| Post/Author/DateTime | Post |
|---|---|
| omizell01-05-06, 08:31 PM | ima act like a noob for a second. when a cleric choses the domains of health or others that give you the special ability of caster level +1 what exactly dose that mean dose it mean for example taking healing domain that you cast healing spells of one level higher than you are or dose it mean that you simply add one point to the spell weather it be damage or healing am I just way off? lol help me out please |
| Tempest Stormwind01-05-06, 08:42 PM | ima act like a noob for a second. when a cleric choses the domains of health or others that give you the special ability of caster level +1 what exactly dose that mean dose it mean for example taking healing domain that you cast healing spells of one level higher than you are or dose it mean that you simply add one point to the spell weather it be damage or healing am I just way off? lol help me out please "Caster level" is not the same as your class level. It's the effective level you are when you cast that particular spell. Here's the example with the first-level cleric with the Healing domain. First level cleric casts Light. It lasts for one hour (since it lasts one hour per level and he's a first-level caster). He casts Cure Light Wounds, which is a (Healing) spell. Since the Healing Domain says that you cast those at +1 caster level, he is treated as a 2nd level caster -- and thus heals 1d8+2 points of damage with it. Were he fourth level, it would heal 1d8+5. After that point, it wouldn't increase (since Cure Light Wounds adds +1 per level up to 5). Similar things show up throughout the game. Basically, you insert your caster level (modified with all the things like this) wherever it says "Level" in the spell description. For instance, a Wizard 5 / Rogue 4 could take the Practiced Spellcaster feat (add +4 to your caster level, to a maximum of your hit dice). Despite being a 5th level wizard, and having the spells-per-day and spells-known of one, he is treated as 9th level for any effects relating to his level -- such as range, duration, number of targets, or any other things relating to his level (including, say, Fireball's damage, which is 1d6 per caster level -- or 9d6 in his case). Hope that helps. |
| omizell01-05-06, 08:49 PM | thank you very much you've cleared that little thing up for me. i understand now :D |