce wealth by a significant fraction, change feats from one per three levels to one per two, and change ability score increases from one per four levels to one per two, alternating), as is the Class Defense system drawn from d20 Modern.

In fact, d20 Future can almost perfectly represent him, although the class breakdown is (obviously) different.



Due to the fact that Riddick is ridiculously high-levelled (in the earliest of his stories chronologically, Escape from Butcher Bay, he's sent to the galaxy's highest-security inescapable prison and escapes), you won't be like him until you are similarly high-level.
Ace_of_time

05-14-07, 09:07 PM
I'd say he is monk/rogue.
Tempest Stormwind

05-14-07, 09:37 PM
I'd say he is monk/rogue.Why is it that when people see an unarmed warrior they always assume monk?

Riddick is most certainly not lawful. (I don't want to start an alignment debate, but Complete Scoundrel lists him as an example of Chaotic Evil.)

He also has no supernatural or meditative abilities. This means, at most, 2 levels in Monk, if that. (I'd say none, although he likely does have Combat Reflexes.)

I wouldn't even say he's got Wis-to-AC (he's got a high AC but as I said, the Riddick universe doesn't use armor; they're likely using a class defense system and Riddick's high-level, which means he's got a substantial defense bonus just from his level), Stunning Fist, or Improved Grapple. He definitely has Improved Unarmed Strike, though, in addition to phenominal ability scores (virtually all six are high; do note that in a standard game the elite ablility array is considered "high" by comparison to the NPC population as a whole).

If you insist on giving him a lot of damage with his fists, which he generally doesn't (IMHO; he's always better with a knife or knuckleduster), give him Superior Unarmed Strike (Tome of Battle). (I'd give him this feat if I had room in the build, but it wouldn't be a priority.)

Classes other than monk can be passable unarmed combatants, although they would generally prefer other weapons given how the game works. This is exactly the case with Riddick as well.
Ace_of_time

05-15-07, 02:01 AM
Why is it that when people see an unarmed warrior they always assume monk?

Riddick is most certainly not lawful. (I don't want to start an alignment debate, but Complete Scoundrel lists him as an example of Chaotic Evil.)

He also has no supernatural or meditative abilities. This means, at most, 2 levels in Monk, if that. (I'd say none, although he likely does have Combat Reflexes.)

I wouldn't even say he's got Wis-to-AC (he's got a high AC but as I said, the Riddick universe doesn't use armor; they're likely using a class defense system and Riddick's high-level, which means he's got a substantial defense bonus just from his level), Stunning Fist, or Improved Grapple. He definitely has Improved Unarmed Strike, though, in addition to phenominal ability scores (virtually all six are high; do note that in a standard game the elite ablility array is considered "high" by comparison to the NPC population as a whole).

If you insist on giving him a lot of damage with his fists, which he generally doesn't (IMHO; he's always better with a knife or knuckleduster), give him Superior Unarmed Strike (Tome of Battle). (I'd give him this feat if I had room in the build, but it wouldn't be a priority.)

Classes other than monk can be passable unarmed combatants, although they would generally prefer other weapons given how the game works. This is exactly the case with Riddick as well.

I was say monk for the flurry of blows he does on those monsters at the end of the movie with the two bone daggers. ( pitch black) Also because evading attacks. And rogue because he alway looks at some one with that "where is the best place to stab and kill the guy/guys/monsters.

I think I would go at least 5th level monk because he at least had increased speed. I would go for +20' myself. There is a feat that lets you multi class with one class with monk that would be handy. I think there is another feat that lets you use different weapons than monk weapons with flurry in CS too.

Note that he probably had weapon focus or the like for knives and some to increase the damage that's why he only used them.
Tempest Stormwind

05-15-07, 02:23 AM
I was say monk for the flurry of blows he does on those monsters at the end of the movie with the two bone daggers. ( pitch black)Monks can't flurry with daggers as they aren't monk weapons. I saw that as a series of quick sneak attacks (he deduced their weak points and blind spot by looking at a corpse earlier, if I recall), optimized because he can fight with two weapons well enough (a classic rogue technique). Recall that one attack roll does not necessarily equal one stab (some of the less vulnerable strikes could have created openings for the true sneak attack; I forget the minute details of this particular incident since I only saw Pitch Black once).Also because evading attacks.Which is what your Dexterity bonus to AC represents.

He doesn't need Wis-to-AC to do this. As I've said, he exists in a low-armor world, which is represented in d20 with a class defense system. High-level characters get a bonus to their AC based on their class and level. Rogue-equivalent classes tend to have a high defense bonus in addition to their high Dexterity to, you know, evade attacks. That's not monk-exclusive.

