| Post/Author/DateTime | Post |
|---|---|
| allenchan06-29-04, 04:16 PM | So my group has just started a campaign that will take us into the Underdark, and we decided someone should be from there. I took the oppurtunity to play my CN Grimlock Barbarian/Frenzied Berserker. Well, there was a large, hectic battle with werewolves, and apparently two people were chasing them, a half-dragon and drow who was a divine chamion of eilistraee. Well, to make a long story short, my grimlock ended up killing the Drow because 1) Drow are evil and enslaved his people 2) He couldnt see the holy symbol on her chest 3) wouldnt know what it meant anyway 4) the half-dragon defended the drow, so he attacked them 5) He couldnt see the half-dragon was metallic anyway. So when it was all said and done two good creatures were dead, the purple knight's warhorse cleaved in two, and the paladin's griffon maimed to a pulp, and that's where the session ended. So I have a very unhappy group with me, and dont know how its going to be resolved at the beginning of our next session. I really like my character, but I get the feeling they'll make me write up a new one :( |
| Thorak06-29-04, 04:32 PM | Well, that's what you get when you play a raveningly psychotic character who's too stupid/ignorant/observant to tell friend from foe; you kill innocents and tick people off. Frankly, a CN Grimlock Barbarian/Frenzied Berserker is only avoiding being Evil because he kills because he likes it, not because he likes hurting others. He's still a ravening killing machine, though. Not likely to make friends, well, ever. |
| allenchan06-29-04, 04:50 PM | But thats just it, he does have a high int, the fact is not that he's ignorant or unobservant, but the fact that he is BLIND. He has blindsense 40ft and Scent. He cannot percieve any colours, so he only recognized the Drow's sense of smell, and the DM decided the only dragons he would have ever smelled before were red dragons. He killed the Drow, a creatue that is born and bred to be evil, and he killed a dragon that attacked him first, so it was self-defense. Hardly innocents! The DM agreed with me, and if my Grimlock can get the CN wizard on his side, the Good characters might have to make new characters instead of me. :smirk: |
| danielinthewolvesden06-29-04, 06:44 PM | Warning sign #1- "CN" But then we have the "OMG- don't let this into any campaign" PrC- the Frenzied Berserker. :sad: :rolleyes: No sane DM will let this PrC be played by any player outside a solo adventure. Write up a new one. NOT CN, OK?:cool: |
| allenchan06-29-04, 07:21 PM | Well, I dont think the prestige class had anything to do with it. I already had frenzied earlier that day, at no time during this encounter was he able to frenzy. :( |
| satyrgrrrrl06-29-04, 07:42 PM | It was a mistake, and people make them. To be honest, it seems like an honest mistake. Sure, the party *should* be upset at you (IC) because your character killed two innocent people! In the name of group harmonics, you should at least be sorry for what you did (though I know someone will shout out "He's CN! Whatever! He do what he want!"). It's a role-playing opportunity: the hero mistakenly killed two innocents and must come to terms with it, both with himself and with those he travels with. Now, if the group was yelling at you to "Stop! It's a good drow!" or some such thing, then I'd be mad in- and out-of-character, because not only did your character ignore the pleading of the other members, but the players also gave you the window as a player to stop what you were doing, and you ignored them. These are people that you're travelling with and should trust. If the other party members had realized what the other two were, and did nothing to try to stop you (it IS a free action to say something in combat), then they're as much to blame. The good drow and good half-dragon, like any good characters, would probably have accepted some sort of surrender (or cease-fire) if the PCs had said "We aren't here to fight you, it was a mistake!" So, a little more information on what happened would probably sway my opinion for or against your fellow players. (Also, I detest the Frenzied Beserker, but don't outright disallow it. I just make a rule that all other players must agree with having him around during character creation. To be honest, I see more parties leaving a Beserker to his/her own fate than to risk traveling with them.) |
