| Post/Author/DateTime | Post |
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| Walker Blackheart12-30-03, 08:36 PM | What is the most fun character you have ever created/played? Mine is one im currently running Laidon Silverfang is his name, he's a big snake person (Similar to an abomination yuan ti, only set up as a pc race) and he is based off of a python. so every time we fight, Laidon (the monk/fighter) runs at the nearest enemy yelling out his battle cry ("SQUISHY!!!!!!") and "squishies" them, grappling with a rather large grapple bonus due to improved grapple and a racial bonus to grapple checks (he is a "pythonfolk" so to speak), and uses constrict (low damage, DM approved) to crush his foes over a few rounds worth of grapple checks. my dm got sick of me squishying them so he threw things at me with an equally high grapple bonus, so i smacked them upside the head, stole their weapons and beat them down. my dm currently is trying to devise a way to stop me, but so far he has prevailed through everything, and hopefully will continue to succeed (without dying anyway) So what is your favorite character youve played/created? |
| KAPtain Braindead12-31-03, 03:34 AM | The best one I came up with and actually played was a half-elven ranger/wizard with a Con of 7. The DM had a blast having NPC's ask me if I was feeling alright, did I need something to eat, etc. Another fun character I came up with was a half-orc rogue with a Dex of 12. He relies more on brute strength and intimidation to get what he wants. On the other hand, if you want to steal something heavy, he's your guy. However, my funniest character was for a RIFTs game. He was a dwarf that insisted on being refered to as "the Dwarf." This was because he was embarassed by his name, Egbert Fumblenutz XVII. He really hated that name, and who could blame him? He wished it was something cooler-like Egbert Fumblenutz XIV [note: the odd numbered Egbert Fumblenutz's all died horrible deaths at an early age, but the even numbered ones were all famous, well respected, and died at an incrediblely old age]. "The Dwarf" alias was due in part to the fear of lynch mobs preventing him from entering towns. Would you let a person you believe is cursed-so badly that the curse will likely destroy not only him but anybody withing 50' of him-into your town? |
| Levism8401-01-04, 10:48 PM | I recently got a copy of Ghostwalk, and created a the idea (granted i am too new at ghostwalk to actually put together anything "tangible") of a ghost character that encourages others to become ghosts: "Nay, you are not for earthly goods and pleasures... Cast off this taint, and become taintless..." - Stormy from Sealab 2021 That is sort of the base for my character, and it just sounds like fun to try and encourage people to kill themselves so they can be happy and free, like me... a little morbid, but hey, what isnt now-a-days? |
| Bacon and Eggs01-01-04, 11:16 PM | A purple lizard man Bard named Barney. Nothing razzes people the wrong way then to inject super cuteness into the mix. Well, the kids got a kick out of him |
| gleep01-02-04, 01:40 AM | Hands down, it's gotta be Biff the Beholder. Biff is a beholder that was found in an extradimensional fortress by a Ranger who had ended up with the place as a gift from a king. Biff had been placed in a 1,000-foot long 10-foot diameter shaft that was part of a trap... unfortunately poor Biff had been stuck in the thing for over 2000 years and had long-since gone insane from bordom. After being stuck so long in that big tube (it was proof against his eye rays and spells) he swore an oath to the Greater Powers to faithfully follow any being that finally let him out. Once freed by the Ranger, Biff found himself a faithful follower with a Chaotic Good alignment (al-la 1st ed ranger followers). Biff often travels about the Forgotten Realms on tasks for his ranger ("Yep," Biff is fond of saying, "that's my ranger. Pretty darn great, isn't it? Just look at those two swords in his hands. Hands, I say! He has hands! Arent they cool? I'm going get me some hands some day!"). Biff is often accompanied by several courtesian women (about 6th level, usually bards/clercis or bard/sorcerers) as well as several kobolds, from 1st to 6th level themselves. All his "henchpeople" tend to be well dressed and quite professional in appearance. They also