DM messed up on rules... [Archive] - Wizards Community

Post/Author/DateTimePost
HiQKid

03-07-05, 10:49 PM
I play in a weekly campaign, and just recently (last week) we were given an excellent chance to gain a PrC. We had to take a test, a kind of subconsious/inner self/self image type thing. Anyway, we had to pass a number of tests related to the PrC we wanted and then we had to fight a mirror of our selves.

I play an undead half-construct human bard (don't ask, it wasn't a choice, I'm not a super template adding powergamer) who focuses on enchantment and necromancy spells.

We start 10 feet away from each other, and I get first initiative. I run straight backwards, then cast blindness/deafness. Of course I forgot that blindness/deafness only affects living creatures...

My copy uses tasha's hideous laughter. I fail my save on a natural one (I needed 10 or higher to pass) and start laughing for six rounds. All of a sudden my copy is automaticly hiting on all 8 of his attacks. I geuss the DM missed the part in the spell description where it says "The subject can take no actions while laughing, but is not considered helpless". I have a high ac, and if he was rolling for attacks he would of had to roll 17 or higher for 1 attack and 19 or higher on the rest to hit me.

Would I be justified in asking him for some sort of retry? And how would I go about asking him...
Mirikon

03-07-05, 10:58 PM
Go to the DM between now and your next session. Do NOT talk to him about this during game time. Do NOT get beligerant, or do the 'oh woe is me' thing. Have a copy of the spell with you, and perhaps your character sheet. Explain calmly what your beef is. Throw in a "I didn't want to bring this up in front of the other players, because it would disturb the RP, but..."
Ze_Mighty_Vegetable

03-08-05, 12:53 AM
Go to the DM between now and your next session. Do NOT talk to him about this during game time. Do NOT get beligerant, or do the 'oh woe is me' thing. Have a copy of the spell with you, and perhaps your character sheet. Explain calmly what your beef is. Throw in a "I didn't want to bring this up in front of the other players, because it would disturb the RP, but..."
:bow: Thou art a god.

As for a retry, game rewinds are usualy bad. Let it stand. If the DM agree with your explanation, next time will be done right. If not, at least you'll know in advance :)

Going on the offensive on the DM can make him refuse even a perfectly justified explanation because he don't have the patience to deal with a whinner.

Do as miricon said and you can't go wrong.
Wizard

03-08-05, 01:39 AM
THL is mind-affecting.

Mind-affecting spells don't work on undead.
Moon-Lancer

03-08-05, 08:35 AM
lol
monkman33

03-08-05, 09:18 PM
The fact that the spell doesnt work on Undead should merit a retry. Your spell didnt work on undead, his spell shouldnt have worked. Since that is a game breaking situation, I would say it merits a retry. the entire fight was decided by that spell and as such would have been entirely different.
HiQKid

03-11-05, 05:42 PM
THL is mind-affecting.
Mind-affecting spells don't work on undead.


Yes, but we have ruled that an intelligent undead in complete control of it's own actions can be affected by mind affecting spells.

Anyways, the trial happened right at the end of last session, and the other pc's don't know of the results yet ingame, so... I'll talk to him and see what his response is. He's generally fair, so even if he doesn't do a rewind he'll probably give me another chance soon.

Thanks for all the advice.