| Post/Author/DateTime | Post |
|---|---|
| Uratoh10-28-04, 09:00 PM | I'm in a group running in the worlds largest dungeon...we have one player who's new to the group and has been playing since 1st...he has a decidedly different style of playing... 1: He pushed the GM to let him use lots of optional rules, including wielding a Fullblade, an EWP thats 2d8 damage 2 handed @_@ on the premise that hes done the basics for so long its just boring 2: he considers himself the most important character in combat. He gets irritated when the cleric won't heal him...he's at -1 and about 20 feet away, whereas my character was adjacent and at -8... 3: He tries to tell us how to play our characters. a LOT. Like with being mad when the cleric didnt heal him...he keeps trying to tell us who we should attack, etc...it's not helpful suggestions, its more of telling us... |
| Marros10-28-04, 09:29 PM | Talk to him. Tell him its not any fun to be told what to do, that the other party members are important too, and that his optional rule is no good. If he can't be reasonable, dump him. |
| Palin the Wizard10-28-04, 09:34 PM | Marros' suggestion is a good one. If it fails, simply tell him that your styles clash too much and that he either has to change or quit. |