are well trained in diffusing the stressful situations that Biff's arrival tends to cause with those that are not familiar with his alignment. Despite the fact that Biff's eyestalks are often decorated with bright, cheerful ribbons, people still tend to run away from him as quickly as possible. While a little hurt by their reaction, he does understand their motivation. He thinks he looks quite hideous with the ribbons as well... but the girls insist he look 'pretty'. And as any intelligent being knows, you don't argue with the ladies. Especially when they can pout. Quite disconcerting, that pout thing. Biff talks with a distinctive, cultured accent that is partially at odds with his gung-ho, cheerful demeanor. He is especially fond of children and just loves to play with them in the water... being able to squirt out several gallons of water at a time, he is a fierce opponent in splashing contests. And, yes, that awful pun was intended. It's a very Biff thing to say. :D --gleep |
| kattattack2201-03-04, 05:41 PM | I have played a couple fun characters, but not terribly original ones. The first one is very typical being a stupid (Int 6) half-orc barbarian named Dulk. Dulk had a large warhammer that he used in two hands and cry, "DULK SMASH!" He thoroughly enjoyed this. The fun part about Dulk was that he also liked bunny rabbits. He had a pet one called Mr. Fuzzytails that he carried around everywhere. Dulk usually introduced himself with, "Me Dulk, would you like to meet Mr. Fuzzytails?" (pulling out the rabbit from its carrier) "Mr. Fuzzytails Dulk's bestest friend in the whole world!" It generally unsettled people to see a large half-orc with a hammer as big as him cuddling up to a bunny rabbit. Another one was a human cleric of Heironeous called Teg Miles. The DM decided to give everyone a random trait from the DMG to encourage roleplaying and Teg ended up with brave. I ended up interpretating it as friendly and outgoing. Teg was fun because he would just go up to anyone we meet and introduce himslef, "Teg Miles, cleric of Heironeous." He was also brave by charging at monsters and fighting with his longsword more than healing others (mainly because people didn't need it). Despite that he missed, a lot, and would beg Heironeous's forgiveness for disgracing his holy weapon. Teg also had lots of catch phrases like, "By Heironeous!" "May his bolt strike me." "For The Invincible!" |
| Draconis V01-03-04, 10:32 PM | I have a Half-Orc Bard named Krug. Ever seen a 7'4" Half-Orc attempt to play the Greataxe? 'Cuz that's what he plays when he's not pounding on his tympanies (LotR-style: BAH-duh-duh BAH-duh-duh BAH-duh). And God help you if Krug decides he feels like singing. I persuaded my DM that none of the usual Bard songs behooved Krug, and that he needed a special one. So when Krug strums some chords on his Greataxe and belts out a verse of the Song of Krug, everyone within hearing distance must make a Will save or flee in terror for 1 round. Not to mention he has a strength of 20. So yes, he definitely CAN lug around his tympanies. And if anyone doesn't like his singing.... |
| Till Danderfluff01-03-04, 11:58 PM | I had a half-orc fighter/barbarian once named Mongo. Wielded dual mercurial greatswords so he was really fun to play in combat, but was even more fun out of combat. He was plenty smart with an Int of 14, but lacked a lot of common sense with a wisdom of 7. It was great when the party needed to know something because Mongo always seemed to be able to pull the information out of somewhere (I put many, many skill points into knowledge skills.) So Mongo could tell you who the King of a certain region was 1200 years ago, but he couldn't understand why it was a bad idea to floss his teeth with his sword. One of the great stories I remember was when we had found a glowing green rock that a certain tribe of people held sacred. Mongo had noticed when he picked up the rock that it generated heat. So a few days later when we were to give the rock to a representative of the tribe, Mongo decided that he needed a bath. So he naturally put the heat generating rock into a tub of cold water, stripped down, and climbed in the tub. He for the life of him could not understand why the tribe representative got so mad at him. :nonono: |
