Have you ever out smarted your DM with an unexpected tactic? [Archive] - Wizards Community

Post/Author/DateTimePost
fishfinger

01-01-06, 08:18 PM
Have you ever out smarted your DM with an unexpected tactic? if you have please type what happened hear, because i am curious to know how the hell you can outsmart someone who acts likea god, lol

cheers

The Finger!
b121587h

01-01-06, 09:08 PM
An epic level warlock, level 30 to be more exact, killed by a party of a couple of 13s 14s and 15s, I was a level 13 wizard, I bought a scroll of gate, the warlock was supposed to kill the party, the barbarian lowered his inititive to right after mine, and I cast gate behind the warlock, the barbarian raged and bull rushed him into the gate to the positive energy plane, bye bye warlock.
JarathWulfenstein

01-01-06, 09:10 PM
i dunno what exactly you mean...i dont think you should HAVE to outsmart a DM. if they're DMing in the first place, then they're going to be more interested in story than the opportunity to control everything. IMHO, a DM should be included in creating the story of a party and shoudl be just as interested in where it goes as the players. then the game will be characterful and well balanced. if you have a power-hungry DM who just wants to see you cringe when he plays God, he's not worth playing a game with.
Loki_God'o'Chaos

01-01-06, 10:00 PM
Oh yeah, we do it all the time, why, because a DM cant out think a good Kender player. I think the best one we have ever done was this : A party of 4 adventurers, an Elf Paladin 14, a Human Cleric of Heironeous 14, a Half-Orc Barbarian 10/Bear Warrior 4 (how he showed up, we'll never know), and then me, a Kender Rogue 4/ Ranger 10. Well, our DM thought he would put us in our place by putting us up agianst a Red Dragon Wyrm. We were attacked climbing up a mountian. Then we reached the top (where it was liaring) and it landed and offered us the chance to bow down and be killed quickly or die slow and painful. So, my Kender and the Barbarian have rings of telepathy, that are linked to eachother (totaly agianst the orcs will, but hey, he cant fight a kender), so what the DM gets is, the Kender bows down and the Half-Orc grabs his top knot, and swings the kender up (sucessful str on the half orc and a amazing role for the con on behalf of the Kender) the Kender makes a sucessful attack and lands on the back of the red Dragons head. and preceds to "sneak" attack between its neck and skull, then, the rest of the party begins to attack, the dragon hits the paladin and she hits the ground, the kender begins laughing and wonders how the dragon made the fire, so, with a successful climb, he crawled into the dragons mouth *it missed its bite* the kender makes begins to cut up the inside of the mouth trying to find where the fire came from, and "accidentally" severs its brain stem. The DM was POed and booted me from that game
Gahread

01-01-06, 10:25 PM
Personally:

Pair of werewolves attacks. We have no silver weapons. Our tank CAN generate 30 damage/round on average (At level 5!), so he can just start plowing through 'em regardless. Werewolves avoid the tank at all costs.

Funny thing, Scatterspray, level 1 spell, can be used on half a dozen of any small hard objects to do 1d8 damage. Including silver coins.

From a friend:

During an epic level campaign, he's involved in one of those huge, clash of nations style battles. All the stops are out, and the other side has an elder wyrm gold dragon fighting for them as background fluff. The dragon is doing high-speed strafing runs, carving through their ranks.

He paused and watched the dragon, DM starts giving a play-by-play. After the dragon wings over and begins a full-speed dive for another strafing run, he thinks for a moment, then waits until it happens again...holding his action until the dragon reaches a certain altitude in his dive.

DM blinks, shrugs, and as the battle rages on, here comes the dragon again, right past them.

"Hey, I've been holding action for him to get low again. He's coming down, right?"

"Yeah, that's what I said."

"Okay. I cast a quickened wall of force."

"You're using it as a shield?"

"No, I'm casting it right in front of his nose. You said he was in a full speed dive. He's gonna hit that thing at about 200 MPH and it's a lot worse than hitting a brick wall."

:gah:

"You are covered in gooey dragon bits that are spilling over the edge of the wall."
Always-Late

01-01-06, 10:32 PM
"Okay. I cast a quickened wall of force."

"You're using it as a shield?"