| Dunbar06-29-04, 08:34 PM | Newsflash: playing in character is not always the best thing to do for the the group out of character. Did your character act appropriately? Yes. Was it a really bad idea to have a blind character that hates drow and dragons in a party with a drow and a half dragon? Also yes. Yes you played in character. And yes, if the drow and half dragon get raised from the dead, they'll be (rightfully) upset with you. Here's the rub: in real life, people playing in character (you can't really play out of character in real life, right?) sometimes do things that alienate other people. It happens. So if you play a character, any character, correctly it's possible that he is going to develop irreconcileable (doh, can't spell) differences with other PCs. The key is to remember that while role-playing is important, it's also a game. If people aren't having fun, then you are playing it wrong, whether you are playing your character right or not. That being said, there are groups where your behavior would have been tolerated, and even lauded. Yours is not such a group, and you should play accordingly. Edit: and another thing, the threads with the "I was playing in character and it all turned out wrong!" theme are getting old. If I design a character with the personality of Hannibal Lechter in a group with a Paladin, there are going to be severe and possibly fatal inter-party conflict down the line. And it wouldn't be because I played in character (though that would be true), it would be beause I designed an murderous cannibal who occasionally wears his victim's face as a mask in a party with a Paladin. Please at least design characters that work in the group if you are playing a long-term game with a group. |
| Dragonspirit06-29-04, 11:27 PM | The happiness of the group comes first. If playing your character (accurately or not) is causing the other player's not to have fun, then that character should be retired and a new one played. |
| bitnine06-30-04, 12:15 AM | I could see how a grimlock warrior, when confronted with a group of werecreatures followed by a drow matron and her dragonfiend protector, might be given to violent action. Really, I don't think that that's the best circumstance to introduce characters that you want to form a party. Maybe the DM didn't think things through before tossing a drow meeting in the middle of a heated battle if he was expecting to have events conductive of friendship. |
| Salla06-30-04, 12:52 AM | If your character is blind, how did he know the one person was a drow? |
| Christian Landry06-30-04, 01:03 AM | The DM ruled that he recognized the Drow's scent as that of a Drow, with his Scent feat. |
| bitnine06-30-04, 01:04 AM | Originally posted by Salla If your character is blind, how did he know the one person was a drow? I think he mentioned:He cannot percieve any colours, so he only recognized the Drow's sense of smell, |
| bradipus06-30-04, 01:39 AM | Well it could be the appropriat occasion to introduce a cleric into the campaign (if there isn't one) maybe, after the combat, when the dust has settled, you could rethink a bit of what happened and maybe realize that: (you're not stupid, after all) The half-dragon had a strange odor, different from the other dragons you encountered before.. Both the HD and the drow didn't smell like aggressive people, (AFAIK with a strong sense of smell animals can perceive emotion by the pheromones we emanate, with the SCENT feat, maybe you could do something like that), so maybe they only got only caught in the middle, and they hadn't no ill will towards you. So, after resurrecting them (or finding someone who can), you could atone your mistake by offering yourself as bodyguard of the drow. (Some cultures have a taboo in which, if someone saves your life, he/she is responsible for you..You could reverse this: since you took the drow and the HD lives, their lives are now yours and you are responsible for them). There is nothing bad with conflicts, it's how they are resolved that matters.. Bradipus. |
| danielinthewolvesden06-30-04, 03:27 AM | It is only a matter of time until your Frenzy kills another PC- or worse- the entire party. That PrC is the stupidest :censored: :censored: class ever printed.:rant: |
| Stuntman06-30-04, 06:59 PM | Did the other party members recognise the drow and half-dragon as being not evil? If so, did the other party members get any opportunity to intervene in your fight with the drow and half-dragon? If so, what did the do while you were attacking the drow and half-dragon? If they tried to stop you from attacking, why did you continue attacking and kill them? |
| DevilKiller06-30-04, 07:20 PM | My impression is that the drow and half-dragon were NPCs. The other players might just be mad because you didn't do what you were "supposed to" to progress through the adventure. It happens. On the other hand, you've created a freakish blind maniac who has a terrible temper, homicidal tendencies, and serious problems with self control. I can imagine that a lot of folks wouldn't want to travel with this guy. |
| bitnine06-30-04, 07:25 PM | Definately look into a merciful weapon if you want to keep friends. |
| devinmdp07-01-04, 07:37 PM | This was the DM's fault. Frankly, he should have seen it coming and at least been prepared to deal with it or should have given your PC some way to recognize what was going on. Is there some reason this party is travelling with a berserk Grimlock in the first place? Devin |