| Thorak01-04-04, 03:12 AM | My favorite character? Hands down - Thorak Fellstar, Dwarven Vindicator. This was 2nd edition, and in a home-brew world, and he started off as a relatively standard Vindicator (for those not in the know, think tattooed dwarven berserker/cleric with an axe), but quickly became one of the most memorable characters my gaming group's ever seen. Sure, he got his hands on a Girdle of Giant Strength early on, so his combat ability was disgusting (in 2nd ed, it actually gave you the strength of a Giant, giving Thorak something like a +14 to hit and damage). The true charm, however, came from his faith, and his wits. Specifically, his faith in the homebrewed Dwarven God of Battle (can't recall the name of the god) and his almost utter lack of wits (int of 6). His idea of tactics was "I scream, charge, and whack it with my axe till it dies." Perhaps if he had lost a few early fights, he might have learned different ways to attack an enemy, but he simply had the luck and battle prowess enough to slaughter pretty much anything the DM threw at us. To make matters worse, in any combat situation, he immediately started to berserk, though there was a 5 round wait period before it took hold. Sadly, he almost never got the chance to truly go berserk, pretty much everything died before the 5 rounds passed. Dragons, beholders, liches, so much meat at the end of 30 seconds. The one time I recall he managed to berserk (we paused before entering the chamber to fight one of our archnemesis, and he worked himself up the whole time) he then discovered a powered-up Wind Wall between him and his archnemesis. Powerful enough to knock him back. So, for the nect 5 rounds or so, he charged ravingly into that wind wall over and over, frothing at the mouth. His archnemesis laughed at him. Until someone else noticed his predicament (they were occupied with minions up to that time) and dispelled the Wind Wall. Archnemesis = mincemeat. Never mind he could have walked 10 feet to either side and gone AROUND the wind wall, he was insane, and couldn't think that hard. Now, a berserk killing machine like that could be unbalancing. However, there was a saving grace. That 6 int. He occasionally came up with ideas, but never thought them through, being far too impulsive for that. Things like "Hey, I'm getting tired of slaugtering this Lich's minions and slogging through traps. Hmm, lightning can shatter stonework. I'll Call Lightning down from the storm above now that we're in a courtyard and see how much of this guy's castle I can pull down around his ears." Never mind that he started with what he could see (the courtyard walls) or what the lich would do to stop him (nasty, nasty stuff). Or the time he got bored waiting for the party to decide which way to go in the very first dungeon we walked into. It made little difference to him, since none of the passages looked different, so instead of placing his vote, he simply unholstered his axe and stomped off to find something to hack at. Left seemed good, so left it was. The party followed along, not wanting to split up, and not knowing how to stop him. And from then on, he was essentially the party leader, though a leader due to the attention span of a gnat, and an utter belief in his own invincibility. And, always, it was 'left'. If there was no left, then the closest thing to it. Thank God the DM never stuck him in a passage that circled if followed to the left. It wasn't the killing that made the character fun, it was the ADHD afflicted psychotic dwarf that hacked everything that looked at him funny to bits that made it fun. More so because, no matter how deliberately stupid I played him, he always somehow managed to pull through. Or hack through. |
| DarkSoldier01-04-04, 06:08 AM | Originally posted by Till Danderfluff I had a half-orc fighter/barbarian once named Mongo. :eek: I just created a half-orc barbarian named Mungo! He's buff (Str 16), not the sharpest knife in the drawer (Int 8), and I'd probably team him with somebody smarter (like the party wizard). His schtick would be that he's never itching to fight; when he's got something that contents him, he'll sit with it and smile. He likes small furry animals, like cats, but he doesn't like big words. Unlike some people with single-digit Int scores, Mungo doesn't speak in Addlewit Pidgin; he can make coherent, complete sentences, but they're usually short and to the point (ie. "I don't like that music" to the bard). |
