| Post/Author/DateTime | Post |
|---|---|
| RossMills02-19-06, 12:03 PM | My group has often discussed cool equipment that our characters can use, that our artificer can create. Our artificer is currently hatching plans for "Iron Man" style armour with a bound air elemental, and there has been talk of alchemists' fire launchers. I'm a bard. I've heard stories from my DM that he used to have an instrument that was basically a magical "electric guitar" with a wand at the end, so when he played it would shoot lightning at whoever he aimed at if he wanted. Although apart from this, and a "Gust of Wind" mandolin to make songs go further, I cannot think of any way to make a Bard cooler. Ideas, anyone? |
| Andorxor02-19-06, 01:36 PM | Cool,Valhallens guitar. 1. Drums that shake the earth 2. guitar that doubles as crossbow 3. A mobile organ to roll over your enemys 4. A instrument of silence |
| RossMills02-19-06, 01:58 PM | I just thought of a mandolin with an adamantine layer, and another adamantine layer which could be rotated over to create a (perhaps masterwork) club or mace while protecting the strings. However I was informed by one of my friends that this would mess up the sound of the mandolin. Would it? I'm not exactly a physics/music expert. And if it DOES mess up the sound, is there any way to magically enchant it to still play ok? |
| CaoSlayer02-19-06, 05:05 PM | what about an amplifer? that it is to double or tripple the range of bardic music. |
| Wuggadad02-19-06, 10:36 PM | Hmmm, there is the Yell cantrip, from the 312? Dragon. +10 to listen rolls for people to hear your character. I thought up Drums of Mighty Marching, that allow all allies to have +10 movement, Endurance and Run while the drums are played, and they are moving in the same direction. |