| Iron Chef Vastrox07-02-04, 01:09 AM | I think that was a great scenario. I also think it was roleplayed beautifully. Adventuring, especially in the Underdark, is a grimy, dirty experience and sometimes people get caught in un-"friendly" fire. Why did the "good" Half-Dragon attack the Grimlock first? Why would a Drow approach a powerful warrior of a slave-race oppressed by her people without warning of her intentions? A Red Dragon smells significantly different from any other breed of dragon... why did the DM rule that it was a universal 'dragon' scent? The DM basically fed him 'attack on sight' racial and background-specific information. I can hardly fault the player or the DM for putting together an unfortunate but inevitable accident. I don't think it's anybody's 'fault' at all. He did a great job with a unique scenario--the sort of scenario that my group would lather at the mouth to have presented before them--and now they get the joy of RPing out of it. This group has the double pleasure of being boned in the Underdark, and being boned by 'good' mercenaries seeking vengeance for their 'good' companions. In my opinion, that's awesome. That's dynamic gaming. People who 'hate it when being good is hard' probably would not get a great deal of pleasure out of my game, because that's precisely the sort of scenario that I enjoy presenting. Characters don't walk around with alignment labels on their shirt sleeves; intention and second intention should be the end product of dialogue, not 'oh, according to D&DG she's CG'. Good show. Bravo. Wish you were in my game. |
| bitnine07-02-04, 01:56 AM | In any event, given that at the start of a game, you have something like this: DM: "Well, I am excited about the upcoming game. It takes place in the underdark, and I know we've been looking at setting a game there, so it should be neat." Player: "Hm. If that's the case, I've got an idea for a grimlock berserker that I'd like to give a shot." I'd really hope that the DM either: A. Can integrate said character into the game. B. Speaks up and lets the player know that the character doesn't quite fit the group. |
| allenchan07-02-04, 05:15 AM | Thanks for all the imput everybody, appriciated and an interesting conversation. :) As for some questions raised : Yes, the drow and HD were NPCs. Why did the HD attack my Grimlock when he killed the Drow? not sure, exactly. Didnt really have the time to find out. And why they're traveling with my Grimlock in the first place, thats thanks to the CN Wizard (who was ALMOST evil, but the DM decided otherwise when the paladin's player joined) whom he's sworn a hunt-bond with. The LG's were making sure the werewolves were daed in the whole two, three rounds this took place, and by the time he got there the HD already was beating up on the grimlock. I like the idea of ressurection, I will have my character present it before the group. |
| Chewbacca's LightSaber07-02-04, 09:53 AM | Originally posted by allenchan So my group has just started a campaign that will take us into the Underdark, and we decided someone should be from there. I took the oppurtunity to play my CN Grimlock Barbarian/Frenzied Berserker. Well, there was a large, hectic battle with werewolves, and apparently two people were chasing them, a half-dragon and drow who was a divine chamion of eilistraee. Well, to make a long story short, my grimlock ended up killing the Drow because 1) Drow are evil and enslaved his people 2) He couldnt see the holy symbol on her chest 3) wouldnt know what it meant anyway 4) the half-dragon defended the drow, so he attacked them 5) He couldnt see the half-dragon was metallic anyway. So when it was all said and done two good creatures were dead, the purple knight's warhorse cleaved in two, and the paladin's griffon maimed to a pulp, and that's where the session ended. So I have a very unhappy group with me, and dont know how its going to be resolved at the beginning of our next session. I really like my character, but I get the feeling they'll make me write up a new one :( :rofl: :rofl: :rofl: :rofl: That was one of the best stories I think I've read. I think the other players should rack it up to "real world" wacky high jinks, and “game world” case of the wrong place at the wrong time. They should've got another beer with another bowl of pretzels, had fun while laughing the night away. But what do I know? I like playing Paranoia:D . |
| Carkni07-02-04, 01:30 PM | I don't believe it's your fault, but a little bit of DM and a whole lot of PC stupidity. "As you two, a good Drow and good Dragon, approach a corridor, you hear the sounds of battle." "We advance." "Okay. The sounds increase, and the light starts to hurt you eyes, these are obviously surface dwellers. Climbing over the ridge, you see the battle raging. There are a few hairy beasts with large claws and fangs, and a group of humanoids. Within a few seconds, you realize that one of them is a berserking Grimlock. Without any eyesight, you are still amazed at its effeciency. Covered in blood, and refusing to flinch against the claws that slash its flesh, you can surmise that it is in some sort of frenzy." "Durr... I charge forward!!" |
| Bort33307-04-04, 12:44 AM | I don't find too much fault in it. Any drow you meet you should have the freedom to murder. Drow are inhernetly evil, just like DEVILS. Plus I absoutly despise anyone who reeds a drizzit book and then plays a good drow. :smirk: |
