how to bypass true seeing [Archive] - Wizards Community

Post/Author/DateTimePost
LordTarmos

12-31-07, 12:54 PM
Is there anyway to be invisible to a monster that has true seeing other than just hiding from him, like a spell specific to true seeing, or a way to negate the effects of true seeing.
DyloniusFunk

12-31-07, 01:02 PM
True Seeing
Divination
Level: Clr 5, Drd 7, Knowledge 5, Sor/Wiz 6
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

You confer on the subject the ability to see all things as they actually are. The subject sees through normal and magical darkness, notices secret doors hidden by magic, sees the exact locations of creatures or objects under blur or displacement effects, sees invisible creatures or objects normally, sees through illusions, and sees the true form of polymorphed, changed, or transmuted things. Further, the subject can focus its vision to see into the Ethereal Plane (but not into extradimensional spaces). The range of true seeing conferred is 120 feet.

True seeing, however, does not penetrate solid objects. It in no way confers X-ray vision or its equivalent. It does not negate concealment, including that caused by fog and the like. True seeing does not help the viewer see through mundane disguises, spot creatures who are simply hiding, or notice secret doors hidden by mundane means. In addition, the spell effects cannot be further enhanced with known magic, so one cannot use true seeing through a crystal ball or in conjunction with clairaudience/clairvoyance.


Fog Cloud
Conjuration (Creation)
Level: Drd 2, Sor/Wiz 2, Water 2
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft. level)
Effect: Fog spreads in 20-ft. radius, 20 ft. high
Duration: 10 min./level
Saving Throw: None
Spell Resistance: No

A bank of fog billows out from the point you designate. The fog obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can’t use sight to locate the target).
A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round.

The spell does not function underwater.

That should work
Infernostrider

01-01-08, 01:03 PM
but are their ways beside consealment?
CrazyGuy

01-01-08, 01:19 PM
As a divination spell, both Nondetection and Mindblank will foil it.

And even True Seeing is useless against a simple Hide check.
Sunic_Flames

01-01-08, 01:49 PM
Hide in Plain Sight. Done.
Draco_Whitewind

01-02-08, 01:29 AM
Mind blank and nondetection do not stop true seeing. although, there's never a case in which true seeing really would apply that mattered, to those cases that would interact as such anyway.
RobbyPants

01-02-08, 02:33 PM
Blindness/Deafness (http://www.d20srd.org/srd/spells/blindnessDeafness.htm) fulfills your critera. Granted, it's a bit like hammering a nail with a sledge hammer, but it gets the job done. Note the medium range (100 ft + 10/level). This makes it easier to land before being noticed.