Cleric leaving a city for a pilgrimmage/next plateua of power dilemma [Archive] - Wizards Community

Post/Author/DateTimePost
Priest_of_Shaundakul

10-29-06, 05:43 PM
Here's the situation:

You may have previously seen my topic about a Cleric of Bahamut and an issue with a Cleric of Pelor coming to disagreeances on how to handle a Blue Dragon situation.

Let's just say, that situation was resolved, but another problem cropped up.

My Bronze Dragon mentor/high priest (read DM) has spoken to me as of late about a journey I must take if I am to further empower myself with The North Wind's granted gifts (progress to a higher level) This was introduced in the Epic Level Handbook for characters progressing to 21st level, but was implemented sooner it seems, by our DM.

However, Jason(my cleric) has a duty he sworn himself too. Though it's somewhat against the edicts of the Bahamut, he is a chief defender of the city he grew up in, one with his family in it. I considered negotiating with the priestesses of Sune or the clergy of Eldath, well, they aren't too combat anxious, even in defense:weep:

So, it's a pull of divided loyalties: family and community versus religion. The quest could go on for as long as two months, and I am unsure if anyone else is suitable up for the task.

Opinions anyone?
Han Duo

10-30-06, 11:46 AM
How about your PC finds someone who can take care of the city during his absense? Perhaps you can hold a tournament to determine the replacement protector. Or you could build a temple in the city to take care of that. Of course if you come back and the city is gone, it's attonement time :) It's all about showing the gods that you intended well. If they want to get ****** off, they'll do so anyway...
Priest_of_Shaundakul

11-01-06, 02:28 PM
Bump for more opinions.
Andorxor

11-01-06, 02:54 PM
Teleport and Sending
JasonOrlandoHawk

11-01-06, 03:08 PM
Advancing in your Religious Abilities will help you protect the city more effectively than before, so it is a valid quest. Before setting out on your quest, simply clear the area of as many threats as possible so that there is little likelyhood of an evil force suddenly showing up to ruin the town in your absence.

(Note: This is subject to the cruelty level of the GM in your game. Reasonable GMs will respect your setting up adequate "in my absence" defenses. Some have a bad guy who wants to lure you away just so they can smash your precious town.)

Also, are you the only high level defender of this city? If you are high enough to warrant quests to begin Epic Level transformation, then by D&D economic theory, there should be other not-as-high-level characters who can help defend the town in your absence. Maybe you can even leave them some of your powerful items so that they can defend the town even better than normal.

Scour the area of any signs of trouble. Arrange sufficient defenses. Inform the town of the nature of the quest, and approximate time of absence. Leave the town some way to get in touch with you quickly. Carry a teleport item of some sort. Even make a special "calling" room at your home that you can be "very familiar" with so that the teleport is incredibly likely to land you on target. (Stick potions, weapons, and other necessities in the room so that you have provisions if you get called home in the middle of a battle royal.)

After that, quest, and quest well.

Good Luck.
xdahnx

11-01-06, 03:51 PM
Advancing in your Religious Abilities will help you protect the city more effectively than before, so it is a valid quest. Before setting out on your quest, simply clear the area of as many threats as possible so that there is little likelyhood of an evil force suddenly showing up to ruin the town in your absence.

I would be worried that my good natured 'cleansing' would attract negative opinions from those related to or allied with the 'cleansed' or the cleared.

I would be afraid of retribution.

(of course putting aside that what you are suggesting is genocidal - who knows what kind of cleric this is)...