| bitnine07-04-04, 01:10 AM | Originally posted by Carkni "Durr... I charge forward!!" Actually, this a good point. When you play a good drow, you should keep in mind their usually evil nature, and the fact that the characters in question have managed to survive up to this point of their existance - despite their race's staunch enemies, and often seething animosity shown towards them. They shouldn't blunder into misunderstandings, and should be ever aware and dealing with such issues. Or they would have died long ago. |
| Doc22507-04-04, 01:22 AM | I doubt the other players are mad at you for playing In character. I'd bet that they are mad at you for playing a character that has no business being a PC in a campaing with a paladin. I know I wouldn't like it. |
| Goblin-Crunch Cerial07-04-04, 09:09 AM | Allenchan.... I must commend you... There's one less drow in the collective D&D cosmos... HURRAY!!!! |
| Carkni07-05-04, 02:03 AM | Drow are good. Drow PCs are not. |
| bitnine07-05-04, 02:16 AM | Just to clarify something:Originally posted by allenchan As for some questions raised : Yes, the drow and HD were NPCs. Why did the HD attack my Grimlock when he killed the Drow? not sure, exactly. Didnt really have the time to find out. |
| trapspringer07-05-04, 12:17 PM | Doc had it right. |
| IceFractal07-07-04, 03:44 AM | About this situation: The character isn't at fault, although they are responsible. Its like if you see a demon appear in front of you ... a powerful demon that you know can mind-control you once it gets a chance, and you have initiative, so you kill it (or at least attempt to) and then you find out it was actually a reformed demon (Don't believe that's possible? See the BoED) working for the forces of good. Its a bad situation but noone is really at fault for it (although in this case the Drow might have had bad judgement on showing up with no warning or explanation, knowing that virtually all Drow are evil and thus all Drow will be percieved as such). I agree with Vastrox, it actually seems like an interesting situation, if the group is mature enough to handle it. Finally, the character is still resposible for the deaths and should put ressurection plans into effect if they're good or even neutral (definitely if they're LN, and even a CN character probably should). Some kind of repentance (like that bodyguard idea) might be in order depending on the character. Secondly, about CN/Frenzied/Kleptomaniac/Etc characters in general: Here's what I often see on the boards: "That character is a bad character and will ruin the game so TRASH IT NOW! Why? Because a character acted according to their alignment rather than someone's idea of fair play or party conduct. Now I'm not saying those types of characters don't screw up games sometimes, even often, but let's make this clear: If you allow a character into a game, you better be prepared for the results. The DM has the ability to simply disallow a character that they think will screw up the campaign, and they should use it when necessary, rather than allowing the character but penalizing them when they act their alignment. The PCs, too, have the capability to refuse to adventure with a character if they think them too volitile or untrustworthy. So basically, if you (as the DM) don't want a CN character or if you (as a PC) don't want to adventure with someone who as an untrustworthy reputation, then fine, don't allow them/adventure with them. However ... if the DM allows a CN Rogue called "Thiefy Kleptomaniac" and the other characters agree in-game to adventure with them ... then don't complain when he steals everyone's stuff and teleports away! Some people find character's like these fun to have in a group, and are mature enough to realize that someone stealing from your character in-game does not hurt you, the player, so don't say that characters like this are automatically bad, because it's the responsibility of a group to ok or refuse a character. |
| Vertigo91707-13-04, 11:19 AM | Originally posted by bradipus Both the HD and the drow didn't smell like aggressive people, (AFAIK with a strong sense of smell animals can perceive emotion by the pheromones we emanate, with the SCENT feat, maybe you could do something like that), so maybe they only got only caught in the middle, and they hadn't no ill will towards you. So, after resurrecting them (or finding someone who can), you could atone your mistake by offering yourself as bodyguard of the drow. Ok If i understand the encounter correctly the Drow and the half Dragon were chasing the were's If your chasing something with the intent to hurt them you would be putting of and aggresive smell. Now granted it would not be directed at the person <the character in question> But it would still be a aggresive smell. IMOP This was a bad set up by the dm to introduce new characters. You could have had the dm meet the drow / dragon First then have them help chace the were's or something But dont ever throw a NPC you want to work with the party in the middle of a blood bath. Esp A Citizen of the underdark Which by common law are "usually" evil. |
