| Post/Author/DateTime | Post |
|---|---|
| Legazy03-17-05, 02:38 PM | where can I look it up? Unless someone can tell me how it's calculated, like when you fall from a wall or something... |
| Wizard03-17-05, 02:59 PM | (Feet fallen/10)*1d6. |
| Krelios03-17-05, 03:06 PM | 1d6 per 10' fallen--max 20d6. The first 1d6 is always non-lethal in a less than 200' fall, and you can make a Jump check DC 15 as well as a Tumble check DC 15 to reduce the distance by 10 and make another 1d6 non-lethal. |
| On_the_wings_of_TPK03-17-05, 03:19 PM | DMG page 303. See above for rules on it. |
| Callista03-17-05, 03:24 PM | A falling DMG? Hmm... I'd think it does about 1d3 * (height/10) damage, since it's lighter than your average stone block (though not by much... especially noticeable when carrying one, among three dozen other books, to a game). I'm more experienced with the DMG used as an improvised weapon, personally. :D |