"No, I'm casting it right in front of his nose. You said he was in a full speed dive. He's gonna hit that thing at about 200 MPH and it's a lot worse than hitting a brick wall."That's an ancient trick; been around for ages. In any case, he'll take an average 70 damage for full falling damage becomes 50 damage aftef damage reduction.An epic level warlock, level 30 to be more exact, killed by a party of a couple of 13s 14s and 15s, I was a level 13 wizard, I bought a scroll of gate, the warlock was supposed to kill the party, the barbarian lowered his inititive to right after mine, and I cast gate behind the warlock, the barbarian raged and bull rushed him into the gate to the positive energy plane, bye bye warlock.And the guy didn't come back and kill you later?
Bob the Great

01-01-06, 10:53 PM
And the guy didn't come back and kill you later?
It's the positive energy plane. You get fast healing 5, and when your HP becomes greater than normal max you start making fort saves or die. Plus warlocks dont normally have planeshift type spells.
Demonfey

01-02-06, 01:13 AM
In a dungeon, we chopped every door we found off its hinges and used them to bridge traps and pits, as well as a ceiling brace, once making sure we could just exit a room, bypassing a wall of fire, and a slew of other ways.
Surgo

01-02-06, 01:21 AM
An epic level warlock, level 30 to be more exact, killed by a party of a couple of 13s 14s and 15s, I was a level 13 wizard, I bought a scroll of gate, the warlock was supposed to kill the party, the barbarian lowered his inititive to right after mine, and I cast gate behind the warlock, the barbarian raged and bull rushed him into the gate to the positive energy plane, bye bye warlock.
That's pretty silly. The warlock should have been flying (24 hour duration) in the least, is able to damage himself at will so he doesn't die on the positive energy plane and some level 30 warlock not having at least a scroll of plane shift is pretty dumb.
Rapidexit

01-02-06, 03:46 AM
In a still low level game (3ish) the GM had an unarmed level 12ish wizard try to cast sleep on the party and was going to take us away to give us a quest. My character was immune to sleep and saw his party drop around him.

I Grappled the wizard and shoved my rations I was eating at the time in his mouth. then proceded to shove sharp pokey things into him untill he died. The GM was upset as all of the other wizards spells that were memorised required verbal components, and he left his weapons at the cottege he was going to take us to so he couldnt attack back well.
fishfinger

01-02-06, 09:23 AM
after i posted this topic i had a game of D&D were level 10 and my DM allowed me to be a ninja and he knew full well that i use my own compilation of spells from diffrent classes, because as a ninja you have to have a good spread of spells and abilitys with weapons aswell, anyway

The Story:
The party 15 of us are walking through a valley anyway a dragon comes out of no where and swoops down on us and burns 11 members of the party to a crisp and kill them instantly the dragon comes back and is going for me and i only have one turn to do something about it so i cast the spell i made up (it can be found in the spells and magic section of the forums)
Reverse Iron Maiden i cast it at the same time the dragon swallowed me hole, LOL ripped his insides to bits this killed him and the party cut me out of his gut, also while i was in there i found some good remins and some valuble stuff which i sold later on, lol good money.
Shaggy_Shaggs

01-02-06, 09:49 AM
Maybe I'm out of line here, but I think any DM that would let you make up your own list of spells for a non spellcasting class, and let you have one on the list available at 10th level that can do that to a dragon, isn't going to be all that hard to "outsmart".

:thinks:
green_yawgmoth

01-02-06, 09:55 AM
I've had 2 DMs who were amazed by the damage output of Time Stop + DBF with Mastery of Elements. :D


http://img.photobucket.com/albums/v91/yawgmoth/kittyjig.gif
SimianShaw

01-02-06, 10:38 AM
In a Forgotten Realms campaign: I am playing a renegade CN drow ranger (hadn't read DE trilogy yet or I might have rethought that) that is travelling with a wood elf druid and two aasimar (wiz & sorc). Currently, Shar has teamed up w/ Lolth and Tiamat in a bid to replace Mystraa (sp?) as the source of magic in the campaign world. The party has just slaughtered an adult blue dragon and 3-4 behirs (at this point, the DM was a little annoyed that I had one shot one of the behirs [group plays with a custom crit table]).

