| Post/Author/DateTime | Post |
|---|---|
| Neo_Leviathan11-19-05, 05:37 AM | I'm playing in a 3.0 campaign of RToEE, and my DM has been pressing the importance of time on us, telling us not to waste time yadda yadda. My question is, for those who have played it, does the module allow for PC crafting or if I try and make use of such a feat will the DM just go "Well done, you wasted too much time, the world has ended"? |
| Nom11-19-05, 07:58 AM | As written, the module mostly has no particular time pressure. It's also open-ended as to how it fits in the larger world. Your DM may be adapting it in various ways, so you probably should ask him (who is running the module) rather than us (who are not). |
| danielinthewolvesden11-21-05, 12:35 AM | It's heavy on the monsters and short on the loot. Dm's can certainly make it difficult for those wanting to craft items, buy & sell stuff, and such in this campaign. IMHO- it's over-rated. |
| Neo_Leviathan11-21-05, 07:44 AM | It's heavy on the monsters and short on the loot. Dm's can certainly make it difficult for those wanting to craft items, buy & sell stuff, and such in this campaign. IMHO- it's over-rated. Yeah, I've noticed how short on loot it is :P what is over-rated? the camptign or picking up crafting? |