| Carkni07-13-04, 11:50 PM | I say that you did the right thing, and hell, even some of my lawful good/etc. characters might have outrighted attacked the drow. I can't think of any that would attack the half dragon because all my characters have a bunch of things infused into the concious: Be afraid of Dragons. Be afraid of Artifacts. Be afraid of Demons. Be afraid of Devils. |
| Carkni07-13-04, 11:50 PM | [Delete Me] |
| Sildatorak07-14-04, 12:08 AM | Originally posted by Bort333 Any drow you meet you should have the freedom to murder. Drow are inhernetly evil, just like DEVILS. Nope. Drow aren't inherently evil. According to the SRD (which actually flies in the face of decades of precedent of chaotic evil drow) they are "usually neutral evil," which means that they have a strong cultural pressure to be evil, though they aren't automatically evil. |
| Phrennzy07-15-04, 12:19 AM | which means that they have a strong cultural pressure to be evil, though they aren't automatically evil. And judging from the posts on these boards, most of the drow in the world are CN/CG. Begin :rant: Drow are supposed to be the VILLAINS! Yes, everyone read the Drizzt books. We all liked them. WHY? BECAUSE IT WAS A NEW IDEA. IT WAS UNIQUE ! Now there are 8 million Drizzt clones out there. How the Drow empire hasn't just collapsed on itself is beyond me! I mean, I guarantee you 99% of the Drow PCs are male. Which means that the MATRIARCHAL Drow society just must've let them all kinda slip under the evil radar. Whew. End :rant: I think you played just fine. The HD, if it was another player, should not have attacked. A few notes on blindsense: Maybe your character has a new, heightened ability that allows him to see in a very Daredevil kind of way. You can see thru echo-location, which means you could see outlines and recognize the raised holy emblem on the Drow's (sigh) armor. Which MIGHT have prevented a fight. But, you did good. The only good Drow is a dead one. |
| Rogue Spear07-16-04, 01:27 AM | You know, no one who plays (or defends someone who plays) a chaotic neutral grimlock frenzied berserker has any call to criticize anyone else's choice of race or class. I'm sorry, but I find the idea of a good (or neutral) drow far less offensive. Better a drizzt clone than an uber-munchkin. At any rate, its silly to play a psychotic monster and expect to ever be a member of a reasonable party. Most parties who behaved in a rational manner (read: not metagaming and treating your character differently because its a PC) would not even consider traveling with you, especially not after they realized that you were incapable of exercising even the most basic control over your bloodlust. Saying it is "in character" is not some excuse (the way some people around here use it) to avoid the consequences of behaving like a jerk. If you behave like a jerk "in character" then the rest of the party will get rid of you "in character." |
| archcomponent07-16-04, 01:49 AM | I don't like CN characters so I think you are automatically wrong! Please. The grimlock in question could have just as easily been a LG soldier. While he was in the middle of fighting a pack of werecreatures, a member of an evil race rushes in at him. If his character had lived in the underdark and didn't react when a drow came charging at him, that's not good, lawful, or prudent - that's idiocy, and he should have died a couple of dozen times over before the start of the game. What in the hell did the drow expect? Did she really get through her life by rushing into the middle of heated battles without any attempt at communications and expecting people not to notice that she's a damn drow? Or maybe she just had her half-dragon kill anyone who defended themselves. That's real good. The bottom line is that the drow in question had a death wish. You can try to blame the player's alignment, but when a devil rushes up to a (blind!) warrior and expects them to get along because he's a special devil, that's simply ridiculous. |
| allenchan07-16-04, 02:58 AM | Well, thanks guys, its been a few game sessions and everything's settled down a bit, we're on into the Underdark now, killing REAL (read: evil) drow. Strangly enough, the DM and the other PCs are fine with him being a Frenzied Beserker. I have a pretty good Will save, (got a cloak, now its at like +11, before the Pally gives me his divine grace with that feat) so nothing horrible has happened yet. Actually, the DM is more disgruntled he let me play a Grimlock then anything, keeps muttering under his breath about Blindsense being overpowered. :rolleyes: edit: and why are you guys still arguing over this? My party is going along just fine, everything can be resolved IC with enough patiences :D just like in norma llife |
| RaKhan07-16-04, 02:59 AM | Originally posted by allenchan So my group has just started a campaign that will take us into the Underdark, and we decided someone should be from there. I took the oppurtunity to play my CN Grimlock Barbarian/Frenzied Berserker. [snip] So when it was all said and done two good creatures were dead, the purple knight's warhorse cleaved in two, and the paladin's griffon maimed to a pulp, and that's where the session ended. So I have a very unhappy group with me, and dont know how its going to be resolved at the beginning of our next session. I really like my character, but I get the feeling they'll make me write up a new one :( This is why Frenzied Berserkers should be banned from PC parties. They should be regulated to only NPCs. They're too damn chaotic and will cause more trouble than they're worth to a party, period. You've blatantly demonstrated why. |