Incidentally, in Chronicles, he dodges similar attacks while wearing what passes for light armor in the Riddick universe. So it definitely isn't Wis-to-AC, as monks cannot wear armor and retain that ability.

If anything, he's more typically faking out the targets, decieving them to look in one place while he hides in another location, typically blending in with the darkness that he can see through but his opponents can't. This is a textbook application of the Bluff skill (create a diversion to hide), which is not a monk class skill but is a rogue one.And rogue because he alway looks at some one with that "where is the best place to stab and kill the guy/guys/monsters.We agree.I think I would go at least 5th level monk because he at least had increased speed.He's fast, but it's not movement-fast. He moves at normal human pace in pretty much every appearance he's made (you can measure it with experiments in Butcher Bay if you want; he's quick but not Speed 40' quick). It's reflexes-fast, represented by a high Dexterity, Reflex save, and Initiative score. All of which a rogue has at least as good as a monk in, possibly moreso since they don't have as much multiple-ability-dependency (meaning their Dexterity is likely higher than the monk's). I think there is another feat that lets you use different weapons than monk weapons with flurry in CS too.None with dagger. You'd need Shou Disciple for that, and that's both world-specific to Faerun and a FIGHTER class (it's a fighter/monk hybrid with armor and martial weapons by removing the monk's roguelike elements).Note that he probably had weapon focus or the like for knives and some to increase the damage that's why he only used them.Or weapons were flat-out better. Which is why he did so much better with even a knuckleduster (brass knuckles) in Butcher Bay, and far better than that with cheap shivs, which are so similar to the knives he's almost always seen with in the movies.

Seriously. Nothing you've described here implies monk. It only implies rogue, perhaps one with Improved Unarmed Strike (which I've argued he has).

Riddick is definitely not a monk, despite knowing some martial arts. Everything about him drips pure rogue, and not a single thing about him (beyond what can be covered with Improved Unarmed Strike) says anything related to monk.
Ace_of_time

05-15-07, 07:24 AM
I didn't think I would have to tell every thing he did in both movies. There is no way he could have beat the boss at the of the 2nd movie with out some kind of increased movement. He was meditating twice that I can think of first on the ship in the first when he was chained up and the 2nd when he was in jail trying to find a way out. What the beginning of the first movie when he was running away from the ship? That doesn't seem like normal speed for a human and have the time he was running with others he always looked annoyed at have to go slow enough so they could keep up. He could have trained himself to use daggers as monk weapons and of course he had two weapon fighting. That not including the graft to his eyes for darkvision.

I never said he wasn't a rogue just that he had some monk training. Monks can wear armor it is not prohibited. He just can't use Wis to AC and the like. I'd say If he was 20th level it would look like this (5th level monk/15th rogue) with him relying on his rogue skill most of the time.

Now for the OP's build is what we are here for not to talk about movies and adding some monk levels will only help his PC. It will give him good saves, some more combat options, and better AC. I would also go for spring attack because it goes well with both the increased speed and sneak attack. You could go straight rogue and make the same PC but monk levels will only help you and they work well together.
Shadowhowler

05-15-07, 01:07 PM
Hm.

I'm surprised, Tempest, that you didn't sugest Rogue/Swordsage.

Thats how I would do him, if I were so inclined. Mostly Rogue, with a few levels in swordsage. Get some of those Shadow Hand stances and whatnot. Get the Wis to AC, even in light armour. Quicker Iniative. You could take the Swordsage 'Unaramed' varriant if you so desired.
Ace_of_time

05-15-07, 01:38 PM
Hm.

I'm surprised, Tempest, that you didn't sugest Rogue/Swordsage.

Thats how I would do him, if I were so inclined. Mostly Rogue, with a few levels in swordsage. Get some of those Shadow Hand stances and whatnot. Get the Wis to AC, even in light armour. Quicker Iniative. You could take the Swordsage 'Unaramed' varriant if you so desired.

I have heard that on here before. Where is that from I was thinking rogue for my next PC?
Tempest Stormwind

05-15-07, 02:18 PM
Hm.

I'm surprised, Tempest, that you didn't sugest Rogue/Swordsage.

Thats how I would do him, if I were so inclined. Mostly Rogue, with a few levels in swordsage. Get some of those Shadow Hand stances and whatnot. Get the Wis to AC, even in light armour. Quicker Iniative. You could take the Swordsage 'Unaramed' varriant if you so desired.Because nothing he does is all that exotic. Rogue is too perfect a fit.

