Could I have some suggestions on what to do with my character? [Archive] - Wizards Community

Post/Author/DateTimePost
fastspawn

07-03-07, 02:30 AM
Hey,

I currently have a level 1 rogue character, high intell and dex(16) and low charisma (10).

I want to play a skill monkey, with a couple of combat tricks like feinting and tumbling.

However I also felt like multi-classing into a wizard. and taking a prestige class like mindspy or something.

I was wondering whether anyone can offer a suggestion on how to develop my character so that i can ~optimize~ it.
Rerecros

07-03-07, 03:04 AM
The arcane trickster from the DMG is a really good skill monkey/mage.
http://www.d20srd.org/srd/prestigeClasses/arcaneTrickster.htm

Mindspy is only useful if you can constantly detect thoughts, like a changling cabinet trickster (RoE).
danielinthewolvesden

07-03-07, 03:31 AM
Well, requests for Char Ops go to (strangely enuf:P ) the Char Ops boards. So ask a Mod to move this,eh?

But I think you would be better off playing a Beguiler.
Salla

07-03-07, 03:33 AM
Well, it bears noting that a 10 Charisma isn't low, it's average. :)

The main Prestige Classes that jump out for Rogue/Wizards are the Arcane Trickster, the Daggerspell Mage (CAdv), and the Unseen Seer (CScoundrel).
Seldriss

07-03-07, 08:30 AM
I would recommend playing a Bard or a Beguiler :
Skills and spells. And great fun in roleplaying.
Drag0nUL

07-03-07, 10:36 AM
What I recommend: go rogue 2(evasion is too good to miss)/wizard 5/Daggerspell Mage 10/Arcane trickster 3/
This gives: BAB +11/+5/+1, CL 17 (9th level spells) +5d6 Sneak Attack and +5 +15 +11 base saves
As for feats I suggest:
Lvl 1: Weapon focus: Dagger, Two-weapon fighting
Lvl 3: Weapon finesse
Lvl 6: Improved initiative
Lvl 9:
Lvl 12:Improved two-weapon fighting/Arcane strike
Lvl 15:Improved two-weapon fighting/Arcane strike (choose the other one)
Lvl 18:

In the two feat slots that are left feel free to introduce any feat you wish, though I would go for metamagic feats, or maybe great fortitude and Imp. toughness.
fastspawn

07-03-07, 10:54 AM
is a daggerspell mage really that great? From what i understand, its main ability is the ability to apply their spells to the daggers?
Drag0nUL

07-03-07, 12:31 PM
is a daggerspell mage really that great? From what i understand, its main ability is the ability to apply their spells to the daggers?

And at level 10 to allow you to make a full attack and cast a quickened spell in the same round, which is the class' most powerful ability. It also has other nice melee/magic combo related abilities.
It also has medium bab (3/4lvl) unlike then arcane trickster's 1/2lvl.
fastspawn

07-03-07, 12:36 PM
i see, but i don't know whether I will be playing all the way till lvl 20, maybe i will but maybe the campaign will end earlier.

But thanks for your suggestion anyway! I will definately look over the suggestions

The DM is only allowing Complete series, so I guess i have a more focused area to search (which is a good thing)
Salla

07-03-07, 12:39 PM
What I recommend: go rogue 2(evasion is too good to miss)/wizard 5/Daggerspell Mage 10/Arcane trickster 3/
This gives: BAB +11/+5/+1, CL 17 (9th level spells) +5d6 Sneak Attack and +5 +15 +11 base saves
As for feats I suggest:
Lvl 1: Weapon focus: Dagger, Two-weapon fighting
Lvl 3: Weapon finesse
Lvl 6: Improved initiative
Lvl 9:
Lvl 12:Improved two-weapon fighting/Arcane strike
Lvl 15:Improved two-weapon fighting/Arcane strike (choose the other one)
Lvl 18:

In the two feat slots that are left feel free to introduce any feat you wish, though I would go for metamagic feats, or maybe great fortitude and Imp. toughness.

I'd skip IMproved TWF for Practiced Spellcaster, myself, but that's just me. :)
Drag0nUL

07-03-07, 01:02 PM
I'd skip IMproved TWF for Practiced Spellcaster, myself, but that's just me. :)

Forgot about practiced spellcaster. Stupid me. As you can see this build leaves quite a few spell slots open, so practiced spellcaster can(and should) go in one of them. As for skipping ITWF, losing an extra attack means you lose up to 1d4+5(weapon enhancement)+5d6 sneak attack+5d6 (flaming frost shock bane)+9d4(arcane strike with a lvl.9 spell) which is about 65 damage. This is an extreme case but I expect on average an extra attack to yield an extra 30-40 damage.
Salla

07-03-07, 01:08 PM
Forgot about practiced spellcaster. Stupid me. As you can see this build leaves quite a few spell slots open, so practiced spellcaster can(and should) go in one of them. As for skipping ITWF, losing an extra attack means you lose up to 1d4+5(weapon enhancement)+5d6 sneak attack+5d6 (flaming frost shock bane)+9d4(arcane strike with a lvl.9 spell) which is about 65 damage. This is an extreme case but I expect on average an extra attack to yield an extra 30-40 damage.

However, the penalty to hit from ITWF, especially with a combination of mid-and-low BABs, means that extra attack is very likely to whiff. :)
Drag0nUL

07-03-07, 03:36 PM
However, the penalty to hit from ITWF, especially with a combination of mid-and-low BABs, means that extra attack is very likely to whiff. :)

Not if you are using wraithstrike.
Assuming, as the OP stated starting dex is 16,at level 20 you get:
BAB+ 11 dex (6 gloves 5 stat increases 5 manual of whatever:) ) +1 weapon focus +5 weapon enhancement, which totals BAB +17.
Factoring in the TWF penalties, this gives +28/+28/+23/+23/+18. Not bad for hitting the AC of the average CR 20 monster, not to mention the touch AC.
Chimaera2000

07-04-07, 02:37 AM
Which books do you have available?

The arcane trickster from the DMG is a really good skill monkey/mage.
http://www.d20srd.org/srd/prestigeClasses/arcaneTrickster.htm

Mindspy is only useful if you can constantly detect thoughts, like a changling cabinet trickster (RoE).

Arcane Trickster works very well alongside the Unseen Seer (Complete Mage). For example, you can get into Arcane Trickster with a Rogue 1/Wizard 4/Unseen Seer 1 instead of Rogue 3/Wizard 5, getting into it earlier and saving two caster levels in the process. Of course, that's assuming that you don't just want to stick with pure Unseen Seer. Take a look at the two classes and decide which would be more appropriate for what you want to do with your character.
fastspawn

07-04-07, 02:56 AM
the DM is only allowing the Complete Series and the Corebooks, of course there is room to maneuver if i want to pick a feat from another splat book like races/heroes and the like.
GaffeR

07-04-07, 03:05 AM
I like human Rogue 1/Wizard 4/Unseen Seer X/Arcane Trickster Y, personally. Be human and take Able learner to keep your skills ticking. Make liberal use of that spell in PHB2 that gives you a +SA bonus and fulfill a few roles simultaneously.