| Rogue Spear07-16-04, 03:18 AM | Originally posted by archcomponent I don't like CN characters so I think you are automatically wrong! *shrugs* Its as valid as "I don't like drow players," which was the crux of the earlier poster's argument. Furthermore, I didn't say I disliked chaotic neutral characters, I said I disliked chaotic neutral frenzied berserkers. Chaotic Neutral can be a fun alignment if its not used as Chaotic Stupid. Please. The grimlock in question could have just as easily been a LG soldier. While he was in the middle of fighting a pack of werecreatures, a member of an evil race rushes in at him. If his character had lived in the underdark and didn't react when a drow came charging at him, that's not good, lawful, or prudent - that's idiocy, and he should have died a couple of dozen times over before the start of the game. Wrong. 1) A lawful Good soldier would not be a frenzied berserker. 2) Any competent soldier has to have some sort of battlefield awareness. Moreover, any lawful or good character would pay particular attention to the person they were shoving that pointy piece of metal into, lest they attack someone they don't intend to. It was his choice of class (idiotic psychopath...I mean frenzied berserker) that caused the problem. After all, the drow and the half dragon were chasing the werewolves. Even a cursory glance (oh, wait, I'm sorry, the hideous thing didn't even have eyes) would have told the grimlock that they were not necessarily hostile. 3) Not only the drow and the half dragon were killed. I quote: "two good creatures were dead, the purple knight's warhorse cleaved in two, and the paladin's griffon maimed to a pulp" No party of individuals behaving in a rational manner would tolerate that kind of rampant and needless destruction. Particular one that was willing to accept a grimlock (a creature just as stigmatized, perhaps even more than a drow) as a member. 4) Finally, and perhaps most importantly, I never argued that the grimlock wasn't behaving in character. I wrote that the player playing the slavering monster unable to control his bloodlust was at fault not because he was in character, but because his character was was a slavering monster unable to control his bloodlust. What in the hell did the drow expect? Did she really get through her life by rushing into the middle of heated battles without any attempt at communications and expecting people not to notice that she's a damn drow? Or maybe she just had her half-dragon kill anyone who defended themselves. That's real good. The drow probably expected a party of paladins not to travel with an uncontrollable monster. She probably expected that the company she keeps would at least give her the time to explain her side of the story first, as any person who had thoughts beyond "Kill, Maim, Destroy," would at least have questions about a lone drow traveling in the company of a mettalic dragon. She probably also expected people not to attack beings (evil or not) who were currently fighting on the same side. More importantly, we don't know if there were any attempts at communication. The original poster left out all the details of the battle. I'd bet that if we knew the details of the battle it would include a whole lot of attempts to communicate, both by the drow and the half dragon, and by the rest of the party. After all, they did intercede at some point. The bottom line is that the drow in question had a death wish. You can try to blame the player's alignment, but when a devil rushes up to a (blind!) warrior and expects them to get along because he's a special devil, that's simply ridiculous. Again (and I shouldn't have to repeat this), I think the hideous monster with the out of control bloodlust was definitely in character. However, I question the sanity of a party that travels with such a thing, and I question the original poster's motives, both in creating the character and in whining about it later. He created a character no sane person would associate with, and then he tried to use the "in character" excuse to justify what he did. What he (and several other people) completely missed is that its irrelevant whether or not what he did was in character. What matters is that what he did was so disruptive that the remainder of the party felt "in character" that his character was unacceptable as a traveling companion. Like I said before. If you act like a jerk "in character" people will treat you like a jerk "in character." If you act like a psychotic killer "in character", then people will treat you like a psychotic killer "in character." What he did was attempt to use roleplaying to force the rest of the party to metagame, by treating his psychotic monster differently than they would treat an NPC psychotic monster. |