If you insist on pumping his unarmed proficiency higher than it needs to be, two (and only two) levels in Unarmed Swordsage (which, incidentally, doesn't grant Improved Unarmed Strike...), focusing on Diamond Mind and Setting Sun maneuvers (not the throws; the counters), plus Shadow Hand stancing and maybe a crippling strike or two, would be more than enough. (It would even make optimization sense in some regard; it easily qualifies you for Shadow Blade, which works on daggers and unarmed strikes.)

The main reasons I chose rogue were:
1) Everything about him* fits perfectly in a rogue with IUS, and
2) I was trying to keep it simple, as per Occam's Razor.
Swordsage is by far a better fit than monk, but it's still nowhere near as good a fit as rogue. Watch the movies or play the game again and consider that he's at least 15th level or so and there's maybe eight or nine other people higher than 5th level across all of his appearances. The vast majority are first- or second-level. Consider what a regular rogue (albiet with incredible ability scores and darkvision) could do in those situations. (Hint: The answer is "Everything you see Riddick do".)I have heard that on here before. Where is that from I was thinking rogue for my next PC?Swordsage is from the Tome of Battle: Book of Nine Swords. It's probably the best alternate system book WotC's published since the XPH (I consider the two essentially tied).



*Well, Wrath of the Furyans excepted, but it's an exception to a lot of things. Watch the Director's Cut of Chronicles.
Optimized_Commoner

05-15-07, 02:33 PM
He's fast, but it's not movement-fast. He moves at normal human pace in pretty much every appearance he's made (you can measure it with experiments in Butcher Bay if you want; he's quick but not Speed 40' quick).

And if you wanted to represent slightly faster movement, there's always the "run" feat. Means that he walks at the same speed but at a full-blown sprint he's faster than everyone else.
Thubby

05-15-07, 02:33 PM
i would go with
ROG/barb, one of the book of nine sword classes, or just a straight rogue with alot of head to head combat ability (improved fient comes to mind)
Optimized_Commoner

05-15-07, 02:37 PM
Riddick always struck me as a half-orc in feel, if you wanted to convert from sci-fi to fantasy. I don't know if other people agree, but there's something about his flavour that reminds me of them.

Which would give darkvision if I recall correctly.
wonlee76

05-15-07, 03:42 PM
Hmmm, I always imagined Riddick to be a Fighter/Rogue with mostly rogue levels of course (Fighter 2/Rogue rest or maybe Fighter 4/Rogue rest). Fighter just to round out the combat abilities.

Feats that Riddick probably has or uses in some form:
Telling Blow (since he's mostly a loner, figures he should have an additional way to get sneak attack without a partner)
Deathblow (or whatever that feat is that allows a coup de grace as a standard action)
Combat Reflexes
Improved Unarmed Strike/Superior Unarmed Strike

Everything else, pick to fit your tastes.
kelvinaw273

05-16-07, 04:06 AM
I have to ask this question:

Do you want to make a character mechanically like Riddick? Because the character himself is in a sci-fi/modern based setting which isn't easily translatable to a D&D medieval fantasy setting.

Or do you want a character with the concept and the personality of Riddick?

Because you could take the latter and build it from almost any class ...
Shadowhowler

05-16-07, 04:56 AM
The main reasons I chose rogue were:
1) Everything about him* fits perfectly in a rogue with IUS, and
2) I was trying to keep it simple, as per Occam's Razor.
Swordsage is by far a better fit than monk, but it's still nowhere near as good a fit as rogue. Watch the movies or play the game again and consider that he's at least 15th level or so and there's maybe eight or nine other people higher than 5th level across all of his appearances. The vast majority are first- or second-level. Consider what a regular rogue (albiet with incredible ability scores and darkvision) could do in those situations. (Hint: The answer is "Everything you see Riddick do".)Swordsage is from the Tome of Battle: Book of Nine Swords. It's probably the best alternate system book WotC's published since the XPH (I consider the two essentially tied).



*Well, Wrath of the Furyans excepted, but it's an exception to a lot of things. Watch the Director's Cut of Chronicles.

Have not seen the directors cut yet... and I have not played the game... so you have more source to draw upon then myself.

By the by... I love it when people refer to Occam's Razor. I don't know why, I just do. I refrenced it myself with my wife the other day, and was pleased as punch that she knew what it was. She is the only girl I have been with that would have know that. One of many reasons why I married her.

:)

Not that she is fermilar with Occam's Razor, specificly... just that she is smarter and more well read the most of the other girls. Ehem.
Ace_of_time

05-18-07, 10:02 PM
They say the games not that great.
Shadowhowler

05-18-07, 10:15 PM
They say the games not that great.

I don't know any one personaly who has played it...