| Twisted Puppy01-04-04, 10:50 AM | A friend of mine in a Rifts game played an 8-foot tall, 450 pound Troll who wore pink bunny slippers, and whose favorite foods were Chocolate Frosted Sugar Bombs and bean burritos. Egad.. someone that size on a sugar high with gas....:eek: |
| YaoiGoddess01-04-04, 12:59 PM | Marble Whitewood- CN teifling Enchanter from Limbo. She had NO offensive spells except acid arrow and refused to ride a horse..only her dire fly familiar.....with a CHA of 27, INT 22 and WIS of 10. She was blue with small black rams horns and red eyes. Problem was, we were in the Dales.... Her famous quote "I have 6 brothers and sisters, all named Marble. When we all left home, the neighbors said our poor mother lost all her Marbles...." |
| CinturonMickCyrus1401-04-04, 10:09 PM | Ambrose Lionheart: monk/fighter, he used two weapons: his bare fist, and whatever he could disarm from his opponents. He always left one hand empty just incase he had to deflect or snatch arrows, or disarm and catch the weapon. His signature move was punching through shields. He fought with every expertise train feat there was and he fought well. He tried to be proficient with all weapons so that when he puched through the enemy shield and disarmed their weapon he could use it against them. But he wasn't evil, not at all, he was a chaotic good merchant/street fighter, he just to often found himself needed in battles. |
| UndeadPenguin01-04-04, 10:52 PM | My character was Grim of Grimness. The CN cleric of the death god nerull. Dressed in a black cloak and a skull mask he dual wielded sythes thanks to monkey grip, and the only spell he ever cast was obscuring mist. Thats 9 levels of cleric making mist. He also had a rod of wonder which he constantly used and had 3 horns of fog (they make obscuring mist for he ran out of spells) |
| Xaphan01-04-04, 11:05 PM | Once, one of the players from my group played a cannibal. If he saw severed fingers, he's reply to terrified PC's with something like, " what, you've never seen fingers before?". That's pretty funny i guess. |
| gleep01-05-04, 12:32 AM | Well. That was the wrong button to click on.... :D --gleep |
| Harmor01-05-04, 02:39 PM | Finndo the Halfling Paladin!!! He had a riding war dog and a small lance. He also had all the ride feats!!! Nothing like doing x3 damage on a charge in the middle of a dungeon! And moving at 40-feet!!! |
| Raist27m01-05-04, 04:37 PM | My favorite characters are all casters. The first one is an Elven bladesinger from AD&D1e. Though the odds were against him (simply due to drow not making their magic resistance percentiles 12 times in a row) he once took out two entire squads of drow with one fireball. Oh. And halved a drider while he was at it. Fortunately, the halfling in front of me took the brunt of the spider-elf's rage. His style was displacer beast. He used two swords, and tended towards spells that stunned the enemy, or mauled them badly. I really should have picked flails for my weapons instead of rapiers. Still, I kicked major butt with that character. I even managed to down a flying ship once. Fireballs and sleeps spells work in excellent combination sometimes, don'cha know. Next was Kaenren Woodfist. A dwarven druid. A grouchy guy that didn't really fit in, and left home at an early age. He ended up being a softy with kids, and bashing evil clerics down, until he decided to retire because he didn't want to leave his grove behind. He's where I found out that all you need to do to win any fight is simply summon a badger. You'll win EVERY time. Trust me. To this day, regardless of the character, I've never been wounded badly, or died if I simply summoned a badger. Good juju. Last, there's Roarin Steelwhistle. Same campaign as Kaenren. In a year of play, he got up to 10th level. Straight 1/2 elven ranger. Once he started casting spells, there wasn't much could get in his way. He hated goblinoids for killing his family, and he and his friends ended up saving the world partly because of that. Granted, we had no idea what we were up against at the time....and the 1/2 orc barbarian in the party died, but that wasn't too big a deal. Just another reminder to ensure that a badger was summoned for the next battle. Fortunately, between summon nature's ally I, and the cleric's summon monster I, we had badgers and celestial badgers everywhere from then on. |
