Cleric's equipment.. [Archive] - Wizards Community

Post/Author/DateTimePost
Oompa

02-13-07, 07:53 AM
I've build an dwarven cleric with these stats, he's lvl 7:

Str: 17
Dex: 10
Con: 17
Int: 12
Wis: 18
Cha: 7

Feats are Weapon focus warhammer, weapon prof warhammer, combat casting.

He is a cleric of Moradin, he is not the typical undead hunting cleric, more a cleric that heals and likes to support the fighters if no healing is needed..

My question is, i have 21.500 gp to spent on all my equipment, i was thinking of buying a full plate, large steel shield, warhammer and some normal aventuring equipment.. But what should i buy more, there's so much to chose from.. +1 this, +2 that.. wands.. Anyone have some tips??

Oh we play 3.0 :)
Drag0nUL

02-13-07, 08:07 AM
I can only give advice related to 3.5 but I assume most would still be viable in 3.0.
You should always have a wand of healing spells(cure light works best-cheap for 750gp and a total of 275 hp healed on average per wand) just for those circumstances when you have run out of spells or when you are expecting a tough series of battles and want to conserve your better spells, not convert them into cure.
Always carry some scrolls of 'circumstantial' spells like remove curse/remove poison/remove disease/remove blindness/deafness. You won't need them so often so preparing them is a waste of slots,but when you need them you would't want to wait 24h to refresh your spells.
A potion of gaseous form(750gp) is a handy toll for escaping when stuff gets nasty.
As for weapons armor I'd go with:
+1 Full plate(2850)
+1 Shield(1150-i think)
+1 flamingor frost warhammer(8000)
+1 amulet nat armor(2000)
+1 ring of protection(2000)
This setup equals about 16000 gp. for the rest you should buy some/all of the consumables I have described earlier and, if enough funds make the armor/shield+2.
Real_iceman

02-13-07, 08:17 AM
and i would take out the feat combat casting and put in skill focus concentration.
Oompa

02-13-07, 08:39 AM
and i would take out the feat combat casting and put in skill focus concentration.

Why? With CC i dont get an AoO, i only have to do a dc 15 + spell level concentration check, if i put 10 ranks in concentration, +3 for con, en +4 for CC then even i roll a 1 ( wich is not a failure with skill checks) i can still beat the dc to cast a 3rd lvl spell.. So the spell is always succesfull..
Oompa

02-13-07, 08:41 AM
I can only give advice related to 3.5 but I assume most would still be viable in 3.0.
You should always have a wand of healing spells(cure light works best-cheap for 750gp and a total of 275 hp healed on average per wand) just for those circumstances when you have run out of spells or when you are expecting a tough series of battles and want to conserve your better spells, not convert them into cure.
Always carry some scrolls of 'circumstantial' spells like remove curse/remove poison/remove disease/remove blindness/deafness. You won't need them so often so preparing them is a waste of slots,but when you need them you would't want to wait 24h to refresh your spells.
A potion of gaseous form(750gp) is a handy toll for escaping when stuff gets nasty.
As for weapons armor I'd go with:
+1 Full plate(2850)
+1 Shield(1150-i think)
+1 flamingor frost warhammer(8000)
+1 amulet nat armor(2000)
+1 ring of protection(2000)
This setup equals about 16000 gp. for the rest you should buy some/all of the consumables I have described earlier and, if enough funds make the armor/shield+2.

That sounds nice, and boosting my wisdom? aint that a good option?
Drag0nUL

02-13-07, 09:03 AM
You said you like to play in support of the fighters, so I assume that most of your spells would be healing/buff cast on you/allies. The main use of increasing your wisdom is boosting spell DC's. So if you want to cast spells that allow saving throws(mainly offensive/control spells) you should invest in some wis-boosting gear. Otherwise the money is IMHO better used elsewhere.
Suzaku455

02-13-07, 09:08 AM
Why? With CC i dont get an AoO, i only have to do a dc 15 + spell level concentration check, if i put 10 ranks in concentration, +3 for con, en +4 for CC then even i roll a 1 ( wich is not a failure with skill checks) i can still beat the dc to cast a 3rd lvl spell.. So the spell is always succesfull..

Because the 4 concentration only applies casting defensibly, meanwhile skill focus maybe only 3 but it applies to all situations where you need concentration checks. Situations where you need concentration checks include but not limited to casting in a storm, grappled, casting defensively and getting hit. It doesn't matter if you cast defensively just remember that any intelligent creature could ready action to attack you if you start casting a spell.
Oompa

02-13-07, 09:10 AM
You said you like to play in support of the fighters, so I assume that most of your spells would be healing/buff cast on you/allies. The main use of increasing your wisdom is boosting spell DC's. So if you want to cast spells that allow saving throws(mainly offensive/control spells) you should invest in some wis-boosting gear. Otherwise the money is IMHO better used elsewhere.