Maybe I'll rent a copy someday.
Ace_of_time

05-18-07, 10:21 PM
Even if Riddick is just a rogue some levels in monk could hurt his PC. There is also ninja or scout too.
Solian

05-19-07, 03:31 PM
people keep saying about how quickly he moves, i have a few suggestions. Dash from complete warrior is first, an extra 5 feet is quite alot in RL terms. Also, from expanded psionics, you could give him wild talent (just to get the 2 pp) and speed of thaught (an extra 10ft bonus as long as you are psionically focused), with at least 1 or 2 points in concentration just to get psionic focus (as well as going with the fact that he DOES meditate sometimes).
Thubby

05-19-07, 05:11 PM
level in barbarian gives him +10 speed, makes him more heads on fighting, and give him rage for those wonderful feats of superhuman strength (or the fight with the necromonger leader)
Ace_of_time

05-19-07, 06:37 PM
I don't know. Seems like rage is a out of control and he never really seemed out of control but would also help his PC if he goes fighter/ rogue.
Aminvelos

05-19-07, 08:08 PM
Human/Shadow Walker Template

Rogue3/Fighter2/Sword Sage3/Telflammar Shadowlord6/Shadow dancer3

Give him fleet of food

10+ speed must be taken at lvl 1 as long as he's not in medium armor or heavy.
SerraAdvocate

05-19-07, 08:48 PM
That's insanely hard to place, but monk gives speed bonuses too, doesn't it?

And It will so not turn out the way you expect it. I tried making a Drizzt Ranger character once just for fun, and even with all the two handed weapon feats, I was still missing with double long weapons. You don't kill very much with a unarmed character. Unless a wand counts as being unarmed. :P

EDIT: To prevent pointless flaming, I ignored the monk class in the comment above. Kindly do not annihilate me for that slip of the tongue.
Thubby

05-19-07, 10:36 PM
how about a few levels in nospell ranger (unearth arcana)? he has a phenominal affinity for animals (prison colony), fights with 2 weapons rather well, and moves faster than the average joe. not to mention he survived for how long on an uninhabited ice planet, alone?
happybeardmustdie

05-23-07, 08:55 PM
Has anyone considered the Invisible Blade. It answers the monk ac problems, helps with the occurence of sneak attack in general (free action feint), and involves daggers, heavily.
Dragoloth

05-23-07, 10:00 PM
I would say psychic warrior(PW) 4/ ninja for the rest. PW for burst and hustle (increased speed) and force screen and inertial armor (hard to hit). The ninja for sudden strike, the AC bonus(wisdom is the PW manifesting stat and adds to AC), and ghost step. IMO this would make a good Riddick.
Thubby

05-23-07, 10:39 PM
I would say psychic warrior(PW) 4/ ninja for the rest. PW for burst and hustle (increased speed) and force screen and inertial armor (hard to hit). The ninja for sudden strike, the AC bonus(wisdom is the PW manifesting stat and adds to AC), and ghost step. IMO this would make a good Riddick.

while i agree that works mechanicaly to make a demi riddick, it has a few flavor issues. riddick never uses freaky powers like psionics and turning invisible. he does things through skill. just my thaughts

i still push the ranger 2-3/rogue everything else. hes even been described as an animal, and has very beastial tendencies, which can fit very well with the ranger, along with his survival skills.
Tequila_Sunrise

05-24-07, 01:11 AM
Due to the fact that Riddick is ridiculously high-levelled (in the earliest of his stories chronologically...

There are Riddick books? Wow. Did they arrive before or after the movies?
Leokul_Swordhand

05-24-07, 07:22 PM
I agree that Riddick should be predominantly a rogue character. Everything about him suggests that he is self taught, he spent his whole life trying to avoid people. It is not necessary to claim he has some monk-like traits, that arguement has been dealt with accordingly and I agree that he should not have monk levels.

Can anyone imagine him ever learning in a monastery? Meditating on mountains? It doesnt fit his character; and he certainly is NOT a lawful person.

Yes, he is quick, but not SUPER fast, he's just very fast, like an athlete. Also, he's very strong too, as he can be seen lifting people with one arm and punching people across rooms. All of which can be described by high ability scores, not special abilities.

One thing though. I can agree with attributing a couple of ranger levels to him, on a number of counts.
1: He IS pretty hand with two weapons.
2: "It's an animal thing" (Does anyone want to call him a druid?)
3: He must have some concept of tracking, and he must have a good sense of smell. (In Pitch Black he knew that Jack was a girl because he could smell her blood)
4: Spending several years alone on a deserted planet, that suggests wilderness skills.
5: He does have some warrior abilities, but not of the same flavour as a full blooded fighter (I would rather call the Necromonger Marshal a fighter.)