Figuring that we'd just wiped out anything of consequence in the lair, my drow and an NPC fighter go wandering down a tunnel (looking for the treasure). About 250 feet down the tunnel, the NPC and I discover (drum roll) an ANCIENT blue great wyrm with two other older adult blues. Yes, yes I know... no such thing on the dragon table. This is an older great wyrm, so of course the DM is just smiling gleefully that I've walked into my own coffin.

I don't run, I don't attack. I do the unexpected. I parlay. I pretty much spill the beans that we're looking for Bahamut's avatar to kill him (not to enlist his help against the evil dragons). Now mind you, my drow has a 14 CHA (+2 mod) and ZERO ranks in Bluff. The DM is smiling like a shark now as he picks up the d20 for the Sense Motive roll. I hold my breath, he rolls behind the screen. . . and gets a 1. Not satisfied to let me live on the strength of my RP, the NPC fighter chooses this moment to attack. When he does, I run. The DM rolls an obscene amount of D6's for the dragon's breath attack. Somehow, I make the Reflex save and have enough HP to survive the electrical discharge (Did I mention my ranger was only level 9 at the time?). Thanks to my Boots of Springing and Striding (and the fact that the tunnel is too small for the dragon's to fly through) I'm back to the party in 2 rounds. The wizard teleports us out, and I'm giving the DM a big old raspberry (in my mind, of course. Never tempt fate twice in one day.)
Tiefling_Warlock

01-02-06, 02:39 PM
OK so my party and I were in this medium sized battle (the war had taken it's toll so not many people were alive) My group was to sneak around back and deal as much damage as possible until the calvary arrived. So we sneak around with 2 NPC Clerics and find the main Necormancer stratagey guy (amazing track/survival check here) so we decided CHARGE!!!!!!!!!! The group was an Azurin (soon Multiclass to Incarnate), a Elf Warlock, an Elf FIghter (double scimitars...hmmmmmmmm where'd that come from), and a elf Warmage. All of us had crazy high Dex (all but Warmage who had 16, and the ranger Azurin was an elvish one so had the +2 Dex -2 Con) all level 4. We kill some guards, and the Necro starts a biiiiiiiiiiiiiiiiiiiiiiiiiiig spelly thing. My warlock is oh no you arn't and uses earthen grasp on the nerco. The Necro fails Concentration check up the hizzy and then the Warlock entartains himself by using Earthen Graps MORE on the table, poles, and anything else that you can use to beat the necro with. The necros body guards are taken out be a Crit. and a plain hack and slash. Some Orcs/undead come up and attak us but we deal with them easily (Alchemists Fire is great) and the last body guard who (I have fought stuff like him before) is charging at us gets his sword and armor shattered by the warlock then grappled and shot to death) this is like 4 turns and the necro is getting beating very badly (one oh the poles broke so two hads are pulling him apart. A little later he dies. We then chase the last body guard to a camp kill some Orcs/goblins/undead and see the guard killing elven hostages (these turn into the Drow. This campign was basically be ported through time to learn the history of the place) so the Warlock uses Earthen Grasp... The guard killed like 14 people but thats all. Earthen Grasp messed the Whole thing up.
Tektonik

01-02-06, 03:10 PM
I had a player get a critical hit with a bacta tank in a SW game. Set the tank to hover and I ruled a ranged attack on an improvised weapon with a -8 penalty because it was so large. Promptly rolled 2 20's and crushed the Imperial Storm Trooper who was 4 levels higher(it was in their base) crit hits in SW are more lethal cause they do wound damage.

Same campaign had a massive fight, which they shouldn't have started, in which the players were pinned down in a cavern they instead of shooting the droids which would have been futile took out all the lights and used up almost all of their grenades (to avoid miss chance).

We had a fight going pretty easy in one of our RttToEE and a bunch of backup tried to come through a door to make it a bit harder(level 10 npc with 9 orcs) I was still hasted(3.0) and threw 2 fireballs at dc 21 and cleared what would have been a 1-2 hour fight and made it a more reasonable 20-40 minute.
cambric

01-02-06, 05:59 PM
I'm not wanting to start a flame war!! I just wanted to say that it isn't that hard to out think DM's sometimes, since there are usually 4-8 people.