| CrimsonRyoko01-05-04, 06:53 PM | God my guy is fun, not extremely useful, but can quite literally be untouchable in combat :) (He is level 11 but casts as a 7/7) Just got 3rd level spells! woot, lol)) Kyvia Kordeth, he is the son of one of my old characters (Crimson - The cockiest man in the world since it was his duty to help birth the children of the gods of magic). Kyvia is twin to his sister Ilroe Kordeth, and they are both related to 4 other children (2 dead, one ran away, and a previous i played in this current game right before he died, then got ressed by his Uber cleric mother Lydia Kordeth). Kyvia is Monoplythesitic - Worships all gods Equally, and never focuses on a single one, but CAN get along with any cleric, hes the only one in the party who knows the parties cleric is "Evil" and has made sacrifices and all, but i dont tell since i figure we all do what we want for a reason, and he has any right to do what he has to to appease his god, same for donating to a church would be - VERY fun concept to RP in game :) Well Kyvia is a Sorcerer4/Mystic4/Mystic Theurge3. He cant do THAT much damage in battle, thou he can annoy the hell out of enemies. Heres a fun story of what happened last game: and why i think hes so much fun to play. We found a demon type guy in another dimenson that we could all fly in, but was 50x50 and wrapped around itself so you could fly forever but only get 50ft. Well we (the group 11th Cleric of an evil god, 10th Druid, 10th Ranger, and me with my Cohort Charyou Sorc4/Favored Soul4/MT2) got out of the dimension, The demon was laughing the whole time we were in there, and then proceeded to fireball us, me almost to death (0 hp). Well the one doorway out was now blocked by a wall of force, and the rest of the party went after the guy they didnt see. The BBEG appeared as what i recognized as a Hydra. Kyvia and Charyou (Me and my Cohort for further reference) cast our best damage spells, and couldnt penetrate its SR, so we backed off. So i cast Audible Whisper (all in 100ft hear you as if you were right next to them) and told them how to kill it, while healing up and hiding by the Force Wall. Well i cast Obscuring mist, and me n my cohort buffed ourselves up (Mage armor, False Life, Marks of Water, Aid) and proceeded to sit there in the mist hiding. Kyvia began to talk to the guy, and asked him why he was doing this - his answer was he was hungry, and then i asked why, and we argued a bit while everyone else wailed on him, i told him we were all figments of his imagination and to let us go, and then proceeded to annoy him by singing and going ALALALALALALA as loud as i could (my party wqas a bit upset, but it was funny as hell) I began playing the Why? game and questioning everything he said to me, then his Hydra form was slain. Suddenly a new dimensional hole appeared, and the Cleric went in, and found an illusionary moose that talked and could talk to all of us with Audible whisper too. Kyvia and Charyou stayed back for as long as we could, but the dimensions closed or fused up to meet us and we fell in, luckily we both have rings of Featherfall so we were ok in this new gravity enforcing room. Well we all hit the moose, my char rather boredly since he knew it was illusionary, but i had to to appease the group. Then after a time of talking with the moose, it poofed out of existance, and then the true BBEG appeared. Me and my cohort both now had MORE HP then we started the fight with (above our max that is even :)) And i instantly cast Sanctuary on myself, which the BBEG summarily Failed his will save on and couldnt attack me. So i began healing up the party, while my Cohort kept blasting Scorching Rays into the BBEG's face since he was surrounded in Melee but she has precise shot. Well the party ended with a Critical Scorching ray from my cohort, Kyvia had his Crossbow drawn and ready, but never got to shoot it. That was prolly the most fun and annoying fight ive ever had :) |
| Count Arioch the 28th01-05-04, 07:36 PM | I had a Half Orc Paladin that was cool to play. Dumb as an ox, (int 9) and about as graceful (Dex 6), but he had a good head on his shoulders (Wis 14) and was very likable (Cha 16). |