Finally, I always disliked the idea that he has been labelled "Chaotic Evil" I think that might have been misunderstood by those authors. He is a self confessed murderer, but that probably comes from his sense of bravado to intimidate others. I only seems to actually kill people out of necessity. In the movies his motivation is primarily to be "left alone" away from society, which he hates. Which I would consider to be neutral. His clear distaste for rules and authority would therefore make him more Chaotic Neutral, rather than Chaotic Evil.
Nathreet

05-24-07, 08:54 PM
If you see a cool mundane character in the movies, he is a rogue. If you play him after 5 minutes of thought, you will screw up and die. Be sure to plan out the character well. Become very familiar with the rules for the appropriate skills. Plan your tactics. Rogues die in straight fights, but straight fights aren't what make them cool.
Ace_of_time

05-24-07, 10:26 PM
I say make him a pixie. Atleast you'll get laughs as you kill dragons.
Tequila_Sunrise

05-24-07, 11:38 PM
I say make him a pixie. Atleast you'll get laughs as you kill dragons.

Here, here!

But seriously, why are we arguing about what class(es) Riddick should be? This is one of the biggest reasons that so many people belittle gamers; they hear you trying to apply in-game logic to real life, or to a separate fantasy idea, arguing about it, and can't help but think that we're crazy.

And who can blame them? Riddick does not and has never existed as part of the D&D game, apart from these individual experiments, but somehow we have the pettiness to argue about how Riddick should be described in game terms?

You know, I'm often afraid to tell people that I play D&D. Not because I fear being ridiculed by some ignorant fool who doesn't understand gaming, but because I fear getting in a conversation with someone who wants to argue with me about whether Riddick should be a rogue or a rogue/monk!
Ace_of_time

05-25-07, 12:01 AM
If you want your PC to be Riddick then just be Riddick. Name your PC Riddick and when you role play anything act like him. Race wise and class. Pick what ever makes the game fun for you. I like Riddick, pixie/wizard my self.
Thubby

05-25-07, 12:02 AM
Here, here!

But seriously, why are we arguing about what class(es) Riddick should be? This is one of the biggest reasons that so many people belittle gamers; they hear you trying to apply in-game logic to real life, or to a separate fantasy idea, arguing about it, and can't help but think that we're crazy.

And who can blame them? Riddick does not and has never existed as part of the D&D game, apart from these individual experiments, but somehow we have the pettiness to argue about how Riddick should be described in game terms?

You know, I'm often afraid to tell people that I play D&D. Not because I fear being ridiculed by some ignorant fool who doesn't understand gaming, but because I fear getting in a conversation with someone who wants to argue with me about whether Riddick should be a rogue or a rogue/monk!

if this had degraded to flaming and name calling, i might agree. also, if there was no end goal, i would agree.
but it hasn't, and there is. till now this has been largely civil, and the end goal is to make a character like riddick in the game. videogame makers must have debates like this all the time, as characters that resemble more famous ones often come to be. and that aside, its no weirder than fantasy football, or "great bod, crazy face" which are considered normal
Ace_of_time

05-25-07, 12:05 AM
if this had degraded to flaming and name calling, i might agree. also, if there was no end goal, i would agree.
but it hasn't, and there is. till now this has been largely civil, and the end goal is to make a character like riddick in the game. videogame makers must have debates like this all the time, as characters that resemble more famous ones often come to be. and that aside, its no weirder than fantasy football, or "great bod, crazy face" which are considered normal

As long as you are having fun.
Tequila_Sunrise

05-25-07, 02:50 AM
if this had degraded to flaming and name calling, i might agree. also, if there was no end goal, i would agree.
but it hasn't, and there is. till now this has been largely civil, and the end goal is to make a character like riddick in the game. videogame makers must have debates like this all the time, as characters that resemble more famous ones often come to be. and that aside, its no weirder than fantasy football, or "great bod, crazy face" which are considered normal

Civil? I can think of a better word for what this thread was before I piped up. My post was prompted by reading someone say 'that Riddick has monk levels has been put aside for a more reasonable build...' As if this is some kind of science that can be theorized and proven.

You can tell yourself whatever you want, but Ace has the right of it: Riddick is a character, not a set of stats. I know how I would build Riddick, but that doesn't make my build right or wrong, as so many posters are suggesting through their use of language.

But hey, as long as we're all contributing to the OP's gaming experience...say, I wonder that he hasn't posted since he started the thread. Gee, I wonder why...?
Ace_of_time

05-25-07, 10:43 PM
Why not just show you build? Don't just talk about how it's better. 32 points buy and make him 20th level so you can show the OP how you built this PC.