That being said, and again I don't want to be rude or insulting, but it saddens, no, it hurts me to see PC's live when they battle Ancient Dragons...or 30th level NPC's when they are so far below them. (The dm obviously is playing the NPC and sounds like he/she did not know their own power.)

Skill checks: Natural 1 is NOT an auto failure. (Though, house rules could change that and I respect that...but otherwise, your DM totally failed that one! The dragon's sense motive is so high, even with a 1, it can't be easily bluffed.)

I commend all players that live through something like that, for the important part of D&D is FUN! And tales are fun to talk about...but let's be real, the poor play on the DM seems pretty obvious, at least to me.

I've been playing for over 25 years now, and the lack of knowledge or stupidy of some DM's never ceases to amaze me.

Kudo's to the players though! I'm not knocking anyone for living through something like that, but I wish dragons would get the due respect they deserve. The fear any player would have to deal with on an ancient would be extremely overwhelming.

Cam
green_yawgmoth

01-02-06, 06:29 PM
an ANCIENT blue great wyrm with two other older adult blues. Yes, yes I know... no such thing on the dragon table.
Yes there is. Ancient is the 10th age catagory, followed by wyrm and then great wyrm. Still, it's CR 21 and thus you should have been fried to death even on a passed save.


http://img.photobucket.com/albums/v91/yawgmoth/kittyjig.gif
Earthbeard

01-02-06, 06:43 PM
It was more a cheap shot than anything.

My old DM had a habit of severe railroading and always having a response for any plan you came up with, or good idea! it got tiring quick.

I was playing Star Wars D20...eventaully as always we got railroaded to follow the polt again...and we got attacked by soem plant that charmed you!

One by oen the party were charmed and fell into its "Nutrient pool" apart from me and the only force senstive character (who was the DM's wife, the rest of us were not allowed to be Force Senstive...another annoying aspect)

I lept into the pool to rescue my dying comrades, and succumbed myself.

Now i had told the rest of the players this, and wrote it on my character sheet, that if i died the 6 thermal detonators i carried, linked to my heart beat, would detonate.......BOOM, killed his wife who had attacked us and his precious bloody plant.

He was pretty ******...the night ended in cold silence and we all went home.

Underhanded yes...but this kind of crap had been going on for over a year.
(Apart from railroading and super npcs and the typical WIFE is better than anyone else nonsense...his camapigns and DM style was good)

We no longer game with him....over a incident.
GravisJ1

01-02-06, 10:07 PM
Well, there was this one time where we were raiding a bandit fort... In a forest... Made out of wood...

;)

One thing came to another, and the forest ended up burning down... Needless to say, those bandits learnt their lesson!

:)
jasper

01-03-06, 08:40 AM
I out manuver one of my dms once. (he and my players returned the favor).
We could not get into the city thru the town gates. So we decided to enter thru the sewer system. Normally the group will room broom a dungeon. Room Broom = check out all the hallways, rooms, etc backtracking as necessary. Some how the group was allowing me to make the movement calls. I started rolling randomly at each intersection (except where I knew we would backtrack). Some how we avoided 3/4 of monsters and arrived at the entrance to harem bathroom that night. The dm had been planning on at least two sessions of us in the sewer.
Shaggy_Shaggs

01-03-06, 09:10 AM
I've used this one a few times, but it comes up infrequently and never gets old.

When I'm playing something big and capable of regeneration, now and then I get "trapped" in an indoor area by enemies with weapons that can stop the regen. Solution? Draw them close and then smash whatever beam/pillar/wall is holding the roof up. :D I can take the collapse, they can't.
Zhymth

01-03-06, 06:28 PM
I make it a point NEVER outsmart the DM because they hold all the chips. The pillar strategy is a piece of work, but I count that as more of an unexpected strategy than a plain old out wit
PinkVishnu

01-03-06, 08:14 PM
I tried, once. My mistake was discussing it ahead of time with my comrade; in front of the DM. Our cleric was going to cast an antimagic field on an enemy lich, and then my psychic warrior would grapple him. Once he was grappled, and couldn't cast most spells, the field would be removed, and I would force a potion of heal down his throat.

