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| ShadowDragon868508-04-05, 11:30 PM | Okay, so my DM sets up a solo game for me. We've done this in the past with mixed results. Sometimes they've been long-running and went great. Sometimes, not so. Like the one where my Lillend 10 wound up summoned to Faerun after having just returned home FROM Faerun, got dragged into a quest to get some sick and otherwise delinquinant kids out of a LN nation where the major church players were LE. Everything went good, until we achieved the first goal of getting a Restoration spell cast on the teenage girl, to repair her tone-deafness. She's a Bard 2. At this point, I'm thinking that I'm going to be taking her under my character's wing (literally and figuratively,) and help her become a star bard. Turns out I was wrong. I don't need to. Her minimum roll in Perform (Singing) beats my Lillend's average roll. While yes, she did suck up Skill Focus, Cosmopolitan, and a +2/+2 feat, she also had something majorly broken called 'savant', which while it crippled her in most other areas, made her super in one area. It upset me, because to be honest, singing was the only thing my Lillend did well. (Yes, same Lillend, different game.) So now, new game, new character. Level 10 CG Elf Wizardess, self-styled stormlady. Custom amulet which combined the effects of a Necklace of Adaptation with a constant Endure Elements. Liked to take advantage of this to walk around topless. (Played the CG to the hilt. :) ) So my character rescues a newly-vamped Cleric of Pelor from being a vampire, but she's fallen in the process. (We got a True Res for her.) So she's having a crisis of faith, but discovering how to be a person, and not a diety's mechanical time-clock. Also discovered some, ahem, 'mature concepts' with my wizard. So after a few days of relaxing and some 'unorthodox' convalescing, it hits her - why dosen't she look into the faith of Sune? So we go to help her find if another god(dess) is right for her. She's put off by Sune's rather carefree attitude, and tries Sune's elven rival, Hanali, but finds the pacafism thing does not agree with her. So at this point, we bring out some background of my character, who at some time in the past befriended a group (300+) of Drow who were living so close to the surface to not really be worthy of the title Underdark (you can teleport in and out.) These were the Good kind of Drow, the ones who followed Eilisatraee. My character's true 'friend' there, in the very drowish female friendship sense, was a Cleric, and I think "Okay. We can get our feet wet with some minor Underdarkish stuff, get into some mad stuff that's best left for the Mature Concepts forum, get some gold, and maybe finally settle my character's open decision about what god to follow. (My character was seriously considering following Eilistraee, as she wholeheartedly agrees with trying to sooth the ancient wounds and reuinte the elven race in harmony.) So we Teleport into her friend's living room. The place is bare. The floorboards have been stripped, there isen't any light at all. I pop out a Light spell - place is deserted. The entire town is, the only light is a glowing circle, which I use Knowledge: Arcane on. It's a Conjuration schooled circle, but I can't tell what it is. Through some Deductive Reasonining, we come to the not-far-stretch that it's a circle of teleportaiton, and I hyphothecize that it will take us to wherever my character's friends have relocated their homes to. It's about now that we notice a funny smell of guano and sulphur, but think nothing of it as we step into the circle..... And emerge stark-naked, stripped of all items, in the middle of a knee-high puddle of freezing water, in a Frostfell region. Surrounded by a field of frozen-to-death Drow, similarly stark naked. No 'leaders' among them (none that I can ID, anyway.) This is more than a considerable personal tragedy for my character, as it represents the destruction of a small but shining beacon of hope. But for now, we're stuck with a more immideate problem of survival. So I use a Dimension Door to get us 800 feet towards the only real landmark, some mountains, then use a combination of Wall of Stone (for a foundation) and Unseen Servants to fasion an igloo. After awhile, no fort saves needed, my ex-Cleric companion falls asleep, and this blue-skinned elf tells me she'll save our lives, IF I don't interfere with her making my friend into her Cleric. I think she's bluffing and full of it. She snaps her fingers and my spellbook re-appears in my hands, saying that she'll sweeten the deal. I tell her to **** off, she says I'll die here, and I say if it'll be my tomb, I'll have company for eternity. I proceed to drop a Phantasmal Killer on her. It completely fails. Then she tackles me, goes for a knife, and then vanishes in a bright light, moments before our rescue by a halfling caravan. A few Teleport spells later, we're back in a more temperate zone, but my ex-Cleric friend is plauged by torture nightmares by the demi-goddess, Ilenier or something to that effect, 'twice-removed from Shar' as she boasted in a dream that I was privy to thanks to a Rary's Telepathic Bond, and she's saying that since the Cleric called on her powers twice - even though she was tricked into doing it once, and the other was pure reflex (the first time was when she was sent a nightmare, as I was waking her by pinching her, she thought she was under attack and did a Bull's Strength, nailing me to the floor with the mother of all grapples, and the second time she used a Cure on me,) that she was the demi-goddesses' Cleric and Profit, like it or not. At this point, I'm just staring bleakly. I'm like, "What do we do now?" How am I supposed to deal with this and help my friend, who has been unable to get a good night's sleep since I met the blue girl. This isen't an opponant I can engage with Fireballs and Magic Missiles and my favorite Phantasmal Killers. (I even took Spell Focus and Greater Spell Focus in Illusion to boost my Phantasmal Killer save into the stratosphere.) I just tell the DM that it's not fun. I'm despairing here, what can I do? Even if she's Divine Rank 0, there's still nothing at my disposal that can touch her, even if I was at full power, let alone stripped of all my possessions but my spellbook. The DM tells me that that's why I go questing for an Artifact, and that she's the retarded hamster of demigods. (A level 10 Fighter with a divine rank 0, and given a 'starting fund' of granty-clerical-power by granma Shar..) I don't know. Do I not know how to have fun? I mean, it reads like any Epic fantasy, but maybe I want some not-so-Epic fantasy. Trying to find the killers responsible for killing all the good Drow and bringing them to (vigilantee) justice (in my character's own words, "when I find them, if I get there first, they'll wish the first to find them had been an old-school Drow matron,") would be a good enough quest. But now we have to deal with a demigoddess? I dunno. I just want an enemy I can engage and destroy without resorting to Dues ex Machina. Something that is, ultimately, mortal, and not so far advanced from me as to be stupid. Someone that can die to a Phantasmal Killer, but can still make our lives miserable enough that he's worth chasing down and hammering the snot out of. Am I doing something wrong? Looking at this wrong or something? |
| ^Graff_EpsilonIX08-05-05, 10:26 PM | Maybe you should look for finding some sort of creatures in a world that poses a challenge. Maybe some roleplaying can open up some doors for you in terms of enemies. If that doesn't work, maybe try fighting somethign that can hit hard, but has a low will save. |
| Pryrates08-06-05, 12:31 AM | It all depends on your DM if he/she is the sort that forces their characters down set paths and allows little room for doing anything else then it looks like your either quitting the campaign or fighting a demigod. If not, and they are in fact a good DM, then you have more options. talk about the problem and see if things cant be changed, perhaps you only have to fight some small mortal cult of thise demigod and along the way find a means of helping your cleric friend. Hope everything turns out alright and as a side not...your right Phantasmal Killer does rock. |
| UltimateReality08-06-05, 02:41 AM | Didn't you leave that group? |