That is true, didn't think about that..
Oompa

02-13-07, 09:14 AM
Because the 4 concentration only applies casting defensibly, meanwhile skill focus maybe only 3 but it applies to all situations where you need concentration checks. Situations where you need concentration checks include but not limited to casting in a storm, grappled, casting defensively and getting hit. It doesn't matter if you cast defensively just remember that any intelligent creature could ready action to attack you if you start casting a spell.

But what if i get for around 12 damage when healing the fighter? Then the dc is 25 instead of 18, so i have to roll 11 or higher to save my spell.. its a risk.. you got me doubting.. and in 3.0 i only get a +2 with skill focus..
Suzaku455

02-13-07, 09:37 AM
But what if i get for around 12 damage when healing the fighter? Then the dc is 25 instead of 18, so i have to roll 11 or higher to save my spell.. its a risk.. you got me doubting.. and in 3.0 i only get a +2 with skill focus..

Wrong if enemy readied action to attack you when you start casting a spell and does 12 damage the dc will be 25.
Oompa

02-13-07, 09:41 AM
Wrong if enemy readied action to attack you when you start casting a spell and does 12 damage the dc will be 25.

Why does anyone wanna ready an action to hit me when in combat with a fighter?
Suzaku455

02-13-07, 09:55 AM
Because they know you're going to heal the fighter. For example if the fighter gets low on hit points or is dropped it's common sense the cleric will go after you. They also could start a grapple check on you, cast a spell that starts distracting you. There are a number of ways to have you do concentration checks without casting defensively.
Grognor

02-13-07, 09:56 AM
If you need to boost wisdom, pick up some potions of owl wisdom. And if you're frontline support for the fighters, maybe a wand of Bull's Strength (4500gp).
Oompa

02-13-07, 10:33 AM
Because they know you're going to heal the fighter. For example if the fighter gets low on hit points or is dropped it's common sense the cleric will go after you. They also could start a grapple check on you, cast a spell that starts distracting you. There are a number of ways to have you do concentration checks without casting defensively.

That's true..
Suzaku455

02-13-07, 10:42 AM
Also you might be able to convince your dm to allow Skill focus be a +3, if you bring it up 3.5 has it at +3.
Keiichi_m

02-13-07, 12:30 PM
Alright I agree with all the above, but I'm gonna say something crazy.

Don't go platemail, get elvan chain. the reason. Frank fighter takes a hit and falls to -1 HP half way across the battle, your heavily armored ass is gonna take 3 rounds to get to him instead of 1-2. also lower skill penalty and better dex, so if you have saya scroll of cats grace, that's a +2 dex modifier and you're only loosing one on your AC. It's also much lighter for incumberance issues, and if you're ambushed in your sleep will take less time to put on and you can sleep in it if you have endurance. Later when you're more decked for cash maybe buy yourself mithral fullplate of speed but mobility is always nice, especially as a cleric.
Oompa

02-13-07, 12:34 PM
Alright I agree with all the above, but I'm gonna say something crazy.

Don't go platemail, get elvan chain. the reason. Frank fighter takes a hit and falls to -1 HP half way across the battle, your heavily armored ass is gonna take 3 rounds to get to him instead of 1-2. also lower skill penalty and better dex, so if you have saya scroll of cats grace, that's a +2 dex modifier and you're only loosing one on your AC. It's also much lighter for incumberance issues, and if you're ambushed in your sleep will take less time to put on and you can sleep in it if you have endurance. Later when you're more decked for cash maybe buy yourself mithral fullplate of speed but mobility is always nice, especially as a cleric.

They should put you in the nuthouse :P
Keiichi_m

02-13-07, 12:36 PM
They should put you in the nuthouse :P

ouch, okay then.
Suzaku455

02-13-07, 12:51 PM
They should put you in the nuthouse :P

Can I be his roommate?
Oompa

02-13-07, 01:49 PM
Sure.. let's play dnd in the nuthouse :P
Keiichi_m

02-13-07, 01:56 PM
So long as we're going crazy, can I PC the Tarrasque?
Oompa

02-13-07, 02:08 PM
So long as we're going crazy, can I PC the Tarrasque?

You can have it as an pet when you play the uber level 390 lawful good lich!
Keiichi_m

02-13-07, 02:13 PM
Oh I just happen to have three of those drawn up, let me grab them.