Well, my DM overheard. When we fought the lich, he had an epic force spell that increased his strength, AC, and basically everything else. And force effects are not affected by antimagic.

Bastard! (I hope this isn't against COC, sorry if it is)

If you're reading this, oh beloved DM, I didn't mean it!
Always-Late

01-03-06, 08:19 PM
Well, there was this one time where we were raiding a bandit fort... In a forest... Made out of wood...

;)

One thing came to another, and the forest ended up burning down... Needless to say, those bandits learnt their lesson!

:)Phase 2: Enter the angry druids. Whenever one of my players tries to burn down a forest, I always warn them about angry druids first. They usually stop.
tharivol266

01-03-06, 10:21 PM
okay. im the campaing dm but one of my players wanted to try his hand and this was a noob campaing to there wasnt much to F up. he made a giant maze. one room had like 90 some dopplegangers in it(he has a problem with numbers) and i was playing a changeling warlock. i dropped my shape and yelled out that i was decendent from them. he was expecting it to be a huge battle of us fighting our own clones but i made it be absolutly nothing whatsoever.
Hasmead_Guy

01-04-06, 03:38 AM
Okay, a lot of these stories sound like the DM wasn't very bright. They don't take creative liberties- so their NPC wizard has a mouth full of rations? He doesn't need to tell the PCs that all his NPC's spells were verbal. I've never even DMd, and I've come up with common sense solutions to almost all these dilemmas. These guys sound like idiots.
Hasmead_Guy

01-04-06, 03:42 AM
Actually, I've outsmarted my own DM several times. I just never tell him. Cuz if I did, he'd fight tooth and nail until he got his way. Then he'd be abrasive the rest of the session, so it's easier to let him think he's right.

Come to think of it, I've decided this very moment to stop going to his session. Once I saw it in writing I realized how unfair he really is.
Rhomphaia

01-04-06, 04:45 AM
The other night, my DM threw us on an adventure. We got to a town (with the intention of enchanting the party swashbuckler's rapier) and while it is being enchanted, we hear about a house that is haunted and has been abandoned for over a year. No relatives, so the town took control of the proterty and has been trying to sell the mansion for some time and has had no luck as everyone has been too afraid to go into the place.

Now we had just amazingly survived being ambushed by a platoon of goblins and had gotten quite a bit of treasure from it. A good portion of it went into spellbook scribing, potions, scrolls and the like, as well as the enchantment, but we had a good chunk (around 3,000 gp worth) left. As soon as we heard about this, another player and I look at each other and smile. I knew what he was thinking.

Haunted mansion...CHEAP haunted mansion...we have a cleric in the party.

We both look at the DM and tell her we will buy the mansion, then proceed to go clean it out. We ended up doing just that. No more undead and now the place just needs fixed up, which we will have the money to do once we sell off the decorations we don't want.
LugWrench

01-04-06, 11:53 AM
Actually, I managed to bring my DM to a dead stop.
I had just joined a group back home, and decided to play a Druid. When I joined, the party was dealing with a rather nasty trap that was summoning animated suits of armor. As combat progressed, one particular suit was doing some lights-out shooting with its crossbow. Taking a chance that my (paltry) AC would defend me, I closed into range of my spell. I tooka couple of hits in the process but still managed to cast.

DM: you made your concentration check?
Me: Yup, I got off the spell.
DM: Okay, what spell and how much damage do you do?
Me: Oh, I dont do damage, I wasnt aiming at the suit, anyway.
Party: :uh-huh:
DM: So what did you do?
Me: I hit his crossbow with a warp wood spell. Its a pretzel, now.
DM: :banghead:
Party: :OMG! Kick *****!!!!!!

My DM looked so heartbroken over that...... :D
PinkVishnu

01-04-06, 03:10 PM
I remembered another one.

My party, consisting of my kineticist, a samurai, a frenzied berserker, and a monk. We had just fought a raiding party of halflings (including an incredibly high-level cleric), and they had vanished into the forest. Since none of us had any tracking capabilities, I decided to set the forest on fire. Admittedly, most of my party was still in the forest, but we were 13th level, they got out just fine. The halflings, too. It turned out they all lived in a large clearing, and none of them were even touched by the vast forest fire. I didn't even get any XP :(.