| RRG01-05-04, 08:53 PM | Duke. He was a fighter/thief wielding a repeating crossbow. Every battle, he would sneak over to the rear of the enemy, and when the rest of the party forced the enemies to retreat, Duke would run out from the corner he was hiding in, jump (i had a really good jump modifier, thanks to me not having too much armor) across the room, firing all of my crossbow bolts in the clip, getting critical quite often (3.0, improved critical and keen stacked) and making a succesful tumble check to roll and stand up immeadiatly, reloading, and unleashing another hail of crossbow bolts. Eventually, the wizard learned fly, so I would just fly around and shoot the crap out of whoever seemed tough. |
| Tyr_Geri01-07-04, 03:42 PM | A human Barbarian (Brushrunner) named ... *Drumroll*... "Tyr_Geri" :D |
| YaoiGoddess01-07-04, 04:13 PM | If we're gonna include RIFTS in this, then it was Sumire, my ED Crazy that thought she was an anime character. She had optic nerve implants and watched the world through 24-7 anime playing in her head! She was also a sulfur based life form and had to bath in acid or she started to flake off big peices of old skin. Of course, you did NOT want to be near her if she ate candy! ie-sugar in her sulfuric acid stomach juices= fiery belches! She would constantly speak like different characters and woke up one night screaming "RANMA SAOTOME! WHERE ARE YOU!!" for 10 hours of gametime actually searching for him , tearing the place apart. And since she was strong enough to lift the Glitterboys MECH, she REALLY tore the place apart! |
| kardock01-07-04, 04:22 PM | kardock flamebeard, human evocation specialist. i had a small fire elemental as a friend, he was 2" tall, and when i was in contact with him, he was granting me fire immunity. so when i'd found a room full of ennemies, i jumped in the middle and cast fireball at my feet, :D what a nice roast smell ;) |
| Dareon01-08-04, 01:28 AM | Well, my eponymous character, Dareon Clearwater, was a rather unremarkable bard. About all that seperated him from the majority of the flock was his fondness for Diplomacy checks. In battle. First round, "Please surrender!" Five rounds later, "Surrender and we won't kill any more of you!" Still, he wasn't a total pansy, Point Blank Shot and Precise Shot virtually ensured he'd be able to pincushion enemies if his checks failed. :D However, my really funny character isn't even rolled up yet. Risetto Butan, Gnome Druid, 3rd Ed. rules. I plan on bringing him in with four weasels for his animal companions, and getting more weasels and dire weasels as he goes along. Picture it. The little treehugger points at you, and six seconds later you have several weasels hanging off you. Another gag I thought of was convincing the party's low Wis member that nature is extremely interconnected. By means of blowing into a tree stump and using his racial Ghost Sound ability to make a nearby rock go "Toot!" |
| ninj4z01-08-04, 11:12 PM | Gipple Yipps, lvl 14(at the end of his days) Kobold cleric of Torm... gawd he was great... when i smacked the warrior who failed a will save against a fear effect w/ a frying pan, he had to make another will save or be traumatized and forever scared of kobolds... and needless to say... his D20... well it didnt like him that day. |
| ninj4z01-08-04, 11:12 PM | Gipple Yipps, lvl 14(at the end of his days) Kobold cleric of Torm... gawd he was great... when i smacked the warrior who failed a will save against a fear effect w/ a frying pan, he had to make another will save or be traumatized and forever scared of kobolds... and needless to say... his D20... well it didnt like him that day. |
| Blackswordsman01-08-04, 11:55 PM | Me and my friends are playing the Return to the Temple of Elemental Evil. Any way my character has been their since the start. He's a 6th level paladin/5th level mythral knight. And at level 9 i got leadership. So for my leadership i took a female human bard. His girlfriend. Anyway for the first 8 levels Lawless Villian(my paladin) was quite the party harty kicked back, scrape by the skin of your knuckles kinda paladin. But as soon as level 9 hit, he got right serious, no more over the top flerting with every bar girl, no more nights of fun, no more cursing, no more excessive drinking. As soon as Lulu (the bard) showed up he was P:censored::censored::censored::censored ::censored:y whipped from then on, and it kinda got turned around with Lulu becoming the main character and Lawless the follower. |