| Post/Author/DateTime | Post |
|---|---|
| klode_me03-18-05, 08:43 AM | Maybe this is the wrong place to post it, but: i have wondered and wondered, but alot on these message boards have said a 16th winged githzerai monk where an overpowered kind of gameplay. Now does anyone have a good idea to what i could be instead, something that have a good roleplaying theme in a 20th-level campaign? |
| Thorak03-18-05, 11:26 AM | Human Fighter. This removes all the ridiculous weird crap, and lets you focus on character. People will remember Ragdar, the Human northlander Fighter, and the trials and tribulations of him losing his tribe through not being able to return in time to save them, far longer than they'll remember Winged Githzerai Monk #42. The more crap you stick onto a character in the form of weird races, classes, templates, or what have you take away from the character, they don't add to it. People will notice your character because he's a winged githzerai, not because he's a troubled northlander, or the intricate tattoos he has, etc, etc. |
| klode_me03-18-05, 11:42 AM | or a half-fey catfolk 17th warlock. +6 Dex. -2 Con. +2 Wis. +6 Cha. |
| Mirikon03-18-05, 12:17 PM | Medusa 10/Warlock 10 Raptoran Warlock 20 Young Red Dragon Sorcerer 1 |
| Heironymus_Vann03-18-05, 12:30 PM | Human Fighter. This removes all the ridiculous weird crap, and lets you focus on character. People will remember Ragdar, the Human northlander Fighter, and the trials and tribulations of him losing his tribe through not being able to return in time to save them, far longer than they'll remember Winged Githzerai Monk #42. The more crap you stick onto a character in the form of weird races, classes, templates, or what have you take away from the character, they don't add to it. People will notice your character because he's a winged githzerai, not because he's a troubled northlander, or the intricate tattoos he has, etc, etc. Finally! Yes, this is an extremely good point. Too much external detail detracts from the internal detail (the substance and character). Think of the guy on TV (Matthew Lesko or something) who hawks "free money" books and wears the crazy suit covered with question marks and who jumps around screaming and behaving like an arch-dork? Okay, THAT' S an example of a template... while he might be a great, interesting guy, we can't see it because his character is obscured by his over-templated nature. Personally, I don't care for templates as I think they're overdone, and as a GM I will expect a FULL explanation of half-templates, and it'd better be good. I mean, as a player the other day I happened to fight several gargantuan half-dragon black puddings (yes, the half-dragon template can be applied to oozes) and did prevail handily after my laughing fit stopped... I asked the GM to come up with a bit of fiction explaining the origin of these stupid abominations (sorry, I mean "dragons") but no dice thus far. As far as monster-race PCs are concerned, I guess it's okay in a super-high fantasy setting (like a furry setting, or some other setting where basically anything goes and there is no particular ecology to speak of) but again, such a setting BECOMES the story... I prefer character-driven, not concept-driven, campaigns. But that's just me. Certainly, there are "special races" that can advance a storyline without being too intrusive; the core races of course, and really most humanoid races... I can envision a hobgoblin driven away from his tribe, allying himself with humans (albeit never comfortably) to fight a common evil, or even an aasimar, a scion of a long line of seers: these are background flavors that can enhance character. But a winged githzeria monk or a half-fey catlord whatver are just concepts, not characters. 99% of the time, at least. Of course, if you're more of a roll-player than role-player, knock yourself out; it's a different game, then. HV |
| nyysjan03-18-05, 01:18 PM | Dwarven bard there's got to be some interesting stories just waiting to happen with that combination |