| Post/Author/DateTime | Post |
|---|---|
| holyspy12-11-04, 05:11 PM | my charcter fell 200ft and the dm said i pounced up 20ft so he add that to the damage is that legal and if it is show me where |
| Aeromus12-11-04, 05:15 PM | and the dm said That makes it legal. Have fun. |
| Board_Rider12-11-04, 05:16 PM | Well to be honest with you the DM can do that if he wishes. Of course you didn't leave much in the way of details. However it usually is not common practice for bouncing bodies. But thats your DM's game. I ain't gonna disrespect it. Besides 200ft would kill most PC's anyway...especially in my system. |
| Aeromus12-11-04, 05:19 PM | In my games falling is HP percentage based. You lose an equal amount of HP that you roll the damage for in percentile. A 120 point fall is 120% of your HP = death. Falling should not scale based on the arbitrary damage system. |
| Falkus12-11-04, 06:49 PM | my charcter fell 200ft and the dm said i pounced up 20ft so he add that to the damage is that legal and if it is show me where BE glad he let you roll for damage. In my games, if you fall two hundred feet without slowing yourself down somehow via a spell or magic ability, you're dead. |
| Melpomene12-11-04, 08:15 PM | :rofl: I'd drop your DM 2... nevermind, I won't advocate violence. I would say, however, you might want to find a new DM. |
| e-z0r12-11-04, 09:22 PM | Or you might try not falling 200 feet in the first place. No? |
| MattB12-11-04, 11:50 PM | Falling bodies don't generally bounce if they hit hard flat ground... and those that do will only bounce on the order of inches... a foot or two at most. This is because almost all your potential energy gets coverted into kinetic energy that goes into breaking bones (inelastic deformation) and making a sickening 'crump' noise as you hit. Now if you were made of rubber you would bounce, as you would still retain energy due to your elastic deformation. The height you bounce should be deducted from the height of the original fall, as it means that you didn't dissipate all the potential energy you had, so falling 200', bouncing up 20' then returning to ground and stopping you would take two sets of damage, that from a 180' fall and that from a 20' fall, as that represents the amounts of energy dissipated by each impact. At least, that is my basic understanding of the physics involved. |
| J.B.12-12-04, 02:22 AM | I aree with Aeromus, to a point. Your DM is allowed to run the game as he sees fit, but most DM's have more common sense than to make a guy bounce 20 feet into the air then count it as damage :eek: . The current falling rules say a character can take up to 20d6 points of damage (1d6 per every 10 feet fallen up to 20d6 feet total, with allowances made for falling onto soft material). There is nothing in the rules about "BOUNCING". I think your DM just doesn't like you. :( |
| fractal12-12-04, 03:32 AM | I aree with Aeromus, to a point. Your DM is allowed to run the game as he sees fit, but most DM's have more common sense than to make a guy bounce 20 feet into the air then count it as damage :eek: . The current falling rules say a character can take up to 20d6 points of damage (1d6 per every 10 feet fallen up to 20d6 feet total, with allowances made for falling onto soft material). There is nothing in the rules about "BOUNCING". I think your DM just doesn't like you. :( If he thinks falling characters bounce, then presumably any damage from bouncing is already factored into the damage from falling whatever the original distance was. |
| trapspringer12-12-04, 02:12 PM | 20d6 is the max damage you can take from falling. That is an average of 70 damage. Could you have survived that, anyway? |